glx: avoid use of _COGL_GET_CONTEXT()

Removes some (not all) use of _COGL_GET_CONTEXT() from cogl-winsys-glx.c

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 698a131c4991e4393ce966b968637fba194f252c)
This commit is contained in:
Robert Bragg 2012-11-09 01:09:16 +00:00
parent 110a7d0ed7
commit cd7b15b7df

View File

@ -1168,12 +1168,10 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
}
static void
_cogl_winsys_wait_for_vblank (void)
_cogl_winsys_wait_for_vblank (CoglContext *ctx)
{
CoglGLXRenderer *glx_renderer;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
glx_renderer = ctx->display->renderer->winsys;
if (glx_renderer->pf_glXGetVideoSync)
@ -1188,13 +1186,11 @@ _cogl_winsys_wait_for_vblank (void)
}
static uint32_t
_cogl_winsys_get_vsync_counter (void)
_cogl_winsys_get_vsync_counter (CoglContext *ctx)
{
uint32_t video_sync_count;
CoglGLXRenderer *glx_renderer;
_COGL_GET_CONTEXT (ctx, 0);
glx_renderer = ctx->display->renderer->winsys;
glx_renderer->pf_glXGetVideoSync (&video_sync_count);
@ -1298,17 +1294,17 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
if (blit_sub_buffer_is_synchronized && have_counter && can_wait)
{
end_frame_vsync_counter = _cogl_winsys_get_vsync_counter ();
end_frame_vsync_counter = _cogl_winsys_get_vsync_counter (context);
/* If we have the GLX_SGI_video_sync extension then we can
* be a bit smarter about how we throttle blits by avoiding
* any waits if we can see that the video sync count has
* already progressed. */
if (glx_onscreen->last_swap_vsync_counter == end_frame_vsync_counter)
_cogl_winsys_wait_for_vblank ();
_cogl_winsys_wait_for_vblank (context);
}
else if (can_wait)
_cogl_winsys_wait_for_vblank ();
_cogl_winsys_wait_for_vblank (context);
if (glx_renderer->pf_glXCopySubBuffer)
{
@ -1402,7 +1398,7 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
* the vsync counter for each swap request so we can manually
* throttle swap_region requests. */
if (have_counter)
end_frame_vsync_counter = _cogl_winsys_get_vsync_counter ();
end_frame_vsync_counter = _cogl_winsys_get_vsync_counter (context);
if (!glx_renderer->pf_glXSwapInterval)
{
@ -1431,10 +1427,10 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
if (glx_onscreen->last_swap_vsync_counter ==
end_frame_vsync_counter)
_cogl_winsys_wait_for_vblank ();
_cogl_winsys_wait_for_vblank (context);
}
else if (can_wait)
_cogl_winsys_wait_for_vblank ();
_cogl_winsys_wait_for_vblank (context);
}
}
else
@ -1443,7 +1439,8 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
glx_renderer->glXSwapBuffers (xlib_renderer->xdpy, drawable);
if (have_counter)
glx_onscreen->last_swap_vsync_counter = _cogl_winsys_get_vsync_counter ();
glx_onscreen->last_swap_vsync_counter =
_cogl_winsys_get_vsync_counter (context);
}
static uint32_t
@ -1836,10 +1833,7 @@ static CoglBool
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapGLX *glx_tex_pixmap;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, FALSE);
CoglContext *ctx = COGL_TEXTURE (tex_pixmap)->context;
if (!_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_TEXTURE_FROM_PIXMAP))
{
@ -1919,16 +1913,12 @@ _cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapGLX *glx_tex_pixmap;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!tex_pixmap->winsys)
return;
glx_tex_pixmap = tex_pixmap->winsys;
free_glx_pixmap (ctx, glx_tex_pixmap);
free_glx_pixmap (COGL_TEXTURE (tex_pixmap)->context, glx_tex_pixmap);
if (glx_tex_pixmap->glx_tex)
cogl_object_unref (glx_tex_pixmap->glx_tex);
@ -1941,13 +1931,10 @@ static CoglBool
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
CoglBool needs_mipmap)
{
CoglContext *ctx = COGL_TEXTURE (tex_pixmap)->context;
CoglTexturePixmapGLX *glx_tex_pixmap = tex_pixmap->winsys;
CoglGLXRenderer *glx_renderer;
/* FIXME: It should be possible to get to a CoglContext from any CoglTexture
* pointer. */
_COGL_GET_CONTEXT (ctx, FALSE);
/* If we don't have a GLX pixmap then fallback */
if (glx_tex_pixmap->glx_pixmap == None)
return FALSE;