remove references to unused DRM_SURFACELESS EGL platform

The "DRM_SURFACELESS" EGL platform was invented when we were adding the
wayland backend to Clutter but in the end we added a dedicated backend
instead of extending the EGL backend so actually the platform name isn't
used.
This commit is contained in:
Robert Bragg 2011-02-25 00:49:07 +00:00
parent d8e7f8f210
commit ce0dc2160c
3 changed files with 0 additions and 14 deletions

View File

@ -345,11 +345,6 @@ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl.c \ $(srcdir)/winsys/cogl-winsys-egl.c \
$(srcdir)/winsys/cogl-winsys-stub.c $(srcdir)/winsys/cogl-winsys-stub.c
endif endif
if SUPPORT_EGL_PLATFORM_DRM_SURFACELESS
cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl.c \
$(srcdir)/winsys/cogl-winsys-stub.c
endif
if SUPPORT_WIN32 if SUPPORT_WIN32
cogl_sources_c += \ cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-win32.c \ $(srcdir)/winsys/cogl-winsys-win32.c \

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@ -272,7 +272,6 @@ AM_CONDITIONAL(SUPPORT_EGL, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [false]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [false]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [false]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [false])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_DRM_SURFACELESS, [false])
AM_CONDITIONAL(SUPPORT_OSX, [false]) AM_CONDITIONAL(SUPPORT_OSX, [false])
AM_CONDITIONAL(SUPPORT_WIN32, [false]) AM_CONDITIONAL(SUPPORT_WIN32, [false])
AM_CONDITIONAL(SUPPORT_CEX100, [false]) AM_CONDITIONAL(SUPPORT_CEX100, [false])

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@ -294,7 +294,6 @@ AS_CASE([$CLUTTER_FLAVOUR],
CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_WAYLAND" CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_WAYLAND"
SUPPORT_WAYLAND=1 SUPPORT_WAYLAND=1
SUPPORT_EGL_PLATFORM_DRM_SURFACELESS=1
COGL_DRIVER="gl" COGL_DRIVER="gl"
@ -504,12 +503,6 @@ AS_IF([test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"],
[Cogl supports OpenGL[ES] using the EGL API with the GDL API]) [Cogl supports OpenGL[ES] using the EGL API with the GDL API])
]) ])
AS_IF([test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"],
[
AC_DEFINE([COGL_HAS_EGL_PLATFORM_DRM_SURFACELESS_SUPPORT], [1],
[Cogl supports OpenGL[ES] using the EGL API with EGL_MESA_drm_display])
])
# winsys conditionals for use in automake files... # winsys conditionals for use in automake files...
AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "x1"]) AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "x1"])
AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "x1"]) AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "x1"])
@ -518,7 +511,6 @@ AM_CONDITIONAL(SUPPORT_EGL, [test "x$SUPPORT_EGL" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_X11" = "x1"]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_X11" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_NULL" = "x1"]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_NULL" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"]) AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_GDL, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_DRM_SURFACELESS, [test "x$SUPPORT_EGL_PLATFORM_DRM_SURFACELESS" = "x1"])
AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"]) AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"]) AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
AM_CONDITIONAL(SUPPORT_CEX100, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"]) AM_CONDITIONAL(SUPPORT_CEX100, [test "x$SUPPORT_EGL_PLATFORM_POWERVR_GDL" = "x1"])