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frame-clock: Add callback before the actual frame callback
Aimed to have the frame listener do things like processing events before the actual frame. In between the before-frame and actual frame, timelines will be advanced. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
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@ -255,6 +255,7 @@ static gboolean
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clutter_frame_clock_dispatch (gpointer user_data)
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{
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ClutterFrameClock *frame_clock = user_data;
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int64_t frame_count;
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ClutterFrameResult result;
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COGL_TRACE_BEGIN_SCOPED (ClutterFrameCLockDispatch, "Frame Clock (dispatch)");
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@ -263,9 +264,20 @@ clutter_frame_clock_dispatch (gpointer user_data)
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frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_DISPATCHING;
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frame_count = frame_clock->frame_count++;
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COGL_TRACE_BEGIN (ClutterFrameClockEvents, "Frame Clock (before frame)");
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if (frame_clock->listener.iface->before_frame)
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{
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frame_clock->listener.iface->before_frame (frame_clock,
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frame_count,
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frame_clock->listener.user_data);
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}
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COGL_TRACE_END (ClutterFrameClockEvents);
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COGL_TRACE_BEGIN (ClutterFrameClockFrame, "Frame Clock (frame)");
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result = frame_clock->listener.iface->frame (frame_clock,
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frame_clock->frame_count++,
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frame_count,
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frame_clock->listener.user_data);
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COGL_TRACE_END (ClutterFrameClockFrame);
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@ -38,6 +38,9 @@ G_DECLARE_FINAL_TYPE (ClutterFrameClock, clutter_frame_clock,
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typedef struct _ClutterFrameListenerIface
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{
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void (* before_frame) (ClutterFrameClock *frame_clock,
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int64_t frame_count,
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gpointer user_data);
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ClutterFrameResult (* frame) (ClutterFrameClock *frame_clock,
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int64_t frame_count,
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gpointer user_data);
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@ -458,10 +458,77 @@ frame_clock_schedule_update_now (void)
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g_source_unref (source);
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}
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static void
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before_frame_frame_clock_before_frame (ClutterFrameClock *frame_clock,
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int64_t frame_count,
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gpointer user_data)
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{
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int64_t *expected_frame_count = user_data;
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g_assert_cmpint (*expected_frame_count, ==, frame_count);
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}
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static ClutterFrameResult
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before_frame_frame_clock_frame (ClutterFrameClock *frame_clock,
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int64_t frame_count,
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gpointer user_data)
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{
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int64_t *expected_frame_count = user_data;
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g_assert_cmpint (*expected_frame_count, ==, frame_count);
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(*expected_frame_count)++;
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clutter_frame_clock_notify_presented (frame_clock, g_get_monotonic_time ());
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clutter_frame_clock_schedule_update (frame_clock);
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return CLUTTER_FRAME_RESULT_PENDING_PRESENTED;
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}
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static const ClutterFrameListenerIface before_frame_frame_listener_iface = {
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.before_frame = before_frame_frame_clock_before_frame,
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.frame = before_frame_frame_clock_frame,
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};
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static gboolean
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quit_main_loop_timeout (gpointer user_data)
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{
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GMainLoop *main_loop = user_data;
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g_main_loop_quit (main_loop);
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return G_SOURCE_REMOVE;
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}
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static void
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frame_clock_before_frame (void)
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{
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GMainLoop *main_loop;
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ClutterFrameClock *frame_clock;
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expected_frame_count = 0;
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main_loop = g_main_loop_new (NULL, FALSE);
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frame_clock = clutter_frame_clock_new (refresh_rate,
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&before_frame_frame_listener_iface,
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&expected_frame_count);
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clutter_frame_clock_schedule_update (frame_clock);
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g_timeout_add (100, quit_main_loop_timeout, main_loop);
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g_main_loop_run (main_loop);
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/* We should have at least processed a couple of frames within 100 ms. */
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g_assert_cmpint (expected_frame_count, >, 2);
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g_main_loop_unref (main_loop);
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g_object_unref (frame_clock);
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}
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CLUTTER_TEST_SUITE (
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update", frame_clock_schedule_update)
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CLUTTER_TEST_UNIT ("/frame-clock/immediate-present", frame_clock_immediate_present)
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CLUTTER_TEST_UNIT ("/frame-clock/delayed-damage", frame_clock_delayed_damage)
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CLUTTER_TEST_UNIT ("/frame-clock/no-damage", frame_clock_no_damage)
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update-now", frame_clock_schedule_update_now)
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CLUTTER_TEST_UNIT ("/frame-clock/before-frame", frame_clock_before_frame)
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)
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