mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 01:20:42 -05:00
clutter/offscreen-effect: Remove clutter_offscreen_effect_get_target_rect
Keeping track of the projected position is costly, and adds quite some complexity to ClutterOffscreenEffect.pre_paint(). As far as research goes, there's not a single consumer of this function that uses the position for anything - only size is used. Remove clutter_offscreen_effect_get_target_rect(), and drop the annoying position field from ClutterOffscreenEffect as well. This allows us to stop projecting the position on pre-paint, and simplify things. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1474
This commit is contained in:
parent
cce4d75a38
commit
c7ab5f3f03
@ -87,8 +87,6 @@ struct _ClutterOffscreenEffectPrivate
|
||||
ClutterActor *actor;
|
||||
ClutterActor *stage;
|
||||
|
||||
graphene_point3d_t position;
|
||||
|
||||
int fbo_offset_x;
|
||||
int fbo_offset_y;
|
||||
|
||||
@ -258,18 +256,13 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
|
||||
ClutterOffscreenEffectPrivate *priv = self->priv;
|
||||
ClutterActorBox raw_box, box;
|
||||
ClutterActor *stage;
|
||||
graphene_matrix_t projection, old_modelview, modelview;
|
||||
graphene_matrix_t projection, modelview;
|
||||
const ClutterPaintVolume *volume;
|
||||
CoglColor transparent;
|
||||
gfloat stage_width, stage_height;
|
||||
gfloat target_width = -1, target_height = -1;
|
||||
CoglFramebuffer *framebuffer;
|
||||
float resource_scale;
|
||||
float ceiled_resource_scale;
|
||||
graphene_point3d_t local_offset;
|
||||
gfloat old_viewport[4];
|
||||
|
||||
local_offset = GRAPHENE_POINT3D_INIT (0.0f, 0.0f, 0.0f);
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
|
||||
goto disable_effect;
|
||||
@ -322,9 +315,6 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
|
||||
if (!update_fbo (effect, target_width, target_height, resource_scale))
|
||||
goto disable_effect;
|
||||
|
||||
framebuffer = clutter_paint_context_get_framebuffer (paint_context);
|
||||
cogl_framebuffer_get_modelview_matrix (framebuffer, &old_modelview);
|
||||
|
||||
clutter_paint_context_push_framebuffer (paint_context, priv->offscreen);
|
||||
|
||||
/* We don't want the FBO contents to be transformed. That could waste memory
|
||||
@ -337,13 +327,6 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
|
||||
clutter_actor_get_transform (priv->stage, &modelview);
|
||||
cogl_framebuffer_set_modelview_matrix (priv->offscreen, &modelview);
|
||||
|
||||
/* Save the original viewport for calculating priv->position */
|
||||
_clutter_stage_get_viewport (CLUTTER_STAGE (priv->stage),
|
||||
&old_viewport[0],
|
||||
&old_viewport[1],
|
||||
&old_viewport[2],
|
||||
&old_viewport[3]);
|
||||
|
||||
/* Set up the viewport so that it has the same size as the stage (avoid
|
||||
* distortion), but translated to account for the FBO offset...
|
||||
*/
|
||||
@ -357,17 +340,6 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect,
|
||||
_clutter_stage_get_projection_matrix (CLUTTER_STAGE (priv->stage),
|
||||
&projection);
|
||||
|
||||
/* Now save the global position of the effect (not just of the actor).
|
||||
* It doesn't appear anyone actually uses this yet, but get_target_rect is
|
||||
* documented as returning it. So we should...
|
||||
*/
|
||||
_clutter_util_fully_transform_vertices (&old_modelview,
|
||||
&projection,
|
||||
old_viewport,
|
||||
&local_offset,
|
||||
&priv->position,
|
||||
1);
|
||||
|
||||
cogl_framebuffer_set_projection_matrix (priv->offscreen, &projection);
|
||||
|
||||
cogl_color_init_from_4ub (&transparent, 0, 0, 0, 0);
|
||||
@ -707,43 +679,3 @@ clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_offscreen_effect_get_target_rect:
|
||||
* @effect: a #ClutterOffscreenEffect
|
||||
* @rect: (out caller-allocates): return location for the target area
|
||||
*
|
||||
* Retrieves the origin and size of the offscreen buffer used by @effect to
|
||||
* paint the actor to which it has been applied.
|
||||
*
|
||||
* This function should only be called by #ClutterOffscreenEffect
|
||||
* implementations, from within the #ClutterOffscreenEffectClass.paint_target()
|
||||
* virtual function.
|
||||
*
|
||||
* Return value: %TRUE if the offscreen buffer has a valid rectangle,
|
||||
* and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.14
|
||||
*/
|
||||
gboolean
|
||||
clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
|
||||
graphene_rect_t *rect)
|
||||
{
|
||||
ClutterOffscreenEffectPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect), FALSE);
|
||||
g_return_val_if_fail (rect != NULL, FALSE);
|
||||
|
||||
priv = effect->priv;
|
||||
|
||||
if (priv->texture == NULL)
|
||||
return FALSE;
|
||||
|
||||
graphene_rect_init (rect,
|
||||
priv->position.x,
|
||||
priv->position.y,
|
||||
cogl_texture_get_width (priv->texture),
|
||||
cogl_texture_get_height (priv->texture));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -114,10 +114,6 @@ gboolean clutter_offscreen_effect_get_target_size (ClutterOffscree
|
||||
gfloat *width,
|
||||
gfloat *height);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
|
||||
graphene_rect_t *rect);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_OFFSCREEN_EFFECT_H__ */
|
||||
|
Loading…
Reference in New Issue
Block a user