conform/invariants: Clean up

Use modern API, and add a minimal check that hiding an actor will cause
it to unmap.
This commit is contained in:
Emmanuele Bassi 2012-02-15 13:43:15 +00:00
parent ffc5260448
commit c62b69bb14
2 changed files with 99 additions and 69 deletions

View File

@ -6,39 +6,55 @@
#include "test-conform-common.h"
void
test_initial_state (TestConformSimpleFixture *fixture,
actor_initial_state (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
g_object_ref_sink (actor);
if (g_test_verbose ())
g_print ("initial state - visible: %s, realized: %s, mapped: %s\n",
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
test_shown_not_parented (TestConformSimpleFixture *fixture,
actor_shown_not_parented (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
g_object_ref_sink (actor);
clutter_actor_show (actor);
if (g_test_verbose ())
g_print ("show without a parent - visible: %s, realized: %s, mapped: %s\n",
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (actor);
g_object_unref (actor);
}
void
test_realized (TestConformSimpleFixture *fixture,
actor_realized (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
@ -46,13 +62,12 @@ test_realized (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
actor = clutter_rectangle_new ();
actor = clutter_actor_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_actor_hide (actor); /* don't show, so won't map */
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
clutter_actor_add_child (stage, actor);
clutter_actor_realize (actor);
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
@ -64,7 +79,7 @@ test_realized (TestConformSimpleFixture *fixture,
}
void
test_mapped (TestConformSimpleFixture *fixture,
actor_mapped (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
@ -73,23 +88,42 @@ test_mapped (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
clutter_actor_show (stage);
actor = clutter_rectangle_new ();
actor = clutter_actor_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
clutter_actor_add_child (stage, actor);
if (g_test_verbose ())
g_print ("adding to a container should map - "
"visible: %s, realized: %s, mapped: %s\n",
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_hide (actor);
if (g_test_verbose ())
g_print ("hiding should unmap - "
"visible: %s, realized: %s, mapped: %s\n",
CLUTTER_ACTOR_IS_VISIBLE (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_REALIZED (actor) ? "yes" : "no",
CLUTTER_ACTOR_IS_MAPPED (actor) ? "yes" : "no");
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (stage);
}
void
test_realize_not_recursive (TestConformSimpleFixture *fixture,
actor_realize_not_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
@ -98,9 +132,9 @@ test_realize_not_recursive (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
clutter_actor_show (stage);
group = clutter_group_new ();
group = clutter_actor_new ();
actor = clutter_rectangle_new ();
actor = clutter_actor_new ();
clutter_actor_hide (group); /* don't show, so won't map */
clutter_actor_hide (actor); /* don't show, so won't map */
@ -108,10 +142,8 @@ test_realize_not_recursive (TestConformSimpleFixture *fixture,
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
clutter_actor_add_child (stage, group);
clutter_actor_add_child (group, actor);
clutter_actor_realize (group);
@ -129,7 +161,7 @@ test_realize_not_recursive (TestConformSimpleFixture *fixture,
}
void
test_map_recursive (TestConformSimpleFixture *fixture,
actor_map_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
@ -138,9 +170,9 @@ test_map_recursive (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
clutter_actor_show (stage);
group = clutter_group_new ();
group = clutter_actor_new ();
actor = clutter_rectangle_new ();
actor = clutter_actor_new ();
clutter_actor_hide (group); /* hide at first */
clutter_actor_show (actor); /* show at first */
@ -152,10 +184,8 @@ test_map_recursive (TestConformSimpleFixture *fixture,
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
clutter_actor_add_child (stage, group);
clutter_actor_add_child (group, actor);
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
@ -179,7 +209,7 @@ test_map_recursive (TestConformSimpleFixture *fixture,
}
void
test_show_on_set_parent (TestConformSimpleFixture *fixture,
actor_show_on_set_parent (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
@ -188,14 +218,13 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
group = clutter_group_new ();
group = clutter_actor_new ();
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_actor_add_child (stage, group);
actor = clutter_rectangle_new ();
actor = clutter_actor_new ();
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);
@ -203,7 +232,7 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
g_assert (show_on_set_parent == TRUE);
clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
clutter_actor_add_child (group, actor);
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);
@ -212,7 +241,7 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
g_assert (show_on_set_parent == TRUE);
g_object_ref (actor);
clutter_actor_unparent (actor);
clutter_actor_remove_child (group, actor);
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);
@ -228,7 +257,7 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
}
void
test_clone_no_map (TestConformSimpleFixture *fixture,
clone_no_map (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage;
@ -264,7 +293,7 @@ test_clone_no_map (TestConformSimpleFixture *fixture,
}
void
test_contains (TestConformSimpleFixture *fixture,
actor_contains (TestConformSimpleFixture *fixture,
gconstpointer data)
{
/* This build up the following tree:
@ -298,28 +327,29 @@ test_contains (TestConformSimpleFixture *fixture,
/* j */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1
};
d.actor_a = clutter_group_new ();
d.actor_b = clutter_group_new ();
d.actor_c = clutter_group_new ();
d.actor_d = clutter_group_new ();
d.actor_e = clutter_group_new ();
d.actor_f = clutter_group_new ();
d.actor_g = clutter_group_new ();
d.actor_h = clutter_group_new ();
d.actor_i = clutter_group_new ();
d.actor_j = clutter_group_new ();
d.actor_a = clutter_actor_new ();
d.actor_b = clutter_actor_new ();
d.actor_c = clutter_actor_new ();
d.actor_d = clutter_actor_new ();
d.actor_e = clutter_actor_new ();
d.actor_f = clutter_actor_new ();
d.actor_g = clutter_actor_new ();
d.actor_h = clutter_actor_new ();
d.actor_i = clutter_actor_new ();
d.actor_j = clutter_actor_new ();
clutter_container_add (CLUTTER_CONTAINER (d.actor_a),
d.actor_b, d.actor_c, d.actor_d, NULL);
clutter_actor_add_child (d.actor_a, d.actor_b);
clutter_actor_add_child (d.actor_a, d.actor_c);
clutter_actor_add_child (d.actor_a, d.actor_d);
clutter_container_add (CLUTTER_CONTAINER (d.actor_b),
d.actor_e, d.actor_f, NULL);
clutter_actor_add_child (d.actor_b, d.actor_e);
clutter_actor_add_child (d.actor_b, d.actor_f);
clutter_container_add (CLUTTER_CONTAINER (d.actor_c),
d.actor_g, d.actor_h, NULL);
clutter_actor_add_child (d.actor_c, d.actor_g);
clutter_actor_add_child (d.actor_c, d.actor_h);
clutter_container_add (CLUTTER_CONTAINER (d.actor_d),
d.actor_i, d.actor_j, NULL);
clutter_actor_add_child (d.actor_d, d.actor_i);
clutter_actor_add_child (d.actor_d, d.actor_j);
for (y = 0; y < 10; y++)
for (x = 0; x < 10; x++)

View File

@ -149,15 +149,15 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_children);
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_remove);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_initial_state);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_shown_not_parented);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_realized);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_realize_not_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_map_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_mapped);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_show_on_set_parent);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_clone_no_map);
TEST_CONFORM_SIMPLE ("/actor/invariants", test_contains);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_initial_state);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_shown_not_parented);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realized);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realize_not_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_map_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_mapped);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_show_on_set_parent);
TEST_CONFORM_SIMPLE ("/actor/invariants", clone_no_map);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_contains);
TEST_CONFORM_SIMPLE ("/actor/invariants", default_stage);
TEST_CONFORM_SIMPLE ("/actor/opacity", test_label_opacity);