mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 21:02:14 +00:00
win32: drop win32 support
This commit is contained in:
parent
c6e40de500
commit
c7472841b1
@ -1 +1 @@
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SUBDIRS = autotools mingw win32
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SUBDIRS = autotools
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@ -1 +0,0 @@
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EXTRA_DIST = README mingw-fetch-dependencies.sh
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@ -1,5 +0,0 @@
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The mingw-fetch-dependencies.sh script in this directory automates
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fetching of the depndencies required to cross compile Clutter using
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the MinGW compiler. For a description of how to use it, see:
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http://wiki.clutter-project.org/wiki/BuildingClutterOnWindows
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@ -1,432 +0,0 @@
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#!/bin/bash
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# This script will download and setup a cross compilation environment
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# for targetting Win32 from Linux. It can also be used to build on
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# Windows under the MSYS/MinGW environment. It will use the GTK
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# binaries from Tor Lillqvist.
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TOR_URL="http://ftp.gnome.org/pub/gnome/binaries/win32";
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TOR_BINARIES=( \
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gtk+/2.16/gtk+{-dev,}_2.16.6-2_win32.zip );
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TOR_DEP_URL="http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies";
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ZLIB_VERSION=1.2.4-2
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FFI_VERSION=3.0.6
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GLIB_VERSION=2.34.3
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GLIB_MINOR_VERSION="${GLIB_VERSION%.*}"
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TOR_DEPS=( \
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cairo{-dev,}_1.10.0-2_win32.zip \
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gettext-runtime-{dev-,}0.17-1.zip \
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fontconfig{-dev,}_2.8.0-2_win32.zip \
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freetype{-dev,}_2.3.12-1_win32.zip \
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expat_2.0.1-1_win32.zip \
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libpng{-dev,}_1.4.0-1_win32.zip \
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zlib{-dev,}_${ZLIB_VERSION}_win32.zip \
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libffi{-dev,}_${FFI_VERSION}-1_win32.zip \
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gettext-runtime{-dev,}_0.18.1.1-2_win32.zip );
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GNOME_SOURCES_URL="http://ftp.gnome.org/pub/GNOME/sources/"
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SOURCES_DEPS=(\
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glib/${GLIB_MINOR_VERSION}/glib-${GLIB_VERSION}.tar.xz \
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cogl/1.14/cogl-1.14.0.tar.xz \
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json-glib/0.16/json-glib-0.16.0.tar.xz \
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atk/2.8/atk-2.8.0.tar.xz \
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pango/1.34/pango-1.34.1.tar.xz );
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GL_HEADER_URLS=( \
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http://cgit.freedesktop.org/mesa/mesa/plain/include/GL/gl.h \
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http://www.opengl.org/registry/api/glext.h );
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GL_HEADERS=( gl.h glext.h );
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CONFIG_GUESS_URL="http://git.savannah.gnu.org/gitweb/?p=automake.git;a=blob_plain;f=lib/config.guess"
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function download_file ()
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{
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local url="$1"; shift;
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local filename="$1"; shift;
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if test -f "$DOWNLOAD_DIR/$filename"; then
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echo "Skipping download of $filename because the file already exists";
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return 0;
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fi;
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case "$DOWNLOAD_PROG" in
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curl)
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curl -o "$DOWNLOAD_DIR/$filename" "$url";
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;;
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*)
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$DOWNLOAD_PROG -O "$DOWNLOAD_DIR/$filename" "$url";
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;;
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esac;
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if [ $? -ne 0 ]; then
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echo "Downloading ${url} failed.";
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exit 1;
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fi;
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}
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function guess_dir ()
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{
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local var="$1"; shift;
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local suffix="$1"; shift;
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local msg="$1"; shift;
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local prompt="$1"; shift;
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local dir="${!var}";
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if [ -z "$dir" ]; then
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echo "Please enter ${msg}.";
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dir="$PWD/$suffix";
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read -r -p "$prompt [$dir] ";
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if [ -n "$REPLY" ]; then
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dir="$REPLY";
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fi;
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fi;
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eval $var="\"$dir\"";
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if [ ! -d "$dir" ]; then
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if ! mkdir -p "$dir"; then
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echo "Error making directory $dir";
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exit 1;
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fi;
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fi;
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}
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function y_or_n ()
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{
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local prompt="$1"; shift;
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while true; do
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read -p "${prompt} [y/n] " -n 1;
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echo;
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case "$REPLY" in
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y) return 0 ;;
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n) return 1 ;;
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*) echo "Please press y or n" ;;
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esac;
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done;
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}
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function do_unzip ()
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{
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do_unzip_d "$ROOT_DIR" "$@";
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}
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function do_unzip_d ()
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{
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local exdir="$1"; shift;
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local zipfile="$1"; shift;
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unzip -o -q -d "$exdir" "$zipfile" "$@";
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if [ "$?" -ne 0 ]; then
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echo "Failed to extract $zipfile";
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exit 1;
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fi;
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}
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function do_untar_source ()
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{
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do_untar_source_d "$BUILD_DIR" "$@";
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}
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function do_untar_source_d ()
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{
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local exdir="$1"; shift;
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local tarfile="$1"; shift;
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tar -C "$exdir" -axvf "$tarfile" "$@";
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if [ "$?" -ne 0 ]; then
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echo "Failed to extract $tarfile";
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exit 1;
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fi;
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}
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function add_env ()
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{
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echo "export $1=\"$2\"" >> $env_file;
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}
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function find_compiler ()
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{
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local gccbin fullpath;
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if [ -z "$MINGW_TOOL_PREFIX" ]; then
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for gccbin in i{3,4,5,6}86{-pc,}-mingw32{,msvc}-gcc; do
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fullpath="`which $gccbin 2>/dev/null`";
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if [ "$?" -eq 0 ]; then
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MINGW_TOOL_PREFIX="${fullpath%%gcc}";
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break;
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fi;
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done;
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if [ -z "$MINGW_TOOL_PREFIX" ]; then
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echo;
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echo "No suitable cross compiler was found.";
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echo;
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echo "If you already have a compiler installed,";
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echo "please set the MINGW_TOOL_PREFIX variable";
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echo "to point to its location without the";
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echo "gcc suffix (eg: \"/usr/bin/i386-mingw32-\").";
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echo;
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echo "If you are using Ubuntu, you can install a";
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echo "compiler by typing:";
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echo;
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echo " sudo apt-get install mingw32";
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echo;
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echo "Otherwise you can try following the instructions here:";
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echo;
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echo " http://www.libsdl.org/extras/win32/cross/README.txt";
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exit 1;
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fi;
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fi;
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TARGET="${MINGW_TOOL_PREFIX##*/}";
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TARGET="${TARGET%%-}";
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echo "Using compiler ${MINGW_TOOL_PREFIX}gcc and target $TARGET";
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}
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function generate_pc_file ()
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{
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local pcfile="$1"; shift;
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local libs="$1"; shift;
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local version="$1"; shift;
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local include="$1"; shift;
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local bn=`basename "$pcfile"`;
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if test -z "$include"; then
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include="\${prefix}/include";
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fi;
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if ! test -f "$pcfile"; then
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cat > "$pcfile" <<EOF
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prefix=$ROOT_DIR
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exec_prefix=\${prefix}
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libdir=\${prefix}/lib
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sharedlibdir=\${libdir}
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includedir=$include
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Name: $bn
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Description: $bn
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Requires:
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Libs: -L\${libdir} $libs
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Cflags: -I\${includedir}
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Version: $version
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EOF
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fi
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}
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function do_cross_compile ()
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{
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local dep="$1"; shift;
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local builddir="$BUILD_DIR/$dep";
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cd "$builddir"
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./configure --prefix="$ROOT_DIR" \
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--host="$TARGET" \
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--target="$TARGET" \
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--build="$build_config" \
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CFLAGS="-mms-bitfields -I${ROOT_DIR}/include" \
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LDFLAGS="-L${ROOT_DIR}/lib" \
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PKG_CONFIG="$RUN_PKG_CONFIG" \
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"$@";
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if [ "$?" -ne 0 ]; then
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echo "Failed to configure $dep";
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exit 1;
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fi;
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make all install
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if [ "$?" -ne 0 ]; then
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echo "Failed to build $dep";
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exit 1;
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fi;
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}
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# If a download directory hasn't been specified then try to guess one
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# but ask for confirmation first
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guess_dir DOWNLOAD_DIR "downloads" \
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"the directory to download to" "Download directory";
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# Try to guess a download program if none has been specified
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if [ -z "$DOWNLOAD_PROG" ]; then
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# If no download program has been specified then check if wget or
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# curl exists
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#wget first, because my curl can't download libsdl...
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for x in wget curl; do
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if [ "`type -t $x`" != "" ]; then
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DOWNLOAD_PROG="$x";
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break;
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fi;
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done;
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if [ -z "$DOWNLOAD_PROG" ]; then
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echo "No DOWNLOAD_PROG was set and neither wget nor curl is ";
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echo "available.";
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exit 1;
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fi;
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fi;
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# If a download directory hasn't been specified then try to guess one
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# but ask for confirmation first
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guess_dir ROOT_DIR "clutter-cross" \
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"the root prefix for the build environment" "Root dir";
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SLASH_SCRIPT='s/\//\\\//g';
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quoted_root_dir=`echo "$ROOT_DIR" | sed "$SLASH_SCRIPT" `;
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# If a build directory hasn't been specified then try to guess one
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# but ask for confirmation first
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guess_dir BUILD_DIR "build" \
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"the directory to build source dependencies in" "Build directory";
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##
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# Download files
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##
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for bin in "${TOR_BINARIES[@]}"; do
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bn="${bin##*/}";
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download_file "$TOR_URL/$bin" "$bn"
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done;
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for dep in "${TOR_DEPS[@]}"; do
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download_file "$TOR_DEP_URL/$dep" "$dep";
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done;
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for dep in "${OTHER_DEPS[@]}"; do
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bn="${dep##*/}";
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download_file "$dep" "$bn";
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done;
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for dep in "${GL_HEADER_URLS[@]}"; do
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bn="${dep##*/}";
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download_file "$dep" "$bn";
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done;
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for dep in "${SOURCES_DEPS[@]}"; do
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src="${dep##*/}";
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download_file "$GNOME_SOURCES_URL/$dep" "$src";
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done;
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download_file "$CONFIG_GUESS_URL" "config.guess";
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##
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# Extract files
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##
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for bin in "${TOR_BINARIES[@]}"; do
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echo "Extracting $bin...";
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bn="${bin##*/}";
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do_unzip "$DOWNLOAD_DIR/$bn";
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done;
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for dep in "${TOR_DEPS[@]}"; do
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echo "Extracting $dep...";
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do_unzip "$DOWNLOAD_DIR/$dep";
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done;
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for src in "${SOURCES_DEPS[@]}"; do
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echo "Extracting $src...";
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src="${src##*/}";
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do_untar_source "$DOWNLOAD_DIR/$src";
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done;
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echo "Fixing pkgconfig files...";
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for x in "$ROOT_DIR/lib/pkgconfig/"*.pc; do
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sed "s/^prefix=.*\$/prefix=${quoted_root_dir}/" \
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< "$x" > "$x.tmp";
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mv "$x.tmp" "$x";
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done;
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# The Pango FT pc file hardcodes the include path for freetype, so it
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# needs to be fixed separately
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sed -e 's/^Cflags:.*$/Cflags: -I${includedir}\/pango-1.0 -I${includedir}\/freetype2/' \
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-e 's/^\(Libs:.*\)$/\1 -lfreetype -lfontconfig/' \
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< "$ROOT_DIR/lib/pkgconfig/pangoft2.pc" \
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> "$ROOT_DIR/lib/pkgconfig/pangoft2.pc.tmp";
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mv "$ROOT_DIR/lib/pkgconfig/pangoft2.pc"{.tmp,};
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echo "Copying GL headers...";
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if ! ( test -d "$ROOT_DIR/include/GL" || \
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mkdir "$ROOT_DIR/include/GL" ); then
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echo "Failed to create GL header directory";
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exit 1;
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fi;
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for header in "${GL_HEADERS[@]}"; do
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if ! cp "$DOWNLOAD_DIR/$header" "$ROOT_DIR/include/GL/"; then
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echo "Failed to copy $header";
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exit 1;
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fi;
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done;
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# We need pkg-config files for zlib and ffi to build glib. The
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# prepackaged binaries from tml doesn't seem to include them so we'll
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# just generate it manually.
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generate_pc_file "$ROOT_DIR/lib/pkgconfig/zlib.pc" "-lz" "$ZLIB_VERSION"
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generate_pc_file "$ROOT_DIR/lib/pkgconfig/libffi.pc" "-lffi" "$FFI_VERSION" \
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"${ROOT_DIR}/lib/libffi-${FFI_VERSION}/include"
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RUN_PKG_CONFIG="$BUILD_DIR/run-pkg-config.sh";
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echo "Generating $BUILD_DIR/run-pkg-config.sh";
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cat > "$RUN_PKG_CONFIG" <<EOF
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# This is a wrapper script for pkg-config that overrides the
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# PKG_CONFIG_LIBDIR variable so that it won't pick up the local system
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# .pc files.
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# The MinGW compiler on Fedora tries to do a similar thing except that
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# it also unsets PKG_CONFIG_PATH. This breaks any attempts to add a
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# local search path so we need to avoid using that script.
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export PKG_CONFIG_LIBDIR="$ROOT_DIR/lib/pkgconfig"
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exec pkg-config "\$@"
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EOF
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chmod a+x "$RUN_PKG_CONFIG";
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##
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# Build environment
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##
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find_compiler;
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build_config=`bash $DOWNLOAD_DIR/config.guess`;
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|
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##
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# Build source dependencies
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##
|
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for dep in "${SOURCES_DEPS[@]}"; do
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echo "Building $dep...";
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src="${dep##*/}";
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src="${src%%.tar.*}";
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if echo "$src" | grep -q '^glib'; then
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do_cross_compile "$src" --disable-modular-tests
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else
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do_cross_compile "$src"
|
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fi;
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done;
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|
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echo
|
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echo "Done!"
|
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echo
|
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echo "You should now have everything you need to cross compile Clutter"
|
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echo
|
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echo "To get started, you should be able to configure and build from"
|
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echo "the top of your clutter source directory as follows:"
|
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echo
|
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echo "./configure --host=\"$TARGET\" --target=\"$TARGET\" --build=\"$build_config\" --with-flavour=win32 CFLAGS=\"-mms-bitfields -I$ROOT_DIR/include\" PKG_CONFIG=\"$RUN_PKG_CONFIG\""
|
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echo "make"
|
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echo
|
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echo "Note: the explicit --build option is often necessary to ensure autoconf"
|
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echo "realizes you are cross-compiling."
|
1
build/win32/.gitignore
vendored
1
build/win32/.gitignore
vendored
@ -1 +0,0 @@
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*.bat
|
@ -1,3 +0,0 @@
|
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SUBDIRS = vs9 vs10
|
||||
|
||||
EXTRA_DIST = *.bat test-unit-names.h
|
@ -1,50 +0,0 @@
|
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EXTRA_DIST = \
|
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cally-atkcomponent-example.vcxproj \
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cally-atkcomponent-example.vcxproj.filters \
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cally-atkeditabletext-example.vcxproj \
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cally-atkeditabletext-example.vcxproj.filters \
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cally-atkevents-example.vcxproj \
|
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cally-atkevents-example.vcxproj.filters \
|
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cally-atktext-example.vcxproj \
|
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cally-atktext-example.vcxproj.filters \
|
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cally-clone-example.vcxproj \
|
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cally-clone-example.vcxproj.filters \
|
||||
clutter.sln \
|
||||
clutter.vcxproj \
|
||||
clutter.vcxprojin \
|
||||
clutter.vcxproj.filters \
|
||||
clutter.vcxproj.filtersin \
|
||||
clutter-build-defines.props \
|
||||
clutter-gen-srcs.props \
|
||||
clutter-install.props \
|
||||
clutter-version-paths.props \
|
||||
clutter-install.vcxproj \
|
||||
test-cogl-perf.vcxproj \
|
||||
test-cogl-perf.vcxproj.filters \
|
||||
test-interactive-clutter.vcxproj \
|
||||
test-interactive-clutter.vcxprojin \
|
||||
test-interactive-clutter.vcxproj.filters \
|
||||
test-interactive-clutter.vcxproj.filtersin \
|
||||
test-picking.vcxproj \
|
||||
test-picking.vcxproj.filters \
|
||||
test-picking-performance.vcxproj \
|
||||
test-picking-performance.vcxproj.filters \
|
||||
test-random-text.vcxproj \
|
||||
test-random-text.vcxproj.filters \
|
||||
test-state-hidden-performance.vcxproj \
|
||||
test-state-hidden-performance.vcxproj.filters \
|
||||
test-state-interactive-performance.vcxproj \
|
||||
test-state-interactive-performance.vcxproj.filters \
|
||||
test-state-mini-performance.vcxproj \
|
||||
test-state-mini-performance.vcxproj.filters \
|
||||
test-state-performance.vcxproj \
|
||||
test-state-performance.vcxproj.filters \
|
||||
test-state-pick-performance.vcxproj \
|
||||
test-state-pick-performance.vcxproj.filters \
|
||||
test-text-perf.vcxproj \
|
||||
test-text-perf.vcxproj.filters \
|
||||
test-text-perf-performance.vcxproj \
|
||||
test-text-perf-performance.vcxproj.filters \
|
||||
test-text.vcxproj \
|
||||
test-text.vcxproj.filters \
|
||||
README.txt
|
@ -1,98 +0,0 @@
|
||||
Note that all this is rather experimental.
|
||||
|
||||
A more detailed description on using Visual C++ to compile Clutter with
|
||||
its dependencies can be found on the following GNOME Live! page:
|
||||
|
||||
https://live.gnome.org/GTK%2B/Win32/MSVCCompilationOfGTKStack
|
||||
|
||||
Please do not attempt to compile Clutter in a path that contains spaces
|
||||
to avoid potential problems during compilation, linking or usage.
|
||||
|
||||
This VS10 solution and the projects it includes are intented to be used
|
||||
in a Clutter source tree unpacked from a tarball. In a git checkout you
|
||||
first need to use some Unix-like environment or manual work to expand
|
||||
the files needed, like config.h.win32.in into config.h.win32 and the
|
||||
.vcprojxin and .vcxproj.filtersin files here into corresponding actual
|
||||
.vcxproj and .vcxproj.filters files.
|
||||
|
||||
You will need the parts from GNOME: Cogl, JSON-GLib, GDK-Pixbuf,
|
||||
Pango*, atk and GLib. External dependencies are at least zlib, libpng,
|
||||
gettext-runtime* and Cairo*, and glext.h from
|
||||
http://www.opengl.org/registry/api/glext.h (which need to be in the GL folder
|
||||
in your include directories or in <root>\vs10\<PlatformName>\include\GL).
|
||||
|
||||
Please see the README file in the root directory of this Clutter source package
|
||||
for the versions of the dependencies required. See also
|
||||
build/win32/vs10/README.txt in the GLib source package for details
|
||||
where to unpack them. It is recommended that at least the dependencies
|
||||
from GNOME are also built with VS10 to avoid crashes caused by mixing different
|
||||
CRTs-please see also the build/win32/vs10/README.txt in those respective packages.
|
||||
|
||||
The recommended build sequence of the dependencies are as follows (the non-GNOME
|
||||
packages that are not downloaded as binaries from ftp://ftp.gnome.org have
|
||||
makefiles and/or VS project files that can be used to compile with VS directly,
|
||||
except the optional PCRE, which is built on VS using CMake; GLib & ATK have
|
||||
VS10 project files in the latest stable versions, GDK-Pixbuf have VS10 project files
|
||||
in the latest unstable version, and Cogl, JSON-GLib and Pango should have VS10 project
|
||||
files in the next unstable release):
|
||||
-Unzip the binary packages for gettext-runtime, freetype, expat and fontconfig
|
||||
downloaded from ftp://ftp.gnome.org*
|
||||
-zlib
|
||||
-libpng
|
||||
-(optional for GLib) PCRE (8.12 or later, building PCRE using CMake is
|
||||
recommended-please see build/win32/vs10/README.txt in the GLib source package)
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used) IJG JPEG
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used) jasper [JPEG-2000 library]
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used, requires zlib and IJG JPEG) libtiff
|
||||
-GLib
|
||||
-Cairo
|
||||
-Pango
|
||||
-ATK
|
||||
-GDK-Pixbuf
|
||||
-JSON-GLib
|
||||
-Cogl
|
||||
(Note that Pango, ATK, GDK-Pixbuf and JSON-GLib are not dependent on each
|
||||
other, so building them in any order will do)
|
||||
|
||||
Note that a working PERL installation (such as ActiveState or Strawberry PERL)
|
||||
is also required for compilation of Clutter, as the glib-mkenums PERL utility
|
||||
script available from the GLib package will be used. Please ensure that the
|
||||
PERL interpretor is in your PATH. If a glib-mkenums script is not available,
|
||||
please extract glib-mkenums.in from the gobject subdirectory of the
|
||||
GLib source package, and change the lines and save as glib-mkenums in
|
||||
<root>\vs10\<PlatformName>\bin:
|
||||
|
||||
#! @PERL_PATH@ (circa line 1)
|
||||
to
|
||||
#! c:/perl/bin (or whereever your PERL interpretor executable is)
|
||||
|
||||
-and-
|
||||
|
||||
print "glib-mkenums version glib-@GLIB_VERSION@\n";
|
||||
to
|
||||
print "glib-mkenums version glib-<your GLib version>\n";
|
||||
|
||||
The "install" project will copy build results and headers into their
|
||||
appropriate location under <root>\vs10\<PlatformName>. For instance,
|
||||
built DLLs go into <root>\vs10\<PlatformName>\bin, built LIBs into
|
||||
<root>\vs10\<PlatformName>\lib and Clutter headers into
|
||||
<root>\vs10\<PlatformName>\include\clutter-1.0.
|
||||
|
||||
*There is no known official VS10 build support for fontconfig
|
||||
(required for Pango and Pango at the moment-I will see whether this
|
||||
requirement can be made optional for VS builds)
|
||||
(along with freetype and expat) and gettext-runtime, so
|
||||
please use the binaries from:
|
||||
|
||||
ftp://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32 bit)
|
||||
ftp://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64 bit)
|
||||
|
||||
Note: If you see C4819 warnings and you are compiling Clutter on a DBCS
|
||||
(Chinese/Korean/Japanese) version of Windows, you may need to switch
|
||||
to an English locale in Control Panel->Region and Languages->System->
|
||||
Change System Locale, reboot and rebuild to ensure Clutter and its
|
||||
dependencies are built correctly. This is due to a bug in Visual C++
|
||||
running on DBCS locales.
|
||||
|
||||
--Chun-wei Fan <fanc999@yahoo.com.tw>
|
||||
(Adopted from the GTK+ Win32 VS README.txt file originally by Tor Lillqvist)
|
@ -1,176 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
|
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}</ProjectGuid>
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<RootNamespace>callyatkcomponentexample</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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|
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|
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<PropertyGroup Label="UserMacros" />
|
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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||||
<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;$(CallyTestDefs);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
|
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<Link>
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<AdditionalDependencies>gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;$(CallyTestDefs);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
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<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
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<Link>
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<AdditionalDependencies>gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>$(CallyTestDefs);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
|
||||
<Link>
|
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<AdditionalDependencies>gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
|
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<PreprocessorDefinitions>$(CallyTestDefs);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
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<WarningLevel>Level3</WarningLevel>
|
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
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<AdditionalDependencies>gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\tests\accessibility\cally-atkcomponent-example.c" />
|
||||
<ClCompile Include="..\..\..\tests\accessibility\cally-examples-util.c" />
|
||||
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|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\tests\accessibility\cally-examples-util.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
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<ProjectReference Include="clutter.vcxproj">
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<Project>{ea036190-0950-4640-84f9-d459a33b33a8}</Project>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
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|
@ -1,26 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Sources">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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||||
</Filter>
|
||||
<Filter Include="Headers">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
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|
||||
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|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\tests\accessibility\cally-atkcomponent-example.c">
|
||||
<Filter>Sources</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\..\tests\accessibility\cally-examples-util.c">
|
||||
<Filter>Sources</Filter>
|
||||
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|
||||
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|
||||
<ItemGroup>
|
||||
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||||
<Filter>Headers</Filter>
|
||||
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|
||||
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|
||||
</Project>
|
@ -1,176 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
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|
||||
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|
||||
<ProjectGuid>{2D1AD595-270B-4B38-9475-A269E225C10C}</ProjectGuid>
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||||
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||||
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||||
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||||
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||||
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|
||||
<AdditionalDependencies>cogl-pango-1.0.lib;cogl-path-1.0.lib;cogl-1.0.lib;glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="BaseWinBuildDef">
|
||||
<Value>$(BaseWinBuildDef)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="LibBuildDefines">
|
||||
<Value>$(LibBuildDefines)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="DebugLibBuildDefines">
|
||||
<Value>$(DebugLibBuildDefines)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ReleaseLibBuildDefines">
|
||||
<Value>$(ReleaseLibBuildDefines)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterBuildDefines">
|
||||
<Value>$(ClutterBuildDefines)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterDisableDeprecationWarnings">
|
||||
<Value>$(ClutterDisableDeprecationWarnings)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="AvoidSDLMain">
|
||||
<Value>$(AvoidSDLMain)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="CallyTestDefs">
|
||||
<Value>$(CallyTestDefs)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="TestProgDef">
|
||||
<Value>$(TestProgDef)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="TestPerfProgDef">
|
||||
<Value>$(TestPerfProgDef)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,82 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="clutter-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<CopyConfigH>copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h</CopyConfigH>
|
||||
<CopyClutterConfigH>
|
||||
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H
|
||||
|
||||
if exist clutter.bld.GDK.win32 del clutter.bld.GDK.win32
|
||||
|
||||
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32
|
||||
|
||||
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h
|
||||
|
||||
|
||||
:DONE_CLUTTER_CONFIG_H
|
||||
</CopyClutterConfigH>
|
||||
<CopyClutterConfigGDKH>
|
||||
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
|
||||
|
||||
if exist clutter.bld.win32.win32 del clutter.bld.win32.win32
|
||||
|
||||
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
|
||||
|
||||
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
|
||||
|
||||
|
||||
:DONE_CLUTTER_CONFIG_H
|
||||
</CopyClutterConfigGDKH>
|
||||
<GenMarshalSrc>
|
||||
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header ..\..\..\clutter\clutter-marshal.list > ..\..\..\clutter\clutter-marshal.h
|
||||
|
||||
|
||||
echo #include "clutter-marshal.h" > ..\..\..\clutter\clutter-marshal.c
|
||||
|
||||
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body ..\..\..\clutter\clutter-marshal.list >> ..\..\..\clutter\clutter-marshal.c
|
||||
</GenMarshalSrc>
|
||||
<EnumHeaders>..\..\..\clutter\clutter-action.h ..\..\..\clutter\clutter-actor-meta.h ..\..\..\clutter\clutter-actor.h ..\..\..\clutter\clutter-align-constraint.h ..\..\..\clutter\clutter-animatable.h ..\..\..\clutter\clutter-backend.h ..\..\..\clutter\clutter-bind-constraint.h ..\..\..\clutter\clutter-binding-pool.h ..\..\..\clutter\clutter-bin-layout.h ..\..\..\clutter\clutter-blur-effect.h ..\..\..\clutter\clutter-box-layout.h ..\..\..\clutter\clutter-brightness-contrast-effect.h ..\..\..\clutter\clutter-cairo.h ..\..\..\clutter\clutter-canvas.h ..\..\..\clutter\clutter-child-meta.h ..\..\..\clutter\clutter-click-action.h ..\..\..\clutter\clutter-cogl-compat.h ..\..\..\clutter\clutter-clone.h ..\..\..\clutter\clutter-color-static.h ..\..\..\clutter\clutter-color.h ..\..\..\clutter\clutter-colorize-effect.h ..\..\..\clutter\clutter-constraint.h ..\..\..\clutter\clutter-container.h ..\..\..\clutter\clutter-content.h ..\..\..\clutter\clutter-deform-effect.h ..\..\..\clutter\clutter-deprecated.h ..\..\..\clutter\clutter-desaturate-effect.h ..\..\..\clutter\clutter-device-manager.h ..\..\..\clutter\clutter-drag-action.h ..\..\..\clutter\clutter-drop-action.h ..\..\..\clutter\clutter-effect.h ..\..\..\clutter\clutter-enums.h ..\..\..\clutter\clutter-event.h ..\..\..\clutter\clutter-feature.h ..\..\..\clutter\clutter-fixed-layout.h ..\..\..\clutter\clutter-flow-layout.h ..\..\..\clutter\clutter-gesture-action.h ..\..\..\clutter\clutter-grid-layout.h ..\..\..\clutter\clutter-group.h ..\..\..\clutter\clutter-image.h ..\..\..\clutter\clutter-input-device.h ..\..\..\clutter\clutter-interval.h ..\..\..\clutter\clutter-keyframe-transition.h ..\..\..\clutter\clutter-keysyms.h ..\..\..\clutter\clutter-layout-manager.h ..\..\..\clutter\clutter-layout-meta.h ..\..\..\clutter\clutter-list-model.h ..\..\..\clutter\clutter-macros.h ..\..\..\clutter\clutter-main.h ..\..\..\clutter\clutter-model.h ..\..\..\clutter\clutter-offscreen-effect.h ..\..\..\clutter\clutter-page-turn-effect.h ..\..\..\clutter\clutter-paint-nodes.h ..\..\..\clutter\clutter-paint-node.h ..\..\..\clutter\clutter-pan-action.h ..\..\..\clutter\clutter-path-constraint.h ..\..\..\clutter\clutter-path.h ..\..\..\clutter\clutter-property-transition.h ..\..\..\clutter\clutter-rotate-action.h ..\..\..\clutter\clutter-script.h ..\..\..\clutter\clutter-scriptable.h ..\..\..\clutter\clutter-scroll-actor.h ..\..\..\clutter\clutter-settings.h ..\..\..\clutter\clutter-shader-effect.h ..\..\..\clutter\clutter-shader-types.h ..\..\..\clutter\clutter-swipe-action.h ..\..\..\clutter\clutter-snap-constraint.h ..\..\..\clutter\clutter-stage.h ..\..\..\clutter\clutter-stage-manager.h ..\..\..\clutter\clutter-tap-action.h ..\..\..\clutter\clutter-test-utils.h ..\..\..\clutter\clutter-texture.h ..\..\..\clutter\clutter-text.h ..\..\..\clutter\clutter-text-buffer.h ..\..\..\clutter\clutter-timeline.h ..\..\..\clutter\clutter-transition-group.h ..\..\..\clutter\clutter-transition.h ..\..\..\clutter\clutter-types.h ..\..\..\clutter\clutter-units.h ..\..\..\clutter\clutter-zoom-action.h ..\..\..\clutter\win32\clutter-win32.h</EnumHeaders>
|
||||
<GdkEnumHeader>..\..\..\clutter\gdk\clutter-gdk.h</GdkEnumHeader>
|
||||
<GenEnumsSrcH>perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.h.in $(EnumHeaders) > ..\..\..\clutter\clutter-enum-types.h</GenEnumsSrcH>
|
||||
<GenEnumsSrcC>perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.c.in $(EnumHeaders) > ..\..\..\clutter\clutter-enum-types.c</GenEnumsSrcC>
|
||||
<GenEnumsSrcGDKH>perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.h.in $(EnumHeaders) $(GdkEnumHeader) > ..\..\..\clutter\clutter-enum-types.h</GenEnumsSrcGDKH>
|
||||
<GenEnumsSrcGDKC>perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.c.in $(EnumHeaders) $(GdkEnumHeader) > ..\..\..\clutter\clutter-enum-types.c</GenEnumsSrcGDKC>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>cluttergensrcsprops</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="CopyConfigH">
|
||||
<Value>$(CopyConfigH)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="CopyClutterConfigH">
|
||||
<Value>$(CopyClutterConfigH)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="CopyClutterConfigGDKH">
|
||||
<Value>$(CopyClutterConfigGDKH)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GenMarshalSrc">
|
||||
<Value>$(GenMarshalSrc)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="EnumHeaders">
|
||||
<Value>$(EnumHeaders)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GdkEnumHeader">
|
||||
<Value>$(GdkEnumHeader)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GenEnumsSrcH">
|
||||
<Value>$(GenEnumsSrcC)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GenEnumsSrcC">
|
||||
<Value>$(GenEnumsSrcC)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GenEnumsSrcGDKH">
|
||||
<Value>$(GenEnumsSrcGDKH)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GenEnumsSrcGDKC">
|
||||
<Value>$(GenEnumsSrcGDKC)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,197 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="clutter-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<BinDir>$(SolutionDir)$(Configuration)\$(Platform)\bin</BinDir>
|
||||
<InstalledDlls>$(BinDir)\$(ClutterDllPrefix)clutter(ClutterDllSuffix).dll</InstalledDlls>
|
||||
<InstalledBins>$(BinDir)\cally-atkcomponent-example.exe;$(BinDir)\cally-atkeditabletext-example.exe;$(BinDir)\cally-atkevents-example.exe;$(BinDir)\cally-atktext-example.exe;$(BinDir)\cally-clone-example.exe;$(BinDir)\test-cogl-perf.exe;$(BinDir)\test-interactive-clutter.exe;$(BinDir)\test-picking-performance.exe;$(BinDir)\test-picking.exe;$(BinDir)\test-random-text.exe;$(BinDir)\test-state-hidden-performance.exe;$(BinDir)\test-state-interactive-performance.exe;$(BinDir)\test-state-mini-performance.exe;$(BinDir)\test-state-performance.exe;$(BinDir)\test-state-pick-performance.exe;$(BinDir)\test-text-perf-performance.exe;$(BinDir)\test-text-perf.exe;$(BinDir)\test-text.exe</InstalledBins>
|
||||
<ClutterDoInstall>
|
||||
mkdir $(CopyDir)
|
||||
mkdir $(CopyDir)\bin
|
||||
mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
|
||||
|
||||
copy $(BinDir)\$(ClutterDllPrefix)clutter$(ClutterDllSuffix).dll $(CopyDir)\bin
|
||||
copy $(BinDir)\$(ClutterDllPrefix)clutter$(ClutterDllSuffix).pdb $(CopyDir)\bin
|
||||
|
||||
copy ..\..\..\tests\interactive\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
|
||||
copy ..\..\..\tests\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data
|
||||
copy ..\..\..\tests\interactive\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data
|
||||
|
||||
mkdir $(CopyDir)\lib
|
||||
copy $(BinDir)\clutter-$(ApiVersion).lib $(CopyDir)\lib
|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
|
||||
|
||||
if "$(Configuration)" == "Release" goto DO_INSTALL_COMMON_HEADERS
|
||||
if "$(Configuration)" == "Debug" goto DO_INSTALL_COMMON_HEADERS
|
||||
|
||||
$(ClutterDoInstallGDK)
|
||||
|
||||
:DO_INSTALL_COMMON_HEADERS
|
||||
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-test-utils.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
|
||||
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
|
||||
</ClutterDoInstall>
|
||||
<ClutterDoInstallGDK>
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
|
||||
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
|
||||
</ClutterDoInstallGDK>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>clutterinstallprops</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="BinDir">
|
||||
<Value>$(BinDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="InstalledDlls">
|
||||
<Value>$(InstalledDlls)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="InstalledBins">
|
||||
<Value>$(InstalledBins)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterDoInstall">
|
||||
<Value>$(ClutterDoInstall)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterDoInstallGDK">
|
||||
<Value>$(ClutterDoInstallGDK)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,181 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{35B2A4AC-7235-4FC7-995D-469D59195041}</ProjectGuid>
|
||||
<RootNamespace>clutterinstall</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="clutter-install.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="clutter-install.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="clutter-install.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="clutter-install.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibEtcInstallRoot)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibEtcInstallRoot)\</OutDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibEtcInstallRoot)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibEtcInstallRoot)\</OutDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\..\config.h.win32">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Installing Build Results...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ClutterDoInstall)</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Installing Build Results...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ClutterDoInstall)</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Installing Build Results...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ClutterDoInstall)</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Installing Build Results...</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ClutterDoInstall)</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="cally-atkcomponent-example.vcxproj">
|
||||
<Project>{4b2c0ee0-f1bd-499c-acad-260cf14c352e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="cally-atkeditabletext-example.vcxproj">
|
||||
<Project>{2d1ad595-270b-4b38-9475-a269e225c10c}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="cally-atkevents-example.vcxproj">
|
||||
<Project>{c8ec4ce0-9c6a-4733-a0dd-477689faf5f4}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="cally-atktext-example.vcxproj">
|
||||
<Project>{27ba2900-a28a-4869-b16d-fbe581a12402}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="cally-clone-example.vcxproj">
|
||||
<Project>{e77d40d0-19d4-4865-be20-b6da05ba234d}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="clutter.vcxproj">
|
||||
<Project>{ea036190-0950-4640-84f9-d459a33b33a8}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-cogl-perf.vcxproj">
|
||||
<Project>{0da94d83-b64e-40ac-8074-96c2416bbbe8}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-interactive-clutter.vcxproj">
|
||||
<Project>{75f9e5af-040c-448e-96be-c282efffe2d9}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-picking-performance.vcxproj">
|
||||
<Project>{2035d56a-e748-475f-b3d5-c123bf652143}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-picking.vcxproj">
|
||||
<Project>{f433db3c-1223-489a-ad0c-c64b09f51139}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-random-text.vcxproj">
|
||||
<Project>{b8849c58-6773-453c-a2e5-00f02ee20b18}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-state-hidden-performance.vcxproj">
|
||||
<Project>{2d60135e-2e37-4f54-a1c5-43bcd5bbba4f}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-state-interactive-performance.vcxproj">
|
||||
<Project>{011f9197-f986-44bd-a8f2-045c746b1b70}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-state-mini-performance.vcxproj">
|
||||
<Project>{d4a09850-e35b-4124-a9ff-784ab5bbcd2c}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-state-performance.vcxproj">
|
||||
<Project>{bee86058-b4bf-4aa5-91bf-e3620538ed5e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-state-pick-performance.vcxproj">
|
||||
<Project>{0c1e8e6c-1563-4f95-a994-6366ee992cb3}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-text-perf-performance.vcxproj">
|
||||
<Project>{8af1ea8e-305b-42c0-919d-12b1843b21a4}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-text-perf.vcxproj">
|
||||
<Project>{f072974f-6675-4a79-96ff-0b0deb113aa4}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="test-text.vcxproj">
|
||||
<Project>{b0a69c4a-4e54-45e8-b7e4-b8b2d49e30fc}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,57 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<VSVer>10</VSVer>
|
||||
<GlibEtcInstallRoot>$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
|
||||
<ApiVersion>1.0</ApiVersion>
|
||||
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
|
||||
<DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
|
||||
<ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
|
||||
<ClutterLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
|
||||
<ClutterSeparateVSDllPrefix />
|
||||
<ClutterSeparateVSDllSuffix>-1-vs$(VSVer)</ClutterSeparateVSDllSuffix>
|
||||
<!-- Change the following 2 entries to ClutterLibtoolCompatibleDllPrefix
|
||||
and ClutterLibtoolCompatibleDllSuffix if the use of LibTool-style
|
||||
DLL names is desired -->
|
||||
<ClutterDllPrefix>$(ClutterSeparateVSDllPrefix)</ClutterDllPrefix>
|
||||
<ClutterDllSuffix>$(ClutterSeparateVSDllSuffix)</ClutterDllSuffix>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>clutterversionpathsprops</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="VSVer">
|
||||
<Value>$(VSVer)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="GlibEtcInstallRoot">
|
||||
<Value>$(GlibEtcInstallRoot)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="CopyDir">
|
||||
<Value>$(CopyDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="DefDir">
|
||||
<Value>$(DefDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ApiVersion">
|
||||
<Value>$(ApiVersion)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterLibtoolCompatibleDllPrefix">
|
||||
<Value>$(ClutterLibtoolCompatibleDllPrefix)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
|
||||
<Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterSeparateVSDllPrefix">
|
||||
<Value>$(ClutterSeparateVSDllPrefix)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterSeparateVSDllSuffix">
|
||||
<Value>$(ClutterSeparateVSDllSuffix)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterDllPrefix">
|
||||
<Value>$(ClutterDllPrefix)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="ClutterDllSuffix">
|
||||
<Value>$(ClutterDllSuffix)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,380 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clutter", "clutter.vcxproj", "{EA036190-0950-4640-84F9-D459A33B33A8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-picking", "test-picking.vcxproj", "{F433DB3C-1223-489A-AD0C-C64B09F51139}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-cogl-perf", "test-cogl-perf.vcxproj", "{0DA94D83-B64E-40AC-8074-96C2416BBBE8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-random-text", "test-random-text.vcxproj", "{B8849C58-6773-453C-A2E5-00F02EE20B18}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text", "test-text.vcxproj", "{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text-perf", "test-text-perf.vcxproj", "{F072974F-6675-4A79-96FF-0B0DEB113AA4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text-perf-performance", "test-text-perf-performance.vcxproj", "{8AF1EA8E-305B-42C0-919D-12B1843B21A4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-pick-performance", "test-state-pick-performance.vcxproj", "{0C1E8E6C-1563-4F95-A994-6366EE992CB3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-mini-performance", "test-state-mini-performance.vcxproj", "{D4A09850-E35B-4124-A9FF-784AB5BBCD2C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-interactive-performance", "test-state-interactive-performance.vcxproj", "{011F9197-F986-44BD-A8F2-045C746B1B70}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-hidden-performance", "test-state-hidden-performance.vcxproj", "{2D60135E-2E37-4F54-A1C5-43BCD5BBBA4F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-performance", "test-state-performance.vcxproj", "{BEE86058-B4BF-4AA5-91BF-E3620538ED5E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-picking-performance", "test-picking-performance.vcxproj", "{2035D56A-E748-475F-B3D5-C123BF652143}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atktext-example", "cally-atktext-example.vcxproj", "{27BA2900-A28A-4869-B16D-FBE581A12402}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkcomponent-example", "cally-atkcomponent-example.vcxproj", "{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkeditabletext-example", "cally-atkeditabletext-example.vcxproj", "{2D1AD595-270B-4B38-9475-A269E225C10C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkevents-example", "cally-atkevents-example.vcxproj", "{C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "cally-clone-example.vcxproj", "{E77D40D0-19D4-4865-BE20-B6DA05BA234D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcxproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clutter-install", "clutter-install.vcxproj", "{35B2A4AC-7235-4FC7-995D-469D59195041}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug_GDK|Win32 = Debug_GDK|Win32
|
||||
Debug_GDK|x64 = Debug_GDK|x64
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release_GDK|Win32 = Release_GDK|Win32
|
||||
Release_GDK|x64 = Release_GDK|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|x64.ActiveCfg = Debug_GDK|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|x64.Build.0 = Debug_GDK|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|x64.Build.0 = Debug|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|Win32.ActiveCfg = Release_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|Win32.Build.0 = Release_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|x64.ActiveCfg = Release_GDK|x64
|
||||
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|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|Win32.Build.0 = Release|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|x64.ActiveCfg = Release|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|x64.Build.0 = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|x64.Build.0 = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|Win32.Build.0 = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|x64.ActiveCfg = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|x64.Build.0 = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|x64.Build.0 = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|Win32.Build.0 = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|x64.ActiveCfg = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|x64.Build.0 = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|x64.Build.0 = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|Win32.Build.0 = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|x64.ActiveCfg = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|x64.Build.0 = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|x64.Build.0 = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|Win32.Build.0 = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|x64.ActiveCfg = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|x64.Build.0 = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|x64.Build.0 = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|Win32.Build.0 = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|x64.ActiveCfg = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|x64.Build.0 = Release|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Debug|x64.Build.0 = Debug|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release|Win32.Build.0 = Release|Win32
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release|x64.ActiveCfg = Release|x64
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4}.Release|x64.Build.0 = Release|x64
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Debug|x64.Build.0 = Debug|x64
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
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<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
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||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v100</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="clutter-build-defines.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter-build-defines.props" />
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</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
<Import Project="clutter-build-defines.props" />
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||||
</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter-build-defines.props" />
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||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
|
||||
</PropertyGroup>
|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
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<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\tests\micro-bench\test-text.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="clutter.vcxproj">
|
||||
<Project>{ea036190-0950-4640-84f9-d459a33b33a8}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,14 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Sources">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\tests\micro-bench\test-text.c">
|
||||
<Filter>Sources</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,29 +0,0 @@
|
||||
EXTRA_DIST = \
|
||||
cally-atkcomponent-example.vcproj \
|
||||
cally-atkeditabletext-example.vcproj \
|
||||
cally-atkevents-example.vcproj \
|
||||
cally-atktext-example.vcproj \
|
||||
cally-clone-example.vcproj \
|
||||
clutter.sln \
|
||||
clutter.vcproj \
|
||||
clutter.vcprojin \
|
||||
clutter-build-defines.vsprops \
|
||||
clutter-gen-srcs.vsprops \
|
||||
clutter-install.vsprops \
|
||||
clutter-version-paths.vsprops \
|
||||
clutter-install.vcproj \
|
||||
test-cogl-perf.vcproj \
|
||||
test-interactive-clutter.vcproj \
|
||||
test-interactive-clutter.vcprojin \
|
||||
test-picking.vcproj \
|
||||
test-picking-performance.vcproj \
|
||||
test-random-text.vcproj \
|
||||
test-state-hidden-performance.vcproj \
|
||||
test-state-interactive-performance.vcproj \
|
||||
test-state-mini-performance.vcproj \
|
||||
test-state-performance.vcproj \
|
||||
test-state-pick-performance.vcproj \
|
||||
test-text-perf.vcproj \
|
||||
test-text-perf-performance.vcproj \
|
||||
test-text.vcproj \
|
||||
README.txt
|
@ -1,97 +0,0 @@
|
||||
Note that all this is rather experimental.
|
||||
|
||||
A more detailed description on using Visual C++ to compile Clutter with
|
||||
its dependencies can be found on the following GNOME Live! page:
|
||||
|
||||
https://live.gnome.org/GTK%2B/Win32/MSVCCompilationOfGTKStack
|
||||
|
||||
Please do not attempt to compile Clutter in a path that contains spaces
|
||||
to avoid potential problems during compilation, linking or usage.
|
||||
|
||||
This VS9 solution and the projects it includes are intented to be used
|
||||
in a Clutter source tree unpacked from a tarball. In a git checkout you
|
||||
first need to use some Unix-like environment or manual work to expand
|
||||
the files needed, like config.h.win32.in into config.h.win32 and the
|
||||
.vcprojin files here into corresponding actual .vcproj files.
|
||||
|
||||
You will need the parts from GNOME: Cogl, JSON-GLib, GDK-Pixbuf,
|
||||
Pango*, atk and GLib. External dependencies are at least zlib, libpng,
|
||||
gettext-runtime* and Cairo*, and glext.h from
|
||||
http://www.opengl.org/registry/api/glext.h (which need to be in the GL folder
|
||||
in your include directories or in <root>\vs9\<PlatformName>\include\GL).
|
||||
|
||||
Please see the README file in the root directory of this Clutter source package
|
||||
for the versions of the dependencies required. See also
|
||||
build/win32/vs9/README.txt in the GLib source package for details
|
||||
where to unpack them. It is recommended that at least the dependencies
|
||||
from GNOME are also built with VS9 to avoid crashes caused by mixing different
|
||||
CRTs-please see also the build/win32/vs9/README.txt in those respective packages.
|
||||
|
||||
The recommended build sequence of the dependencies are as follows (the non-GNOME
|
||||
packages that are not downloaded as binaries from ftp://ftp.gnome.org have
|
||||
makefiles and/or VS project files that can be used to compile with VS directly,
|
||||
except the optional PCRE, which is built on VS using CMake; GLib & ATK have
|
||||
VS9 project files in the latest stable versions, GDK-Pixbuf have VS9 project files
|
||||
in the latest unstable version, and JSON-GLib, Pango and Cogl should have VS9
|
||||
project files in the next unstable release):
|
||||
-Unzip the binary packages for gettext-runtime, freetype, expat and fontconfig
|
||||
downloaded from ftp://ftp.gnome.org*
|
||||
-zlib
|
||||
-libpng
|
||||
-(optional for GLib) PCRE (8.12 or later, building PCRE using CMake is
|
||||
recommended-please see build/win32/vs9/README.txt in the GLib source package)
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used) IJG JPEG
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used) jasper [JPEG-2000 library]
|
||||
-(for gdk-pixbuf, if GDI+ is not to be used, requires zlib and IJG JPEG) libtiff
|
||||
-GLib
|
||||
-Cairo
|
||||
-Pango
|
||||
-ATK
|
||||
-GDK-Pixbuf
|
||||
-JSON-GLib
|
||||
-Cogl
|
||||
(Note that Pango, ATK, GDK-Pixbuf and JSON-GLib are not dependent on each
|
||||
other, so building them in any order will do)
|
||||
|
||||
Note that a working PERL installation (such as ActiveState or Strawberry PERL)
|
||||
is also required for compilation of Clutter, as the glib-mkenums PERL utility
|
||||
script available from the GLib package will be used. Please ensure that the
|
||||
PERL interpretor is in your PATH. If a glib-mkenums script is not available,
|
||||
please extract glib-mkenums.in from the gobject subdirectory of the
|
||||
GLib source package, and change the lines and save as glib-mkenums in
|
||||
<root>\vs9\<PlatformName>\bin:
|
||||
|
||||
#! @PERL_PATH@ (circa line 1)
|
||||
to
|
||||
#! c:/perl/bin (or whereever your PERL interpretor executable is)
|
||||
|
||||
-and-
|
||||
|
||||
print "glib-mkenums version glib-@GLIB_VERSION@\n";
|
||||
to
|
||||
print "glib-mkenums version glib-<your GLib version>\n";
|
||||
|
||||
The "install" project will copy build results and headers into their
|
||||
appropriate location under <root>\vs9\<PlatformName>. For instance,
|
||||
built DLLs go into <root>\vs9\<PlatformName>\bin, built LIBs into
|
||||
<root>\vs9\<PlatformName>\lib and Clutter headers into
|
||||
<root>\vs9\<PlatformName>\include\clutter-1.0.
|
||||
|
||||
*There is no known official VS9 build support for fontconfig
|
||||
(required for Pango and Pango at the moment-I will see whether this
|
||||
requirement can be made optional for VS builds)
|
||||
(along with freetype and expat) and gettext-runtime, so
|
||||
please use the binaries from:
|
||||
|
||||
ftp://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32 bit)
|
||||
ftp://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64 bit)
|
||||
|
||||
Note: If you see C4819 warnings and you are compiling Clutteron a DBCS
|
||||
(Chinese/Korean/Japanese) version of Windows, you may need to switch
|
||||
to an English locale in Control Panel->Region and Languages->System->
|
||||
Change System Locale, reboot and rebuild to ensure Clutter and its
|
||||
dependencies are built correctly. This is due to a bug in Visual C++
|
||||
running on DBCS locales.
|
||||
|
||||
--Chun-wei Fan <fanc999@yahoo.com.tw>
|
||||
(Adopted from the GTK+ Win32 VS README.txt file originally by Tor Lillqvist)
|
@ -1,169 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="cally-atkcomponent-example"
|
||||
ProjectGUID="{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}"
|
||||
RootNamespace="callyatkcomponentexample"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(CallyTestDefs)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(CallyTestDefs)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="$(CallyTestDefs)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(CallyTestDefs)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
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||||
<?xml version="1.0" encoding="big5"?>
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
Name="Win32"
|
||||
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|
||||
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|
||||
Name="x64"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
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||||
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|
||||
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||||
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|
||||
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|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(CallyTestDefs)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
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|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(CallyTestDefs)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
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|
||||
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|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
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||||
TargetMachine="17"
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||||
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||||
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||||
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="1"
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||||
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|
||||
<Tool
|
||||
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|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="$(CallyTestDefs)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
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||||
/>
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||||
<Tool
|
||||
Name="VCLinkerTool"
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||||
LinkIncremental="1"
|
||||
AdditionalDependencies="gmodule-2.0.lib"
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||||
GenerateDebugInformation="true"
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||||
SubSystem="1"
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||||
OptimizeReferences="2"
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||||
EnableCOMDATFolding="2"
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||||
TargetMachine="1"
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||||
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Name="Release|x64"
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ConfigurationType="1"
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WholeProgramOptimization="1"
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<Tool
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Name="VCPreBuildEventTool"
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||||
/>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(CallyTestDefs)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
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CompileAs="1"
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<Tool
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RandomizedBaseAddress="1"
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||||
DataExecutionPrevention="0"
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TargetMachine="17"
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/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\accessibility\cally-clone-example.c" />
|
||||
<File RelativePath="..\..\..\tests\accessibility\cally-examples-util.c" />
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Headers"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\accessibility\cally-examples-util.h" />
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
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|
@ -1,62 +0,0 @@
|
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<?xml version="1.0" encoding="Windows-1252"?>
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|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin"
|
||||
IntermediateDirectory="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
|
||||
InheritedPropertySheets=".\clutter-version-paths.vsprops"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..;..\..\..\clutter;$(GlibEtcInstallRoot)\include\cogl-1.0;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\atk-1.0;$(GlibEtcInstallRoot)\include\json-glib-1.0;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include"
|
||||
PreprocessorDefinitions="G_DISABLE_SINGLE_INCLUDES"
|
||||
ForcedIncludeFiles="msvc_recommended_pragmas.h"
|
||||
AdditionalOptions="/MP"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="cogl-pango-1.0.lib cogl-path-1.0.lib cogl-1.0.lib glib-2.0.lib gobject-2.0.lib"
|
||||
AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="BaseWinBuildDef"
|
||||
Value="_WIN32_WINNT=0x0501"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterBuildDefines"
|
||||
Value="$(BaseWinBuildDef);G_LOG_DOMAIN=\"Clutter\";CLUTTER_LOCALEDIR=\"../share/locale\";CLUTTER_SYSCONFDIR=\"../etc\";COGL_DISABLE_DEPRECATION_WARNINGS"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterDisableDeprecationWarnings"
|
||||
Value="CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="AvoidSDLMain"
|
||||
Value="SDL_MAIN_HANDLED"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="CallyTestDefs"
|
||||
Value="$(BaseWinBuildDef);PREFIXDIR=\"/some/dummy/dir\";$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="TestProgDef"
|
||||
Value="$(BaseWinBuildDef);TESTS_DATADIR=\"../share/clutter-$(ApiVersion)/data\";TESTS_DATA_DIR=\"../share/clutter-$(ApiVersion)/data\";$(AvoidSDLMain)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="TestPerfProgDef"
|
||||
Value="$(TestProgDef);$(ClutterDisableDeprecationWarnings)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="LibBuildDefines"
|
||||
Value="HAVE_CONFIG_H;CLUTTER_COMPILATION;COGL_ENABLE_EXPERIMENTAL_API;DLL_EXPORT"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="DebugLibBuildDefines"
|
||||
Value="$(LibBuildDefines);_DEBUG;CLUTTER_ENABLE_DEBUG"
|
||||
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|
||||
<UserMacro
|
||||
Name="ReleaseLibBuildDefines"
|
||||
Value="$(LibBuildDefines);G_DISABLE_ASSERT;G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
@ -1,67 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="cluttergensrcsprops"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
>
|
||||
<UserMacro
|
||||
Name="CopyConfigH"
|
||||
Value="copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="CopyClutterConfigH"
|
||||
Value="
|
||||
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H

|
||||
if exist clutter.bld.GDK.win32 del clutter.bld.GDK.win32

|
||||
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32

|
||||
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h

|
||||
|
||||
:DONE_CLUTTER_CONFIG_H

|
||||
"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="CopyClutterConfigGDKH"
|
||||
Value="
|
||||
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H

|
||||
if exist clutter.bld.win32.win32 del clutter.bld.win32.win32

|
||||
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32

|
||||
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h

|
||||
|
||||
:DONE_CLUTTER_CONFIG_H

|
||||
"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GenMarshalSrc"
|
||||
Value="
|
||||
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header ..\..\..\clutter\clutter-marshal.list > ..\..\..\clutter\clutter-marshal.h

|
||||
|
||||
echo #include "clutter-marshal.h" > ..\..\..\clutter\clutter-marshal.c

|
||||
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body ..\..\..\clutter\clutter-marshal.list >> ..\..\..\clutter\clutter-marshal.c

|
||||
"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="EnumHeaders"
|
||||
Value="..\..\..\clutter\clutter-action.h ..\..\..\clutter\clutter-actor-meta.h ..\..\..\clutter\clutter-actor.h ..\..\..\clutter\clutter-align-constraint.h ..\..\..\clutter\clutter-animatable.h ..\..\..\clutter\clutter-backend.h ..\..\..\clutter\clutter-bind-constraint.h ..\..\..\clutter\clutter-binding-pool.h ..\..\..\clutter\clutter-bin-layout.h ..\..\..\clutter\clutter-blur-effect.h ..\..\..\clutter\clutter-box-layout.h ..\..\..\clutter\clutter-brightness-contrast-effect.h ..\..\..\clutter\clutter-cairo.h ..\..\..\clutter\clutter-canvas.h ..\..\..\clutter\clutter-child-meta.h ..\..\..\clutter\clutter-click-action.h ..\..\..\clutter\clutter-cogl-compat.h ..\..\..\clutter\clutter-clone.h ..\..\..\clutter\clutter-color-static.h ..\..\..\clutter\clutter-color.h ..\..\..\clutter\clutter-colorize-effect.h ..\..\..\clutter\clutter-constraint.h ..\..\..\clutter\clutter-container.h ..\..\..\clutter\clutter-content.h ..\..\..\clutter\clutter-deform-effect.h ..\..\..\clutter\clutter-deprecated.h ..\..\..\clutter\clutter-desaturate-effect.h ..\..\..\clutter\clutter-device-manager.h ..\..\..\clutter\clutter-drag-action.h ..\..\..\clutter\clutter-drop-action.h ..\..\..\clutter\clutter-effect.h ..\..\..\clutter\clutter-enums.h ..\..\..\clutter\clutter-event.h ..\..\..\clutter\clutter-feature.h ..\..\..\clutter\clutter-fixed-layout.h ..\..\..\clutter\clutter-flow-layout.h ..\..\..\clutter\clutter-gesture-action.h ..\..\..\clutter\clutter-grid-layout.h ..\..\..\clutter\clutter-group.h ..\..\..\clutter\clutter-image.h ..\..\..\clutter\clutter-input-device.h ..\..\..\clutter\clutter-interval.h ..\..\..\clutter\clutter-keyframe-transition.h ..\..\..\clutter\clutter-keysyms.h ..\..\..\clutter\clutter-layout-manager.h ..\..\..\clutter\clutter-layout-meta.h ..\..\..\clutter\clutter-list-model.h ..\..\..\clutter\clutter-macros.h ..\..\..\clutter\clutter-main.h ..\..\..\clutter\clutter-model.h ..\..\..\clutter\clutter-offscreen-effect.h ..\..\..\clutter\clutter-page-turn-effect.h ..\..\..\clutter\clutter-paint-nodes.h ..\..\..\clutter\clutter-paint-node.h ..\..\..\clutter\clutter-pan-action.h ..\..\..\clutter\clutter-path-constraint.h ..\..\..\clutter\clutter-path.h ..\..\..\clutter\clutter-property-transition.h ..\..\..\clutter\clutter-rotate-action.h ..\..\..\clutter\clutter-script.h ..\..\..\clutter\clutter-scriptable.h ..\..\..\clutter\clutter-scroll-actor.h ..\..\..\clutter\clutter-settings.h ..\..\..\clutter\clutter-shader-effect.h ..\..\..\clutter\clutter-shader-types.h ..\..\..\clutter\clutter-swipe-action.h ..\..\..\clutter\clutter-snap-constraint.h ..\..\..\clutter\clutter-stage.h ..\..\..\clutter\clutter-stage-manager.h ..\..\..\clutter\clutter-tap-action.h ..\..\..\clutter\clutter-test-utils.h ..\..\..\clutter\clutter-texture.h ..\..\..\clutter\clutter-text.h ..\..\..\clutter\clutter-text-buffer.h ..\..\..\clutter\clutter-timeline.h ..\..\..\clutter\clutter-transition-group.h ..\..\..\clutter\clutter-transition.h ..\..\..\clutter\clutter-types.h ..\..\..\clutter\clutter-units.h ..\..\..\clutter\clutter-zoom-action.h ..\..\..\clutter\win32\clutter-win32.h"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GdkEnumHeader"
|
||||
Value="..\..\..\clutter\gdk\clutter-gdk.h"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GenEnumsSrcH"
|
||||
Value="perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.h.in $(EnumHeaders) > ..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GenEnumsSrcC"
|
||||
Value="perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.c.in $(EnumHeaders) > ..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GenEnumsSrcGDKH"
|
||||
Value="perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.h.in $(EnumHeaders) $(GdkEnumHeader) > ..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GenEnumsSrcGDKC"
|
||||
Value="perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template ..\..\..\clutter\clutter-enum-types.c.in $(EnumHeaders) $(GdkEnumHeader) > ..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
@ -1,80 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="clutter-install"
|
||||
ProjectGUID="{35B2A4AC-7235-4FC7-995D-469D59195041}"
|
||||
RootNamespace="clutterinstall"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter-install.vsprops"
|
||||
OutputDirectory="$(GlibEtcInstallRoot)"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="$(ClutterDoInstall)"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
InheritedPropertySheets=".\clutter-install.vsprops"
|
||||
OutputDirectory="$(GlibEtcInstallRoot)"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2"
|
||||
DeleteExtensionsOnClean=""
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(ClutterDoInstall)"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter-install.vsprops"
|
||||
OutputDirectory="$(GlibEtcInstallRoot)"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="$(ClutterDoInstall)"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
InheritedPropertySheets=".\clutter-install.vsprops"
|
||||
OutputDirectory="$(GlibEtcInstallRoot)"
|
||||
ConfigurationType="10"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
DeleteExtensionsOnClean=""
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
CommandLine="$(ClutterDoInstall)"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,182 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="clutterinstallprops"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
>
|
||||
<UserMacro
|
||||
Name="ClutterDoInstall"
|
||||
Value="
|
||||
mkdir $(CopyDir)

|
||||
mkdir $(CopyDir)\bin

|
||||
mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data

|
||||
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\$(ClutterDllPrefix)clutter$(ClutterDllSuffix).dll $(CopyDir)\bin

|
||||
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\$(ClutterDllPrefix)clutter$(ClutterDllSuffix).pdb $(CopyDir)\bin

|
||||
|
||||
copy ..\..\..\tests\interactive\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data

|
||||
copy ..\..\..\tests\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data

|
||||
copy ..\..\..\tests\interactive\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data

|
||||
|
||||
mkdir $(CopyDir)\lib

|
||||
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\clutter-$(ApiVersion).lib $(CopyDir)\lib

|
||||
|
||||
if "$(ConfigurationName)" == "Release" goto DO_INSTALL_COMMON_HEADERS

|
||||
if "$(ConfigurationName)" == "Debug" goto DO_INSTALL_COMMON_HEADERS

|
||||
|
||||
$(ClutterDoInstallGDK)
|
||||
|
||||
:DO_INSTALL_COMMON_HEADERS

|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

|
||||
|
||||
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-test-utils.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

|
||||
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

|
||||
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

|
||||
|
||||
"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterDoInstallGDK"
|
||||
Value="
|
||||
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

|
||||
|
||||
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

|
||||
"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
@ -1,54 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="clutterversionpathsprops"
|
||||
>
|
||||
<UserMacro
|
||||
Name="VSVer"
|
||||
Value="9"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="GlibEtcInstallRoot"
|
||||
Value="$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(PlatformName)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="CopyDir"
|
||||
Value="$(GlibEtcInstallRoot)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="DefDir"
|
||||
Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ApiVersion"
|
||||
Value="1.0"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterLibtoolCompatibleDllPrefix"
|
||||
Value="lib"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterLibtoolCompatibleDllSuffix"
|
||||
Value="-$(ApiVersion)-0"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterSeparateVSDllPrefix"
|
||||
Value=""
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterSeparateVSDllSuffix"
|
||||
Value="-1-vs$(VSVer)"
|
||||
/>
|
||||
<!-- Change these two to ClutterLibtoolCompatibleDllPrefix and
|
||||
ClutterLibtoolCompatibleDllSuffix if using LibTool-style DLL names
|
||||
is desired -->
|
||||
<UserMacro
|
||||
Name="ClutterDllPrefix"
|
||||
Value="$(ClutterSeparateVSDllPrefix)"
|
||||
/>
|
||||
<UserMacro
|
||||
Name="ClutterDllSuffix"
|
||||
Value="$(ClutterSeparateVSDllSuffix)"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
@ -1,455 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clutter", "clutter.vcproj", "{EA036190-0950-4640-84F9-D459A33B33A8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-picking", "test-picking.vcproj", "{F433DB3C-1223-489A-AD0C-C64B09F51139}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-cogl-perf", "test-cogl-perf.vcproj", "{0DA94D83-B64E-40AC-8074-96C2416BBBE8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-random-text", "test-random-text.vcproj", "{B8849C58-6773-453C-A2E5-00F02EE20B18}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text", "test-text.vcproj", "{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text-perf", "test-text-perf.vcproj", "{F072974F-6675-4A79-96FF-0B0DEB113AA4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-text-perf-performance", "test-text-perf-performance.vcproj", "{8AF1EA8E-305B-42C0-919D-12B1843B21A4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-pick-performance", "test-state-pick-performance.vcproj", "{0C1E8E6C-1563-4F95-A994-6366EE992CB3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-mini-performance", "test-state-mini-performance.vcproj", "{D4A09850-E35B-4124-A9FF-784AB5BBCD2C}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-interactive-performance", "test-state-interactive-performance.vcproj", "{011F9197-F986-44BD-A8F2-045C746B1B70}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-hidden-performance", "test-state-hidden-performance.vcproj", "{2D60135E-2E37-4F54-A1C5-43BCD5BBBA4F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-state-performance", "test-state-performance.vcproj", "{BEE86058-B4BF-4AA5-91BF-E3620538ED5E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-picking-performance", "test-picking-performance.vcproj", "{2035D56A-E748-475F-B3D5-C123BF652143}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atktext-example", "cally-atktext-example.vcproj", "{27BA2900-A28A-4869-B16D-FBE581A12402}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkcomponent-example", "cally-atkcomponent-example.vcproj", "{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkeditabletext-example", "cally-atkeditabletext-example.vcproj", "{2D1AD595-270B-4B38-9475-A269E225C10C}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkevents-example", "cally-atkevents-example.vcproj", "{C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "cally-clone-example.vcproj", "{E77D40D0-19D4-4865-BE20-B6DA05BA234D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "clutter-install", "clutter-install.vcproj", "{35B2A4AC-7235-4FC7-995D-469D59195041}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{27BA2900-A28A-4869-B16D-FBE581A12402} = {27BA2900-A28A-4869-B16D-FBE581A12402}
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139} = {F433DB3C-1223-489A-AD0C-C64B09F51139}
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC} = {B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4} = {F072974F-6675-4A79-96FF-0B0DEB113AA4}
|
||||
{8AF1EA8E-305B-42C0-919D-12B1843B21A4} = {8AF1EA8E-305B-42C0-919D-12B1843B21A4}
|
||||
{0C1E8E6C-1563-4F95-A994-6366EE992CB3} = {0C1E8E6C-1563-4F95-A994-6366EE992CB3}
|
||||
{D4A09850-E35B-4124-A9FF-784AB5BBCD2C} = {D4A09850-E35B-4124-A9FF-784AB5BBCD2C}
|
||||
{011F9197-F986-44BD-A8F2-045C746B1B70} = {011F9197-F986-44BD-A8F2-045C746B1B70}
|
||||
{2D60135E-2E37-4F54-A1C5-43BCD5BBBA4F} = {2D60135E-2E37-4F54-A1C5-43BCD5BBBA4F}
|
||||
{BEE86058-B4BF-4AA5-91BF-E3620538ED5E} = {BEE86058-B4BF-4AA5-91BF-E3620538ED5E}
|
||||
{2035D56A-E748-475F-B3D5-C123BF652143} = {2035D56A-E748-475F-B3D5-C123BF652143}
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18} = {B8849C58-6773-453C-A2E5-00F02EE20B18}
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8} = {0DA94D83-B64E-40AC-8074-96C2416BBBE8}
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
|
||||
{2D1AD595-270B-4B38-9475-A269E225C10C} = {2D1AD595-270B-4B38-9475-A269E225C10C}
|
||||
{E77D40D0-19D4-4865-BE20-B6DA05BA234D} = {E77D40D0-19D4-4865-BE20-B6DA05BA234D}
|
||||
{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E} = {4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}
|
||||
{C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4} = {C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4}
|
||||
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9} = {75F9E5AF-040C-448E-96BE-C282EFFFE2D9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug_GDK|Win32 = Debug_GDK|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
Release_GDK|Win32 = Release_GDK|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Debug_GDK|x64 = Debug_GDK|x64
|
||||
Release|x64 = Release|x64
|
||||
Release_GDK|x64 = Release_GDK|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|Win32.Build.0 = Release|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug|x64.Build.0 = Debug|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|x64.ActiveCfg = Release|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release|x64.Build.0 = Release|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|Win32.Build.0 = Debug_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|Win32.ActiveCfg = Release_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|Win32.Build.0 = Release_GDK|Win32
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|x64.ActiveCfg = Debug_GDK|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Debug_GDK|x64.Build.0 = Debug_GDK|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|x64.ActiveCfg = Release_GDK|x64
|
||||
{EA036190-0950-4640-84F9-D459A33B33A8}.Release_GDK|x64.Build.0 = Release_GDK|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|Win32.Build.0 = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug|x64.Build.0 = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|x64.ActiveCfg = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release|x64.Build.0 = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{F433DB3C-1223-489A-AD0C-C64B09F51139}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|Win32.Build.0 = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug|x64.Build.0 = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|x64.ActiveCfg = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release|x64.Build.0 = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{0DA94D83-B64E-40AC-8074-96C2416BBBE8}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|Win32.Build.0 = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug|x64.Build.0 = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|x64.ActiveCfg = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release|x64.Build.0 = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{B8849C58-6773-453C-A2E5-00F02EE20B18}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|Win32.Build.0 = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug|x64.Build.0 = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|x64.ActiveCfg = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release|x64.Build.0 = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|Win32.Build.0 = Release|Win32
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|x64.ActiveCfg = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Debug_GDK|x64.Build.0 = Debug|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|x64.ActiveCfg = Release|x64
|
||||
{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}.Release_GDK|x64.Build.0 = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|Win32.Build.0 = Release|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug|x64.Build.0 = Debug|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|x64.ActiveCfg = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release|x64.Build.0 = Release|x64
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Debug_GDK|Win32.Build.0 = Debug|Win32
|
||||
{F072974F-6675-4A79-96FF-0B0DEB113AA4}.Release_GDK|Win32.ActiveCfg = Release|Win32
|
||||
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CommandLine=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\clutter;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(SolutionDir)"
|
||||
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(ClutterBuildDefines)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="opengl32.lib winmm.lib intl.lib json-glib-1.0.lib gdk-3.0.lib pangocairo-1.0.lib pango-1.0.lib cairo-gobject.lib cairo.lib atk-1.0.lib gmodule-2.0.lib gio-2.0.lib"
|
||||
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
|
||||
LinkIncremental="2"
|
||||
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
#include "clutter.sourcefiles"
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-backend-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-device-manager-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-event-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-input-device-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-master-clock-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\gdk\clutter-stage-gdk.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\cogl\clutter-stage-cogl.c" >
|
||||
<FileConfiguration Name="Debug|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64" ExcludedFromBuild="true" ><Tool Name="VCCLCompilerTool" /></FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter Name="Headers"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
</Filter>
|
||||
<Filter Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
<File RelativePath="..\..\..\clutter\config.h.win32">
|
||||
<FileConfiguration Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying config.h from config.h.win32..."
|
||||
CommandLine="$(CopyConfigH)"
|
||||
Outputs="..\..\..\clutter\config.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\clutter-config.h.win32_GDK">
|
||||
<FileConfiguration Name="Debug_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
|
||||
CommandLine="$(CopyClutterConfigGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
|
||||
CommandLine="$(CopyClutterConfigGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
|
||||
CommandLine="$(CopyClutterConfigGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32_GDK..."
|
||||
CommandLine="$(CopyClutterConfigGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.GDK.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\clutter-config.h.win32">
|
||||
<FileConfiguration Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32..."
|
||||
CommandLine="$(CopyClutterConfigH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32..."
|
||||
CommandLine="$(CopyClutterConfigH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32..."
|
||||
CommandLine="$(CopyClutterConfigH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Copying clutter-config.h from clutter-config.h.win32..."
|
||||
CommandLine="$(CopyClutterConfigH)"
|
||||
Outputs="..\..\..\clutter\clutter-config.h;clutter.bld.win32.win32"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\clutter-enum-types.h.in">
|
||||
<FileConfiguration Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Header..."
|
||||
CommandLine="$(GenEnumsSrcGDKH)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.h"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\clutter-enum-types.c.in">
|
||||
<FileConfiguration Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcGDKC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcGDKC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcGDKC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Enumeration Sources..."
|
||||
CommandLine="$(GenEnumsSrcGDKC)"
|
||||
Outputs="..\..\..\clutter\clutter-enum-types.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File RelativePath="..\..\..\clutter\clutter-marshal.list">
|
||||
<FileConfiguration Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|Win32">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Debug_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration Name="Release_GDK|x64">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
Description="Generating Marshalling Sources..."
|
||||
CommandLine="$(GenMarshalSrc)"
|
||||
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -1,169 +0,0 @@
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|
||||
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|
||||
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|
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|
@ -1,166 +0,0 @@
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|
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
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||||
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|
||||
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||||
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||||
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|
||||
<File RelativePath="..\..\..\tests\performance\test-picking.c" />
|
||||
</Filter>
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
<Globals>
|
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</VisualStudioProject>
|
@ -1,160 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="test-picking"
|
||||
ProjectGUID="{F433DB3C-1223-489A-AD0C-C64B09F51139}"
|
||||
RootNamespace="testpicking"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
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Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(TestPerfProgDef)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\performance\test-state-pick.c" />
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Headers"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\performance\test-common.h" />
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,166 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="test-text-perf-performance"
|
||||
ProjectGUID="{8AF1EA8E-305B-42C0-919D-12B1843B21A4}"
|
||||
RootNamespace="testtextperfperformance"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(TestPerfProgDef)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(TestPerfProgDef)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="$(TestPerfProgDef)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(TestPerfProgDef)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\performance\test-text-perf.c" />
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Headers"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\performance\test-common.h" />
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,159 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="test-text-perf"
|
||||
ProjectGUID="{F072974F-6675-4A79-96FF-0B0DEB113AA4}"
|
||||
RootNamespace="testtextperf"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\micro-bench\test-text-perf.c" />
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,159 +0,0 @@
|
||||
<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="test-text"
|
||||
ProjectGUID="{B0A69C4A-4E54-45E8-B7E4-B8B2D49E30FC}"
|
||||
RootNamespace="testtext"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter-build-defines.vsprops"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="$(BaseWinBuildDef);$(ClutterDisableDeprecationWarnings);$(AvoidSDLMain)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File RelativePath="..\..\..\tests\micro-bench\test-text.c" />
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -348,12 +348,6 @@ built_source_h = \
|
||||
DISTCLEANFILES += clutter-config.h
|
||||
EXTRA_DIST += clutter-config.h.in
|
||||
|
||||
# win32 config header
|
||||
EXTRA_DIST += \
|
||||
config.h.win32.in \
|
||||
config.h.win32 \
|
||||
$(NULL)
|
||||
|
||||
# version header
|
||||
DISTCLEANFILES += clutter-version.h
|
||||
EXTRA_DIST += clutter-version.h.in clutter-version.h
|
||||
@ -536,57 +530,6 @@ pc_files += clutter-gdk-$(CLUTTER_API_VERSION).pc
|
||||
gdk_introspection = $(gdk_source_c) $(gdk_source_h)
|
||||
endif # SUPPORT_GDK
|
||||
|
||||
# Windows backend rules
|
||||
win32_source_c = \
|
||||
win32/clutter-backend-win32.c \
|
||||
win32/clutter-device-manager-win32.c \
|
||||
win32/clutter-event-win32.c \
|
||||
win32/clutter-stage-win32.c \
|
||||
$(NULL)
|
||||
|
||||
win32_source_h = \
|
||||
win32/clutter-win32.h \
|
||||
$(NULL)
|
||||
|
||||
win32_source_h_priv = \
|
||||
win32/clutter-backend-win32.h \
|
||||
win32/clutter-device-manager-win32.h \
|
||||
win32/clutter-stage-win32.h \
|
||||
$(NULL)
|
||||
|
||||
if SUPPORT_WIN32
|
||||
# Ideally this resources stuff would go in win32/ but libtool doesn't
|
||||
# seem to pass on the -Wl argument when linking a convenience library
|
||||
# so we need to do it here as part of linking the dll. libtool also
|
||||
# won't let you link against the .o directly because it wants you to
|
||||
# link against libtool objects for dynamic libraries.
|
||||
.rc.o :
|
||||
mkdir -p win32
|
||||
$(WINDRES) -I$(srcdir)/win32 $< $@
|
||||
|
||||
win32/resources.o : win32/invisible-cursor.cur
|
||||
|
||||
win32_resources = win32/resources.o
|
||||
win32_resources_ldflag = -Wl,win32/resources.o
|
||||
|
||||
backend_source_h += $(win32_source_h)
|
||||
backend_source_c += $(win32_source_c)
|
||||
backend_source_h_priv += $(win32_source_h_priv)
|
||||
|
||||
clutterwin_includedir = $(clutter_includedir)/win32
|
||||
clutterwin_include_HEADERS = $(win32_source_h)
|
||||
|
||||
clutter-win32-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
|
||||
$(QUIET_GEN)cp -f $< $(@F)
|
||||
|
||||
pc_files += clutter-win32-$(CLUTTER_API_VERSION).pc
|
||||
endif # SUPPORT_WIN32
|
||||
|
||||
EXTRA_DIST += \
|
||||
win32/invisible-cursor.cur \
|
||||
win32/resources.rc \
|
||||
$(NULL)
|
||||
|
||||
egl_tslib_h = tslib/clutter-event-tslib.h
|
||||
egl_tslib_c = tslib/clutter-event-tslib.c
|
||||
|
||||
@ -843,7 +786,6 @@ clutter_deprecated_HEADERS = $(deprecated_h)
|
||||
lib_LTLIBRARIES += libclutter-@CLUTTER_API_VERSION@.la
|
||||
|
||||
libclutter_@CLUTTER_API_VERSION@_la_LIBADD = $(LIBM) $(CLUTTER_LIBS)
|
||||
libclutter_@CLUTTER_API_VERSION@_la_DEPENDENCIES = $(win32_resources)
|
||||
|
||||
libclutter_@CLUTTER_API_VERSION@_la_SOURCES = \
|
||||
$(backend_source_c) \
|
||||
@ -873,89 +815,8 @@ libclutter_@CLUTTER_API_VERSION@_la_LDFLAGS = \
|
||||
$(CLUTTER_LT_LDFLAGS) \
|
||||
-export-dynamic \
|
||||
-rpath $(libdir) \
|
||||
$(win32_resources_ldflag) \
|
||||
$(NULL)
|
||||
|
||||
dist-hook: ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters ../build/win32/gen-enums.bat
|
||||
|
||||
../build/win32/vs9/clutter.vcproj: $(top_srcdir)/build/win32/vs9/clutter.vcprojin
|
||||
for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
*.c) echo ' <File RelativePath="..\..\..\clutter\'$$F'" />' \
|
||||
;; \
|
||||
esac; \
|
||||
done >clutter.sourcefiles
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/clutter.vcprojin >$@
|
||||
rm clutter.sourcefiles
|
||||
|
||||
../build/win32/vs10/clutter.vcxproj: $(top_srcdir)/build/win32/vs10/clutter.vcxprojin
|
||||
for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\clutter\'$$F'" />' \
|
||||
;; \
|
||||
esac; \
|
||||
done >clutter.vs10.sourcefiles
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/clutter.vcxprojin >$@
|
||||
rm clutter.vs10.sourcefiles
|
||||
|
||||
../build/win32/vs10/clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/clutter.vcxproj.filtersin
|
||||
for F in `echo $(win32_source_c) $(cally_sources_c) $(source_c) $(source_c_priv) $(deprecated_c) $(deprecated_c_priv) $(built_source_c) | tr '/' '\\'`; do \
|
||||
case $$F in \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\clutter\'$$F'"><Filter>Sources</Filter></ClCompile>' \
|
||||
;; \
|
||||
esac; \
|
||||
done >clutter.vs10.sourcefiles.filters
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/clutter.vcxproj.filtersin >$@
|
||||
rm clutter.vs10.sourcefiles.filters
|
||||
|
||||
clutter.vsenums_h:
|
||||
echo 'perl %1\bin\glib-mkenums --template ../../clutter/clutter-enum-types.h.in ' >vsenums_h.temp1
|
||||
for F in `echo $(source_h) $(backend_source_h) $(srcdir)/win32/clutter-win32.h`; do \
|
||||
case $$F in \
|
||||
*-x11*.h|*-wayland*.h|*-gdk*.h|*-glx*.h|*-cex*.h|*-egl*.h|*-osx*.h|*-mir*.h) ;; \
|
||||
*.h) echo '../../clutter'$$F' ' \
|
||||
;; \
|
||||
esac; \
|
||||
done >>vsenums_h.temp1
|
||||
cat vsenums_h.temp1 | sed 's_/clutter./_/clutter/_' >vsenums_h.temp
|
||||
cat vsenums_h.temp | tr -d '\n' >>$@
|
||||
echo '> ..\..\clutter\clutter-enum-types.h' >>$@
|
||||
rm vsenums_h.temp1
|
||||
rm vsenums_h.temp
|
||||
|
||||
clutter.vsenums_c:
|
||||
echo 'perl %1\bin\glib-mkenums --template ../../clutter/clutter-enum-types.c.in ' >vsenums_c.temp1
|
||||
for F in `echo $(source_h) $(backend_source_h) $(srcdir)/win32/clutter-win32.h`; do \
|
||||
case $$F in \
|
||||
*-x11*.h|*-wayland*.h|*-gdk*.h|*-glx*.h|*-cex*.h|*-egl*.h|*-osx*.h|*-mir*.h) ;; \
|
||||
*.h) echo '../../clutter'$$F' ' \
|
||||
;; \
|
||||
esac; \
|
||||
done >>vsenums_c.temp1
|
||||
cat vsenums_c.temp1 | sed 's_/clutter./_/clutter/_' >vsenums_c.temp
|
||||
cat vsenums_c.temp | tr -d '\n' >>$@
|
||||
echo '> ..\..\clutter\clutter-enum-types.c' >>$@
|
||||
rm vsenums_c.temp1
|
||||
rm vsenums_c.temp
|
||||
|
||||
../build/win32/gen-enums.bat: clutter.vsenums_h clutter.vsenums_c
|
||||
echo 'if exist ..\..\clutter\clutter-enum-types.h goto DONE_COGL_ENUMS_H' >$@
|
||||
cat clutter.vsenums_h >>$@
|
||||
echo ':DONE_COGL_ENUMS_H' >>$@
|
||||
echo 'if exist ..\..\clutter\clutter-enum-types.c goto DONE_COGL_ENUMS_C' >>$@
|
||||
cat clutter.vsenums_c >>$@
|
||||
echo ':DONE_COGL_ENUMS_C' >>$@
|
||||
rm clutter.vsenums_h
|
||||
rm clutter.vsenums_c
|
||||
|
||||
EXTRA_DIST += \
|
||||
clutter-config.h.win32 \
|
||||
clutter-config.h.win32_GDK \
|
||||
$(NULL)
|
||||
|
||||
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
|
||||
DISTCLEANFILES += ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters ../build/win32/gen-enums.bat
|
||||
|
||||
install-exec-local:
|
||||
test -z "$(libdir)" || $(MKDIR_P) "$(DESTDIR)$(libdir)"
|
||||
for lib in `echo $(compat_libs)`; do \
|
||||
|
@ -67,9 +67,6 @@
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
#include "x11/clutter-backend-x11.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_WIN32
|
||||
#include "win32/clutter-backend-win32.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_OSX
|
||||
#include "osx/clutter-backend-osx.h"
|
||||
#endif
|
||||
@ -539,9 +536,6 @@ static const struct {
|
||||
#ifdef CLUTTER_WINDOWING_OSX
|
||||
{ CLUTTER_WINDOWING_OSX, clutter_backend_osx_new },
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_WIN32
|
||||
{ CLUTTER_WINDOWING_WIN32, clutter_backend_win32_new },
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_GDK
|
||||
{ CLUTTER_WINDOWING_GDK, clutter_backend_gdk_new },
|
||||
#endif
|
||||
@ -626,14 +620,6 @@ clutter_backend_real_init_events (ClutterBackend *backend)
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_WIN32
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_WIN32) &&
|
||||
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_WIN32)))
|
||||
{
|
||||
_clutter_backend_win32_events_init (backend);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
|
||||
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
|
||||
|
@ -1,18 +0,0 @@
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_CONFIG_H__
|
||||
#define __CLUTTER_CONFIG_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_WINDOWING_WIN32 "win32"
|
||||
#define CLUTTER_INPUT_WIN32 "win32"
|
||||
#define CLUTTER_INPUT_NULL "null"
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_CONFIG_H__ */
|
@ -1,20 +0,0 @@
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_CONFIG_H__
|
||||
#define __CLUTTER_CONFIG_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_WINDOWING_WIN32 "win32"
|
||||
#define CLUTTER_INPUT_WIN32 "win32"
|
||||
#define CLUTTER_WINDOWING_GDK "gdk"
|
||||
#define CLUTTER_INPUT_GDK "gdk"
|
||||
#define CLUTTER_INPUT_NULL "null"
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_CONFIG_H__ */
|
@ -73,9 +73,6 @@
|
||||
#ifdef CLUTTER_WINDOWING_OSX
|
||||
#include "osx/clutter-backend-osx.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_WIN32
|
||||
#include "win32/clutter-backend-win32.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_GDK
|
||||
#include "gdk/clutter-backend-gdk.h"
|
||||
#endif
|
||||
@ -194,17 +191,11 @@ clutter_threads_init_default (void)
|
||||
{
|
||||
g_mutex_init (&clutter_threads_mutex);
|
||||
|
||||
#ifndef CLUTTER_WINDOWING_WIN32
|
||||
/* we don't need nor want locking functions on Windows.here
|
||||
* as Windows GUI system assumes multithreadedness
|
||||
* see bug: https://bugzilla.gnome.org/show_bug.cgi?id=662071
|
||||
*/
|
||||
if (clutter_threads_lock == NULL)
|
||||
clutter_threads_lock = clutter_threads_impl_lock;
|
||||
|
||||
if (clutter_threads_unlock == NULL)
|
||||
clutter_threads_unlock = clutter_threads_impl_unlock;
|
||||
#endif /* CLUTTER_WINDOWING_WIN32 */
|
||||
}
|
||||
|
||||
#define ENVIRONMENT_GROUP "Environment"
|
||||
@ -3614,8 +3605,7 @@ _clutter_context_get_motion_events_enabled (void)
|
||||
* @backend_type: the name of the backend to check
|
||||
*
|
||||
* Checks the run-time name of the Clutter windowing system backend, using
|
||||
* the symbolic macros like %CLUTTER_WINDOWING_WIN32 or
|
||||
* %CLUTTER_WINDOWING_X11.
|
||||
* the symbolic macros like %CLUTTER_WINDOWING_X11.
|
||||
*
|
||||
* This function should be used in conjuction with the compile-time macros
|
||||
* inside applications and libraries that are using the platform-specific
|
||||
@ -3630,13 +3620,6 @@ _clutter_context_get_motion_events_enabled (void)
|
||||
* }
|
||||
* else
|
||||
* #endif
|
||||
* #ifdef CLUTTER_WINDOWING_WIN32
|
||||
* if (clutter_check_windowing_backend (CLUTTER_WINDOWING_WIN32))
|
||||
* {
|
||||
* // it is safe to use the clutter_win32_* API
|
||||
* }
|
||||
* else
|
||||
* #endif
|
||||
* g_error ("Unknown Clutter backend.");
|
||||
* ]|
|
||||
*
|
||||
@ -3660,12 +3643,6 @@ clutter_check_windowing_backend (const char *backend_type)
|
||||
return TRUE;
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_WIN32
|
||||
if (backend_type == I_(CLUTTER_WINDOWING_WIN32) &&
|
||||
CLUTTER_IS_BACKEND_WIN32 (context->backend))
|
||||
return TRUE;
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_WAYLAND
|
||||
if (backend_type == I_(CLUTTER_WINDOWING_WAYLAND) &&
|
||||
CLUTTER_IS_BACKEND_WAYLAND (context->backend))
|
||||
|
@ -298,19 +298,7 @@ G_BEGIN_DECLS
|
||||
#define _CLUTTER_EXTERN extern
|
||||
#endif
|
||||
|
||||
#ifdef CLUTTER_WINDOWING_WIN32
|
||||
# ifdef CLUTTER_COMPILATION
|
||||
# ifdef DLL_EXPORT
|
||||
# define CLUTTER_VAR __declspec(dllexport)
|
||||
# else
|
||||
# define CLUTTER_VAR extern
|
||||
# endif
|
||||
# else
|
||||
# define CLUTTER_VAR __declspec(dllimport)
|
||||
# endif
|
||||
#else
|
||||
# define CLUTTER_VAR _CLUTTER_EXTERN
|
||||
#endif
|
||||
#define CLUTTER_VAR _CLUTTER_EXTERN
|
||||
|
||||
/**
|
||||
* clutter_major_version:
|
||||
@ -324,7 +312,7 @@ G_BEGIN_DECLS
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
CLUTTER_VAR const guint clutter_major_version;
|
||||
const guint clutter_major_version;
|
||||
|
||||
/**
|
||||
* clutter_minor_version:
|
||||
@ -338,7 +326,7 @@ CLUTTER_VAR const guint clutter_major_version;
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
CLUTTER_VAR const guint clutter_minor_version;
|
||||
const guint clutter_minor_version;
|
||||
|
||||
/**
|
||||
* clutter_micro_version:
|
||||
@ -352,7 +340,7 @@ CLUTTER_VAR const guint clutter_minor_version;
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
CLUTTER_VAR const guint clutter_micro_version;
|
||||
const guint clutter_micro_version;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -1,153 +0,0 @@
|
||||
/* config.h.in. Generated from configure.ac by autoheader. */
|
||||
|
||||
/* List of Cogl drivers */
|
||||
#define CLUTTER_DRIVERS "*"
|
||||
|
||||
/* Use CEX100 EGL backend */
|
||||
/* #undef CLUTTER_EGL_BACKEND_CEX100 */
|
||||
|
||||
/* Use Generic EGL backend */
|
||||
/* #undef CLUTTER_EGL_BACKEND_GENERIC*/
|
||||
|
||||
/* Can use Cogl 2.0 API internally */
|
||||
#define COGL_ENABLE_EXPERIMENTAL_2_0_API 1
|
||||
|
||||
/* Define to 1 if translation of program messages to the user's native
|
||||
language is requested. */
|
||||
#define ENABLE_NLS 1
|
||||
|
||||
/* The prefix for our gettext translation domains. */
|
||||
#define GETTEXT_PACKAGE "@GETTEXT_PACKAGE@"
|
||||
|
||||
/* Define to 1 if you have the <CE4100/libgdl.h> header file. */
|
||||
/* #undef HAVE_CE4100_LIBGDL_H */
|
||||
|
||||
/* Define to 1 if you have the MacOS X function CFLocaleCopyCurrent in the
|
||||
CoreFoundation framework. */
|
||||
/* #undef HAVE_CFLOCALECOPYCURRENT */
|
||||
|
||||
/* Define to 1 if you have the MacOS X function CFPreferencesCopyAppValue in
|
||||
the CoreFoundation framework. */
|
||||
/* #undef HAVE_CFPREFERENCESCOPYAPPVALUE */
|
||||
|
||||
/* Define if the GNU dcgettext() function is already present or preinstalled.
|
||||
*/
|
||||
#define HAVE_DCGETTEXT 1
|
||||
|
||||
/* Define to 1 if you have the <dlfcn.h> header file. */
|
||||
/* #undef HAVE_DLFCN_H */
|
||||
|
||||
/* Have evdev support for input handling */
|
||||
/* #undef HAVE_EVDEV */
|
||||
|
||||
/* Whether you have gcov */
|
||||
/* #undef HAVE_GCOV */
|
||||
|
||||
/* Define if the GNU gettext() function is already present or preinstalled. */
|
||||
#define HAVE_GETTEXT 1
|
||||
|
||||
/* Define if you have the iconv() function and it works. */
|
||||
#define HAVE_ICONV 1
|
||||
|
||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||
#if !defined (_MSC_VER) || (_MSC_VER >= 1800)
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#endif
|
||||
|
||||
/* Define to 1 if you have the <libgdl.h> header file. */
|
||||
/* #undef HAVE_LIBGDL_H */
|
||||
|
||||
/* Define to 1 if you have the <memory.h> header file. */
|
||||
#define HAVE_MEMORY_H 1
|
||||
|
||||
/* Supports PangoFt2 */
|
||||
/* #undef HAVE_PANGO_FT2 */
|
||||
|
||||
/* Define to 1 if you have the <stdint.h> header file. */
|
||||
#if !defined (_MSC_VER) || (_MSC_VER >= 1600)
|
||||
#define HAVE_STDINT_H 1
|
||||
#endif
|
||||
|
||||
/* Define to 1 if you have the <stdlib.h> header file. */
|
||||
#define HAVE_STDLIB_H 1
|
||||
|
||||
/* Define to 1 if you have the <strings.h> header file. */
|
||||
#ifndef _MSC_VER
|
||||
#define HAVE_STRINGS_H 1
|
||||
#endif
|
||||
|
||||
/* Define to 1 if you have the <string.h> header file. */
|
||||
#define HAVE_STRING_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/stat.h> header file. */
|
||||
#define HAVE_SYS_STAT_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
|
||||
/* Have tslib for touchscreen handling */
|
||||
/* #undef HAVE_TSLIB */
|
||||
|
||||
/* Define to 1 if you have the <unistd.h> header file. */
|
||||
#ifndef _MSC_VER
|
||||
#define HAVE_UNISTD_H 1
|
||||
#endif
|
||||
|
||||
/* Define to 1 if you have the <X11/extensions/XInput2.h> header file. */
|
||||
/* #undef HAVE_X11_EXTENSIONS_XINPUT2_H */
|
||||
|
||||
/* Define to 1 if we have the XCOMPOSITE X extension */
|
||||
/* #undef HAVE_XCOMPOSITE */
|
||||
|
||||
/* Define to 1 if we have the XDAMAGE X extension */
|
||||
/* #undef HAVE_XDAMAGE */
|
||||
|
||||
/* Define to 1 if we have the XEXT X extension */
|
||||
/* #undef HAVE_XEXT */
|
||||
|
||||
/* Define to 1 if X Generic Extensions is available */
|
||||
/* #undef HAVE_XGE */
|
||||
|
||||
/* Define to 1 if XI2 is available */
|
||||
/* #undef HAVE_XINPUT_2 */
|
||||
|
||||
/* Define to 1 if XInput 2.2 is available */
|
||||
/* #undef HAVE_XINPUT_2_2 */
|
||||
|
||||
/* Define to use XKB extension */
|
||||
/* #undef HAVE_XKB */
|
||||
|
||||
/* Define to the sub-directory in which libtool stores uninstalled libraries.
|
||||
*/
|
||||
#define LT_OBJDIR ".libs/"
|
||||
|
||||
/* Define to 1 if building for Linux */
|
||||
/* #undef OS_LINUX */
|
||||
|
||||
/* Define to the address where bug reports for this package should be sent. */
|
||||
#define PACKAGE_BUGREPORT "https://bugzilla.gnome.org/enter_bug.cgi?product=clutter"
|
||||
|
||||
/* Define to the full name of this package. */
|
||||
#define PACKAGE_NAME "clutter"
|
||||
|
||||
/* Define to the full name and version of this package. */
|
||||
#define PACKAGE_STRING "clutter @CLUTTER_VERSION@"
|
||||
|
||||
/* Define to the one symbol short name of this package. */
|
||||
#define PACKAGE_TARNAME "clutter"
|
||||
|
||||
/* Define to the home page for this package. */
|
||||
#define PACKAGE_URL "http://www.clutter-project.org"
|
||||
|
||||
/* Define to the version of this package. */
|
||||
#define PACKAGE_VERSION "@CLUTTER_VERSION@"
|
||||
|
||||
/* Define to 1 if you have the ANSI C header files. */
|
||||
#define STDC_HEADERS 1
|
||||
|
||||
/* defines how to decorate public symbols while building */
|
||||
#ifdef _MSC_VER
|
||||
#define _CLUTTER_EXTERN __declspec(dllexport) extern
|
||||
#else
|
||||
#define _CLUTTER_EXTERN __attribute__((visibility("default"))) __declspec(dllexport) extern
|
||||
#endif
|
@ -39,9 +39,7 @@
|
||||
#include <gdk/gdk.h>
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#ifndef GDK_WINDOWING_WIN32
|
||||
#include <sys/ioctl.h>
|
||||
#endif
|
||||
|
||||
#if defined(GDK_WINDOWING_X11) && defined(COGL_HAS_XLIB_SUPPORT)
|
||||
#include <cogl/cogl-xlib.h>
|
||||
@ -59,10 +57,6 @@
|
||||
#include <gdk/gdkwayland.h>
|
||||
#endif
|
||||
|
||||
#ifdef GDK_WINDOWING_WIN32
|
||||
#include <gdk/gdkwin32.h>
|
||||
#endif
|
||||
|
||||
#include "clutter-backend-gdk.h"
|
||||
#include "clutter-device-manager-gdk.h"
|
||||
#include "clutter-settings-gdk.h"
|
||||
@ -278,15 +272,6 @@ clutter_backend_gdk_get_renderer (ClutterBackend *backend,
|
||||
cogl_wayland_renderer_set_event_dispatch_enabled (renderer, !disable_event_retrieval);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#if defined(GDK_WINDOWING_WIN32)
|
||||
if (GDK_IS_WIN32_DISPLAY (backend_gdk->display))
|
||||
{
|
||||
/* Force a WGL winsys on windows */
|
||||
cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_WGL);
|
||||
cogl_win32_renderer_set_event_retrieval_enabled (renderer, FALSE);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
|
@ -42,9 +42,6 @@
|
||||
#ifdef GDK_WINDOWING_WAYLAND
|
||||
#include <gdk/gdkwayland.h>
|
||||
#endif
|
||||
#ifdef GDK_WINDOWING_WIN32
|
||||
#include <gdk/gdkwin32.h>
|
||||
#endif
|
||||
|
||||
#include "clutter-backend-gdk.h"
|
||||
#include "clutter-stage-gdk.h"
|
||||
@ -453,14 +450,6 @@ clutter_stage_gdk_realize (ClutterStageWindow *stage_window)
|
||||
clutter_stage_gdk_wayland_surface (stage_gdk));
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#if defined(GDK_WINDOWING_WIN32) && defined(COGL_HAS_WIN32_SUPPORT)
|
||||
if (GDK_IS_WIN32_WINDOW (stage_gdk->window))
|
||||
{
|
||||
cogl_win32_onscreen_set_foreign_window (stage_cogl->onscreen,
|
||||
gdk_win32_window_get_handle (stage_gdk->window));
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
g_warning ("Cannot find an appropriate CoglWinsys for a "
|
||||
|
@ -1,247 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "clutter-backend-win32.h"
|
||||
#include "clutter-stage-win32.h"
|
||||
#include "clutter-win32.h"
|
||||
#include "clutter-device-manager-win32.h"
|
||||
|
||||
#include "clutter-event.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
|
||||
/* prototype decleration for DllMain to satisfy compiler checking in
|
||||
* maintainer mode build.
|
||||
*/
|
||||
BOOL WINAPI DllMain (HINSTANCE hinst, DWORD reason, LPVOID reserved);
|
||||
|
||||
G_DEFINE_TYPE (ClutterBackendWin32, clutter_backend_win32,
|
||||
CLUTTER_TYPE_BACKEND);
|
||||
|
||||
typedef int (WINAPI * SwapIntervalProc) (int interval);
|
||||
|
||||
/* singleton object */
|
||||
static ClutterBackendWin32 *backend_singleton = NULL;
|
||||
|
||||
static HINSTANCE clutter_hinst = NULL;
|
||||
|
||||
/* various flags corresponding to pre init setup calls */
|
||||
static gboolean _no_event_retrieval = FALSE;
|
||||
|
||||
static void
|
||||
clutter_backend_win32_init_events (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "initialising the event loop");
|
||||
|
||||
backend->device_manager =
|
||||
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WIN32,
|
||||
"backend", backend_win32,
|
||||
NULL);
|
||||
|
||||
if (!_no_event_retrieval)
|
||||
_clutter_backend_win32_events_init (backend);
|
||||
}
|
||||
|
||||
HCURSOR
|
||||
_clutter_backend_win32_get_invisible_cursor (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
||||
|
||||
if (backend_win32->invisible_cursor == NULL)
|
||||
backend_win32->invisible_cursor =
|
||||
LoadCursor (clutter_hinst, MAKEINTRESOURCE (42));
|
||||
|
||||
return backend_win32->invisible_cursor;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_win32_finalize (GObject *gobject)
|
||||
{
|
||||
backend_singleton = NULL;
|
||||
|
||||
timeEndPeriod (1);
|
||||
|
||||
G_OBJECT_CLASS (clutter_backend_win32_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_win32_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
|
||||
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (gobject);
|
||||
ClutterStageManager *stage_manager;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Disposing the of stages");
|
||||
stage_manager = clutter_stage_manager_get_default ();
|
||||
|
||||
g_object_unref (stage_manager);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Removing the event source");
|
||||
_clutter_backend_win32_events_uninit (CLUTTER_BACKEND (backend_win32));
|
||||
|
||||
G_OBJECT_CLASS (clutter_backend_win32_parent_class)->dispose (gobject);
|
||||
|
||||
if (backend->cogl_context)
|
||||
{
|
||||
cogl_object_unref (backend->cogl_context);
|
||||
backend->cogl_context = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_backend_win32_constructor (GType gtype,
|
||||
guint n_params,
|
||||
GObjectConstructParam *params)
|
||||
{
|
||||
GObjectClass *parent_class;
|
||||
GObject *retval;
|
||||
|
||||
if (!backend_singleton)
|
||||
{
|
||||
parent_class = G_OBJECT_CLASS (clutter_backend_win32_parent_class);
|
||||
retval = parent_class->constructor (gtype, n_params, params);
|
||||
|
||||
backend_singleton = CLUTTER_BACKEND_WIN32 (retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
g_warning ("Attempting to create a new backend object. This should "
|
||||
"never happen, so we return the singleton instance.");
|
||||
|
||||
return g_object_ref (backend_singleton);
|
||||
}
|
||||
|
||||
ClutterFeatureFlags
|
||||
clutter_backend_win32_get_features (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *parent_class;
|
||||
|
||||
parent_class = CLUTTER_BACKEND_CLASS (clutter_backend_win32_parent_class);
|
||||
|
||||
return parent_class->get_features (backend)
|
||||
| CLUTTER_FEATURE_STAGE_USER_RESIZE
|
||||
| CLUTTER_FEATURE_STAGE_CURSOR;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_win32_disable_event_retrieval
|
||||
*
|
||||
* Disables retrieval of Windows messages in the main loop. Use to
|
||||
* create event-less canvas.
|
||||
*
|
||||
* This function can only be called before calling clutter_init().
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
void
|
||||
clutter_win32_disable_event_retrieval (void)
|
||||
{
|
||||
if (_clutter_context_is_initialized ())
|
||||
{
|
||||
g_warning ("clutter_win32_disable_event_retrieval() can only be "
|
||||
"called before clutter_init()");
|
||||
return;
|
||||
}
|
||||
|
||||
_no_event_retrieval = TRUE;
|
||||
}
|
||||
|
||||
static CoglRenderer *
|
||||
clutter_backend_win32_get_renderer (ClutterBackend *backend,
|
||||
GError **error)
|
||||
{
|
||||
CoglRenderer *renderer;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Creating a new WGL renderer");
|
||||
|
||||
renderer = cogl_renderer_new ();
|
||||
cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_WGL);
|
||||
|
||||
/* We don't want Cogl to install its default event handler because
|
||||
* we'll handle them manually */
|
||||
cogl_win32_renderer_set_event_retrieval_enabled (renderer, FALSE);
|
||||
|
||||
return renderer;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_win32_class_init (ClutterBackendWin32Class *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
||||
|
||||
gobject_class->constructor = clutter_backend_win32_constructor;
|
||||
gobject_class->dispose = clutter_backend_win32_dispose;
|
||||
gobject_class->finalize = clutter_backend_win32_finalize;
|
||||
|
||||
backend_class->stage_window_type = CLUTTER_TYPE_STAGE_WIN32;
|
||||
|
||||
backend_class->init_events = clutter_backend_win32_init_events;
|
||||
backend_class->get_features = clutter_backend_win32_get_features;
|
||||
backend_class->get_renderer = clutter_backend_win32_get_renderer;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_win32_init (ClutterBackendWin32 *backend_win32)
|
||||
{
|
||||
backend_win32->invisible_cursor = NULL;
|
||||
|
||||
/* FIXME: get from GetSystemMetric?
|
||||
clutter_backend_set_double_click_time (backend, 250);
|
||||
clutter_backend_set_double_click_distance (backend, 5);
|
||||
clutter_backend_set_resolution (backend, 96.0);
|
||||
*/
|
||||
|
||||
/* Set the maximum precision for Windows time functions. Without
|
||||
this glib will not be able to sleep accurately enough to give a
|
||||
reasonable frame rate */
|
||||
timeBeginPeriod (1);
|
||||
}
|
||||
|
||||
BOOL WINAPI
|
||||
DllMain (HINSTANCE hinst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
if (reason == DLL_PROCESS_ATTACH)
|
||||
/* Store the module handle so that we can use it to load resources */
|
||||
clutter_hinst = hinst;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ClutterBackend *
|
||||
clutter_backend_win32_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_BACKEND_WIN32, NULL);
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_BACKEND_WIN32_H__
|
||||
#define __CLUTTER_BACKEND_WIN32_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
|
||||
#include "clutter-win32.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BACKEND_WIN32 (clutter_backend_win32_get_type ())
|
||||
#define CLUTTER_BACKEND_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32))
|
||||
#define CLUTTER_IS_BACKEND_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WIN32))
|
||||
#define CLUTTER_BACKEND_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))
|
||||
#define CLUTTER_IS_BACKEND_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WIN32))
|
||||
#define CLUTTER_BACKEND_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))
|
||||
|
||||
typedef struct _ClutterBackendWin32 ClutterBackendWin32;
|
||||
typedef struct _ClutterBackendWin32Class ClutterBackendWin32Class;
|
||||
|
||||
struct _ClutterBackendWin32
|
||||
{
|
||||
ClutterBackend parent_instance;
|
||||
|
||||
HCURSOR invisible_cursor;
|
||||
|
||||
GSource *event_source;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
};
|
||||
|
||||
struct _ClutterBackendWin32Class
|
||||
{
|
||||
ClutterBackendClass parent_class;
|
||||
};
|
||||
|
||||
void _clutter_backend_win32_events_init (ClutterBackend *backend);
|
||||
void _clutter_backend_win32_events_uninit (ClutterBackend *backend);
|
||||
|
||||
GType clutter_backend_win32_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void
|
||||
clutter_backend_win32_add_options (ClutterBackend *backend,
|
||||
GOptionGroup *group);
|
||||
|
||||
ClutterFeatureFlags
|
||||
clutter_backend_win32_get_features (ClutterBackend *backend);
|
||||
|
||||
HCURSOR _clutter_backend_win32_get_invisible_cursor (ClutterBackend *backend);
|
||||
|
||||
ClutterBackend *clutter_backend_win32_new (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_WIN32_H__ */
|
@ -1,180 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-backend-win32.h"
|
||||
#include "clutter-device-manager-win32.h"
|
||||
#include "clutter-device-manager-win32.h"
|
||||
#include "clutter-stage-win32.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterDeviceManagerWin32,
|
||||
clutter_device_manager_win32,
|
||||
CLUTTER_TYPE_DEVICE_MANAGER);
|
||||
|
||||
static void
|
||||
clutter_device_manager_win32_constructed (GObject *gobject)
|
||||
{
|
||||
ClutterDeviceManager *manager = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerWin32 *manager_win32;
|
||||
ClutterInputDevice *device;
|
||||
|
||||
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
|
||||
"id", 0,
|
||||
"name", "Core Pointer",
|
||||
"device-type", CLUTTER_POINTER_DEVICE,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"has-cursor", TRUE,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core pointer device");
|
||||
_clutter_device_manager_add_device (manager, device);
|
||||
|
||||
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
|
||||
"id", 1,
|
||||
"name", "Core Keyboard",
|
||||
"device-type", CLUTTER_KEYBOARD_DEVICE,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core keyboard device");
|
||||
_clutter_device_manager_add_device (manager, device);
|
||||
|
||||
manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
|
||||
|
||||
_clutter_input_device_set_associated_device (manager_win32->core_pointer,
|
||||
manager_win32->core_keyboard);
|
||||
_clutter_input_device_set_associated_device (manager_win32->core_keyboard,
|
||||
manager_win32->core_pointer);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_win32_add_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
|
||||
ClutterInputDeviceType device_type;
|
||||
gboolean is_pointer, is_keyboard;
|
||||
|
||||
device_type = clutter_input_device_get_device_type (device);
|
||||
is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
|
||||
is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
|
||||
|
||||
manager_win32->devices = g_slist_prepend (manager_win32->devices, device);
|
||||
|
||||
if (is_pointer && manager_win32->core_pointer == NULL)
|
||||
manager_win32->core_pointer = device;
|
||||
|
||||
if (is_keyboard && manager_win32->core_keyboard == NULL)
|
||||
manager_win32->core_keyboard = device;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_win32_remove_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
|
||||
|
||||
manager_win32->devices = g_slist_remove (manager_win32->devices, device);
|
||||
}
|
||||
|
||||
static const GSList *
|
||||
clutter_device_manager_win32_get_devices (ClutterDeviceManager *manager)
|
||||
{
|
||||
return CLUTTER_DEVICE_MANAGER_WIN32 (manager)->devices;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_win32_get_core_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDeviceType type)
|
||||
{
|
||||
ClutterDeviceManagerWin32 *manager_win32;
|
||||
|
||||
manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
return manager_win32->core_pointer;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
return manager_win32->core_keyboard;
|
||||
|
||||
case CLUTTER_EXTENSION_DEVICE:
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_win32_get_device (ClutterDeviceManager *manager,
|
||||
gint id)
|
||||
{
|
||||
ClutterDeviceManagerWin32 *manager_win32 = CLUTTER_DEVICE_MANAGER_WIN32 (manager);
|
||||
GSList *l;
|
||||
|
||||
for (l = manager_win32->devices; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterInputDevice *device = l->data;
|
||||
|
||||
if (clutter_input_device_get_device_id (device) == id)
|
||||
return device;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_win32_class_init (ClutterDeviceManagerWin32Class *klass)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
GObjectClass *gobject_class = (GObjectClass *) klass;
|
||||
|
||||
gobject_class->constructed = clutter_device_manager_win32_constructed;
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
|
||||
manager_class->add_device = clutter_device_manager_win32_add_device;
|
||||
manager_class->remove_device = clutter_device_manager_win32_remove_device;
|
||||
manager_class->get_devices = clutter_device_manager_win32_get_devices;
|
||||
manager_class->get_core_device = clutter_device_manager_win32_get_core_device;
|
||||
manager_class->get_device = clutter_device_manager_win32_get_device;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_win32_init (ClutterDeviceManagerWin32 *self)
|
||||
{
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_WIN32_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_WIN32_H__
|
||||
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER_WIN32 (clutter_device_manager_win32_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32))
|
||||
#define CLUTTER_DEVICE_MANAGER_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32Class))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WIN32))
|
||||
#define CLUTTER_DEVICE_MANAGER_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WIN32, ClutterDeviceManagerWin32Class))
|
||||
|
||||
typedef struct _ClutterDeviceManagerWin32 ClutterDeviceManagerWin32;
|
||||
typedef struct _ClutterDeviceManagerWin32Class ClutterDeviceManagerWin32Class;
|
||||
|
||||
struct _ClutterDeviceManagerWin32
|
||||
{
|
||||
ClutterDeviceManager parent_instance;
|
||||
|
||||
GSList *devices;
|
||||
|
||||
ClutterInputDevice *core_pointer;
|
||||
ClutterInputDevice *core_keyboard;
|
||||
};
|
||||
|
||||
struct _ClutterDeviceManagerWin32Class
|
||||
{
|
||||
ClutterDeviceManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_device_manager_win32_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_WIN32_H__ */
|
@ -1,754 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-stage-win32.h"
|
||||
#include "clutter-backend-win32.h"
|
||||
#include "clutter-win32.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-keysyms.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <glib.h>
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct _ClutterEventSource ClutterEventSource;
|
||||
|
||||
struct _ClutterEventSource
|
||||
{
|
||||
GSource source;
|
||||
|
||||
ClutterBackend *backend;
|
||||
GPollFD event_poll_fd;
|
||||
};
|
||||
|
||||
static gboolean clutter_event_prepare (GSource *source,
|
||||
gint *timeout);
|
||||
static gboolean clutter_event_check (GSource *source);
|
||||
static gboolean clutter_event_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data);
|
||||
|
||||
static GSourceFuncs event_funcs = {
|
||||
clutter_event_prepare,
|
||||
clutter_event_check,
|
||||
clutter_event_dispatch,
|
||||
NULL
|
||||
};
|
||||
|
||||
/* Special mapping for some keys that don't have a direct Unicode
|
||||
value. Must be sorted by the numeric value of the Windows key
|
||||
virtual key code */
|
||||
static const struct
|
||||
{
|
||||
gushort win_sym, clutter_sym;
|
||||
} clutter_win32_key_map[] =
|
||||
{
|
||||
{ VK_CANCEL, CLUTTER_KEY_Cancel },
|
||||
{ VK_BACK, CLUTTER_KEY_BackSpace },
|
||||
{ VK_TAB, CLUTTER_KEY_Tab },
|
||||
{ VK_CLEAR, CLUTTER_KEY_Clear },
|
||||
{ VK_RETURN, CLUTTER_KEY_Return },
|
||||
{ VK_MENU, CLUTTER_KEY_Menu },
|
||||
{ VK_PAUSE, CLUTTER_KEY_Pause },
|
||||
{ VK_HANGUL, CLUTTER_KEY_Hangul },
|
||||
{ VK_KANJI, CLUTTER_KEY_Kanji },
|
||||
{ VK_ESCAPE, CLUTTER_KEY_Escape },
|
||||
{ VK_SPACE, CLUTTER_KEY_space },
|
||||
{ VK_PRIOR, CLUTTER_KEY_Prior },
|
||||
{ VK_NEXT, CLUTTER_KEY_Next },
|
||||
{ VK_END, CLUTTER_KEY_End },
|
||||
{ VK_HOME, CLUTTER_KEY_Home },
|
||||
{ VK_LEFT, CLUTTER_KEY_Left },
|
||||
{ VK_UP, CLUTTER_KEY_Up },
|
||||
{ VK_RIGHT, CLUTTER_KEY_Right },
|
||||
{ VK_DOWN, CLUTTER_KEY_Down },
|
||||
{ VK_SELECT, CLUTTER_KEY_Select },
|
||||
{ VK_PRINT, CLUTTER_KEY_Print },
|
||||
{ VK_EXECUTE, CLUTTER_KEY_Execute },
|
||||
{ VK_INSERT, CLUTTER_KEY_Insert },
|
||||
{ VK_DELETE, CLUTTER_KEY_Delete },
|
||||
{ VK_HELP, CLUTTER_KEY_Help },
|
||||
{ VK_MULTIPLY, CLUTTER_KEY_multiply },
|
||||
{ VK_F1, CLUTTER_KEY_F1 },
|
||||
{ VK_F2, CLUTTER_KEY_F2 },
|
||||
{ VK_F3, CLUTTER_KEY_F3 },
|
||||
{ VK_F4, CLUTTER_KEY_F4 },
|
||||
{ VK_F5, CLUTTER_KEY_F5 },
|
||||
{ VK_F6, CLUTTER_KEY_F6 },
|
||||
{ VK_F7, CLUTTER_KEY_F7 },
|
||||
{ VK_F8, CLUTTER_KEY_F8 },
|
||||
{ VK_F9, CLUTTER_KEY_F9 },
|
||||
{ VK_F10, CLUTTER_KEY_F10 },
|
||||
{ VK_F11, CLUTTER_KEY_F11 },
|
||||
{ VK_F12, CLUTTER_KEY_F12 },
|
||||
{ VK_F13, CLUTTER_KEY_F13 },
|
||||
{ VK_F14, CLUTTER_KEY_F14 },
|
||||
{ VK_F15, CLUTTER_KEY_F15 },
|
||||
{ VK_F16, CLUTTER_KEY_F16 },
|
||||
{ VK_F17, CLUTTER_KEY_F17 },
|
||||
{ VK_F18, CLUTTER_KEY_F18 },
|
||||
{ VK_F19, CLUTTER_KEY_F19 },
|
||||
{ VK_F20, CLUTTER_KEY_F20 },
|
||||
{ VK_F21, CLUTTER_KEY_F21 },
|
||||
{ VK_F22, CLUTTER_KEY_F22 },
|
||||
{ VK_F23, CLUTTER_KEY_F23 },
|
||||
{ VK_F24, CLUTTER_KEY_F24 },
|
||||
{ VK_LSHIFT, CLUTTER_KEY_Shift_L },
|
||||
{ VK_RSHIFT, CLUTTER_KEY_Shift_R },
|
||||
{ VK_LCONTROL, CLUTTER_KEY_Control_L },
|
||||
{ VK_RCONTROL, CLUTTER_KEY_Control_R }
|
||||
};
|
||||
|
||||
#define CLUTTER_WIN32_KEY_MAP_SIZE (G_N_ELEMENTS (clutter_win32_key_map))
|
||||
|
||||
static GSource *
|
||||
clutter_event_source_new (ClutterBackend *backend)
|
||||
{
|
||||
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
|
||||
ClutterEventSource *event_source = (ClutterEventSource *) source;
|
||||
|
||||
event_source->backend = backend;
|
||||
|
||||
g_source_set_name (source, "Clutter Win32 Event Source");
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_win32_events_init (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
||||
GSource *source;
|
||||
ClutterEventSource *event_source;
|
||||
|
||||
source = backend_win32->event_source = clutter_event_source_new (backend);
|
||||
event_source = (ClutterEventSource *) source;
|
||||
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
|
||||
|
||||
event_source->event_poll_fd.fd = G_WIN32_MSG_HANDLE;
|
||||
event_source->event_poll_fd.events = G_IO_IN;
|
||||
|
||||
g_source_add_poll (source, &event_source->event_poll_fd);
|
||||
g_source_set_can_recurse (source, TRUE);
|
||||
g_source_attach (source, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_win32_events_uninit (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
||||
|
||||
if (backend_win32->event_source)
|
||||
{
|
||||
CLUTTER_NOTE (EVENT, "Destroying the event source");
|
||||
|
||||
g_source_destroy (backend_win32->event_source);
|
||||
g_source_unref (backend_win32->event_source);
|
||||
backend_win32->event_source = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
check_msg_pending ()
|
||||
{
|
||||
MSG msg;
|
||||
|
||||
return PeekMessageW (&msg, NULL, 0, 0, PM_NOREMOVE) ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
static ClutterModifierType
|
||||
get_modifier_state (WPARAM wparam)
|
||||
{
|
||||
ClutterModifierType ret = 0;
|
||||
|
||||
if ((wparam & MK_SHIFT))
|
||||
ret |= CLUTTER_SHIFT_MASK;
|
||||
if ((wparam & MK_CONTROL))
|
||||
ret |= CLUTTER_CONTROL_MASK;
|
||||
if ((wparam & MK_LBUTTON))
|
||||
ret |= CLUTTER_BUTTON1_MASK;
|
||||
if ((wparam & MK_MBUTTON))
|
||||
ret |= CLUTTER_BUTTON2_MASK;
|
||||
if ((wparam & MK_RBUTTON))
|
||||
ret |= CLUTTER_BUTTON3_MASK;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static inline void
|
||||
take_and_queue_event (ClutterEvent *event)
|
||||
{
|
||||
/* The event is added directly to the queue instead of using
|
||||
clutter_event_put so that it can avoid a copy. This takes
|
||||
ownership of the event */
|
||||
_clutter_event_push (event, FALSE);
|
||||
}
|
||||
|
||||
static inline void
|
||||
make_button_event (const MSG *msg,
|
||||
ClutterStage *stage,
|
||||
int button,
|
||||
int click_count,
|
||||
gboolean release,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (release ?
|
||||
CLUTTER_BUTTON_RELEASE :
|
||||
CLUTTER_BUTTON_PRESS);
|
||||
|
||||
event->any.stage = stage;
|
||||
|
||||
event->button.time = msg->time;
|
||||
event->button.x = GET_X_LPARAM (msg->lParam);
|
||||
event->button.y = GET_Y_LPARAM (msg->lParam);
|
||||
event->button.modifier_state = get_modifier_state (msg->wParam);
|
||||
event->button.button = button;
|
||||
event->button.click_count = click_count;
|
||||
clutter_event_set_device (event, device);
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_prepare (GSource *source,
|
||||
gint *timeout)
|
||||
{
|
||||
gboolean retval;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
*timeout = -1;
|
||||
retval = (clutter_events_pending () || check_msg_pending ());
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_check (GSource *source)
|
||||
{
|
||||
ClutterEventSource *event_source = (ClutterEventSource *) source;
|
||||
gboolean retval;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
if ((event_source->event_poll_fd.revents & G_IO_IN))
|
||||
retval = (clutter_events_pending () || check_msg_pending ());
|
||||
else
|
||||
retval = FALSE;
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterEvent *event;
|
||||
MSG msg;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
/* Process Windows messages until we've got one that translates into
|
||||
the clutter event queue */
|
||||
while (!clutter_events_pending () && PeekMessageW (&msg, NULL,
|
||||
0, 0, PM_REMOVE))
|
||||
DispatchMessageW (&msg);
|
||||
|
||||
/* Pop an event off the queue if any */
|
||||
if ((event = clutter_event_get ()))
|
||||
{
|
||||
/* forward the event into clutter for emission etc. */
|
||||
if (event->any.stage)
|
||||
_clutter_stage_queue_event (event->any.stage, event, FALSE);
|
||||
}
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static ClutterModifierType
|
||||
get_key_modifier_state (const BYTE *key_states)
|
||||
{
|
||||
ClutterModifierType ret = 0;
|
||||
|
||||
if ((key_states[VK_SHIFT] & 0x80)
|
||||
|| (key_states[VK_LSHIFT] & 0x80)
|
||||
|| (key_states[VK_RSHIFT] & 0x80))
|
||||
ret |= CLUTTER_SHIFT_MASK;
|
||||
if ((key_states[VK_CONTROL] & 0x80)
|
||||
|| (key_states[VK_LCONTROL] & 0x80)
|
||||
|| (key_states[VK_RCONTROL] & 0x80))
|
||||
ret |= CLUTTER_CONTROL_MASK;
|
||||
if ((key_states[VK_MENU] & 0x80)
|
||||
|| (key_states[VK_LMENU] & 0x80)
|
||||
|| (key_states[VK_RMENU] & 0x80))
|
||||
ret |= CLUTTER_MOD1_MASK;
|
||||
if (key_states[VK_CAPITAL])
|
||||
ret |= CLUTTER_LOCK_MASK;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_win32_handle_event:
|
||||
* @msg: A pointer to a structure describing a Win32 message.
|
||||
*
|
||||
* This function processes a single Win32 message. It can be used to
|
||||
* hook into external windows message processing (for example, a GDK
|
||||
* filter function).
|
||||
*
|
||||
* If clutter_win32_disable_event_retrieval() has been called, you must
|
||||
* let this function process events to update Clutter's internal state.
|
||||
*
|
||||
* Return value: %TRUE if the message was handled entirely by Clutter
|
||||
* and no further processing (such as calling the default window
|
||||
* procedure) should take place. %FALSE is returned if is the message
|
||||
* was not handled at all or if Clutter expects processing to take
|
||||
* place.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
gboolean
|
||||
clutter_win32_handle_event (const MSG *msg)
|
||||
{
|
||||
ClutterBackend *backend;
|
||||
ClutterBackendWin32 *backend_win32;
|
||||
ClutterStageWin32 *stage_win32;
|
||||
ClutterDeviceManager *manager;
|
||||
ClutterInputDevice *core_pointer, *core_keyboard;
|
||||
ClutterStage *stage;
|
||||
ClutterStageWindow *impl;
|
||||
gboolean return_value = FALSE;
|
||||
|
||||
stage = clutter_win32_get_stage_from_window (msg->hwnd);
|
||||
|
||||
/* Ignore any messages for windows which we don't have a stage for */
|
||||
if (stage == NULL)
|
||||
return FALSE;
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
stage_win32 = CLUTTER_STAGE_WIN32 (impl);
|
||||
backend_win32 = stage_win32->backend;
|
||||
backend = CLUTTER_BACKEND (backend_win32);
|
||||
|
||||
/* Give Cogl a chance to handle the message first */
|
||||
if (backend->cogl_renderer != NULL &&
|
||||
cogl_win32_renderer_handle_event (backend->cogl_renderer,
|
||||
(void *) msg) == COGL_FILTER_REMOVE)
|
||||
return TRUE;
|
||||
|
||||
manager = clutter_device_manager_get_default ();
|
||||
if (manager == NULL)
|
||||
return FALSE;
|
||||
|
||||
core_pointer =
|
||||
clutter_device_manager_get_core_device (manager, CLUTTER_POINTER_DEVICE);
|
||||
core_keyboard =
|
||||
clutter_device_manager_get_core_device (manager, CLUTTER_KEYBOARD_DEVICE);
|
||||
|
||||
switch (msg->message)
|
||||
{
|
||||
case WM_SIZE:
|
||||
if (!stage_win32->is_foreign_win
|
||||
/* Ignore size changes resulting from the stage being
|
||||
minimized - otherwise the window size will be set to
|
||||
0,0 */
|
||||
&& msg->wParam != SIZE_MINIMIZED)
|
||||
{
|
||||
WORD new_width = LOWORD (msg->lParam);
|
||||
WORD new_height = HIWORD (msg->lParam);
|
||||
gfloat old_width, old_height;
|
||||
|
||||
clutter_actor_get_size (CLUTTER_ACTOR (stage),
|
||||
&old_width, &old_height);
|
||||
|
||||
if (new_width != old_width || new_height != old_height)
|
||||
clutter_actor_set_size (CLUTTER_ACTOR (stage),
|
||||
new_width, new_height);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_SHOWWINDOW:
|
||||
if (msg->wParam)
|
||||
clutter_stage_win32_map (stage_win32);
|
||||
else
|
||||
clutter_stage_win32_unmap (stage_win32);
|
||||
break;
|
||||
|
||||
case WM_ACTIVATE:
|
||||
if (msg->wParam == WA_INACTIVE)
|
||||
{
|
||||
if (_clutter_stage_is_activated (stage_win32->wrapper))
|
||||
{
|
||||
_clutter_stage_update_state (stage_win32->wrapper,
|
||||
CLUTTER_STAGE_STATE_ACTIVATED,
|
||||
0);
|
||||
}
|
||||
}
|
||||
else if (!_clutter_stage_is_activated (stage_win32->wrapper))
|
||||
{
|
||||
_clutter_stage_update_state (stage_win32->wrapper,
|
||||
0,
|
||||
CLUTTER_STAGE_STATE_ACTIVATED);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_PAINT:
|
||||
CLUTTER_NOTE (BACKEND, "expose for stage:%p, redrawing", stage);
|
||||
clutter_stage_ensure_redraw (stage);
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_DESTROY_NOTIFY);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "WM_DESTROY");
|
||||
|
||||
event->any.stage = stage;
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_DELETE);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "WM_CLOSE");
|
||||
|
||||
event->any.stage = stage;
|
||||
|
||||
take_and_queue_event (event);
|
||||
|
||||
/* The default window proc will destroy the window so we want to
|
||||
prevent this to allow applications to optionally destroy the
|
||||
window themselves */
|
||||
return_value = TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_LBUTTONDOWN:
|
||||
make_button_event (msg, stage, 1, 1, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_MBUTTONDOWN:
|
||||
make_button_event (msg, stage, 2, 1, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_RBUTTONDOWN:
|
||||
make_button_event (msg, stage, 3, 1, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_LBUTTONUP:
|
||||
make_button_event (msg, stage, 1, 1, TRUE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_MBUTTONUP:
|
||||
make_button_event (msg, stage, 2, 1, TRUE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_RBUTTONUP:
|
||||
make_button_event (msg, stage, 3, 1, TRUE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_LBUTTONDBLCLK:
|
||||
make_button_event (msg, stage, 1, 2, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_MBUTTONDBLCLK:
|
||||
make_button_event (msg, stage, 2, 2, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_RBUTTONDBLCLK:
|
||||
make_button_event (msg, stage, 3, 2, FALSE, core_pointer);
|
||||
break;
|
||||
|
||||
case WM_MOUSEWHEEL:
|
||||
stage_win32->scroll_pos += (SHORT) HIWORD (msg->wParam);
|
||||
|
||||
while (abs (stage_win32->scroll_pos) >= WHEEL_DELTA)
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_SCROLL);
|
||||
POINT pt;
|
||||
|
||||
event->scroll.time = msg->time;
|
||||
event->scroll.modifier_state =
|
||||
get_modifier_state (LOWORD (msg->wParam));
|
||||
event->any.stage = stage;
|
||||
|
||||
clutter_event_set_device (event, core_pointer);
|
||||
|
||||
/* conversion to window coordinates is required */
|
||||
pt.x = GET_X_LPARAM (msg->lParam);
|
||||
pt.y = GET_Y_LPARAM (msg->lParam);
|
||||
ScreenToClient (msg->hwnd, &pt);
|
||||
event->scroll.x = pt.x;
|
||||
event->scroll.y = pt.y;
|
||||
|
||||
if (stage_win32->scroll_pos > 0)
|
||||
{
|
||||
event->scroll.direction = CLUTTER_SCROLL_UP;
|
||||
stage_win32->scroll_pos -= WHEEL_DELTA;
|
||||
}
|
||||
else
|
||||
{
|
||||
event->scroll.direction = CLUTTER_SCROLL_DOWN;
|
||||
stage_win32->scroll_pos += WHEEL_DELTA;
|
||||
}
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_MOUSEMOVE:
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_MOTION);
|
||||
|
||||
event->motion.time = msg->time;
|
||||
event->motion.x = GET_X_LPARAM (msg->lParam);
|
||||
event->motion.y = GET_Y_LPARAM (msg->lParam);
|
||||
event->motion.modifier_state = get_modifier_state (msg->wParam);
|
||||
event->any.stage = stage;
|
||||
|
||||
clutter_event_set_device (event, core_pointer);
|
||||
|
||||
/* We need to start tracking when the mouse enters the stage if
|
||||
we're not already */
|
||||
if (!stage_win32->tracking_mouse)
|
||||
{
|
||||
ClutterEvent *crossing = clutter_event_new (CLUTTER_ENTER);
|
||||
TRACKMOUSEEVENT tmevent;
|
||||
|
||||
tmevent.cbSize = sizeof (tmevent);
|
||||
tmevent.dwFlags = TME_LEAVE;
|
||||
tmevent.hwndTrack = stage_win32->hwnd;
|
||||
TrackMouseEvent (&tmevent);
|
||||
|
||||
event->crossing.time = msg->time;
|
||||
event->crossing.x = event->motion.x;
|
||||
event->crossing.y = event->motion.y;
|
||||
event->crossing.stage = stage;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
event->crossing.related = NULL;
|
||||
|
||||
clutter_event_set_device (event, core_pointer);
|
||||
|
||||
/* we entered the stage */
|
||||
_clutter_input_device_set_stage (core_pointer, stage);
|
||||
|
||||
take_and_queue_event (crossing);
|
||||
|
||||
stage_win32->tracking_mouse = TRUE;
|
||||
}
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_MOUSELEAVE:
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_LEAVE);
|
||||
|
||||
event->crossing.time = msg->time;
|
||||
event->crossing.x = msg->pt.x;
|
||||
event->crossing.y = msg->pt.y;
|
||||
event->crossing.stage = stage;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
event->crossing.related = NULL;
|
||||
|
||||
clutter_event_set_device (event, core_pointer);
|
||||
|
||||
/* we left the stage */
|
||||
_clutter_input_device_set_stage (core_pointer, NULL);
|
||||
|
||||
/* When we get a leave message the mouse tracking is
|
||||
automatically cancelled so we'll need to start it again when
|
||||
the mouse next enters the window */
|
||||
stage_win32->tracking_mouse = FALSE;
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
case WM_KEYUP:
|
||||
case WM_SYSKEYDOWN:
|
||||
case WM_SYSKEYUP:
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_EVENT_NONE);
|
||||
int scan_code = (msg->lParam >> 16) & 0xff;
|
||||
int min = 0, max = CLUTTER_WIN32_KEY_MAP_SIZE, mid;
|
||||
BYTE key_states[256];
|
||||
|
||||
/* Get the keyboard modifier states. GetKeyboardState
|
||||
conveniently gets the key state that was current when the
|
||||
last keyboard message read was generated */
|
||||
GetKeyboardState(key_states);
|
||||
|
||||
/* Binary chop to check if we have a direct mapping for this
|
||||
key code */
|
||||
while (min < max)
|
||||
{
|
||||
mid = (min + max) / 2;
|
||||
if (clutter_win32_key_map[mid].win_sym == msg->wParam)
|
||||
{
|
||||
event->key.keyval = clutter_win32_key_map[mid].clutter_sym;
|
||||
event->key.unicode_value = 0;
|
||||
break;
|
||||
}
|
||||
else if (clutter_win32_key_map[mid].win_sym < msg->wParam)
|
||||
min = mid + 1;
|
||||
else
|
||||
max = mid;
|
||||
}
|
||||
|
||||
/* If we don't have a direct mapping then try getting the
|
||||
unicode value of the key sym */
|
||||
if (min >= max)
|
||||
{
|
||||
WCHAR ch;
|
||||
BYTE shift_state[256];
|
||||
|
||||
/* Translate to a Unicode value, but only take into
|
||||
account the shift key. That way Ctrl+Shift+C will
|
||||
generate a capital C virtual key code with a zero
|
||||
unicode value for example */
|
||||
memset (shift_state, 0, 256);
|
||||
shift_state[VK_SHIFT] = key_states[VK_SHIFT];
|
||||
shift_state[VK_LSHIFT] = key_states[VK_LSHIFT];
|
||||
shift_state[VK_RSHIFT] = key_states[VK_RSHIFT];
|
||||
shift_state[VK_CAPITAL] = key_states[VK_CAPITAL];
|
||||
|
||||
if (ToUnicode (msg->wParam, scan_code,
|
||||
shift_state, &ch, 1, 0) == 1
|
||||
/* The codes in this range directly match the Latin 1
|
||||
codes so we can just use the Unicode value as the
|
||||
key sym */
|
||||
&& ch >= 0x20 && ch <= 0xff)
|
||||
event->key.keyval = ch;
|
||||
else
|
||||
/* Otherwise we don't know what the key means but the
|
||||
application might be able to do something with the
|
||||
scan code so we might as well still generate the
|
||||
event */
|
||||
event->key.keyval = CLUTTER_KEY_VoidSymbol;
|
||||
|
||||
/* Get the unicode value of the keypress again using the
|
||||
full modifier state */
|
||||
if (ToUnicode (msg->wParam, scan_code,
|
||||
key_states, &ch, 1, 0) == 1)
|
||||
event->key.unicode_value = ch;
|
||||
else
|
||||
event->key.unicode_value = 0;
|
||||
}
|
||||
|
||||
event->key.type = msg->message == WM_KEYDOWN
|
||||
|| msg->message == WM_SYSKEYDOWN
|
||||
? CLUTTER_KEY_PRESS : CLUTTER_KEY_RELEASE;
|
||||
event->key.time = msg->time;
|
||||
event->key.modifier_state = get_key_modifier_state (key_states);
|
||||
event->key.hardware_keycode = scan_code;
|
||||
event->any.stage = stage;
|
||||
|
||||
clutter_event_set_device (event, core_keyboard);
|
||||
|
||||
take_and_queue_event (event);
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_GETMINMAXINFO:
|
||||
{
|
||||
MINMAXINFO *min_max_info = (MINMAXINFO *) msg->lParam;
|
||||
_clutter_stage_win32_get_min_max_info (stage_win32, min_max_info);
|
||||
return_value = TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_SETCURSOR:
|
||||
/* If the cursor is in the window's client area and the stage's
|
||||
cursor should be invisible then we'll set a blank cursor
|
||||
instead */
|
||||
if (LOWORD (msg->lParam) == HTCLIENT && !stage_win32->is_cursor_visible)
|
||||
{
|
||||
return_value = TRUE;
|
||||
_clutter_stage_win32_update_cursor (stage_win32);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return return_value;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK
|
||||
_clutter_stage_win32_window_proc (HWND hwnd, UINT umsg,
|
||||
WPARAM wparam, LPARAM lparam)
|
||||
{
|
||||
gboolean message_handled = FALSE;
|
||||
|
||||
/* Windows sends some messages such as WM_GETMINMAXINFO and
|
||||
WM_CREATE before returning from CreateWindow. The stage point
|
||||
will not yet be stored in the Window structure in this case so we
|
||||
need to skip these messages because we can't know which stage the
|
||||
window belongs to */
|
||||
if (GetWindowLongPtrW (hwnd, 0))
|
||||
{
|
||||
MSG msg;
|
||||
DWORD message_pos = GetMessagePos ();
|
||||
|
||||
/* Convert the parameters to a MSG struct */
|
||||
msg.hwnd = hwnd;
|
||||
msg.message = umsg;
|
||||
msg.wParam = wparam;
|
||||
msg.lParam = lparam;
|
||||
msg.time = GetMessageTime ();
|
||||
/* Neither MAKE_POINTS nor GET_[XY]_LPARAM is defined in MinGW
|
||||
headers so we need to convert to a signed type explicitly */
|
||||
msg.pt.x = (SHORT) LOWORD (message_pos);
|
||||
msg.pt.y = (SHORT) HIWORD (message_pos);
|
||||
|
||||
/* Process the message */
|
||||
message_handled = clutter_win32_handle_event (&msg);
|
||||
}
|
||||
|
||||
if (!message_handled)
|
||||
return DefWindowProcW (hwnd, umsg, wparam, lparam);
|
||||
else
|
||||
return 0;
|
||||
}
|
@ -1,865 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-backend-win32.h"
|
||||
#include "clutter-stage-win32.h"
|
||||
#include "clutter-win32.h"
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-feature.h"
|
||||
#include "clutter-event.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_BACKEND,
|
||||
PROP_WRAPPER
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageWin32,
|
||||
clutter_stage_win32,
|
||||
G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE
|
||||
(CLUTTER_TYPE_STAGE_WINDOW,
|
||||
clutter_stage_window_iface_init));
|
||||
|
||||
static void
|
||||
clutter_stage_win32_show (ClutterStageWindow *stage_window,
|
||||
gboolean do_raise)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
if (stage_win32->hwnd)
|
||||
{
|
||||
ShowWindow (stage_win32->hwnd, do_raise ? SW_SHOW : SW_SHOWNA);
|
||||
|
||||
if (stage_win32->accept_focus)
|
||||
SetForegroundWindow (stage_win32->hwnd);
|
||||
|
||||
clutter_actor_map (CLUTTER_ACTOR (stage_win32->wrapper));
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_hide (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
if (stage_win32->hwnd)
|
||||
{
|
||||
clutter_actor_unmap (CLUTTER_ACTOR (stage_win32->wrapper));
|
||||
ShowWindow (stage_win32->hwnd, SW_HIDE);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_get_geometry (ClutterStageWindow *stage_window,
|
||||
cairo_rectangle_int_t *geometry)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
if (_clutter_stage_is_fullscreen (stage_win32->wrapper))
|
||||
{
|
||||
geometry->width = stage_win32->fullscreen_rect.right
|
||||
- stage_win32->fullscreen_rect.left;
|
||||
geometry->height = stage_win32->fullscreen_rect.bottom
|
||||
- stage_win32->fullscreen_rect.top;
|
||||
return;
|
||||
}
|
||||
|
||||
geometry->width = stage_win32->win_width;
|
||||
geometry->height = stage_win32->win_height;
|
||||
}
|
||||
|
||||
static void
|
||||
get_fullscreen_rect (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
HMONITOR monitor;
|
||||
MONITORINFO monitor_info;
|
||||
|
||||
/* If we already have a window then try to use the same monitor that
|
||||
is already on */
|
||||
if (stage_win32->hwnd)
|
||||
monitor = MonitorFromWindow (stage_win32->hwnd, MONITOR_DEFAULTTONEAREST);
|
||||
else
|
||||
{
|
||||
/* Otherwise just guess that they will want the monitor where
|
||||
the cursor is */
|
||||
POINT cursor;
|
||||
GetCursorPos (&cursor);
|
||||
monitor = MonitorFromPoint (cursor, MONITOR_DEFAULTTONEAREST);
|
||||
}
|
||||
|
||||
monitor_info.cbSize = sizeof (monitor_info);
|
||||
GetMonitorInfoW (monitor, &monitor_info);
|
||||
stage_win32->fullscreen_rect = monitor_info.rcMonitor;
|
||||
}
|
||||
|
||||
static void
|
||||
get_full_window_size (ClutterStageWin32 *stage_win32,
|
||||
int width_in, int height_in,
|
||||
int *width_out, int *height_out)
|
||||
{
|
||||
gboolean resizable
|
||||
= clutter_stage_get_user_resizable (stage_win32->wrapper);
|
||||
/* The window size passed to CreateWindow includes the window
|
||||
decorations */
|
||||
gint frame_width, frame_height;
|
||||
|
||||
#if !defined (_MSC_VER) || (_MSC_VER < 1700)
|
||||
frame_width = GetSystemMetrics (resizable ? SM_CXSIZEFRAME : SM_CXFIXEDFRAME);
|
||||
frame_height = GetSystemMetrics (resizable ? SM_CYSIZEFRAME : SM_CYFIXEDFRAME);
|
||||
#else
|
||||
/* MSVC 2012 and later returns wrong values from GetSystemMetrics()
|
||||
* http://connect.microsoft.com/VisualStudio/feedback/details/753224/regression-getsystemmetrics-delivers-different-values
|
||||
*
|
||||
* For AdjustWindowRectEx(), it doesn't matter much whether the Window is resizble.
|
||||
*/
|
||||
|
||||
RECT cxrect = {0, 0, 0, 0};
|
||||
AdjustWindowRectEx (&cxrect, WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_THICKFRAME | WS_DLGFRAME, FALSE, 0);
|
||||
|
||||
frame_width = abs (cxrect.bottom);
|
||||
frame_height = abs (cxrect.left);
|
||||
#endif
|
||||
*width_out = width_in + frame_width * 2;
|
||||
*height_out = height_in + frame_height * 2 + GetSystemMetrics (SM_CYCAPTION);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_win32_get_min_max_info (ClutterStageWin32 *stage_win32,
|
||||
MINMAXINFO *min_max_info)
|
||||
{
|
||||
/* If the window isn't resizable then set the max and min size to
|
||||
the current size */
|
||||
if (!clutter_stage_get_user_resizable (CLUTTER_STAGE (stage_win32->wrapper)))
|
||||
{
|
||||
int full_width, full_height;
|
||||
get_full_window_size (stage_win32,
|
||||
stage_win32->win_width, stage_win32->win_height,
|
||||
&full_width, &full_height);
|
||||
min_max_info->ptMaxTrackSize.x = full_width;
|
||||
min_max_info->ptMinTrackSize.x = full_width;
|
||||
min_max_info->ptMaxTrackSize.y = full_height;
|
||||
min_max_info->ptMinTrackSize.y = full_height;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_resize (ClutterStageWindow *stage_window,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
gboolean resize;
|
||||
|
||||
resize = clutter_stage_get_user_resizable (stage_win32->wrapper);
|
||||
|
||||
if (width != stage_win32->win_width || height != stage_win32->win_height)
|
||||
{
|
||||
/* Ignore size requests if we are in full screen mode */
|
||||
if (!_clutter_stage_is_fullscreen (stage_win32->wrapper))
|
||||
{
|
||||
stage_win32->win_width = width;
|
||||
stage_win32->win_height = height;
|
||||
|
||||
if (stage_win32->hwnd != NULL && !stage_win32->is_foreign_win)
|
||||
{
|
||||
int full_width, full_height;
|
||||
|
||||
get_full_window_size (stage_win32,
|
||||
width, height,
|
||||
&full_width, &full_height);
|
||||
|
||||
SetWindowPos (stage_win32->hwnd, NULL,
|
||||
0, 0,
|
||||
full_width, full_height,
|
||||
SWP_NOZORDER | SWP_NOMOVE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_title (ClutterStageWindow *stage_window,
|
||||
const gchar *title)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
/* Empty window titles not allowed, so set it to just a period. */
|
||||
if (title == NULL || !title[0])
|
||||
title = ".";
|
||||
|
||||
if (stage_win32->wtitle != NULL)
|
||||
g_free (stage_win32->wtitle);
|
||||
stage_win32->wtitle = g_utf8_to_utf16 (title, -1, NULL, NULL, NULL);
|
||||
|
||||
/* If the window is not yet created, the title will be set during the
|
||||
window creation */
|
||||
if (stage_win32->hwnd != NULL)
|
||||
SetWindowTextW (stage_win32->hwnd, stage_win32->wtitle);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_win32_update_cursor (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
HCURSOR cursor;
|
||||
|
||||
if (stage_win32->is_cursor_visible)
|
||||
cursor = (HCURSOR) GetClassLongPtrW (stage_win32->hwnd, GCLP_HCURSOR);
|
||||
else
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
/* The documentation implies that we can just use
|
||||
SetCursor(NULL) to get rid of the cursor but apparently this
|
||||
doesn't work very well so instead we create an invisible
|
||||
cursor */
|
||||
cursor = _clutter_backend_win32_get_invisible_cursor (backend);
|
||||
}
|
||||
|
||||
SetCursor (cursor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_cursor_visible (ClutterStageWindow *stage_window,
|
||||
gboolean cursor_visible)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
if (stage_win32->is_cursor_visible != cursor_visible)
|
||||
{
|
||||
POINT cursor_pos;
|
||||
RECT client_rect;
|
||||
|
||||
stage_win32->is_cursor_visible = cursor_visible;
|
||||
|
||||
/* If the cursor is already over the client area of the window
|
||||
then we need to update it immediately */
|
||||
GetCursorPos (&cursor_pos);
|
||||
if (WindowFromPoint (cursor_pos) == stage_win32->hwnd &&
|
||||
ScreenToClient (stage_win32->hwnd, &cursor_pos) &&
|
||||
GetClientRect (stage_win32->hwnd, &client_rect) &&
|
||||
cursor_pos.x >= client_rect.left &&
|
||||
cursor_pos.y >= client_rect.top &&
|
||||
cursor_pos.x < client_rect.right &&
|
||||
cursor_pos.y < client_rect.bottom)
|
||||
_clutter_stage_win32_update_cursor (stage_win32);
|
||||
}
|
||||
}
|
||||
|
||||
static LONG
|
||||
get_requested_window_style (ClutterStageWin32 *stage_win32,
|
||||
gboolean want_fullscreen)
|
||||
{
|
||||
ClutterStage *wrapper = stage_win32->wrapper;
|
||||
|
||||
/* Fullscreen mode shouldn't have any borders */
|
||||
if (want_fullscreen)
|
||||
return WS_POPUP;
|
||||
/* Otherwise it's an overlapped window but if it isn't resizable
|
||||
then it shouldn't have a thick frame */
|
||||
else if (clutter_stage_get_user_resizable (wrapper))
|
||||
return WS_OVERLAPPEDWINDOW;
|
||||
else
|
||||
return WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX;
|
||||
}
|
||||
|
||||
static LONG
|
||||
get_window_style (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
ClutterStage *wrapper = stage_win32->wrapper;
|
||||
|
||||
return get_requested_window_style (stage_win32,
|
||||
_clutter_stage_is_fullscreen (wrapper));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_user_resize (ClutterStageWindow *stage_window,
|
||||
gboolean value)
|
||||
{
|
||||
HWND hwnd = CLUTTER_STAGE_WIN32 (stage_window)->hwnd;
|
||||
LONG old_style = GetWindowLongW (hwnd, GWL_STYLE);
|
||||
|
||||
/* Update the window style but preserve the visibility */
|
||||
SetWindowLongW (hwnd, GWL_STYLE,
|
||||
get_window_style (CLUTTER_STAGE_WIN32 (stage_window))
|
||||
| (old_style & WS_VISIBLE));
|
||||
/* Queue a redraw of the frame */
|
||||
RedrawWindow (hwnd, NULL, NULL, RDW_FRAME | RDW_INVALIDATE);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_accept_focus (ClutterStageWindow *stage_window,
|
||||
gboolean accept_focus)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
accept_focus = !!accept_focus;
|
||||
|
||||
stage_win32->accept_focus = accept_focus;
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
clutter_stage_win32_get_wrapper (ClutterStageWindow *stage_window)
|
||||
{
|
||||
return CLUTTER_ACTOR (CLUTTER_STAGE_WIN32 (stage_window)->wrapper);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_fullscreen (ClutterStageWindow *stage_window,
|
||||
gboolean value)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
HWND hwnd = CLUTTER_STAGE_WIN32 (stage_window)->hwnd;
|
||||
LONG old_style = GetWindowLongW (hwnd, GWL_STYLE);
|
||||
ClutterStageStateEvent event;
|
||||
|
||||
if (hwnd)
|
||||
{
|
||||
/* Update the window style but preserve the visibility */
|
||||
SetWindowLongW (hwnd, GWL_STYLE,
|
||||
get_requested_window_style (stage_win32, value)
|
||||
| (old_style & WS_VISIBLE));
|
||||
/* Update the window size */
|
||||
if (value)
|
||||
{
|
||||
get_fullscreen_rect (stage_win32);
|
||||
SetWindowPos (hwnd, HWND_TOP,
|
||||
stage_win32->fullscreen_rect.left,
|
||||
stage_win32->fullscreen_rect.top,
|
||||
stage_win32->fullscreen_rect.right
|
||||
- stage_win32->fullscreen_rect.left,
|
||||
stage_win32->fullscreen_rect.bottom
|
||||
- stage_win32->fullscreen_rect.top,
|
||||
0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int full_width, full_height;
|
||||
|
||||
get_full_window_size (stage_win32,
|
||||
stage_win32->win_width,
|
||||
stage_win32->win_height,
|
||||
&full_width, &full_height);
|
||||
|
||||
SetWindowPos (stage_win32->hwnd, NULL,
|
||||
0, 0,
|
||||
full_width, full_height,
|
||||
SWP_NOZORDER | SWP_NOMOVE);
|
||||
}
|
||||
}
|
||||
|
||||
/* Report the state change */
|
||||
if (value)
|
||||
{
|
||||
_clutter_stage_update_state (stage_win32->wrapper,
|
||||
0,
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN);
|
||||
}
|
||||
else
|
||||
{
|
||||
_clutter_stage_update_state (stage_win32->wrapper,
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN,
|
||||
0);
|
||||
}
|
||||
}
|
||||
|
||||
static ATOM
|
||||
clutter_stage_win32_get_window_class ()
|
||||
{
|
||||
static ATOM klass = 0;
|
||||
|
||||
if (klass == 0)
|
||||
{
|
||||
WNDCLASSW wndclass;
|
||||
memset (&wndclass, 0, sizeof (wndclass));
|
||||
wndclass.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
|
||||
wndclass.lpfnWndProc = _clutter_stage_win32_window_proc;
|
||||
wndclass.cbWndExtra = sizeof (LONG_PTR);
|
||||
wndclass.hInstance = GetModuleHandleW (NULL);
|
||||
wndclass.hIcon = LoadIconW (NULL, (LPWSTR) IDI_APPLICATION);
|
||||
wndclass.hCursor = LoadCursorW (NULL, (LPWSTR) IDC_ARROW);
|
||||
wndclass.hbrBackground = NULL;
|
||||
wndclass.lpszMenuName = NULL;
|
||||
wndclass.lpszClassName = L"ClutterStageWin32";
|
||||
klass = RegisterClassW (&wndclass);
|
||||
}
|
||||
|
||||
return klass;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_win32_realize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
ClutterBackend *backend;
|
||||
ClutterBackendWin32 *backend_win32;
|
||||
CoglFramebuffer *framebuffer;
|
||||
gfloat width;
|
||||
gfloat height;
|
||||
GError *error = NULL;
|
||||
|
||||
CLUTTER_NOTE (MISC, "Realizing main stage");
|
||||
|
||||
backend = CLUTTER_BACKEND (stage_win32->backend);
|
||||
backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
|
||||
|
||||
clutter_actor_get_size (CLUTTER_ACTOR (stage_win32->wrapper),
|
||||
&width, &height);
|
||||
|
||||
stage_win32->onscreen = cogl_onscreen_new (backend->cogl_context,
|
||||
width, height);
|
||||
|
||||
if (stage_win32->hwnd == NULL)
|
||||
{
|
||||
ATOM window_class = clutter_stage_win32_get_window_class ();
|
||||
int win_xpos, win_ypos, win_width, win_height;
|
||||
|
||||
if (window_class == 0)
|
||||
{
|
||||
g_critical ("Unable to register window class");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* If we're in fullscreen mode then use the fullscreen rect
|
||||
instead */
|
||||
if (_clutter_stage_is_fullscreen (stage_win32->wrapper))
|
||||
{
|
||||
get_fullscreen_rect (stage_win32);
|
||||
win_xpos = stage_win32->fullscreen_rect.left;
|
||||
win_ypos = stage_win32->fullscreen_rect.top;
|
||||
win_width = stage_win32->fullscreen_rect.right - win_xpos;
|
||||
win_height = stage_win32->fullscreen_rect.bottom - win_ypos;
|
||||
}
|
||||
else
|
||||
{
|
||||
win_xpos = win_ypos = CW_USEDEFAULT;
|
||||
|
||||
get_full_window_size (stage_win32,
|
||||
stage_win32->win_width,
|
||||
stage_win32->win_height,
|
||||
&win_width, &win_height);
|
||||
}
|
||||
|
||||
if (stage_win32->wtitle == NULL)
|
||||
stage_win32->wtitle = g_utf8_to_utf16 (".", -1, NULL, NULL, NULL);
|
||||
|
||||
stage_win32->hwnd = CreateWindowW ((LPWSTR) MAKEINTATOM (window_class),
|
||||
stage_win32->wtitle,
|
||||
get_window_style (stage_win32),
|
||||
win_xpos,
|
||||
win_ypos,
|
||||
win_width,
|
||||
win_height,
|
||||
NULL, NULL,
|
||||
GetModuleHandle (NULL),
|
||||
NULL);
|
||||
|
||||
if (stage_win32->hwnd == NULL)
|
||||
{
|
||||
g_critical ("Unable to create stage window");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Store a pointer to the actor in the extra bytes of the window
|
||||
so we can quickly access it in the window procedure */
|
||||
SetWindowLongPtrW (stage_win32->hwnd, 0, (LONG_PTR) stage_win32);
|
||||
}
|
||||
|
||||
cogl_win32_onscreen_set_foreign_window (stage_win32->onscreen,
|
||||
stage_win32->hwnd);
|
||||
|
||||
cogl_onscreen_set_swap_throttled (stage_win32->onscreen,
|
||||
_clutter_get_sync_to_vblank ());
|
||||
|
||||
framebuffer = COGL_FRAMEBUFFER (stage_win32->onscreen);
|
||||
if (!cogl_framebuffer_allocate (framebuffer, &error))
|
||||
{
|
||||
g_warning ("Failed to allocate stage: %s", error->message);
|
||||
g_error_free (error);
|
||||
cogl_object_unref (stage_win32->onscreen);
|
||||
stage_win32->onscreen = NULL;
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Create a context. This will be a no-op if we already have one */
|
||||
if (!_clutter_backend_create_context (CLUTTER_BACKEND (backend_win32),
|
||||
&error))
|
||||
{
|
||||
g_critical ("Unable to realize stage: %s", error->message);
|
||||
g_error_free (error);
|
||||
goto fail;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
|
||||
|
||||
return TRUE;
|
||||
|
||||
fail:
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_unprepare_window (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
if (!stage_win32->is_foreign_win && stage_win32->hwnd)
|
||||
{
|
||||
/* Drop the pointer to this stage in the window so that any
|
||||
further messages won't be processed. The stage might be being
|
||||
destroyed so otherwise the messages would be handled with an
|
||||
invalid stage instance */
|
||||
SetWindowLongPtrW (stage_win32->hwnd, 0, (LONG_PTR) 0);
|
||||
DestroyWindow (stage_win32->hwnd);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_unrealize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Unrealizing stage");
|
||||
|
||||
clutter_stage_win32_unprepare_window (stage_win32);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_redraw (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
/* this will cause the stage implementation to be painted */
|
||||
_clutter_stage_do_paint (stage_win32->wrapper, NULL);
|
||||
cogl_flush ();
|
||||
|
||||
if (stage_win32->onscreen)
|
||||
cogl_onscreen_swap_buffers (COGL_FRAMEBUFFER (stage_win32->onscreen));
|
||||
}
|
||||
|
||||
static CoglFramebuffer *
|
||||
clutter_stage_win32_get_active_framebuffer (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
||||
|
||||
return COGL_FRAMEBUFFER (stage_win32->onscreen);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterStageWin32 *self = CLUTTER_STAGE_WIN32 (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
self->backend = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
case PROP_WRAPPER:
|
||||
self->wrapper = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (gobject);
|
||||
|
||||
/* Make sure that context and window are destroyed in case unrealize
|
||||
* hasn't been called yet.
|
||||
*/
|
||||
if (stage_win32->hwnd)
|
||||
clutter_stage_win32_unprepare_window (stage_win32);
|
||||
|
||||
if (stage_win32->wtitle)
|
||||
{
|
||||
g_free (stage_win32->wtitle);
|
||||
stage_win32->wtitle = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_win32_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_class_init (ClutterStageWin32Class *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
gobject_class->set_property = clutter_stage_win32_set_property;
|
||||
gobject_class->dispose = clutter_stage_win32_dispose;
|
||||
|
||||
g_object_class_override_property (gobject_class, PROP_BACKEND, "backend");
|
||||
g_object_class_override_property (gobject_class, PROP_WRAPPER, "wrapper");
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_win32_init (ClutterStageWin32 *stage)
|
||||
{
|
||||
stage->hwnd = NULL;
|
||||
stage->win_width = 640;
|
||||
stage->win_height = 480;
|
||||
stage->backend = NULL;
|
||||
stage->scroll_pos = 0;
|
||||
stage->wtitle = NULL;
|
||||
stage->wrapper = NULL;
|
||||
|
||||
stage->is_foreign_win = FALSE;
|
||||
stage->is_cursor_visible = TRUE;
|
||||
stage->accept_focus = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
{
|
||||
iface->get_wrapper = clutter_stage_win32_get_wrapper;
|
||||
iface->set_title = clutter_stage_win32_set_title;
|
||||
iface->set_fullscreen = clutter_stage_win32_set_fullscreen;
|
||||
iface->set_cursor_visible = clutter_stage_win32_set_cursor_visible;
|
||||
iface->set_user_resizable = clutter_stage_win32_set_user_resize;
|
||||
iface->set_accept_focus = clutter_stage_win32_set_accept_focus;
|
||||
iface->show = clutter_stage_win32_show;
|
||||
iface->hide = clutter_stage_win32_hide;
|
||||
iface->resize = clutter_stage_win32_resize;
|
||||
iface->get_geometry = clutter_stage_win32_get_geometry;
|
||||
iface->realize = clutter_stage_win32_realize;
|
||||
iface->unrealize = clutter_stage_win32_unrealize;
|
||||
iface->redraw = clutter_stage_win32_redraw;
|
||||
iface->get_active_framebuffer = clutter_stage_win32_get_active_framebuffer;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_win32_get_stage_window:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Gets the stage's window handle
|
||||
*
|
||||
* Return value: An HWND for the stage window.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
HWND
|
||||
clutter_win32_get_stage_window (ClutterStage *stage)
|
||||
{
|
||||
ClutterStageWindow *impl;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WIN32 (impl), NULL);
|
||||
|
||||
return CLUTTER_STAGE_WIN32 (impl)->hwnd;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_win32_get_stage_from_window:
|
||||
* @hwnd: a window handle
|
||||
*
|
||||
* Gets the stage for a particular window.
|
||||
*
|
||||
* Return value: The stage or NULL if a stage does not exist for the
|
||||
* window.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
ClutterStage *
|
||||
clutter_win32_get_stage_from_window (HWND hwnd)
|
||||
{
|
||||
/* Check whether the window handle is an instance of the stage
|
||||
window class */
|
||||
if ((ATOM) GetClassLongPtrW (hwnd, GCW_ATOM)
|
||||
== clutter_stage_win32_get_window_class ())
|
||||
/* If it is there should be a pointer to the stage in the window
|
||||
extra data */
|
||||
return CLUTTER_STAGE_WIN32 (GetWindowLongPtrW (hwnd, 0))->wrapper;
|
||||
else
|
||||
{
|
||||
/* Otherwise it might be a foreign window so we should check the
|
||||
stage list */
|
||||
ClutterStageManager *stage_manager;
|
||||
const GSList *stages, *l;
|
||||
|
||||
stage_manager = clutter_stage_manager_get_default ();
|
||||
stages = clutter_stage_manager_peek_stages (stage_manager);
|
||||
|
||||
for (l = stages; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterStage *stage = l->data;
|
||||
ClutterStageWindow *impl;
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
g_assert (CLUTTER_IS_STAGE_WIN32 (impl));
|
||||
|
||||
if (CLUTTER_STAGE_WIN32 (impl)->hwnd == hwnd)
|
||||
return stage;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
ClutterStageWin32 *stage_win32;
|
||||
cairo_rectangle_int_t geom;
|
||||
HWND hwnd;
|
||||
guint destroy_old_hwnd : 1;
|
||||
} ForeignWindowData;
|
||||
|
||||
static void
|
||||
set_foreign_window_callback (ClutterActor *actor,
|
||||
void *data)
|
||||
{
|
||||
ForeignWindowData *fwd = data;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Setting foreign window (0x%x)",
|
||||
(guint) fwd->hwnd);
|
||||
|
||||
if (fwd->destroy_old_hwnd && fwd->stage_win32->hwnd != NULL)
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Destroying previous window (0x%x)",
|
||||
(guint) fwd->stage_win32->hwnd);
|
||||
DestroyWindow (fwd->stage_win32->hwnd);
|
||||
}
|
||||
|
||||
fwd->stage_win32->hwnd = fwd->hwnd;
|
||||
fwd->stage_win32->is_foreign_win = TRUE;
|
||||
|
||||
fwd->stage_win32->win_width = fwd->geom.width;
|
||||
fwd->stage_win32->win_height = fwd->geom.height;
|
||||
|
||||
clutter_actor_set_size (actor, fwd->geom.width, fwd->geom.height);
|
||||
|
||||
/* calling this with the stage unrealized will unset the stage
|
||||
* from the GL context; once the stage is realized the GL context
|
||||
* will be set again
|
||||
*/
|
||||
clutter_stage_ensure_current (CLUTTER_STAGE (actor));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_win32_set_stage_foreign:
|
||||
* @stage: a #ClutterStage
|
||||
* @hwnd: an existing window handle
|
||||
*
|
||||
* Target the #ClutterStage to use an existing external window handle.
|
||||
*
|
||||
* Return value: %TRUE if foreign window is valid
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
gboolean
|
||||
clutter_win32_set_stage_foreign (ClutterStage *stage,
|
||||
HWND hwnd)
|
||||
{
|
||||
ClutterStageWin32 *stage_win32;
|
||||
ClutterStageWindow *impl;
|
||||
ClutterActor *actor;
|
||||
RECT client_rect;
|
||||
ForeignWindowData fwd;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||
g_return_val_if_fail (hwnd != NULL, FALSE);
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
if (!CLUTTER_IS_STAGE_WIN32 (impl))
|
||||
{
|
||||
g_critical ("The Clutter backend is not a Windows backend");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
stage_win32 = CLUTTER_STAGE_WIN32 (impl);
|
||||
|
||||
if (!GetClientRect (hwnd, &client_rect))
|
||||
{
|
||||
g_warning ("Unable to retrieve the new window geometry");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
fwd.stage_win32 = stage_win32;
|
||||
fwd.hwnd = hwnd;
|
||||
|
||||
/* destroy the old HWND, if we have one and it's ours */
|
||||
if (stage_win32->hwnd != NULL && !stage_win32->is_foreign_win)
|
||||
fwd.destroy_old_hwnd = TRUE;
|
||||
else
|
||||
fwd.destroy_old_hwnd = FALSE;
|
||||
|
||||
fwd.geom.x = 0;
|
||||
fwd.geom.y = 0;
|
||||
fwd.geom.width = client_rect.right - client_rect.left;
|
||||
fwd.geom.height = client_rect.bottom - client_rect.top;
|
||||
|
||||
actor = CLUTTER_ACTOR (stage);
|
||||
|
||||
_clutter_actor_rerealize (actor,
|
||||
set_foreign_window_callback,
|
||||
&fwd);
|
||||
|
||||
/* Queue a relayout - so the stage will be allocated the new
|
||||
* window size.
|
||||
*
|
||||
* Note also that when the stage gets allocated the new
|
||||
* window size that will result in the stage's
|
||||
* priv->viewport being changed, which will in turn result
|
||||
* in the Cogl viewport changing when _clutter_do_redraw
|
||||
* calls _clutter_stage_maybe_setup_viewport().
|
||||
*/
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_win32_map (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
clutter_actor_map (CLUTTER_ACTOR (stage_win32->wrapper));
|
||||
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_win32->wrapper));
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_win32_unmap (ClutterStageWin32 *stage_win32)
|
||||
{
|
||||
clutter_actor_unmap (CLUTTER_ACTOR (stage_win32->wrapper));
|
||||
}
|
@ -1,89 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_STAGE_WIN32_H__
|
||||
#define __CLUTTER_STAGE_WIN32_H__
|
||||
|
||||
#include <clutter/clutter-group.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "clutter-backend-win32.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_STAGE_WIN32 (clutter_stage_win32_get_type ())
|
||||
#define CLUTTER_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32))
|
||||
#define CLUTTER_IS_STAGE_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WIN32))
|
||||
#define CLUTTER_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
|
||||
#define CLUTTER_IS_STAGE_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WIN32))
|
||||
#define CLUTTER_STAGE_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WIN32, ClutterStageWin32Class))
|
||||
|
||||
typedef struct _ClutterStageWin32 ClutterStageWin32;
|
||||
typedef struct _ClutterStageWin32Class ClutterStageWin32Class;
|
||||
|
||||
struct _ClutterStageWin32
|
||||
{
|
||||
ClutterGroup parent_instance;
|
||||
|
||||
CoglOnscreen *onscreen;
|
||||
|
||||
HWND hwnd;
|
||||
gint win_width;
|
||||
gint win_height;
|
||||
gint scroll_pos;
|
||||
RECT fullscreen_rect;
|
||||
wchar_t *wtitle;
|
||||
|
||||
ClutterBackendWin32 *backend;
|
||||
|
||||
ClutterStage *wrapper;
|
||||
|
||||
guint is_foreign_win : 1;
|
||||
guint tracking_mouse : 1;
|
||||
guint is_cursor_visible : 1;
|
||||
guint accept_focus : 1;
|
||||
};
|
||||
|
||||
struct _ClutterStageWin32Class
|
||||
{
|
||||
ClutterGroupClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_stage_win32_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void clutter_stage_win32_map (ClutterStageWin32 *stage_win32);
|
||||
void clutter_stage_win32_unmap (ClutterStageWin32 *stage_win32);
|
||||
|
||||
/* Defined in clutter-event-win32.c */
|
||||
LRESULT CALLBACK _clutter_stage_win32_window_proc (HWND hwnd,
|
||||
UINT msg,
|
||||
WPARAM wparam,
|
||||
LPARAM lparam);
|
||||
|
||||
void _clutter_stage_win32_get_min_max_info (ClutterStageWin32 *stage_win32,
|
||||
MINMAXINFO *min_max_info);
|
||||
|
||||
void _clutter_stage_win32_update_cursor (ClutterStageWin32 *stage_win32);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STAGE_H__ */
|
@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-win32
|
||||
* @short_description: Win32 specific API
|
||||
*
|
||||
* The Win32 backend for Clutter provides some specific API, allowing
|
||||
* integration with the Win32 API for embedding and manipulating the
|
||||
* stage window.
|
||||
*
|
||||
* The ClutterWin32 API is available since Clutter 0.8
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_WIN32_H__
|
||||
#define __CLUTTER_WIN32_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <clutter/clutter.h>
|
||||
#include <windows.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_AVAILABLE_IN_ALL
|
||||
HWND clutter_win32_get_stage_window (ClutterStage *stage);
|
||||
CLUTTER_AVAILABLE_IN_ALL
|
||||
ClutterStage *clutter_win32_get_stage_from_window (HWND hwnd);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_ALL
|
||||
gboolean clutter_win32_set_stage_foreign (ClutterStage *stage,
|
||||
HWND hwnd);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_ALL
|
||||
void clutter_win32_disable_event_retrieval (void);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_ALL
|
||||
gboolean clutter_win32_handle_event (const MSG *msg);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_WIN32_H__ */
|
Binary file not shown.
Before Width: | Height: | Size: 86 B |
@ -1 +0,0 @@
|
||||
42 CURSOR "invisible-cursor.cur"
|
91
configure.ac
91
configure.ac
@ -87,29 +87,9 @@ dnl = Preliminary platform checks =============================================
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
platform_win32=no
|
||||
platform_quartz=no
|
||||
platform_linux=no
|
||||
|
||||
AC_MSG_CHECKING([if building for some Win32 platform])
|
||||
AS_CASE([$host],
|
||||
[*-*-mingw*|*-*-cygwin*],
|
||||
[
|
||||
CLUTTER_LT_LDFLAGS="$CLUTTER_LT_LDFLAGS -no-undefined"
|
||||
platform_win32=yes
|
||||
],
|
||||
|
||||
[*-*-linux*],
|
||||
[
|
||||
platform_linux=yes
|
||||
],
|
||||
|
||||
[]
|
||||
)
|
||||
AC_MSG_RESULT([$platform_win32])
|
||||
|
||||
AM_CONDITIONAL(OS_WIN32, [test "$platform_win32" = "yes"])
|
||||
|
||||
AC_CHECK_HEADER([OpenGL/gl.h], [platform_quartz=yes], [platform_quartz=no])
|
||||
AM_CONDITIONAL(OS_QUARTZ, [test "$platform_quartz" = "yes"])
|
||||
|
||||
@ -191,32 +171,22 @@ AC_SUBST(CLUTTER_LINK_FLAGS)
|
||||
|
||||
# Check for the visibility flags
|
||||
CLUTTER_HIDDEN_VISIBILITY_CFLAGS=""
|
||||
case "$host" in
|
||||
*-*-mingw*)
|
||||
dnl on mingw32 we do -fvisibility=hidden and __declspec(dllexport)
|
||||
AC_DEFINE([_CLUTTER_EXTERN], [__attribute__((visibility("default"))) __declspec(dllexport) extern],
|
||||
[defines how to decorate public symbols while building])
|
||||
CFLAGS="${CFLAGS} -fvisibility=hidden"
|
||||
;;
|
||||
*)
|
||||
dnl on other compilers, check if we can do -fvisibility=hidden
|
||||
SAVED_CFLAGS="${CFLAGS}"
|
||||
CFLAGS="-fvisibility=hidden"
|
||||
AC_MSG_CHECKING([for -fvisibility=hidden compiler flag])
|
||||
AC_TRY_COMPILE([], [int main (void) { return 0; }],
|
||||
AC_MSG_RESULT(yes)
|
||||
enable_fvisibility_hidden=yes,
|
||||
AC_MSG_RESULT(no)
|
||||
enable_fvisibility_hidden=no)
|
||||
CFLAGS="${SAVED_CFLAGS}"
|
||||
dnl on other compilers, check if we can do -fvisibility=hidden
|
||||
SAVED_CFLAGS="${CFLAGS}"
|
||||
CFLAGS="-fvisibility=hidden"
|
||||
AC_MSG_CHECKING([for -fvisibility=hidden compiler flag])
|
||||
AC_TRY_COMPILE([], [int main (void) { return 0; }],
|
||||
AC_MSG_RESULT(yes)
|
||||
enable_fvisibility_hidden=yes,
|
||||
AC_MSG_RESULT(no)
|
||||
enable_fvisibility_hidden=no)
|
||||
CFLAGS="${SAVED_CFLAGS}"
|
||||
|
||||
AS_IF([test "${enable_fvisibility_hidden}" = "yes"], [
|
||||
AC_DEFINE([_CLUTTER_EXTERN], [__attribute__((visibility("default"))) extern],
|
||||
[defines how to decorate public symbols while building])
|
||||
CLUTTER_HIDDEN_VISIBILITY_CFLAGS="-fvisibility=hidden"
|
||||
])
|
||||
;;
|
||||
esac
|
||||
AS_IF([test "${enable_fvisibility_hidden}" = "yes"], [
|
||||
AC_DEFINE([_CLUTTER_EXTERN], [__attribute__((visibility("default"))) extern],
|
||||
[defines how to decorate public symbols while building])
|
||||
CLUTTER_HIDDEN_VISIBILITY_CFLAGS="-fvisibility=hidden"
|
||||
])
|
||||
AC_SUBST(CLUTTER_HIDDEN_VISIBILITY_CFLAGS)
|
||||
|
||||
AC_CACHE_SAVE
|
||||
@ -250,10 +220,6 @@ AC_ARG_ENABLE([x11-backend],
|
||||
[AS_HELP_STRING([--enable-x11-backend=@<:@yes/no@:>@], [Enable the X11 backend (default=check)])],
|
||||
[enable_x11=$enableval],
|
||||
[enable_x11=check])
|
||||
AC_ARG_ENABLE([win32-backend],
|
||||
[AS_HELP_STRING([--enable-win32-backend=@<:@yes/no@:>@], [Enable the Windows backend (default=check)])],
|
||||
[enable_win32=$enableval],
|
||||
[enable_win32=check])
|
||||
AC_ARG_ENABLE([quartz-backend],
|
||||
[AS_HELP_STRING([--enable-quartz-backend=@<:@yes/no@:>@], [Enable the OS X backend (default=check)])],
|
||||
[enable_osx=$enableval],
|
||||
@ -294,10 +260,6 @@ AS_IF([test "x$enable_x11" = xcheck], [
|
||||
PKG_CHECK_EXISTS([x11], [enable_x11=yes], [enable_x11=no])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_win32" = xcheck], [
|
||||
AS_IF([test "x$platform_win32" = "xyes"], [enable_win32=yes], [enable_win32=no])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_osx" = xcheck], [
|
||||
AS_IF([test "x$platform_quartz" = "xyes"], [enable_osx=yes], [enable_osx=no])
|
||||
])
|
||||
@ -476,19 +438,6 @@ AS_IF([test "x$enable_osx" = "xyes"],
|
||||
SUPPORT_OSX=1
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_win32" = "xyes"],
|
||||
[
|
||||
CLUTTER_BACKENDS="$CLUTTER_BACKENDS win32"
|
||||
CLUTTER_INPUT_BACKENDS="$CLUTTER_INPUT_BACKENDS win32"
|
||||
|
||||
FLAVOUR_LIBS="$FLAVOUR_LIBS -lopengl32 -lgdi32 -lwinmm"
|
||||
FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS -D_WIN32_WINNT=0x0500"
|
||||
|
||||
AC_CHECK_TOOL(WINDRES, [windres], [AC_MSG_ERROR([*** windres is required])])
|
||||
|
||||
SUPPORT_WIN32=1
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_mir" = "xyes"],
|
||||
[
|
||||
CLUTTER_BACKENDS="$CLUTTER_BACKENDS mir"
|
||||
@ -562,7 +511,6 @@ AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_GDK, [test "x$SUPPORT_GDK" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL, [test "x$SUPPORT_EGL" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_OSX, [test "x$SUPPORT_OSX" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_WIN32, [test "x$SUPPORT_WIN32" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_CEX100, [test "x$SUPPORT_CEX100" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_WAYLAND, [test "x$SUPPORT_WAYLAND" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_MIR, [test "x$SUPPORT_MIR" = "x1"])
|
||||
@ -625,10 +573,6 @@ AS_IF([test "x$SUPPORT_OSX" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_WINDOWING_OSX \"osx\"
|
||||
#define CLUTTER_INPUT_OSX \"osx\""])
|
||||
AS_IF([test "x$SUPPORT_WIN32" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_WINDOWING_WIN32 \"win32\"
|
||||
#define CLUTTER_INPUT_WIN32 \"win32\""])
|
||||
AS_IF([test "x$SUPPORT_CEX100" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_WINDOWING_CEX100 \"cex100\""])
|
||||
@ -1195,13 +1139,8 @@ AC_CONFIG_FILES([
|
||||
|
||||
build/Makefile
|
||||
build/autotools/Makefile
|
||||
build/mingw/Makefile
|
||||
build/win32/Makefile
|
||||
build/win32/vs9/Makefile
|
||||
build/win32/vs10/Makefile
|
||||
|
||||
clutter/Makefile
|
||||
clutter/config.h.win32
|
||||
clutter/clutter-config.h
|
||||
clutter/clutter-version.h
|
||||
clutter/clutter-$CLUTTER_API_VERSION.pc:clutter/clutter.pc.in
|
||||
|
@ -61,11 +61,7 @@ UNIT_TESTS += \
|
||||
test-image.c
|
||||
endif
|
||||
|
||||
if OS_WIN32
|
||||
SHEXT =
|
||||
else
|
||||
SHEXT = $(EXEEXT)
|
||||
endif
|
||||
|
||||
# For convenience, this provides a way to easily run individual unit tests:
|
||||
wrappers: stamp-test-interactive
|
||||
@ -93,23 +89,6 @@ stamp-test-interactive: Makefile
|
||||
done \
|
||||
&& echo timestamp > $(@F)
|
||||
|
||||
$(top_builddir)/build/win32/test-interactive-clutter.bat: Makefile
|
||||
@echo " GEN test-interactive-clutter.bat" ; \
|
||||
for i in $(UNIT_TESTS); \
|
||||
do \
|
||||
case $$i in \
|
||||
test-pixmap.c|test-devices.c) ;; \
|
||||
*.c) test_bin=$${i%*.c} \
|
||||
;; \
|
||||
esac; \
|
||||
( echo "test-interactive-clutter $$test_bin" ) > $$test_bin-clutter.bat ; \
|
||||
( echo "test-interactive-clutter $$test_bin" ) >> test-interactive-clutter.bat ; \
|
||||
done \
|
||||
&& mv -f *.bat $(top_builddir)/build/win32/
|
||||
|
||||
$(top_builddir)/build/win32/test-unit-names.h: test-unit-names.h
|
||||
@echo " CP "; cp test-unit-names.h $(top_builddir)/build/win32/
|
||||
|
||||
test-unit-names.h: stamp-test-unit-names
|
||||
@true
|
||||
|
||||
@ -132,7 +111,6 @@ clean-wrappers:
|
||||
echo " RM $$test_bin"; \
|
||||
rm -f $$test_bin$(SHEXT); \
|
||||
done \
|
||||
&& rm -f $(top_builddir)/build/win32/*.bat \
|
||||
&& rm -f stamp-test-unit-names \
|
||||
&& rm -f stamp-test-interactive
|
||||
|
||||
@ -141,7 +119,7 @@ clean-wrappers:
|
||||
common_ldadd = $(top_builddir)/clutter/libclutter-@CLUTTER_API_VERSION@.la
|
||||
|
||||
check_PROGRAMS = test-interactive
|
||||
check_SCRIPTS = wrappers $(top_builddir)/build/win32/test-interactive-clutter.bat
|
||||
check_SCRIPTS = wrappers
|
||||
|
||||
test_interactive_SOURCES = test-main.c $(UNIT_TESTS)
|
||||
nodist_test_interactive_SOURCES = test-unit-names.h
|
||||
@ -161,7 +139,6 @@ test_interactive_LDADD = $(CLUTTER_LIBS) $(GDK_PIXBUF_LIBS) $(common_ldadd) $(LI
|
||||
|
||||
EXTRA_DIST = \
|
||||
wrapper.sh.in \
|
||||
$(top_builddir)/build/win32/test-unit-names.h \
|
||||
test-script.json \
|
||||
test-script-signals.json \
|
||||
redhand.png
|
||||
@ -170,51 +147,4 @@ DISTCLEANFILES = wrapper.sh .gitignore test-unit-names.h
|
||||
|
||||
BUILT_SOURCES = test-unit-names.h
|
||||
|
||||
dist-hook: $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
|
||||
|
||||
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj: $(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin
|
||||
for F in $(test_interactive_SOURCES); do \
|
||||
case $$F in \
|
||||
test-pixmap.c|test-devices.c) ;; \
|
||||
*.c) echo ' <File RelativePath="..\..\..\tests\interactive\'$$F'" />' \
|
||||
;; \
|
||||
esac; \
|
||||
done > testinteractive.sourcefiles
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin >$@
|
||||
rm -f testinteractive.sourcefiles
|
||||
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin
|
||||
for F in $(test_interactive_SOURCES); do \
|
||||
case $$F in \
|
||||
test-pixmap.c|test-devices.c) ;; \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\tests\interactive\'$$F'" />' \
|
||||
;; \
|
||||
esac; \
|
||||
done > testinteractive.vs10.sourcefiles
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin >$@
|
||||
rm -f testinteractive.vs10.sourcefiles
|
||||
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin
|
||||
for F in $(test_interactive_SOURCES); do \
|
||||
case $$F in \
|
||||
test-pixmap.c|test-devices.c) ;; \
|
||||
*.c) echo ' <ClCompile Include="..\..\..\tests\interactive\'$$F'"><Filter>Sources</Filter></ClCompile>' \
|
||||
;; \
|
||||
esac; \
|
||||
done > testinteractive.vs10.sourcefiles.filters
|
||||
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin >$@
|
||||
rm -f testinteractive.vs10.sourcefiles.filters
|
||||
|
||||
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
|
||||
DISTCLEANFILES += \
|
||||
$(top_builddir)/build/win32/test-unit-names.h \
|
||||
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
|
||||
|
||||
EXTRA_DIST += \
|
||||
$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
|
||||
$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
|
||||
|
||||
clean-local: clean-wrappers
|
||||
|
Loading…
Reference in New Issue
Block a user