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clutter-seat: Handle device events and emit signals
Clutter device events are special events coming from the backend when an input device is added or removed. When such events are processed, we should make the seat to handle them by calling vfunc that can be implemented by each backend and eventually emitting the appropriate signal. If a device is removed, we can also safely dispose it, as it can be considered stale at this point. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1371
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@ -1954,6 +1954,17 @@ _clutter_process_event_details (ClutterActor *stage,
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case CLUTTER_CLIENT_MESSAGE:
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break;
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case CLUTTER_DEVICE_ADDED:
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case CLUTTER_DEVICE_REMOVED:
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if (!_clutter_event_process_filters (event))
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{
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ClutterSeat *seat;
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seat = clutter_backend_get_default_seat (context->backend);
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clutter_seat_handle_device_event (seat, event);
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}
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break;
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case CLUTTER_EVENT_LAST:
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break;
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}
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@ -674,6 +674,46 @@ clutter_seat_compress_motion (ClutterSeat *seat,
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seat_class->compress_motion (seat, event, to_discard);
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}
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gboolean
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clutter_seat_handle_device_event (ClutterSeat *seat,
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ClutterEvent *event)
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{
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ClutterSeatClass *seat_class;
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ClutterInputDevice *device;
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g_return_val_if_fail (CLUTTER_IS_SEAT (seat), FALSE);
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g_return_val_if_fail (event, FALSE);
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g_assert (event->type == CLUTTER_DEVICE_ADDED ||
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event->type == CLUTTER_DEVICE_REMOVED);
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seat_class = CLUTTER_SEAT_GET_CLASS (seat);
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if (seat_class->handle_device_event)
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{
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if (!seat_class->handle_device_event (seat, event))
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return FALSE;
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}
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device = clutter_event_get_source_device (event);
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g_assert_true (CLUTTER_IS_INPUT_DEVICE (device));
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switch (event->type)
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{
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case CLUTTER_DEVICE_ADDED:
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g_signal_emit (seat, signals[DEVICE_ADDED], 0, device);
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break;
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case CLUTTER_DEVICE_REMOVED:
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g_signal_emit (seat, signals[DEVICE_REMOVED], 0, device);
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g_object_run_dispose (G_OBJECT (device));
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break;
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default:
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break;
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}
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return TRUE;
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}
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void
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clutter_seat_warp_pointer (ClutterSeat *seat,
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int x,
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@ -106,6 +106,9 @@ struct _ClutterSeatClass
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ClutterEvent *event,
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const ClutterEvent *to_discard);
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gboolean (* handle_device_event) (ClutterSeat *seat,
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ClutterEvent *event);
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void (* warp_pointer) (ClutterSeat *seat,
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int x,
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int y);
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@ -181,6 +184,9 @@ void clutter_seat_compress_motion (ClutterSeat *seat,
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ClutterEvent *event,
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const ClutterEvent *to_discard);
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gboolean clutter_seat_handle_device_event (ClutterSeat *seat,
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ClutterEvent *event);
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CLUTTER_EXPORT
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void clutter_seat_warp_pointer (ClutterSeat *seat,
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int x,
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