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wayland: Add accessor API to permit access to underlying Wayland structures
* clutter_wayland_input_device_get_wl_input_device for the input device * clutter_wayland_stage_get_wl_surface for the Wayland surface * clutter_wayland_stage_get_wl_shell_surface for the shell surface
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48
clutter/wayland/clutter-wayland.h
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48
clutter/wayland/clutter-wayland.h
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/**
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* SECTION:clutter-wayland
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* @short_description: Wayland specific API
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*
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* The Wayland backend for Clutter provides some specific API, allowing
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* integration with the Wayland client API for acessing the underlying data
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* structures
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*
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* The Clutter Wayland API is available since Clutter 1.10
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*/
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#ifndef __CLUTTER_WAYLAND_H__
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#define __CLUTTER_WAYLAND_H__
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#include <glib.h>
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#include <wayland-client.h>
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#include <clutter/clutter.h>
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G_BEGIN_DECLS
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struct wl_input_device *clutter_wayland_input_device_get_wl_input_device (ClutterInputDevice *device);
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struct wl_shell_surface *clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage);
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struct wl_surface *clutter_wayland_stage_get_wl_surface (ClutterStage *stage);
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G_END_DECLS
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#endif /* __CLUTTER_WAYLAND_H__ */
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