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2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Notify :x, :y, :width and :height properties using ClutterUnits, not pixels.
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@ -1,3 +1,8 @@
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2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-actor.c: Notify :x, :y, :width and :height
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properties using ClutterUnits, not pixels.
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2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
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2008-06-11 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/eglnative/clutter-stage-egl.c: Update the EGL native
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* clutter/eglnative/clutter-stage-egl.c: Update the EGL native
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@ -673,31 +673,36 @@ clutter_actor_real_get_preferred_height (ClutterActor *self,
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static void
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static void
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clutter_actor_store_old_geometry (ClutterActor *self,
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clutter_actor_store_old_geometry (ClutterActor *self,
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ClutterGeometry *geom)
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ClutterActorBox *box)
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{
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{
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clutter_actor_get_geometry (self, geom);
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box->x1 = clutter_actor_get_xu (self);
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box->y1 = clutter_actor_get_yu (self);
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box->x2 = box->x1 + clutter_actor_get_widthu (self);
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box->y2 = box->y1 + clutter_actor_get_heightu (self);
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}
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}
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static inline void
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static inline void
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clutter_actor_notify_if_geometry_changed (ClutterActor *self,
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clutter_actor_notify_if_geometry_changed (ClutterActor *self,
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const ClutterGeometry *old)
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const ClutterActorBox *old)
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{
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{
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ClutterGeometry geom;
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ClutterUnit xu, yu;
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ClutterUnit widthu, heightu;
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clutter_actor_get_geometry (self, &geom);
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clutter_actor_get_positionu (self, &xu, &yu);
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clutter_actor_get_sizeu (self, &widthu, &heightu);
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g_object_freeze_notify (G_OBJECT (self));
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g_object_freeze_notify (G_OBJECT (self));
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if (geom.x != old->x)
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if (xu != old->x1)
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g_object_notify (G_OBJECT (self), "x");
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g_object_notify (G_OBJECT (self), "x");
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if (geom.y != old->y)
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if (yu != old->y1)
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g_object_notify (G_OBJECT (self), "y");
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g_object_notify (G_OBJECT (self), "y");
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if (geom.width != old->width)
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if (widthu != (old->x2 - old->x1))
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g_object_notify (G_OBJECT (self), "width");
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g_object_notify (G_OBJECT (self), "width");
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if (geom.height != old->height)
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if (heightu != (old->y2 - old->y1))
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g_object_notify (G_OBJECT (self), "height");
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g_object_notify (G_OBJECT (self), "height");
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g_object_thaw_notify (G_OBJECT (self));
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g_object_thaw_notify (G_OBJECT (self));
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@ -710,7 +715,7 @@ clutter_actor_real_allocate (ClutterActor *self,
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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gboolean x1_changed, y1_changed, x2_changed, y2_changed;
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gboolean x1_changed, y1_changed, x2_changed, y2_changed;
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ClutterGeometry old;
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ClutterActorBox old = { 0, };
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clutter_actor_store_old_geometry (self, &old);
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clutter_actor_store_old_geometry (self, &old);
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@ -3666,7 +3671,7 @@ clutter_actor_set_min_width (ClutterActor *self,
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ClutterUnit min_width)
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ClutterUnit min_width)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->min_width_set && min_width == priv->request_min_width)
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if (priv->min_width_set && min_width == priv->request_min_width)
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return;
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return;
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@ -3692,7 +3697,7 @@ clutter_actor_set_min_height (ClutterActor *self,
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->min_height_set && min_height == priv->request_min_height)
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if (priv->min_height_set && min_height == priv->request_min_height)
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return;
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return;
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@ -3717,7 +3722,7 @@ clutter_actor_set_natural_width (ClutterActor *self,
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ClutterUnit natural_width)
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ClutterUnit natural_width)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->natural_width_set &&
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if (priv->natural_width_set &&
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natural_width == priv->request_natural_width)
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natural_width == priv->request_natural_width)
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@ -3743,7 +3748,7 @@ clutter_actor_set_natural_height (ClutterActor *self,
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ClutterUnit natural_height)
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ClutterUnit natural_height)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->natural_height_set &&
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if (priv->natural_height_set &&
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natural_height == priv->request_natural_height)
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natural_height == priv->request_natural_height)
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@ -3769,7 +3774,7 @@ clutter_actor_set_min_width_set (ClutterActor *self,
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gboolean use_min_width)
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gboolean use_min_width)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->min_width_set == (use_min_width != FALSE))
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if (priv->min_width_set == (use_min_width != FALSE))
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return;
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return;
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@ -3789,7 +3794,7 @@ clutter_actor_set_min_height_set (ClutterActor *self,
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gboolean use_min_height)
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gboolean use_min_height)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->min_height_set == (use_min_height != FALSE))
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if (priv->min_height_set == (use_min_height != FALSE))
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return;
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return;
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@ -3809,7 +3814,7 @@ clutter_actor_set_natural_width_set (ClutterActor *self,
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gboolean use_natural_width)
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gboolean use_natural_width)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->natural_width_set == (use_natural_width != FALSE))
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if (priv->natural_width_set == (use_natural_width != FALSE))
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return;
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return;
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@ -3829,7 +3834,7 @@ clutter_actor_set_natural_height_set (ClutterActor *self,
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gboolean use_natural_height)
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gboolean use_natural_height)
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{
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{
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ClutterActorPrivate *priv = self->priv;
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ClutterActorPrivate *priv = self->priv;
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ClutterGeometry old = { 0, };
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ClutterActorBox old = { 0, };
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if (priv->natural_height_set == (use_natural_height != FALSE))
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if (priv->natural_height_set == (use_natural_height != FALSE))
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return;
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return;
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@ -4498,7 +4503,7 @@ void
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clutter_actor_set_xu (ClutterActor *self,
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clutter_actor_set_xu (ClutterActor *self,
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ClutterUnit x)
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ClutterUnit x)
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{
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{
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ClutterGeometry old;
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ClutterActorBox old = { 0, };
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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@ -4551,7 +4556,7 @@ void
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clutter_actor_set_yu (ClutterActor *self,
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clutter_actor_set_yu (ClutterActor *self,
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ClutterUnit y)
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ClutterUnit y)
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{
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{
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ClutterGeometry old;
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ClutterActorBox old = { 0, };
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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