From c7e10024d86acdfbafbc3159fa479e03e71d425d Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Mon, 9 Jan 2012 19:09:43 +0000 Subject: [PATCH] wayland-surface: remove unused damage array There was a GArray member named damage that wasn't being used which this patch removes. Reviewed-by: Neil Roberts Reviewed-by: Emmanuele Bassi --- clutter/wayland/clutter-wayland-surface.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/clutter/wayland/clutter-wayland-surface.c b/clutter/wayland/clutter-wayland-surface.c index 27ad3d003..667f11713 100644 --- a/clutter/wayland/clutter-wayland-surface.c +++ b/clutter/wayland/clutter-wayland-surface.c @@ -73,7 +73,6 @@ struct _ClutterWaylandSurfacePrivate CoglTexture2D *buffer; int width, height; CoglPipeline *pipeline; - GArray *damage; }; G_DEFINE_TYPE (ClutterWaylandSurface, @@ -163,7 +162,6 @@ clutter_wayland_surface_init (ClutterWaylandSurface *self) priv->surface = NULL; priv->width = 0; priv->height = 0; - priv->damage = g_array_new (FALSE, FALSE, sizeof (int)); self->priv = priv; @@ -176,12 +174,6 @@ clutter_wayland_surface_dispose (GObject *object) ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object); ClutterWaylandSurfacePrivate *priv = self->priv; - if (priv->damage) - { - g_array_free (priv->damage, TRUE); - priv->damage = NULL; - } - G_OBJECT_CLASS (clutter_wayland_surface_parent_class)->dispose (object); }