renderer/native: use DRM formats for dumb buffers

Change the callers of init_dumb_fb () to use DRM format codes. DRM and
GBM format codes are identical, but since this is about dumb buffers,
DRM formats fit better.

The header /usr/include/gbm.h installed by Mesa says:

 * The FourCC format codes are taken from the drm_fourcc.h definition, and
 * re-namespaced. New GBM formats must not be added, unless they are
 * identical ports from drm_fourcc.

That refers to the GBM_FORMAT_* codes.
This commit is contained in:
Pekka Paalanen 2018-11-09 14:17:12 +02:00 committed by Ray Strode
parent 4aa1e221e4
commit cbbd6d71bf

View File

@ -676,7 +676,7 @@ init_secondary_gpu_state_cpu_copy_mode (MetaRendererNative *renderer_nat
if (!init_dumb_fb (dumb_fb,
gpu_kms,
width, height,
GBM_FORMAT_XBGR8888,
DRM_FORMAT_XBGR8888,
error))
{
secondary_gpu_state_free (secondary_gpu_state);
@ -2434,7 +2434,7 @@ meta_onscreen_native_allocate (CoglOnscreen *onscreen,
if (!init_dumb_fb (&onscreen_native->egl.dumb_fb,
onscreen_native->render_gpu,
width, height,
GBM_FORMAT_XRGB8888,
DRM_FORMAT_XRGB8888,
error))
return FALSE;