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docs: Clean up the README file
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README
137
README
@ -1,5 +1,5 @@
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Clutter 1.2 README
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==================
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Clutter - README
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===============================================================================
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Clutter is an open source software library for creating fast, visually
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rich and animated graphical user interfaces.
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@ -22,7 +22,6 @@ If you are building the Introspection data you will also need:
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• GObject-Introspection >= 0.6.4
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The official website is:
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http://www.clutter-project.org
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@ -42,85 +41,115 @@ Clutter is licensed under the terms of the GNU Lesser General Public
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License, version 2.1 or (at your option) later.
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INSTALLATION
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============
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===============================================================================
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See the INSTALL file. Info on specific Clutter options;
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--enable-debug=[no/minimum/yes]
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Controls Clutter debugging level (default=yes):
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yes: All glib asserts, checks and runtime clutter verbose messages.
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minimum: Just glib cast checks and runtime clutter verbose messagaes.
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no: No glib asserts or checks and no runtime clutter verbose messages
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(Only really of use in extreme performance cases)
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Controls Clutter debugging level:
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yes:
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All GLib asserts, checks and support for runtime Clutter
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debugging notes through CLUTTER_DEBUG. This is the default
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value for snapshots.
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minimum:
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Just GType cast checks and support for runtime Clutter
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debugging notes through CLUTTER_DEBUG. This is the default
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for stable releases.
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no:
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No GLib asserts or checks and no support for runtime Clutter
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debugging notes. Only use in extreme performance and/or size
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optimization cases.
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--enable-cogl-debug=[no/minimum/yes]
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Controls COGL debugging level (default=minimum):
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yes: All runtime verbose messages and error checking for each GL
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primitive
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minimum: All runtime verbose messages
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no: No error checking and no messages
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yes:
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Support for COGL debugging notes through COGL_DEBUG and
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error checking for each GL primitive.
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minimum:
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Support for COGL debugging notes through COGL_DEBUG. This is
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the default for snapshots.
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no:
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Disable support for COGL runtime debugging notes. This is
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the default for stable releases.
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--enable-maintainer-flags=[no/yes]
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Use strict compiler flags (default=no)
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Use strict compiler flags. This defaults to 'yes' for snapshots and
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to 'no' for stable releases.
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--enable-gtk-doc
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use gtk-doc to build API documentation (default=no). Requires gtk-doc
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present on system
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present on the target system.
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--enable-manual=[no/yes]
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Build application developers manual. Requires jw and xmlto binaries.
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Presently incomplete.
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--enable-docs=[no/yes]
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Build additional documentation. Requires xsltproc for DocBook
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conversion, and optionally jw for PDF generation.
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--with-flavour=[glx/eglx/eglnative/sdl/osx/win32/fruity]
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--with-flavour=[glx/eglx/eglnative/sdl/osx/win32/fruity]
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Select the Clutter backend: (default=glx)
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glx: Fully featured GLX backend. Using Open GL.
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glx:
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Fully featured GLX backend. Using Open GL.
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eglx: EGL/Open GL ES backend for EGL on X windows implementations
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eglx:
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EGL/Open GL ES backend for EGL on X windows implementations
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eglnative:
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eglnative:
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EGL/Open GL ES backend on 'native windowing system' - i.e
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raw framebuffer. Expects the EGL implementation to provide
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a createNativeWindow() call. Also it optionally supports
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tslib for touchscreen events.
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sdl: Basic SDL backend, using Open GL. Should provide portability
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sdl:
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Basic SDL backend, using Open GL. Should provide portability
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to Windows and possibly other OS's. (DEPRECATED)
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osx: OS X backend. (EXPERIMENTAL)
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osx:
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OS X backend. (EXPERIMENTAL)
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win32:
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win32:
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Microsoft Windows(tm) WGL backend
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fruity:
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fruity:
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Apple iPod Touch(tm)/iPhone(tm) backend (EXPERIMENTAL)
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--with-imagebackend=[gdk-pixbuf/quartz/internal]
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--with-imagebackend=[gdk-pixbuf/quartz/internal]
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Select the image loading backend used by COGL
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gdk-pixbuf: Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
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eglnative, sdl, win32 flavours and recommended)
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gdk-pixbuf:
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Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
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eglnative, sdl, win32 flavours and recommended)
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quartz: Depend on CoreGraphics (default for the osx flavour)
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quartz:
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Depend on CoreGraphics (default for the osx flavour)
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internal: Internal JPEG and PNG loader. Should only be used
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for testing on new platforms
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internal:
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Internal JPEG and PNG loader. Should only be used
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for testing on new platforms
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--with-gles=[1.1/2.0]
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--with-gles=[1.1/2.0]
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Select the GLES version (for EGL backends) (default=1.1)
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--with-json=[internal/check/system]
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--with-json=[internal/check/system]
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Select the JSON-GLib copy to use (default=check)
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internal: Use the internal copy of JSON-GLib for ClutterScript
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internal:
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Use the internal copy of JSON-GLib for ClutterScript
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check: Check for the existence of a system copy of JSON-GLib
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and if it is available, make Clutter depend on it
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check:
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Check for the existence of a system copy of JSON-GLib
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and if it is available, make Clutter depend on it
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system: Only use the system copy of JSON-GLib
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system:
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Only use the system copy of JSON-GLib
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VERSIONING
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==========
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===============================================================================
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Clutter uses the common "Linux kernel" versioning system, where
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even-numbered minor versions are stable and odd-numbered minor
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@ -137,7 +166,7 @@ numbers are only used for released archives; odd micro numbers are
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only used on the SVN repository.
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HACKING
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=======
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===============================================================================
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If you want to hack on and improve Clutter, check the contained TODO
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file for pending tasks, the HACKING file for general implementation guidelines,
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@ -147,7 +176,7 @@ used throughout Clutter. Remember: the coding style is mandatory; patches
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not conforming to it will be rejected.
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BUGS
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====
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===============================================================================
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Bugs should be reported to the OpenedHand Bugzilla at:
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@ -171,8 +200,8 @@ behaviour.
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If the bug exposes a crash, the exact text printed out and a stack trace
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obtained using gdb are greatly appreciated.
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PATCHES
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=======
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CONTRIBUTING
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===============================================================================
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Patches should be submitted using Bugzilla. Patches fixing a bug should be
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attached to the bug report; patches for new features or for fixing bugs not
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@ -199,13 +228,13 @@ If you do not intend to waive your copyright you should contact the Clutter
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development team to arrange a suitable solution.
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RELEASE NOTES
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=============
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===============================================================================
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Relevant information for developers with existing Clutter applications
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wanting to port to newer releases (See NEWS for general new feature info).
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Release Notes for Clutter 1.2
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-------------------------------
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-------------------------------------------------------------------------------
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* ClutterStageManager is now publicly available and documented API.
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@ -213,7 +242,7 @@ Release Notes for Clutter 1.2
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back to the internal copy only if JSON-GLib is not installed.
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Cogl API changes for Clutter 1.2
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--------------------------------
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-------------------------------------------------------------------------------
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* cogl_viewport is now deprecated in favour of cogl_set_viewport which
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accepts a viewport offset.
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@ -250,7 +279,7 @@ Cogl API changes for Clutter 1.2
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Release Notes for Clutter 1.0
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-------------------------------
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-------------------------------------------------------------------------------
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* The clutter_actor_set_shader_param() function now takes a
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GValue, which can be set using the clutter_value_set_shader()
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@ -365,8 +394,8 @@ Release Notes for Clutter 1.0
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takes the duration of the timeline in milliseconds, and thus it replaces
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the clutter_timeline_new_for_duration() variant.
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Cogl API changes for Clutter 1.0
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--------------------------------
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Cogl API changes for Clutter 1.0
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-------------------------------------------------------------------------------
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* All drawing functions now use a source material to determine how geometry is
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filled. The source material is set via cogl_set_source. Or the convenience
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@ -473,7 +502,7 @@ Release Notes for Clutter 1.0
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a corresponding cogl_get_depth_test_enabled function has been added.
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Release Notes for Clutter 0.8
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-------------------------------
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-------------------------------------------------------------------------------
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* The COGL GL wrapper API has been completely overhauled and now
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contains many new features including new greatly improved texture
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@ -639,7 +668,7 @@ Release Notes for Clutter 0.8
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* ClutterContainer can have per child custom properties via ClutterChildMeta.
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Release Notes for Clutter 0.6
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-------------------------------
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-------------------------------------------------------------------------------
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* Now that every actor has events, the class signal handlers have been
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removed from ClutterStageClass and moved into ClutterActorClass.
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@ -728,7 +757,7 @@ Release Notes for Clutter 0.6
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respectively.
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Release Notes for Clutter 0.4.0
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-------------------------------
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-------------------------------------------------------------------------------
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* clutter_actor_show_all does not recurse for groups at least (this is to
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match the original group_show_all behaviour). This is like 0.3 but was
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@ -747,7 +776,7 @@ Release Notes for Clutter 0.4.0
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overhauled.
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Release Notes for Clutter 0.3.1
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-------------------------------
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-------------------------------------------------------------------------------
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* clutter_actor_apply_transform_to_point() parameters changed to use
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ClutterVertices.
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@ -758,7 +787,7 @@ Release Notes for Clutter 0.3.1
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* Exisiting X11 based egl backend public API calls now prefixed eglx.
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Release Notes for Clutter 0.3
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-----------------------------
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-------------------------------------------------------------------------------
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* ClutterTexture changes:
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+ clutter_texture_set_pixbuf() now takes a GError paremeter.
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