Update Simplified Chinese translation.

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Yinghua Wang 2011-11-25 20:40:41 +08:00 committed by Aron Xu
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# Chinese (China) translation for cogl. # Chinese (China) translation for cogl.
# Copyright (C) 2011 cogl's COPYRIGHT HOLDER # Copyright (C) 2011 cogl's COPYRIGHT HOLDER
# This file is distributed under the same license as the cogl package. # This file is distributed under the same license as the cogl package.
# Yinghua_Wang <wantinghard@gmail.com>, 2011. # Wylmer Wang <wantinghard@gmail.com>, 2011.
# #
msgid "" msgid ""
msgstr "" msgstr ""
"Project-Id-Version: cogl master\n" "Project-Id-Version: cogl master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?" "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=cogl&keywords=I18N+L10N&component=general\n" "product=cogl&keywords=I18N+L10N&component=general\n"
"POT-Creation-Date: 2011-09-16 23:16+0000\n" "POT-Creation-Date: 2011-11-17 13:20+0000\n"
"PO-Revision-Date: 2011-09-17 23:22+0800\n" "PO-Revision-Date: 2011-11-19 17:20+0800\n"
"Last-Translator: Wylmer Wang <wantinghard@gmail.com>\n" "Last-Translator: Wylmer Wang <wantinghard@gmail.com>\n"
"Language-Team: Chinese (China) <i18n-zh@googlegroups.com>\n" "Language-Team: Chinese (China) <i18n-zh@googlegroups.com>\n"
"MIME-Version: 1.0\n" "MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
#: ../cogl/cogl-debug.c:206 #: ../cogl/cogl-debug.c:172
msgid "Supported debug values:"
msgstr "支持的调试值:"
#: ../cogl/cogl-debug.c:177
msgid "Special debug values:"
msgstr "特殊的调试值:"
#: ../cogl/cogl-debug.c:179 ../cogl/cogl-debug.c:181
msgid "Enables all non-behavioural debug options"
msgstr ""
#: ../cogl/cogl-debug.c:225
msgid "Cogl debugging flags to set" msgid "Cogl debugging flags to set"
msgstr "要设置的 Cogl 调试选项" msgstr "要设置的 Cogl 调试选项"
#: ../cogl/cogl-debug.c:208 #: ../cogl/cogl-debug.c:227
msgid "Cogl debugging flags to unset" msgid "Cogl debugging flags to unset"
msgstr "要清除的 Cogl 调试选项" msgstr "要清除的 Cogl 调试选项"
#: ../cogl/cogl-debug.c:257 #: ../cogl/cogl-debug.c:276
msgid "Cogl Options" msgid "Cogl Options"
msgstr "Cogl 选项" msgstr "Cogl 选项"
#: ../cogl/cogl-debug.c:258 #: ../cogl/cogl-debug.c:277
msgid "Show Cogl options" msgid "Show Cogl options"
msgstr "显示 Cogl 选项" msgstr "显示 Cogl 选项"
#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
msgid "Cogl Tracing"
msgstr "Cogl 跟踪"
#: ../cogl/cogl-debug-options.h:27
msgid "CoglObject references"
msgstr "CoglObject 引用"
#: ../cogl/cogl-debug-options.h:28
msgid "Debug ref counting issues for CoglObjects"
msgstr "调试 CoglObjects 的引用计数问题"
#: ../cogl/cogl-debug-options.h:32
msgid "Trace Texture Slicing"
msgstr ""
#: ../cogl/cogl-debug-options.h:33
msgid "debug the creation of texture slices"
msgstr ""
#: ../cogl/cogl-debug-options.h:37
msgid "Trace Atlas Textures"
msgstr ""
#: ../cogl/cogl-debug-options.h:38
msgid "Debug texture atlas management"
msgstr ""
#: ../cogl/cogl-debug-options.h:42
msgid "Trace Blend Strings"
msgstr "跟踪混合字符串"
#: ../cogl/cogl-debug-options.h:43
msgid "Debug CoglBlendString parsing"
msgstr "调试 CoglBlendString 解析"
#: ../cogl/cogl-debug-options.h:47
msgid "Trace Journal"
msgstr ""
#: ../cogl/cogl-debug-options.h:48
msgid "View all the geometry passing through the journal"
msgstr ""
#: ../cogl/cogl-debug-options.h:52
msgid "Trace Batching"
msgstr ""
#: ../cogl/cogl-debug-options.h:53
msgid "Show how geometry is being batched in the journal"
msgstr ""
#: ../cogl/cogl-debug-options.h:57
msgid "Trace matrices"
msgstr "跟踪矩阵"
#: ../cogl/cogl-debug-options.h:58
msgid "Trace all matrix manipulation"
msgstr "跟踪所有矩阵操作"
#: ../cogl/cogl-debug-options.h:63
#, fuzzy
msgid "Trace Misc Drawing"
msgstr "跟踪混杂绘制"
#: ../cogl/cogl-debug-options.h:64
#, fuzzy
msgid "Trace some misc drawing operations"
msgstr "跟踪一些混杂的绘制操作"
#: ../cogl/cogl-debug-options.h:68
msgid "Trace Pango Renderer"
msgstr "跟踪 Pango 渲染器"
#: ../cogl/cogl-debug-options.h:69
msgid "Trace the Cogl Pango renderer"
msgstr "跟踪 Cogl Pango 渲染器"
#: ../cogl/cogl-debug-options.h:73
msgid "Trace CoglTexturePixmap backend"
msgstr "跟踪 CoglTexturePixmap 后端"
#: ../cogl/cogl-debug-options.h:74
msgid "Trace the Cogl texture pixmap backend"
msgstr ""
#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
msgid "Visualize"
msgstr "可视化"
#: ../cogl/cogl-debug-options.h:78
msgid "Outline rectangles"
msgstr "突显矩形"
#: ../cogl/cogl-debug-options.h:79
#, fuzzy
msgid "Add wire outlines for all rectangular geometry"
msgstr "对所有矩形形状添加实线外框"
#: ../cogl/cogl-debug-options.h:83
msgid "Show wireframes"
msgstr "显示线框"
#: ../cogl/cogl-debug-options.h:84
msgid "Add wire outlines for all geometry"
msgstr "对所有形状添加线框"
#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
#: ../cogl/cogl-debug-options.h:178
msgid "Root Cause"
msgstr ""
#: ../cogl/cogl-debug-options.h:88
msgid "Disable Journal batching"
msgstr ""
#: ../cogl/cogl-debug-options.h:89
msgid "Disable batching of geometry in the Cogl Journal."
msgstr ""
#: ../cogl/cogl-debug-options.h:93
msgid "Disable GL Vertex Buffers"
msgstr ""
#: ../cogl/cogl-debug-options.h:94
msgid "Disable use of OpenGL vertex buffer objects"
msgstr ""
#: ../cogl/cogl-debug-options.h:98
msgid "Disable GL Pixel Buffers"
msgstr "禁用 GL 像素缓存"
#: ../cogl/cogl-debug-options.h:99
msgid "Disable use of OpenGL pixel buffer objects"
msgstr "禁止使用 OpenGL 像素缓存对象"
#: ../cogl/cogl-debug-options.h:103
msgid "Disable software rect transform"
msgstr "禁用软件矩形变换"
#: ../cogl/cogl-debug-options.h:104
msgid "Use the GPU to transform rectangular geometry"
msgstr "使用 GPU 来变换矩形"
#: ../cogl/cogl-debug-options.h:106
msgid "Cogl Specialist"
msgstr ""
#: ../cogl/cogl-debug-options.h:108
msgid "Dump atlas images"
msgstr ""
#: ../cogl/cogl-debug-options.h:109
msgid "Dump texture atlas changes to an image file"
msgstr ""
#: ../cogl/cogl-debug-options.h:113
msgid "Disable texture atlasing"
msgstr "禁用纹理平滑"
#: ../cogl/cogl-debug-options.h:114
msgid "Disable use of texture atlasing"
msgstr "禁止使用纹理平滑"
#: ../cogl/cogl-debug-options.h:118
msgid "Disable sharing the texture atlas between text and images"
msgstr ""
#: ../cogl/cogl-debug-options.h:119
msgid ""
"When this is set the glyph cache will always use a separate texture for its "
"atlas. Otherwise it will try to share the atlas with images."
msgstr ""
#: ../cogl/cogl-debug-options.h:124
msgid "Disable texturing"
msgstr "禁用纹理"
#: ../cogl/cogl-debug-options.h:125
msgid "Disable texturing any primitives"
msgstr "禁止用任何元素使用纹理"
#: ../cogl/cogl-debug-options.h:129
msgid "Disable arbfp"
msgstr ""
#: ../cogl/cogl-debug-options.h:130
msgid "Disable use of ARB fragment programs"
msgstr ""
#: ../cogl/cogl-debug-options.h:134
msgid "Disable fixed"
msgstr ""
#: ../cogl/cogl-debug-options.h:135
msgid "Disable use of the fixed function pipeline backend"
msgstr ""
#: ../cogl/cogl-debug-options.h:139
msgid "Disable GLSL"
msgstr "禁用 GLSL"
#: ../cogl/cogl-debug-options.h:140
msgid "Disable use of GLSL"
msgstr "禁止使用 GLSL"
#: ../cogl/cogl-debug-options.h:144
msgid "Disable blending"
msgstr "禁用混合"
#: ../cogl/cogl-debug-options.h:145
msgid "Disable use of blending"
msgstr "禁止使用混合"
#: ../cogl/cogl-debug-options.h:149
msgid "Disable non-power-of-two textures"
msgstr ""
#: ../cogl/cogl-debug-options.h:150
msgid ""
"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
"will create sliced textures or textures with waste instead."
msgstr ""
#: ../cogl/cogl-debug-options.h:155
msgid "Disable software clipping"
msgstr ""
#: ../cogl/cogl-debug-options.h:156
msgid "Disables Cogl's attempts to clip some rectangles in software."
msgstr ""
#: ../cogl/cogl-debug-options.h:160
msgid "Show source"
msgstr "显示源代码"
#: ../cogl/cogl-debug-options.h:161
msgid "Show generated ARBfp/GLSL source code"
msgstr "显示生成的 ARBfp/GLSL 源代码"
#: ../cogl/cogl-debug-options.h:165
msgid "Trace some OpenGL"
msgstr "跟踪某些 OpenGL"
#: ../cogl/cogl-debug-options.h:166
msgid "Traces some select OpenGL calls"
msgstr ""
#: ../cogl/cogl-debug-options.h:170
msgid "Trace offscreen support"
msgstr ""
#: ../cogl/cogl-debug-options.h:171
msgid "Debug offscreen support"
msgstr ""
#: ../cogl/cogl-debug-options.h:175
msgid "Disable program caches"
msgstr "禁用程序缓存"
#: ../cogl/cogl-debug-options.h:176
msgid "Disable fallback caches for arbfp and glsl programs"
msgstr "禁用 arbfp 和 glsl 程序的后备缓存"
#: ../cogl/cogl-debug-options.h:180
msgid "Disable read pixel optimization"
msgstr "禁用读取像素优化"
#: ../cogl/cogl-debug-options.h:181
msgid ""
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
msgstr ""
#: ../cogl/cogl-debug-options.h:186
msgid "Trace clipping"
msgstr ""
#: ../cogl/cogl-debug-options.h:187
msgid "Logs information about how Cogl is implementing clipping"
msgstr ""