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Add API for getting properties of the ClutterBackend
Add functions to retrieve some of the properties of the screen used by the backend, like its dimensions (also physical, in millimeters); the number of screens. Also add setters and getters for the double click time (in milliseconds) and distance.
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@ -224,3 +224,85 @@ clutter_backend_put_event (ClutterBackend *backend,
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_clutter_event_queue_push (backend, clutter_event_copy (event));
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_clutter_event_queue_push (backend, clutter_event_copy (event));
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}
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}
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gint
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clutter_backend_get_width (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->res_width;
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}
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gint
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clutter_backend_get_height (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->res_height;
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}
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gint
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clutter_backend_get_width_mm (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->mm_width;
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}
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gint
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clutter_backend_get_height_mm (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->mm_height;
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}
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gint
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clutter_backend_get_screen_number (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1);
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return backend->screen_n;
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}
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gdouble
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clutter_backend_get_resolution (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0.0);
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return (gdouble) backend->res_width / (gdouble) backend->res_height;
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}
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void
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clutter_backend_set_double_click_time (ClutterBackend *backend,
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guint msec)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->double_click_time = msec;
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}
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guint
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clutter_backend_get_double_click_time (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->double_click_time;
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}
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void
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clutter_backend_set_double_click_distance (ClutterBackend *backend,
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guint distance)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->double_click_distance = distance;
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}
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guint
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clutter_backend_get_double_click_distance (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->double_click_distance;
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}
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@ -47,6 +47,12 @@ struct _ClutterBackend
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GObject parent_instance;
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GObject parent_instance;
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/*< private >*/
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/*< private >*/
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gint mm_width;
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gint mm_height;
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gint res_width;
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gint res_height;
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gint screen_n;
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/* events queue: every backend must implement one */
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/* events queue: every backend must implement one */
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GQueue *events_queue;
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GQueue *events_queue;
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@ -85,11 +91,24 @@ GType clutter_backend_get_type (void) G_GNUC_CONST;
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ClutterBackend *clutter_get_default_backend (void);
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ClutterBackend *clutter_get_default_backend (void);
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ClutterEvent * clutter_backend_get_event (ClutterBackend *backend);
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ClutterEvent *clutter_backend_get_event (ClutterBackend *backend);
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ClutterEvent * clutter_backend_peek_event (ClutterBackend *backend);
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ClutterEvent *clutter_backend_peek_event (ClutterBackend *backend);
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void clutter_backend_put_event (ClutterBackend *backend,
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void clutter_backend_put_event (ClutterBackend *backend,
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ClutterEvent *event);
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ClutterEvent *event);
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gint clutter_backend_get_width (ClutterBackend *backend);
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gint clutter_backend_get_height (ClutterBackend *backend);
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gint clutter_backend_get_width_mm (ClutterBackend *backend);
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gint clutter_backend_get_height_mm (ClutterBackend *backend);
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gint clutter_backend_get_screen_number (ClutterBackend *backend);
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void clutter_backend_set_double_click_time (ClutterBackend *backend,
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guint msec);
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guint clutter_backend_get_double_click_time (ClutterBackend *backend);
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void clutter_backend_set_double_click_distance (ClutterBackend *backend,
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guint distance);
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guint clutter_backend_get_double_click_distance (ClutterBackend *backend);
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_H__ */
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#endif /* __CLUTTER_BACKEND_H__ */
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@ -95,19 +95,24 @@ clutter_backend_glx_post_parse (ClutterBackend *backend,
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CLUTTER_NOTE (MISC, "Getting the X screen");
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CLUTTER_NOTE (MISC, "Getting the X screen");
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if (clutter_screen == 0)
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if (clutter_screen == 0)
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backend_glx->xscreen = DefaultScreen (backend_glx->xdpy);
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backend_glx->xscreen = DefaultScreenOfDisplay (backend_glx->xdpy);
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else
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else
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{
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backend_glx->xscreen = ScreenOfDisplay (backend_glx->xdpy,
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Screen *xscreen;
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clutter_screen);
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xscreen = ScreenOfDisplay (backend_glx->xdpy, clutter_screen);
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backend_glx->xscreen_num = XScreenNumberOfScreen (backend_glx->xscreen);
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backend_glx->xscreen = XScreenNumberOfScreen (xscreen);
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}
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backend_glx->xwin_root = RootWindow (backend_glx->xdpy,
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backend_glx->xwin_root = RootWindow (backend_glx->xdpy,
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backend_glx->xscreen);
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backend_glx->xscreen_num);
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backend_glx->display_name = g_strdup (clutter_display_name);
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backend_glx->display_name = g_strdup (clutter_display_name);
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/* generic backend properties */
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backend->res_width = WidthOfScreen (backend_glx->xscreen);
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backend->res_height = HeightOfScreen (backend_glx->xscreen);
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backend->mm_width = WidthMMOfScreen (backend_glx->xscreen);
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backend->mm_height = HeightMMOfScreen (backend_glx->xscreen);
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backend->screen_n = ScreenCount (backend_glx->xdpy);
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}
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}
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g_free (clutter_display_name);
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g_free (clutter_display_name);
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@ -115,7 +120,7 @@ clutter_backend_glx_post_parse (ClutterBackend *backend,
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CLUTTER_NOTE (MISC, "X Display `%s' [%p] opened (screen:%d, root:%u)",
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CLUTTER_NOTE (MISC, "X Display `%s' [%p] opened (screen:%d, root:%u)",
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backend_glx->display_name,
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backend_glx->display_name,
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backend_glx->xdpy,
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backend_glx->xdpy,
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backend_glx->xscreen,
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backend_glx->xscreen_num,
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(unsigned int) backend_glx->xwin_root);
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(unsigned int) backend_glx->xwin_root);
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return TRUE;
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return TRUE;
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@ -146,7 +151,7 @@ clutter_backend_glx_init_stage (ClutterBackend *backend,
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stage_glx = CLUTTER_STAGE_GLX (stage);
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stage_glx = CLUTTER_STAGE_GLX (stage);
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stage_glx->xdpy = backend_glx->xdpy;
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stage_glx->xdpy = backend_glx->xdpy;
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stage_glx->xwin_root = backend_glx->xwin_root;
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stage_glx->xwin_root = backend_glx->xwin_root;
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stage_glx->xscreen = backend_glx->xscreen;
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stage_glx->xscreen = backend_glx->xscreen_num;
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CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)",
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CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)",
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stage_glx->xdpy,
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stage_glx->xdpy,
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@ -302,6 +307,10 @@ clutter_backend_glx_init (ClutterBackendGlx *backend_glx)
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backend->button_x[0] = backend->button_x[1] = 0;
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backend->button_x[0] = backend->button_x[1] = 0;
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backend->button_y[0] = backend->button_y[1] = 0;
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backend->button_y[0] = backend->button_y[1] = 0;
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backend->res_width = backend->res_height = -1;
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backend->mm_width = backend->mm_height = -1;
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backend->screen_n = 0;
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/* FIXME - find a way to set this stuff from XSettings */
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/* FIXME - find a way to set this stuff from XSettings */
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backend->double_click_time = 250;
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backend->double_click_time = 250;
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backend->double_click_distance = 5;
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backend->double_click_distance = 5;
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@ -392,7 +401,7 @@ clutter_glx_get_default_screen (void)
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return -1;
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return -1;
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}
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}
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return backend_singleton->xscreen;
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return backend_singleton->xscreen_num;
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}
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}
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/**
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/**
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@ -415,5 +424,3 @@ clutter_glx_get_root_window (void)
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return backend_singleton->xwin_root;
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return backend_singleton->xwin_root;
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}
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}
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@ -48,7 +48,8 @@ struct _ClutterBackendGlx
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Display *xdpy;
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Display *xdpy;
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Window xwin_root;
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Window xwin_root;
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int xscreen;
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Screen *xscreen;
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int xscreen_num;
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gchar *display_name;
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gchar *display_name;
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/* main stage singleton */
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/* main stage singleton */
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