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cogl-vertex-buffer: Fix the size of the array of attribute pointers
In update_primitive_attributes it tries to fill in an array of pointers with a NULL terminator. However it was only allocating enough space for a pointer for each of the attributes plus one byte instead of plus enough bytes for another pointer. Thomas Wood found this bug with static analysis.
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@ -1164,7 +1164,7 @@ update_primitive_attributes (CoglVertexBuffer *buffer)
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g_return_if_fail (n_attributes > 0);
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attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes + 1);
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attributes = g_alloca (sizeof (CoglAttribute *) * (n_attributes + 1));
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i = 0;
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for (l = buffer->submitted_vbos; l; l = l->next)
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