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wayland: Add accessor API to permit access to underlying Wayland structures
* clutter_wayland_input_device_get_wl_input_device for the input device * clutter_wayland_stage_get_wl_surface for the Wayland surface * clutter_wayland_stage_get_wl_shell_surface for the shell surface
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@ -603,6 +603,10 @@ backend_source_c += \
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$(srcdir)/wayland/clutter-input-device-wayland.c \
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$(srcdir)/wayland/clutter-device-manager-wayland.c
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clutterwayland_includedir = $(clutter_includedir)/wayland
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clutterwayland_include_HEADERS = $(srcdir)/wayland/clutter-wayland.h
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clutter-wayland-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
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$(QUIET_GEN)cp -f $< $(@F)
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@ -256,3 +256,32 @@ static void
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clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
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{
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}
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/**
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* clutter_wayland_input_device_get_wl_input_device: (skip)
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*
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* @device: a #ClutterInputDevice
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*
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* Access the underlying data structure representing the Wayland device that is
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* backing this #ClutterInputDevice.
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*
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* Note: this function can only be called when running on the Wayland platform.
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* Calling this function at any other time will return %NULL.
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*
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* Returns: (transfer none): the Wayland input device associated with the
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* @device
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*
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* Since: 1.10
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*/
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struct wl_input_device *
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clutter_wayland_input_device_get_wl_input_device (ClutterInputDevice *device)
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{
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ClutterInputDeviceWayland *wayland_device;
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if (!CLUTTER_INPUT_DEVICE_WAYLAND (device))
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return NULL;
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wayland_device = CLUTTER_INPUT_DEVICE_WAYLAND (device);
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return wayland_device->input_device;
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}
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@ -183,3 +183,61 @@ static void
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clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
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{
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}
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/**
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* clutter_wayland_stage_get_wl_shell_surface: (skip)
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*
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* @stage: a #ClutterStage
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*
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* Access the underlying data structure representing the shell surface that is
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* backing the #ClutterStage
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*
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* Note: this function can only be called when running on the Wayland
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* platform. Calling this function at any other time will return %NULL.
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*
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* Returns: (transfer non): the Wayland shell surface associated with
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* @stage
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*
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* Since: 1.10
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*/
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struct wl_shell_surface *
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clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
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{
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ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
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ClutterStageWayland *stage_wayland;
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if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
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return NULL;
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stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
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return stage_wayland->wayland_shell_surface;
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}
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/**
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* clutter_wayland_stage_get_wl_surface: (skip)
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*
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* @stage: a #ClutterStage
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*
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* Access the underlying data structure representing the surface that is
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* backing the #ClutterStage
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*
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* Note: this function can only be called when running on the Wayland
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* platform. Calling this function at any other time will return %NULL.
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*
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* Returns: (transfer none): the Wayland surface associated with @stage
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*/
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struct wl_surface *
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clutter_wayland_stage_get_wl_surface (ClutterStage *stage)
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{
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ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
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ClutterStageWayland *stage_wayland;
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if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
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return NULL;
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stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
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return stage_wayland->wayland_surface;
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}
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48
clutter/wayland/clutter-wayland.h
Normal file
48
clutter/wayland/clutter-wayland.h
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@ -0,0 +1,48 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/**
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* SECTION:clutter-wayland
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* @short_description: Wayland specific API
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*
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* The Wayland backend for Clutter provides some specific API, allowing
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* integration with the Wayland client API for acessing the underlying data
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* structures
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*
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* The Clutter Wayland API is available since Clutter 1.10
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*/
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#ifndef __CLUTTER_WAYLAND_H__
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#define __CLUTTER_WAYLAND_H__
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#include <glib.h>
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#include <wayland-client.h>
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#include <clutter/clutter.h>
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G_BEGIN_DECLS
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struct wl_input_device *clutter_wayland_input_device_get_wl_input_device (ClutterInputDevice *device);
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struct wl_shell_surface *clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage);
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struct wl_surface *clutter_wayland_stage_get_wl_surface (ClutterStage *stage);
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G_END_DECLS
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#endif /* __CLUTTER_WAYLAND_H__ */
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