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https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
*/backend: Clean up the stage creation
Use the default implementation of create_stage() wherever possible.
This commit is contained in:
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828ca2982f
commit
cd1e8da07f
@ -100,32 +100,6 @@ clutter_backend_cex100_dispose (GObject *gobject)
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G_OBJECT_CLASS (clutter_backend_cex100_parent_class)->dispose (gobject);
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}
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static ClutterStageWindow *
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clutter_backend_cex100_create_stage (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error)
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{
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ClutterBackendCex100 *backend_cex100 = CLUTTER_BACKEND_CEX100 (backend);
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ClutterStageWindow *stage;
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if (G_UNLIKELY (backend_cex100->stage != NULL))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"The Cex100 backend does not support multiple "
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"onscreen windows");
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return backend_cex100->stage;
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}
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stage = g_object_new (CLUTTER_TYPE_STAGE_COGL,
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"backend", backend,
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"wrapper", wrapper,
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NULL);
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backend_cex100->stage = stage;
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return stage;
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}
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static CoglDisplay *
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clutter_backend_cex100_get_display (ClutterBackend *backend,
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CoglRenderer *renderer,
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@ -172,7 +146,6 @@ clutter_backend_cex100_class_init (ClutterBackendCex100Class *klass)
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backend_class->stage_window_type = CLUTTER_TYPE_STAGE_COGL;
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backend_class->get_device_manager = clutter_backend_cex100_get_device_manager;
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backend_class->create_stage = clutter_backend_cex100_create_stage;
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backend_class->get_display = clutter_backend_cex100_get_display;
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}
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@ -49,9 +49,6 @@ struct _ClutterBackendCex100
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{
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ClutterBackend parent_instance;
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/* main stage singleton */
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ClutterStageWindow *stage;
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/* device manager (ie evdev) */
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ClutterDeviceManager *device_manager;
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@ -95,32 +95,6 @@ clutter_backend_egl_native_dispose (GObject *gobject)
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G_OBJECT_CLASS (clutter_backend_egl_native_parent_class)->dispose (gobject);
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}
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static ClutterStageWindow *
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clutter_backend_egl_native_create_stage (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error)
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{
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ClutterBackendEglNative *backend_egl_native = CLUTTER_BACKEND_EGL_NATIVE (backend);
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ClutterStageWindow *stage;
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if (G_UNLIKELY (backend_egl_native->stage != NULL))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"The EglNative backend does not support multiple "
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"onscreen windows");
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return backend_egl_native->stage;
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}
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stage = g_object_new (CLUTTER_TYPE_STAGE_COGL,
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"backend", backend,
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"wrapper", wrapper,
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NULL);
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backend_egl_native->stage = stage;
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return stage;
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}
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static void
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clutter_backend_egl_native_class_init (ClutterBackendEglNativeClass *klass)
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{
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@ -132,7 +106,6 @@ clutter_backend_egl_native_class_init (ClutterBackendEglNativeClass *klass)
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backend_class->stage_window_type = CLUTTER_TYPE_STAGE_COGL;
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backend_class->get_device_manager = clutter_backend_egl_native_get_device_manager;
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backend_class->create_stage = clutter_backend_egl_native_create_stage;
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}
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static void
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@ -49,9 +49,6 @@ struct _ClutterBackendEglNative
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{
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ClutterBackend parent_instance;
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/* main stage singleton */
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ClutterStageWindow *stage;
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/* device manager (ie evdev) */
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ClutterDeviceManager *device_manager;
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@ -367,17 +367,6 @@ clutter_backend_gdk_get_display (ClutterBackend *backend,
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return display;
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}
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static ClutterStageWindow *
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clutter_backend_gdk_create_stage (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error)
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{
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return g_object_new (CLUTTER_TYPE_STAGE_GDK,
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"backend", backend,
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"wrapper", wrapper,
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NULL);
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}
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static void
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clutter_backend_gdk_class_init (ClutterBackendGdkClass *klass)
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{
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@ -398,7 +387,6 @@ clutter_backend_gdk_class_init (ClutterBackendGdkClass *klass)
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backend_class->get_renderer = clutter_backend_gdk_get_renderer;
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backend_class->get_display = clutter_backend_gdk_get_display;
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backend_class->create_stage = clutter_backend_gdk_create_stage;
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}
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static void
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@ -168,25 +168,6 @@ clutter_backend_win32_get_features (ClutterBackend *backend)
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| CLUTTER_FEATURE_STAGE_CURSOR;
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}
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static ClutterStageWindow *
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clutter_backend_win32_create_stage (ClutterBackend *backend,
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ClutterStage *wrapper,
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GError **error)
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{
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ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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ClutterStageWin32 *stage_win32;
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ClutterStageWindow *stage;
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stage = g_object_new (CLUTTER_TYPE_STAGE_WIN32, NULL);
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/* copy backend data into the stage */
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stage_win32 = CLUTTER_STAGE_WIN32 (stage);
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stage_win32->backend = backend_win32;
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stage_win32->wrapper = wrapper;
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return stage;
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}
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static ClutterDeviceManager *
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clutter_backend_win32_get_device_manager (ClutterBackend *backend)
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{
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@ -239,7 +220,6 @@ clutter_backend_win32_class_init (ClutterBackendWin32Class *klass)
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backend_class->stage_window_type = CLUTTER_TYPE_STAGE_WIN32;
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backend_class->init_events = clutter_backend_win32_init_events;
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backend_class->create_stage = clutter_backend_win32_create_stage;
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backend_class->add_options = clutter_backend_win32_add_options;
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backend_class->get_features = clutter_backend_win32_get_features;
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backend_class->get_device_manager = clutter_backend_win32_get_device_manager;
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