mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 03:22:04 +00:00
2008-04-29 Matthew Allum <mallum@openedhand.com>
* clutter/glx/Makefile.am: * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: * clutter/x11/Makefile.am: * clutter/x11/clutter-x11-texture-pixmap.c: * tests/test-pixmap.c: Commit newer x11 texture pixmap stuff (optionally using SHM). Also seemingly still broken overhauled glx-texture-pixmap (code by Robert and myself) * configure.ac: Minor formatting change.
This commit is contained in:
parent
19058afe82
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15
ChangeLog
15
ChangeLog
@ -1,3 +1,18 @@
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2008-04-29 Matthew Allum <mallum@openedhand.com>
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* clutter/glx/Makefile.am:
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* clutter/glx/clutter-glx-texture-pixmap.c:
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* clutter/glx/clutter-glx-texture-pixmap.h:
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* clutter/x11/Makefile.am:
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* clutter/x11/clutter-x11-texture-pixmap.c:
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* tests/test-pixmap.c:
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Commit newer x11 texture pixmap stuff (optionally using SHM).
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Also seemingly still broken overhauled glx-texture-pixmap
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(code by Robert and myself)
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* configure.ac:
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Minor formatting change.
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2008-04-29 Neil Roberts <neil@o-hand.com>
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Removed COGLhandle and changed shader and program functions to be
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@ -1,10 +1,11 @@
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libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter
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libclutterinclude_HEADERS = clutter-glx.h clutter-glx-texture-pixmap.h
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libclutter_glx_includedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter/glx
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libclutter_glx_include_HEADERS = clutter-glx.h clutter-glx-texture-pixmap.h
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INCLUDES = \
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-DG_LOG_DOMAIN=\"ClutterGLX\" \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/x11 \
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-I$(top_builddir)/clutter \
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$(CLUTTER_CFLAGS) \
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$(CLUTTER_DEBUG_CFLAGS) \
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@ -4,6 +4,8 @@
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Johan Bilien <johan.bilien@nokia.com>
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* Matthew Allum <mallum@o-hand.com>
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* Robert Bragg <bob@o-hand.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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@ -70,28 +72,6 @@ struct _ClutterGLXTexturePixmapPrivate
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};
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static void
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clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass);
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static void
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clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self);
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static void
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clutter_glx_texture_pixmap_dispose (GObject *object);
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static void
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clutter_glx_texture_pixmap_notify (GObject *object,
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GParamSpec *pspec);
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static void
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clutter_glx_texture_pixmap_realize (ClutterActor *actor);
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static void
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clutter_glx_texture_pixmap_unrealize (ClutterActor *actor);
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static void
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clutter_glx_texture_pixmap_paint (ClutterActor *actor);
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static void
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clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
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gint x,
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@ -102,51 +82,29 @@ clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
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static void
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clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *tex);
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static ClutterX11TexturePixmapClass *parent_class = NULL;
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G_DEFINE_TYPE (ClutterGLXTexturePixmap, \
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clutter_glx_texture_pixmap, \
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CLUTTER_X11_TYPE_TEXTURE_PIXMAP);
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static void
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clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
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static gboolean
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texture_bind (ClutterGLXTexturePixmap *tex)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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ClutterX11TexturePixmapClass *x11_texture_class =
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CLUTTER_X11_TEXTURE_PIXMAP_CLASS (klass);
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GLuint handle = 0;
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GLenum target = 0;
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CoglHandle cogl_tex;
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cogl_tex = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE(tex));
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g_type_class_add_private (klass, sizeof (ClutterGLXTexturePixmapPrivate));
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if (!cogl_texture_get_gl_texture (cogl_tex, &handle, &target))
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return FALSE;
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object_class->dispose = clutter_glx_texture_pixmap_dispose;
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object_class->notify = clutter_glx_texture_pixmap_notify;
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glEnable(target);
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actor_class->realize = clutter_glx_texture_pixmap_realize;
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actor_class->unrealize = clutter_glx_texture_pixmap_unrealize;
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actor_class->paint = clutter_glx_texture_pixmap_paint;
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/* FIXME: fire off an error here? */
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glBindTexture (target, handle);
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x11_texture_class->update_area = clutter_glx_texture_pixmap_update_area;
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if (_ext_check_done == FALSE)
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{
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const gchar *glx_extensions = NULL;
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glx_extensions =
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glXQueryExtensionsString (clutter_x11_get_default_display (),
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clutter_x11_get_default_screen ());
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/* Check for the texture from pixmap extension */
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if (cogl_check_extension ("GLX_EXT_texture_from_pixmap", glx_extensions))
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{
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_gl_bind_tex_image =
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(BindTexImage)cogl_get_proc_address ("glXBindTexImageEXT");
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_gl_release_tex_image =
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(ReleaseTexImage)cogl_get_proc_address ("glXReleaseTexImageEXT");
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if (_gl_bind_tex_image && _gl_release_tex_image)
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_have_tex_from_pixmap_ext = TRUE;
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}
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_ext_check_done = TRUE;
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}
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return TRUE;
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}
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static void
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@ -159,11 +117,6 @@ clutter_glx_texture_pixmap_init (ClutterGLXTexturePixmap *self)
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CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
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ClutterGLXTexturePixmapPrivate);
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/* FIXME: Obsolete. Move to new cogl api.
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if (clutter_feature_available (CLUTTER_FEATURE_TEXTURE_RECTANGLE))
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priv->target_type = CGL_TEXTURE_RECTANGLE_ARB;
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else
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priv->target_type = CGL_TEXTURE_2D; */
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}
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static void
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@ -195,55 +148,75 @@ clutter_glx_texture_pixmap_notify (GObject *object, GParamSpec *pspec)
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if (g_str_equal (pspec->name, "pixmap"))
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{
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ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (object);
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printf("notify\n");
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clutter_glx_texture_pixmap_create_glx_pixmap (texture);
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}
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}
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static void
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create_cogl_texture (ClutterTexture *texture,
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guint width,
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guint height)
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{
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CoglHandle handle;
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handle = cogl_texture_new_with_size (width, height,
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64,
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COGL_PIXEL_FORMAT_RGBA_8888|COGL_BGR_BIT);
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printf("handle: %i, width: %i, height: %i\n",
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(int)handle, width, height);
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if (handle)
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{
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clutter_texture_set_cogl_texture (texture, handle);
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CLUTTER_ACTOR_SET_FLAGS (texture, CLUTTER_ACTOR_REALIZED);
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printf("realised, updating\n");
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clutter_glx_texture_pixmap_update_area
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(CLUTTER_X11_TEXTURE_PIXMAP (texture),
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0, 0,
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width, height);
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}
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else
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g_warning ("unable to realize");
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}
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static void
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clutter_glx_texture_pixmap_realize (ClutterActor *actor)
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{
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ClutterGLXTexturePixmapPrivate *priv;
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COGLenum pixel_type, pixel_format,filter_quality;
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gboolean repeat_x, repeat_y;
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guint width, height;
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Pixmap pixmap;
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guint pixmap_width, pixmap_height;
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printf("realise\n");
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priv = CLUTTER_GLX_TEXTURE_PIXMAP (actor)->priv;
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if (!_have_tex_from_pixmap_ext)
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if (!_have_tex_from_pixmap_ext
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|| !clutter_feature_available (CLUTTER_FEATURE_TEXTURE_RECTANGLE))
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{
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/* Fall back */
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/* FIXME: Also check for sliced npots ? */
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g_warning("Falling back....");
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CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->
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realize (actor);
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return;
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}
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g_object_get (actor,
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"pixel-type", &pixel_type,
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"pixel-format", &pixel_format,
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"repeat-x", &repeat_x,
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"repeat-y", &repeat_y,
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"filter-quality", &filter_quality,
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"pixmap-width", &width,
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"pixmap-height", &height,
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"pixmap", &pixmap,
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"pixmap-width", &pixmap_width,
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"pixmap-height", &pixmap_height,
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NULL);
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/* FIXME: Obsolete. Move to new cogl api
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cogl_textures_create (1, &priv->texture_id);
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*/
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clutter_glx_texture_pixmap_update_area (CLUTTER_X11_TEXTURE_PIXMAP (actor),
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0, 0,
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width, height);
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/*
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cogl_texture_set_alignment (priv->target_type, 4, width);
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cogl_texture_set_filters (priv->target_type,
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filter_quality ? CGL_LINEAR : CGL_NEAREST,
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filter_quality ? CGL_LINEAR : CGL_NEAREST);
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if (!pixmap)
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return;
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cogl_texture_set_wrap (priv->target_type,
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repeat_x ? CGL_REPEAT : CGL_CLAMP_TO_EDGE,
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repeat_y ? CGL_REPEAT : CGL_CLAMP_TO_EDGE);
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*/
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CLUTTER_ACTOR_SET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
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create_cogl_texture (CLUTTER_TEXTURE (actor), pixmap_width, pixmap_height);
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}
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static void
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@ -252,6 +225,8 @@ clutter_glx_texture_pixmap_unrealize (ClutterActor *actor)
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ClutterGLXTexturePixmapPrivate *priv;
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Display *dpy;
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printf("unrealise\n");
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priv = CLUTTER_GLX_TEXTURE_PIXMAP (actor)->priv;
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dpy = clutter_x11_get_default_display();
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@ -277,104 +252,9 @@ clutter_glx_texture_pixmap_unrealize (ClutterActor *actor)
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clutter_x11_untrap_x_errors ();
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}
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/* FIXME: Obsolete. Move to new cogl api.
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cogl_textures_destroy (1, &priv->texture_id);
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*/
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CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
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}
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static void
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texture_render_to_gl_quad (ClutterGLXTexturePixmap *texture,
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int x_1,
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int y_1,
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int x_2,
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int y_2)
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{
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/* FIXME: Obsolete. Move to new cogl api
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ClutterGLXTexturePixmapPrivate *priv = texture->priv;
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int qx1 = 0, qx2 = 0, qy1 = 0, qy2 = 0;
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int qwidth = 0, qheight = 0;
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float tx, ty;
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guint width, height;
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g_object_get (texture,
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"pixmap-width", &width,
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"pixmap-height", &height,
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NULL);
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qwidth = x_2 - x_1;
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qheight = y_2 - y_1;
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cogl_texture_bind (priv->target_type, priv->texture_id);
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if (priv->target_type == CGL_TEXTURE_2D)
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{
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tx = (float) width / clutter_util_next_p2 (width);
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ty = (float) height / clutter_util_next_p2 (height);
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}
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else
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{
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tx = (float) width;
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ty = (float) height;
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}
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qx1 = x_1; qx2 = x_2;
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qy1 = y_1; qy2 = y_2;
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cogl_texture_quad (x_1, x_2, y_1, y_2,
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0,
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0,
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CLUTTER_FLOAT_TO_FIXED (tx),
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CLUTTER_FLOAT_TO_FIXED (ty)); */
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}
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static void
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clutter_glx_texture_pixmap_paint (ClutterActor *actor)
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{
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ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (actor);
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ClutterGLXTexturePixmapPrivate *priv = texture->priv;
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gint x_1, y_1, x_2, y_2;
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ClutterColor col = { 0xff, 0xff, 0xff, 0xff };
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if (!_have_tex_from_pixmap_ext)
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{
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CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->
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paint (actor);
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return;
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}
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if (!CLUTTER_ACTOR_IS_REALIZED (actor))
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clutter_actor_realize (actor);
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cogl_push_matrix ();
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/* FIXME: Obsolete. Move to new cogl api.
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switch (priv->target_type)
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{
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case CGL_TEXTURE_2D:
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cogl_enable (CGL_ENABLE_TEXTURE_2D|CGL_ENABLE_BLEND);
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break;
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case CGL_TEXTURE_RECTANGLE_ARB:
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cogl_enable (CGL_ENABLE_TEXTURE_RECT|CGL_ENABLE_BLEND);
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break;
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default:
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break;
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} */
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col.alpha = clutter_actor_get_opacity (actor);
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cogl_color (&col);
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clutter_actor_get_coords (actor, &x_1, &y_1, &x_2, &y_2);
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texture_render_to_gl_quad (texture, 0, 0, x_2 - x_1, y_2 - y_1);
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cogl_pop_matrix ();
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}
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static GLXFBConfig *
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get_fbconfig_for_depth (guint depth)
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{
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@ -482,6 +362,41 @@ get_fbconfig_for_depth (guint depth)
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return ret;
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}
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static void
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clutter_glx_texture_pixmap_free_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
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{
|
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ClutterGLXTexturePixmapPrivate *priv = texture->priv;
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Display *dpy;
|
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dpy = clutter_x11_get_default_display ();
|
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|
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if (_have_tex_from_pixmap_ext &&
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CLUTTER_ACTOR_IS_REALIZED (texture) &&
|
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priv->bound)
|
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{
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texture_bind (texture);
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clutter_x11_trap_x_errors ();
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(_gl_release_tex_image) (dpy,
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priv->glx_pixmap,
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GLX_FRONT_LEFT_EXT);
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XSync (clutter_x11_get_default_display(), FALSE);
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|
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if (clutter_x11_untrap_x_errors ())
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g_warning ("Failed to unbind texture pixmap");
|
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|
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printf("Destroyed pxm: %li\n", priv->glx_pixmap);
|
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}
|
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clutter_x11_trap_x_errors ();
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glXDestroyGLXPixmap (dpy, priv->glx_pixmap);
|
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XSync (dpy, FALSE);
|
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clutter_x11_untrap_x_errors ();
|
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}
|
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|
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static void
|
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clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
||||
{
|
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@ -492,16 +407,23 @@ clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
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Display *dpy;
|
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guint depth;
|
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Pixmap pixmap;
|
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guint pixmap_width, pixmap_height;
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ClutterBackendGLX *backend_glx;
|
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printf("create\n");
|
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|
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backend_glx = CLUTTER_BACKEND_GLX(clutter_get_default_backend ());
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dpy = clutter_x11_get_default_display ();
|
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|
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g_object_get (texture,
|
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"pixmap-width", &pixmap_width,
|
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"pixmap-height", &pixmap_height,
|
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"pixmap-depth", &depth,
|
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"pixmap", &pixmap,
|
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NULL);
|
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if (!pixmap)
|
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return;
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fbconfig = get_fbconfig_for_depth (depth);
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|
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@ -516,10 +438,12 @@ clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
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if (depth == 24)
|
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{
|
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attribs[i++] = GLX_TEXTURE_FORMAT_RGB_EXT;
|
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printf("depth: %i\n", 24);
|
||||
}
|
||||
else if (depth == 32)
|
||||
{
|
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attribs[i++] = GLX_TEXTURE_FORMAT_RGBA_EXT;
|
||||
printf("depth: %i\n", 32);
|
||||
}
|
||||
else
|
||||
{
|
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@ -531,58 +455,38 @@ clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
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attribs[i++] = 0;
|
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|
||||
attribs[i++] = GLX_TEXTURE_TARGET_EXT;
|
||||
|
||||
/* FIXME: Obsolete. Move to new cogl api
|
||||
if (priv->target_type == CGL_TEXTURE_RECTANGLE_ARB)
|
||||
attribs[i++] = GLX_TEXTURE_RECTANGLE_EXT;
|
||||
else
|
||||
attribs[i++] = GLX_TEXTURE_2D_EXT; */
|
||||
|
||||
attribs[i++] = None;
|
||||
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
glx_pixmap = glXCreatePixmap (dpy,
|
||||
*fbconfig,
|
||||
pixmap,
|
||||
attribs);
|
||||
XSync (dpy, FALSE);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
g_warning ("glx pixmap creation failed");
|
||||
|
||||
g_free (fbconfig);
|
||||
|
||||
if (glx_pixmap != None)
|
||||
{
|
||||
if (priv->glx_pixmap)
|
||||
{
|
||||
if (_have_tex_from_pixmap_ext &&
|
||||
CLUTTER_ACTOR_IS_REALIZED (texture) &&
|
||||
priv->bound)
|
||||
{
|
||||
/*
|
||||
cogl_texture_bind (priv->target_type, priv->texture_id); */
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_release_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT);
|
||||
|
||||
XSync (clutter_x11_get_default_display(), FALSE);
|
||||
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
g_warning ("Failed to bind texture pixmap");
|
||||
|
||||
}
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
glXDestroyGLXPixmap (dpy, priv->glx_pixmap);
|
||||
XSync (dpy, FALSE);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
}
|
||||
clutter_glx_texture_pixmap_free_glx_pixmap (texture);
|
||||
|
||||
priv->glx_pixmap = glx_pixmap;
|
||||
}
|
||||
|
||||
|
||||
if (!clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (texture)))
|
||||
{
|
||||
create_cogl_texture (texture,
|
||||
pixmap_width,
|
||||
pixmap_height);
|
||||
}
|
||||
}
|
||||
|
||||
printf("Created pxm: %li\n", priv->glx_pixmap);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -595,26 +499,41 @@ clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
ClutterGLXTexturePixmapPrivate *priv;
|
||||
Display *dpy;
|
||||
|
||||
printf("update area\n");
|
||||
|
||||
priv = CLUTTER_GLX_TEXTURE_PIXMAP (texture)->priv;
|
||||
dpy = clutter_x11_get_default_display();
|
||||
|
||||
if (!_have_tex_from_pixmap_ext)
|
||||
{
|
||||
CLUTTER_X11_TEXTURE_PIXMAP_CLASS
|
||||
(texture)->update_area (texture,
|
||||
x, y,
|
||||
width, height);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (texture))
|
||||
return;
|
||||
|
||||
/* FIXME: Obsolete.
|
||||
cogl_texture_bind (priv->target_type, priv->texture_id); */
|
||||
if (!_have_tex_from_pixmap_ext)
|
||||
{
|
||||
parent_class->update_area (texture,
|
||||
x, y,
|
||||
width, height);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_paint (ClutterActor *self)
|
||||
{
|
||||
ClutterGLXTexturePixmapPrivate *priv;
|
||||
|
||||
priv = CLUTTER_GLX_TEXTURE_PIXMAP (self)->priv;
|
||||
|
||||
if (_have_tex_from_pixmap_ext)
|
||||
{
|
||||
Display *dpy;
|
||||
|
||||
dpy = clutter_x11_get_default_display();
|
||||
|
||||
if (texture_bind (CLUTTER_GLX_TEXTURE_PIXMAP(self)))
|
||||
{
|
||||
printf("no fallback pxm: %li\n", priv->glx_pixmap);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_bind_tex_image) (dpy,
|
||||
@ -629,8 +548,61 @@ clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
|
||||
priv->bound = TRUE;
|
||||
}
|
||||
else
|
||||
g_warning ("Failed to bind initial tex");
|
||||
}
|
||||
|
||||
|
||||
CLUTTER_ACTOR_CLASS (clutter_glx_texture_pixmap_parent_class)->paint(self);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
ClutterX11TexturePixmapClass *x11_texture_class =
|
||||
CLUTTER_X11_TEXTURE_PIXMAP_CLASS (klass);
|
||||
|
||||
g_type_class_add_private (klass, sizeof (ClutterGLXTexturePixmapPrivate));
|
||||
|
||||
parent_class = g_type_class_peek_parent(klass);
|
||||
|
||||
object_class->dispose = clutter_glx_texture_pixmap_dispose;
|
||||
object_class->notify = clutter_glx_texture_pixmap_notify;
|
||||
|
||||
actor_class->realize = clutter_glx_texture_pixmap_realize;
|
||||
actor_class->unrealize = clutter_glx_texture_pixmap_unrealize;
|
||||
actor_class->paint = clutter_glx_texture_pixmap_paint;
|
||||
|
||||
x11_texture_class->update_area = clutter_glx_texture_pixmap_update_area;
|
||||
|
||||
if (_ext_check_done == FALSE)
|
||||
{
|
||||
const gchar *glx_extensions = NULL;
|
||||
|
||||
glx_extensions =
|
||||
glXQueryExtensionsString (clutter_x11_get_default_display (),
|
||||
clutter_x11_get_default_screen ());
|
||||
printf("GLX extension string:%s\n", glx_extensions);
|
||||
|
||||
/* Check for the texture from pixmap extension */
|
||||
if (cogl_check_extension ("GLX_EXT_texture_from_pixmap", glx_extensions))
|
||||
{
|
||||
_gl_bind_tex_image =
|
||||
(BindTexImage)cogl_get_proc_address ("glXBindTexImageEXT");
|
||||
_gl_release_tex_image =
|
||||
(ReleaseTexImage)cogl_get_proc_address ("glXReleaseTexImageEXT");
|
||||
|
||||
if (_gl_bind_tex_image && _gl_release_tex_image)
|
||||
_have_tex_from_pixmap_ext = TRUE;
|
||||
}
|
||||
|
||||
_ext_check_done = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_glx_texture_pixmap_new_with_pixmap:
|
||||
* @pixmap: the X Pixmap to which this texture should be bound
|
||||
|
@ -28,6 +28,7 @@
|
||||
|
||||
#include <glib.h>
|
||||
#include <glib-object.h>
|
||||
#include <clutter/x11/clutter-x11-texture-pixmap.h>
|
||||
|
||||
#include <GL/glx.h>
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter
|
||||
libclutterinclude_HEADERS = clutter-x11.h \
|
||||
libclutter_x11_includedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/clutter/x11
|
||||
libclutter_x11_include_HEADERS = clutter-x11.h \
|
||||
clutter-x11-texture-pixmap.h
|
||||
|
||||
clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-x11.pc
|
||||
|
@ -51,6 +51,11 @@
|
||||
#include <X11/extensions/Xdamage.h>
|
||||
#include <X11/extensions/Xcomposite.h>
|
||||
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/shm.h>
|
||||
#include <sys/time.h>
|
||||
#include <X11/extensions/XShm.h>
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_PIXMAP = 1,
|
||||
@ -86,10 +91,12 @@ struct _ClutterX11TexturePixmapPrivate
|
||||
guint depth;
|
||||
|
||||
XImage *image;
|
||||
XShmSegmentInfo shminfo;
|
||||
|
||||
gboolean automatic_updates;
|
||||
Damage damage;
|
||||
|
||||
gboolean have_shm;
|
||||
};
|
||||
|
||||
static int _damage_event_base = 0;
|
||||
@ -130,6 +137,108 @@ check_extensions (ClutterX11TexturePixmap *texture)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
free_shm_resources (ClutterX11TexturePixmap *texture)
|
||||
{
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
|
||||
priv = texture->priv;
|
||||
|
||||
if (priv->shminfo.shmid != -1)
|
||||
{
|
||||
XShmDetach(clutter_x11_get_default_display(),
|
||||
&priv->shminfo);
|
||||
shmdt(priv->shminfo.shmaddr);
|
||||
shmctl(priv->shminfo.shmid, IPC_RMID, 0);
|
||||
priv->shminfo.shmid = -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Tries to allocate enough shared mem to handle a full size
|
||||
* update size of the X Pixmap. */
|
||||
static gboolean
|
||||
try_alloc_shm (ClutterX11TexturePixmap *texture)
|
||||
{
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
XImage *dummy_image;
|
||||
Display *dpy;
|
||||
|
||||
priv = texture->priv;
|
||||
dpy = clutter_x11_get_default_display();
|
||||
|
||||
g_return_val_if_fail (priv->pixmap, FALSE);
|
||||
|
||||
if (!XShmQueryExtension(dpy) || g_getenv("CLUTTER_X11_NO_SHM"))
|
||||
{
|
||||
priv->have_shm = FALSE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
/* We are creating a dummy_image so we can have Xlib calculate
|
||||
* image->bytes_per_line - including any magic padding it may
|
||||
* want - for the largest possible ximage we might need to use
|
||||
* when handling updates to the texture.
|
||||
*
|
||||
* Note: we pass a NULL shminfo here, but that has no bearing
|
||||
* on the setup of the XImage, except that ximage->obdata will
|
||||
* == NULL.
|
||||
*/
|
||||
dummy_image =
|
||||
XShmCreateImage(dpy,
|
||||
DefaultVisual(dpy,
|
||||
clutter_x11_get_default_screen()),
|
||||
priv->depth,
|
||||
ZPixmap,
|
||||
NULL,
|
||||
NULL, /* shminfo, */
|
||||
priv->pixmap_width,
|
||||
priv->pixmap_height);
|
||||
if (!dummy_image)
|
||||
goto failed_image_create;
|
||||
|
||||
priv->shminfo.shmid = shmget (IPC_PRIVATE,
|
||||
dummy_image->bytes_per_line
|
||||
* dummy_image->height,
|
||||
IPC_CREAT|0777);
|
||||
if (priv->shminfo.shmid == -1)
|
||||
goto failed_shmget;
|
||||
|
||||
priv->shminfo.shmaddr =
|
||||
shmat (priv->shminfo.shmid, 0, 0);
|
||||
if (priv->shminfo.shmaddr == (void *)-1)
|
||||
goto failed_shmat;
|
||||
|
||||
priv->shminfo.readOnly = False;
|
||||
|
||||
if (XShmAttach(dpy, &priv->shminfo) == 0)
|
||||
goto failed_xshmattach;
|
||||
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
g_warning ("X Error: Failed to setup XShm.");
|
||||
|
||||
priv->have_shm = TRUE;
|
||||
return TRUE;
|
||||
|
||||
failed_xshmattach:
|
||||
g_warning ("XShmAttach failed");
|
||||
shmdt(priv->shminfo.shmaddr);
|
||||
failed_shmat:
|
||||
g_warning ("shmat failed");
|
||||
shmctl(priv->shminfo.shmid, IPC_RMID, 0);
|
||||
failed_shmget:
|
||||
g_warning ("shmget failed");
|
||||
XDestroyImage(dummy_image);
|
||||
failed_image_create:
|
||||
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
g_warning ("X Error: Failed to setup XShm.");
|
||||
|
||||
priv->have_shm = FALSE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static ClutterX11FilterReturn
|
||||
on_x_event_filter (XEvent *xev, ClutterEvent *cev, gpointer data)
|
||||
{
|
||||
@ -223,21 +332,12 @@ clutter_x11_texture_pixmap_init (ClutterX11TexturePixmap *self)
|
||||
* - a _can_autoupdate() method ?
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_x11_texture_pixmap_constructor (GType type,
|
||||
guint n_props,
|
||||
GObjectConstructParam *props)
|
||||
{
|
||||
GObject *object = G_OBJECT_CLASS (clutter_x11_texture_pixmap_parent_class)->
|
||||
constructor (type, n_props, props);
|
||||
|
||||
g_object_set (object,
|
||||
"sync-size", FALSE,
|
||||
NULL);
|
||||
|
||||
return object;
|
||||
self->priv->image = NULL;
|
||||
self->priv->automatic_updates = FALSE;
|
||||
self->priv->damage = None;
|
||||
self->priv->pixmap = None;
|
||||
self->priv->shminfo.shmid = -1;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -254,6 +354,8 @@ clutter_x11_texture_pixmap_dispose (GObject *object)
|
||||
priv->image = NULL;
|
||||
}
|
||||
|
||||
free_shm_resources (texture);
|
||||
|
||||
G_OBJECT_CLASS (clutter_x11_texture_pixmap_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
@ -340,7 +442,6 @@ clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
|
||||
|
||||
g_type_class_add_private (klass, sizeof (ClutterX11TexturePixmapPrivate));
|
||||
|
||||
object_class->constructor = clutter_x11_texture_pixmap_constructor;
|
||||
object_class->dispose = clutter_x11_texture_pixmap_dispose;
|
||||
object_class->set_property = clutter_x11_texture_pixmap_set_property;
|
||||
object_class->get_property = clutter_x11_texture_pixmap_get_property;
|
||||
@ -441,10 +542,10 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
Display *dpy;
|
||||
XImage *image;
|
||||
guint *pixel, *l;
|
||||
char *first_pixel;
|
||||
GError *error = NULL;
|
||||
guint bytes_per_line;
|
||||
guint8 *data;
|
||||
char *data;
|
||||
gboolean data_allocated = FALSE;
|
||||
int err_code;
|
||||
|
||||
@ -459,23 +560,51 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
/* FIXME: Use XSHM here! */
|
||||
if (!priv->image)
|
||||
priv->image = XGetImage (dpy,
|
||||
priv->pixmap,
|
||||
0, 0,
|
||||
priv->pixmap_width, priv->pixmap_height,
|
||||
AllPlanes,
|
||||
ZPixmap);
|
||||
if (priv->have_shm)
|
||||
{
|
||||
image =
|
||||
XShmCreateImage(dpy,
|
||||
DefaultVisual(dpy,
|
||||
clutter_x11_get_default_screen()),
|
||||
priv->depth,
|
||||
ZPixmap,
|
||||
NULL,
|
||||
&priv->shminfo,
|
||||
width,
|
||||
height);
|
||||
image->data = priv->shminfo.shmaddr;
|
||||
|
||||
XShmGetImage (dpy, priv->pixmap, image, x, y, AllPlanes);
|
||||
first_pixel = image->data;
|
||||
}
|
||||
else
|
||||
XGetSubImage (dpy,
|
||||
priv->pixmap,
|
||||
x, y,
|
||||
width, height,
|
||||
AllPlanes,
|
||||
ZPixmap,
|
||||
priv->image,
|
||||
x, y);
|
||||
{
|
||||
if (!priv->image)
|
||||
{
|
||||
priv->image = XGetImage (dpy,
|
||||
priv->pixmap,
|
||||
0, 0,
|
||||
priv->pixmap_width, priv->pixmap_height,
|
||||
AllPlanes,
|
||||
ZPixmap);
|
||||
first_pixel = priv->image->data + priv->image->bytes_per_line * y
|
||||
+ x * priv->image->bits_per_pixel/8;
|
||||
}
|
||||
else
|
||||
{
|
||||
XGetSubImage (dpy,
|
||||
priv->pixmap,
|
||||
x, y,
|
||||
width, height,
|
||||
AllPlanes,
|
||||
ZPixmap,
|
||||
priv->image,
|
||||
x, y);
|
||||
first_pixel = priv->image->data + priv->image->bytes_per_line * y
|
||||
+ x * priv->image->bits_per_pixel/8;
|
||||
}
|
||||
image = priv->image;
|
||||
}
|
||||
|
||||
XSync (dpy, FALSE);
|
||||
|
||||
@ -488,53 +617,47 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
return;
|
||||
}
|
||||
|
||||
image = priv->image;
|
||||
|
||||
if (priv->depth == 24)
|
||||
{
|
||||
guint *first_line = (guint *)image->data + y * image->bytes_per_line / 4;
|
||||
guint xpos, ypos;
|
||||
|
||||
for (l = first_line;
|
||||
l != (first_line + height * image->bytes_per_line / 4);
|
||||
l = l + image->bytes_per_line / 4)
|
||||
{
|
||||
for (pixel = l + x; pixel != l + x + width; pixel ++)
|
||||
for (ypos=0; ypos<height; ypos++)
|
||||
for (xpos=0; xpos<width; xpos++)
|
||||
{
|
||||
((guint8 *)pixel)[3] = 0xFF;
|
||||
}
|
||||
char *p = first_pixel + image->bytes_per_line*ypos
|
||||
+ xpos * 4;
|
||||
p[3] = 0xFF;
|
||||
}
|
||||
|
||||
data = (guint8 *)first_line + x * 4;
|
||||
data = first_pixel;
|
||||
bytes_per_line = image->bytes_per_line;
|
||||
}
|
||||
|
||||
else if (priv->depth == 16)
|
||||
{
|
||||
guint16 *p, *lp;
|
||||
|
||||
guint xpos, ypos;
|
||||
data = g_malloc (height * width * 4);
|
||||
data_allocated = TRUE;
|
||||
bytes_per_line = priv->pixmap_width * 4;
|
||||
bytes_per_line = width * 4;
|
||||
|
||||
for (l = (guint *)data,
|
||||
lp = (guint16 *)image->data + y * image->bytes_per_line / 2;
|
||||
l != ((guint *)data + height * width);
|
||||
l = l + width, lp = lp + image->bytes_per_line / 2)
|
||||
{
|
||||
for (pixel = l, p = lp + x; pixel != l + width; pixel ++, p++)
|
||||
for (ypos=0; ypos<height; ypos++)
|
||||
for (xpos=0; xpos<width; xpos++)
|
||||
{
|
||||
*pixel = 0xFF000000 |
|
||||
(guint)((*p) & 0xf800) << 8 |
|
||||
(guint)((*p) & 0x07e0) << 5 |
|
||||
(guint)((*p) & 0x001f) << 3;
|
||||
}
|
||||
}
|
||||
char *src_p = first_pixel + image->bytes_per_line * ypos
|
||||
+ xpos * 2;
|
||||
guint16 *src_pixel = (guint16 *)src_p;
|
||||
char *dst_p = data + bytes_per_line * ypos + xpos * 4;
|
||||
guint32 *dst_pixel = (guint32 *)dst_p;
|
||||
|
||||
*dst_pixel =
|
||||
((((*src_pixel << 3) & 0xf8) | ((*src_pixel >> 2) & 0x7)) | \
|
||||
(((*src_pixel << 5) & 0xfc00) | ((*src_pixel >> 1) & 0x300)) | \
|
||||
(((*src_pixel << 8) & 0xf80000) | ((*src_pixel << 3) & 0x70000)));
|
||||
}
|
||||
}
|
||||
else if (priv->depth == 32)
|
||||
{
|
||||
bytes_per_line = image->bytes_per_line;
|
||||
data = (guint8 *)image->data + y * bytes_per_line + x * 4;
|
||||
data = first_pixel;
|
||||
}
|
||||
else
|
||||
return;
|
||||
@ -542,7 +665,7 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
if (x != 0 || y != 0 ||
|
||||
width != priv->pixmap_width || height != priv->pixmap_height)
|
||||
clutter_texture_set_area_from_rgb_data (CLUTTER_TEXTURE (texture),
|
||||
data,
|
||||
(guint8 *)data,
|
||||
TRUE,
|
||||
x, y,
|
||||
width, height,
|
||||
@ -552,7 +675,7 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
&error);
|
||||
else
|
||||
clutter_texture_set_from_rgb_data (CLUTTER_TEXTURE (texture),
|
||||
data,
|
||||
(guint8 *)data,
|
||||
TRUE,
|
||||
width, height,
|
||||
bytes_per_line,
|
||||
@ -571,6 +694,9 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
|
||||
|
||||
if (data_allocated)
|
||||
g_free (data);
|
||||
|
||||
if (priv->have_shm)
|
||||
XFree (image);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -633,6 +759,8 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
|
||||
int x, y;
|
||||
unsigned int width, height, border_width, depth;
|
||||
Status status = 0;
|
||||
gboolean new_pixmap = FALSE, new_pixmap_width = FALSE;
|
||||
gboolean new_pixmap_height = FALSE, new_pixmap_depth = FALSE;
|
||||
|
||||
ClutterX11TexturePixmapPrivate *priv;
|
||||
|
||||
@ -642,6 +770,7 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
if (pixmap != None)
|
||||
status = XGetGeometry (clutter_x11_get_default_display(),
|
||||
(Drawable)pixmap,
|
||||
&root,
|
||||
@ -666,34 +795,48 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
|
||||
priv->image = NULL;
|
||||
}
|
||||
|
||||
g_object_ref (texture);
|
||||
|
||||
if (priv->pixmap != pixmap)
|
||||
{
|
||||
priv->pixmap = pixmap;
|
||||
g_object_notify (G_OBJECT (texture), "pixmap");
|
||||
new_pixmap = TRUE;
|
||||
}
|
||||
|
||||
if (priv->pixmap_width != width)
|
||||
{
|
||||
priv->pixmap_width = width;
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-width");
|
||||
new_pixmap_width = TRUE;
|
||||
}
|
||||
|
||||
if (priv->pixmap_height != height)
|
||||
{
|
||||
priv->pixmap_height = height;
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-height");
|
||||
new_pixmap_height = TRUE;
|
||||
}
|
||||
|
||||
if (priv->depth != depth)
|
||||
{
|
||||
priv->depth = depth;
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-depth");
|
||||
new_pixmap_depth = TRUE;
|
||||
}
|
||||
|
||||
/* NB: We defer sending the signals until updating all the
|
||||
* above members so the values are all available to the
|
||||
* signal handlers. */
|
||||
g_object_ref (texture);
|
||||
if (new_pixmap)
|
||||
g_object_notify (G_OBJECT (texture), "pixmap");
|
||||
if (new_pixmap_width)
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-width");
|
||||
if (new_pixmap_height)
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-height");
|
||||
if (new_pixmap_depth)
|
||||
g_object_notify (G_OBJECT (texture), "pixmap-depth");
|
||||
g_object_unref (texture);
|
||||
|
||||
free_shm_resources (texture);
|
||||
if (pixmap != None)
|
||||
try_alloc_shm (texture);
|
||||
|
||||
if (priv->depth != 0 &&
|
||||
priv->pixmap != None &&
|
||||
priv->pixmap_width != 0 &&
|
||||
|
@ -333,6 +333,7 @@ case $clutterbackend in
|
||||
;;
|
||||
|
||||
fruity)
|
||||
|
||||
CLUTTER_FLAVOUR="fruity"
|
||||
CLUTTER_STAGE_TYPE="CLUTTER_TYPE_STAGE_FRUITY"
|
||||
AC_DEFINE([HAVE_CLUTTER_FRUITY], 1, [We're building a fruity version of the eglnative backend])
|
||||
|
@ -1,7 +1,8 @@
|
||||
|
||||
#include <config.h>
|
||||
|
||||
#if HAVE_CLUTTER_GLX
|
||||
#include <config.h>
|
||||
|
||||
#include <clutter/clutter.h>
|
||||
#include <clutter/x11/clutter-x11.h>
|
||||
#include <clutter/x11/clutter-x11-texture-pixmap.h>
|
||||
@ -159,13 +160,11 @@ main (int argc, char **argv)
|
||||
|
||||
pixmap = win_remote;
|
||||
|
||||
|
||||
/*
|
||||
XCompositeRedirectWindow(clutter_x11_get_default_display(),
|
||||
win_remote,
|
||||
CompositeRedirectAutomatic);
|
||||
|
||||
pixmap = XCompositeNameWindowPixmap (clutter_x11_get_default_display(),
|
||||
win_remote);
|
||||
*/
|
||||
|
||||
tex = clutter_x11_texture_pixmap_new_with_pixmap (pixmap);
|
||||
@ -176,8 +175,21 @@ main (int argc, char **argv)
|
||||
TRUE);
|
||||
|
||||
#ifdef HAVE_CLUTTER_GLX
|
||||
|
||||
pixmap = create_pixmap (&w, &h, &d);
|
||||
|
||||
#if 0
|
||||
// pixmap = win_remote;
|
||||
|
||||
|
||||
XCompositeRedirectWindow(clutter_x11_get_default_display(),
|
||||
win_remote,
|
||||
CompositeRedirectAutomatic);
|
||||
|
||||
pixmap = XCompositeNameWindowPixmap (clutter_x11_get_default_display(),
|
||||
win_remote);
|
||||
#endif
|
||||
|
||||
tex = clutter_glx_texture_pixmap_new_with_pixmap (pixmap);
|
||||
|
||||
clutter_actor_set_position (tex,
|
||||
@ -186,7 +198,7 @@ main (int argc, char **argv)
|
||||
0);
|
||||
|
||||
clutter_x11_texture_pixmap_set_automatic (CLUTTER_X11_TEXTURE_PIXMAP (tex),
|
||||
FALSE);
|
||||
TRUE);
|
||||
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
|
||||
tex);
|
||||
|
Loading…
Reference in New Issue
Block a user