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clutter/actor: Add private API to get whether we're painting unmapped
Add new private API to ClutterActor, returning TRUE in case the actor is being painted while unmapped. This is useful for implementations of the paint() vfunc or for signal handlers of the "notify::mapped" signal. Use this API in CallyActor to properly detect "notify::mapped" emissions while painting unmapped, this fixes detecting the case where painting-unmapped is used for screencasting. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
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@ -72,6 +72,8 @@
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#include <glib.h>
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#include <glib.h>
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#include <clutter/clutter.h>
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#include <clutter/clutter.h>
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#include "clutter/clutter-actor-private.h"
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#ifdef CLUTTER_WINDOWING_X11
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#ifdef CLUTTER_WINDOWING_X11
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#include <clutter/x11/clutter-x11.h>
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#include <clutter/x11/clutter-x11.h>
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#endif
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#endif
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@ -972,7 +974,7 @@ cally_actor_real_notify_clutter (GObject *obj,
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* paint it; we don't want this to generate an ATK
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* paint it; we don't want this to generate an ATK
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* state change
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* state change
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*/
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*/
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if (clutter_actor_is_in_clone_paint (actor))
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if (clutter_actor_is_painting_unmapped (actor))
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return;
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return;
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state = ATK_STATE_SHOWING;
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state = ATK_STATE_SHOWING;
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@ -293,6 +293,8 @@ void clutter_actor_update_stage_views (ClutterActor *self,
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void clutter_actor_queue_immediate_relayout (ClutterActor *self);
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void clutter_actor_queue_immediate_relayout (ClutterActor *self);
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gboolean clutter_actor_is_painting_unmapped (ClutterActor *self);
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
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#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */
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@ -14921,6 +14921,14 @@ clutter_actor_is_in_clone_paint (ClutterActor *self)
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return FALSE;
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return FALSE;
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}
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}
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gboolean
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clutter_actor_is_painting_unmapped (ClutterActor *self)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
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return self->priv->unmapped_paint_branch_counter > 0;
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}
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gboolean
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gboolean
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clutter_actor_has_damage (ClutterActor *actor)
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clutter_actor_has_damage (ClutterActor *actor)
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{
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{
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