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cogl: Remove unused cogl_renderer_get_n_fragment_texture_units
https://gitlab.gnome.org/GNOME/mutter/merge_requests/874
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@ -46,7 +46,6 @@
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#include "cogl-config-private.h"
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#include "cogl-gtype-private.h"
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#include "driver/gl/cogl-util-gl-private.h"
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#include "winsys/cogl-winsys-private.h"
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#include "winsys/cogl-winsys-stub-private.h"
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@ -734,20 +733,6 @@ _cogl_renderer_get_proc_address (CoglRenderer *renderer,
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return winsys->renderer_get_proc_address (renderer, name, in_core);
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}
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int
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cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
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{
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int n = 0;
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_COGL_GET_CONTEXT (ctx, 0);
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#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
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GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
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#endif
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return n;
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}
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void
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cogl_renderer_add_constraint (CoglRenderer *renderer,
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CoglRendererConstraint constraint)
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@ -202,20 +202,6 @@ cogl_renderer_set_winsys_id (CoglRenderer *renderer,
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CoglWinsysID
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cogl_renderer_get_winsys_id (CoglRenderer *renderer);
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/**
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* cogl_renderer_get_n_fragment_texture_units:
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* @renderer: A #CoglRenderer
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*
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* Queries how many texture units can be used from fragment programs
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*
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* Returns: the number of texture image units.
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*
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* Since: 1.8
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* Stability: Unstable
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*/
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int
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cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer);
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/**
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* cogl_renderer_check_onscreen_template: (skip)
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* @renderer: A #CoglRenderer
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@ -732,7 +732,6 @@ cogl_renderer_get_driver
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#ifdef COGL_HAS_GTYPE_SUPPORT
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cogl_renderer_get_gtype
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#endif
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cogl_renderer_get_n_fragment_texture_units
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cogl_renderer_error_get_type
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cogl_renderer_get_winsys_id
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cogl_renderer_new
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