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Update Simplified Chinese translation.
This commit is contained in:
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po/zh_CN.po
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po/zh_CN.po
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# Chinese (China) translation for cogl.
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# Chinese (China) translation for cogl.
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# Copyright (C) 2011 cogl's COPYRIGHT HOLDER
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# Copyright (C) 2011 cogl's COPYRIGHT HOLDER
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# This file is distributed under the same license as the cogl package.
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# This file is distributed under the same license as the cogl package.
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# Yinghua_Wang <wantinghard@gmail.com>, 2011.
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# Wylmer Wang <wantinghard@gmail.com>, 2011.
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#
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#
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"Project-Id-Version: cogl master\n"
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"Project-Id-Version: cogl master\n"
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"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
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"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
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"product=cogl&keywords=I18N+L10N&component=general\n"
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"product=cogl&keywords=I18N+L10N&component=general\n"
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"POT-Creation-Date: 2011-09-16 23:16+0000\n"
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"POT-Creation-Date: 2011-11-17 13:20+0000\n"
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"PO-Revision-Date: 2011-09-17 23:22+0800\n"
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"PO-Revision-Date: 2011-11-19 17:20+0800\n"
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"Last-Translator: Wylmer Wang <wantinghard@gmail.com>\n"
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"Last-Translator: Wylmer Wang <wantinghard@gmail.com>\n"
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"Language-Team: Chinese (China) <i18n-zh@googlegroups.com>\n"
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"Language-Team: Chinese (China) <i18n-zh@googlegroups.com>\n"
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"MIME-Version: 1.0\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: ../cogl/cogl-debug.c:206
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#: ../cogl/cogl-debug.c:172
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msgid "Supported debug values:"
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msgstr "支持的调试值:"
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#: ../cogl/cogl-debug.c:177
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msgid "Special debug values:"
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msgstr "特殊的调试值:"
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#: ../cogl/cogl-debug.c:179 ../cogl/cogl-debug.c:181
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msgid "Enables all non-behavioural debug options"
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msgstr ""
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#: ../cogl/cogl-debug.c:225
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msgid "Cogl debugging flags to set"
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msgid "Cogl debugging flags to set"
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msgstr "要设置的 Cogl 调试选项"
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msgstr "要设置的 Cogl 调试选项"
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#: ../cogl/cogl-debug.c:208
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#: ../cogl/cogl-debug.c:227
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msgid "Cogl debugging flags to unset"
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msgid "Cogl debugging flags to unset"
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msgstr "要清除的 Cogl 调试选项"
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msgstr "要清除的 Cogl 调试选项"
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#: ../cogl/cogl-debug.c:257
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#: ../cogl/cogl-debug.c:276
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msgid "Cogl Options"
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msgid "Cogl Options"
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msgstr "Cogl 选项"
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msgstr "Cogl 选项"
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#: ../cogl/cogl-debug.c:258
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#: ../cogl/cogl-debug.c:277
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msgid "Show Cogl options"
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msgid "Show Cogl options"
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msgstr "显示 Cogl 选项"
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msgstr "显示 Cogl 选项"
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#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
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#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
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#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
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#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
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#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
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#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
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#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
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msgid "Cogl Tracing"
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msgstr "Cogl 跟踪"
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#: ../cogl/cogl-debug-options.h:27
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msgid "CoglObject references"
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msgstr "CoglObject 引用"
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#: ../cogl/cogl-debug-options.h:28
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msgid "Debug ref counting issues for CoglObjects"
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msgstr "调试 CoglObjects 的引用计数问题"
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#: ../cogl/cogl-debug-options.h:32
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msgid "Trace Texture Slicing"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:33
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msgid "debug the creation of texture slices"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:37
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msgid "Trace Atlas Textures"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:38
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msgid "Debug texture atlas management"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:42
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msgid "Trace Blend Strings"
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msgstr "跟踪混合字符串"
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#: ../cogl/cogl-debug-options.h:43
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msgid "Debug CoglBlendString parsing"
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msgstr "调试 CoglBlendString 解析"
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#: ../cogl/cogl-debug-options.h:47
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msgid "Trace Journal"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:48
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msgid "View all the geometry passing through the journal"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:52
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msgid "Trace Batching"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:53
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msgid "Show how geometry is being batched in the journal"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:57
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msgid "Trace matrices"
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msgstr "跟踪矩阵"
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#: ../cogl/cogl-debug-options.h:58
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msgid "Trace all matrix manipulation"
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msgstr "跟踪所有矩阵操作"
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#: ../cogl/cogl-debug-options.h:63
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#, fuzzy
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msgid "Trace Misc Drawing"
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msgstr "跟踪混杂绘制"
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#: ../cogl/cogl-debug-options.h:64
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#, fuzzy
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msgid "Trace some misc drawing operations"
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msgstr "跟踪一些混杂的绘制操作"
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#: ../cogl/cogl-debug-options.h:68
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msgid "Trace Pango Renderer"
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msgstr "跟踪 Pango 渲染器"
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#: ../cogl/cogl-debug-options.h:69
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msgid "Trace the Cogl Pango renderer"
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msgstr "跟踪 Cogl Pango 渲染器"
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#: ../cogl/cogl-debug-options.h:73
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msgid "Trace CoglTexturePixmap backend"
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msgstr "跟踪 CoglTexturePixmap 后端"
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#: ../cogl/cogl-debug-options.h:74
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msgid "Trace the Cogl texture pixmap backend"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
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msgid "Visualize"
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msgstr "可视化"
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#: ../cogl/cogl-debug-options.h:78
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msgid "Outline rectangles"
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msgstr "突显矩形"
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#: ../cogl/cogl-debug-options.h:79
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#, fuzzy
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msgid "Add wire outlines for all rectangular geometry"
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msgstr "对所有矩形形状添加实线外框"
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#: ../cogl/cogl-debug-options.h:83
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msgid "Show wireframes"
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msgstr "显示线框"
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#: ../cogl/cogl-debug-options.h:84
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msgid "Add wire outlines for all geometry"
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msgstr "对所有形状添加线框"
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#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
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#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
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#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
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#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
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#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
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#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
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#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
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#: ../cogl/cogl-debug-options.h:178
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msgid "Root Cause"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:88
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msgid "Disable Journal batching"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:89
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msgid "Disable batching of geometry in the Cogl Journal."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:93
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msgid "Disable GL Vertex Buffers"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:94
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msgid "Disable use of OpenGL vertex buffer objects"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:98
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msgid "Disable GL Pixel Buffers"
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msgstr "禁用 GL 像素缓存"
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#: ../cogl/cogl-debug-options.h:99
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msgid "Disable use of OpenGL pixel buffer objects"
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msgstr "禁止使用 OpenGL 像素缓存对象"
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#: ../cogl/cogl-debug-options.h:103
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msgid "Disable software rect transform"
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msgstr "禁用软件矩形变换"
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#: ../cogl/cogl-debug-options.h:104
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msgid "Use the GPU to transform rectangular geometry"
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msgstr "使用 GPU 来变换矩形"
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#: ../cogl/cogl-debug-options.h:106
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msgid "Cogl Specialist"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:108
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msgid "Dump atlas images"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:109
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msgid "Dump texture atlas changes to an image file"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:113
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msgid "Disable texture atlasing"
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msgstr "禁用纹理平滑"
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#: ../cogl/cogl-debug-options.h:114
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msgid "Disable use of texture atlasing"
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msgstr "禁止使用纹理平滑"
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#: ../cogl/cogl-debug-options.h:118
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msgid "Disable sharing the texture atlas between text and images"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:119
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msgid ""
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"When this is set the glyph cache will always use a separate texture for its "
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"atlas. Otherwise it will try to share the atlas with images."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:124
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msgid "Disable texturing"
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msgstr "禁用纹理"
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#: ../cogl/cogl-debug-options.h:125
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msgid "Disable texturing any primitives"
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msgstr "禁止用任何元素使用纹理"
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#: ../cogl/cogl-debug-options.h:129
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msgid "Disable arbfp"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:130
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msgid "Disable use of ARB fragment programs"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:134
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msgid "Disable fixed"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:135
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msgid "Disable use of the fixed function pipeline backend"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:139
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msgid "Disable GLSL"
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msgstr "禁用 GLSL"
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#: ../cogl/cogl-debug-options.h:140
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msgid "Disable use of GLSL"
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msgstr "禁止使用 GLSL"
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#: ../cogl/cogl-debug-options.h:144
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msgid "Disable blending"
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msgstr "禁用混合"
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#: ../cogl/cogl-debug-options.h:145
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msgid "Disable use of blending"
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msgstr "禁止使用混合"
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#: ../cogl/cogl-debug-options.h:149
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msgid "Disable non-power-of-two textures"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:150
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msgid ""
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"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
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"will create sliced textures or textures with waste instead."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:155
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msgid "Disable software clipping"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:156
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msgid "Disables Cogl's attempts to clip some rectangles in software."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:160
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msgid "Show source"
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msgstr "显示源代码"
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#: ../cogl/cogl-debug-options.h:161
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msgid "Show generated ARBfp/GLSL source code"
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msgstr "显示生成的 ARBfp/GLSL 源代码"
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#: ../cogl/cogl-debug-options.h:165
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msgid "Trace some OpenGL"
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msgstr "跟踪某些 OpenGL"
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#: ../cogl/cogl-debug-options.h:166
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msgid "Traces some select OpenGL calls"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:170
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msgid "Trace offscreen support"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:171
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msgid "Debug offscreen support"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:175
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msgid "Disable program caches"
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msgstr "禁用程序缓存"
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#: ../cogl/cogl-debug-options.h:176
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msgid "Disable fallback caches for arbfp and glsl programs"
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msgstr "禁用 arbfp 和 glsl 程序的后备缓存"
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#: ../cogl/cogl-debug-options.h:180
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msgid "Disable read pixel optimization"
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msgstr "禁用读取像素优化"
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#: ../cogl/cogl-debug-options.h:181
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msgid ""
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"Disable optimization for reading 1px for simple scenes of opaque rectangles"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:186
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msgid "Trace clipping"
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msgstr ""
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#: ../cogl/cogl-debug-options.h:187
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msgid "Logs information about how Cogl is implementing clipping"
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msgstr ""
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