mirror of
https://github.com/brl/mutter.git
synced 2024-11-28 19:10:43 -05:00
clutter/paint-nodes: Expose and cleanup ClutterTransformNode
It will also be used by ClutterActor to apply it's own transform to the paint node tree, and thus preserve it's rendering area. https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
This commit is contained in:
parent
1d8807a171
commit
cf791c09f0
@ -183,35 +183,31 @@ clutter_root_node_new (CoglFramebuffer *framebuffer,
|
||||
}
|
||||
|
||||
/*
|
||||
* Transform node
|
||||
*
|
||||
* A private PaintNode, that changes the modelview of its child
|
||||
* nodes.
|
||||
* ClutterTransformNode
|
||||
*/
|
||||
|
||||
#define clutter_transform_node_get_type _clutter_transform_node_get_type
|
||||
|
||||
typedef struct _ClutterTransformNode {
|
||||
struct _ClutterTransformNode
|
||||
{
|
||||
ClutterPaintNode parent_instance;
|
||||
|
||||
CoglMatrix modelview;
|
||||
} ClutterTransformNode;
|
||||
CoglMatrix transform;
|
||||
};
|
||||
|
||||
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
|
||||
struct _ClutterTransformNodeClass
|
||||
{
|
||||
ClutterPaintNodeClass parent_class;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterTransformNode, clutter_transform_node, CLUTTER_TYPE_PAINT_NODE)
|
||||
|
||||
static gboolean
|
||||
clutter_transform_node_pre_draw (ClutterPaintNode *node)
|
||||
{
|
||||
ClutterTransformNode *tnode = (ClutterTransformNode *) node;
|
||||
CoglMatrix matrix;
|
||||
ClutterTransformNode *transform_node = (ClutterTransformNode *) node;
|
||||
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
|
||||
|
||||
cogl_push_matrix ();
|
||||
|
||||
cogl_get_modelview_matrix (&matrix);
|
||||
cogl_matrix_multiply (&matrix, &matrix, &tnode->modelview);
|
||||
cogl_set_modelview_matrix (&matrix);
|
||||
cogl_framebuffer_push_matrix (fb);
|
||||
cogl_framebuffer_transform (fb, &transform_node->transform);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@ -219,7 +215,9 @@ clutter_transform_node_pre_draw (ClutterPaintNode *node)
|
||||
static void
|
||||
clutter_transform_node_post_draw (ClutterPaintNode *node)
|
||||
{
|
||||
cogl_pop_matrix ();
|
||||
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
|
||||
|
||||
cogl_framebuffer_pop_matrix (fb);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -235,18 +233,24 @@ clutter_transform_node_class_init (ClutterTransformNodeClass *klass)
|
||||
static void
|
||||
clutter_transform_node_init (ClutterTransformNode *self)
|
||||
{
|
||||
cogl_matrix_init_identity (&self->modelview);
|
||||
cogl_matrix_init_identity (&self->transform);
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_transform_node_new:
|
||||
* @transform: (nullable): the transform matrix to apply
|
||||
*
|
||||
* Return value: (transfer full): the newly created #ClutterTransformNode.
|
||||
* Use clutter_paint_node_unref() when done.
|
||||
*/
|
||||
ClutterPaintNode *
|
||||
_clutter_transform_node_new (const CoglMatrix *modelview)
|
||||
clutter_transform_node_new (const CoglMatrix *transform)
|
||||
{
|
||||
ClutterTransformNode *res;
|
||||
|
||||
res = _clutter_paint_node_create (_clutter_transform_node_get_type ());
|
||||
|
||||
if (modelview != NULL)
|
||||
res->modelview = *modelview;
|
||||
res = _clutter_paint_node_create (CLUTTER_TYPE_TRANSFORM_NODE);
|
||||
if (transform)
|
||||
res->transform = *transform;
|
||||
|
||||
return (ClutterPaintNode *) res;
|
||||
}
|
||||
|
@ -190,6 +190,26 @@ ClutterPaintNode * clutter_layer_node_new (const CoglMatrix
|
||||
guint8 opacity);
|
||||
|
||||
|
||||
#define CLUTTER_TYPE_TRANSFORM_NODE (clutter_transform_node_get_type ())
|
||||
#define CLUTTER_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSFORM_NODE, ClutterTransformNode))
|
||||
#define CLUTTER_IS_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSFORM_NODE))
|
||||
|
||||
/*
|
||||
* ClutterTransformNode:
|
||||
*
|
||||
* The #ClutterLayerNode structure is an opaque
|
||||
* type whose members cannot be directly accessed.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
typedef struct _ClutterTransformNode ClutterTransformNode;
|
||||
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_transform_node_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterPaintNode * clutter_transform_node_new (const CoglMatrix *projection);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user