mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 15:40:41 -05:00
clutter: Remove marshallers that are available in GLib
Some of the marshallers we generate in `clutter-marshal.list` are also available in GLib, so we don't need to generate them ourselves. Even more, by passing NULL to `g_signal_new` in these cases will actually internally optimize this even more by also setting the valist marshaller, which is a little bit faster than the regular marshalling using `GValue` and libffi. https://gitlab.gnome.org/GNOME/mutter/merge_requests/700
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@ -8005,8 +8005,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_CLEANUP | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS,
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G_STRUCT_OFFSET (ClutterActorClass, destroy),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterActor::show:
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@ -8022,8 +8021,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterActorClass, show),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterActor::hide:
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@ -8039,8 +8037,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterActorClass, hide),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterActor::parent-set:
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@ -8056,8 +8053,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterActorClass, parent_set),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -8149,8 +8145,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_SIGNAL_RUN_LAST |
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G_SIGNAL_NO_HOOKS,
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G_STRUCT_OFFSET (ClutterActorClass, queue_relayout),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -8324,8 +8319,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterActorClass, key_focus_in),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -8341,8 +8335,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterActorClass, key_focus_out),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -8446,8 +8439,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_SIGNAL_NO_HOOKS |
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G_SIGNAL_DEPRECATED,
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G_STRUCT_OFFSET (ClutterActorClass, paint),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterActor::realize:
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@ -8466,8 +8458,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
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G_STRUCT_OFFSET (ClutterActorClass, realize),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterActor::unrealize:
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@ -8486,8 +8477,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
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G_STRUCT_OFFSET (ClutterActorClass, unrealize),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -8515,8 +8505,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
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G_STRUCT_OFFSET (ClutterActorClass, pick),
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NULL, NULL,
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_clutter_marshal_VOID__BOXED,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_COLOR | G_SIGNAL_TYPE_STATIC_SCOPE);
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@ -8560,8 +8549,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -636,8 +636,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -654,8 +653,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -672,8 +670,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterBackendClass, settings_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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klass->resolution_changed = clutter_backend_real_resolution_changed;
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@ -666,8 +666,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -197,8 +197,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
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iface_type,
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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/**
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@ -216,8 +215,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
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iface_type,
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -129,8 +129,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
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G_TYPE_FROM_INTERFACE (iface),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterContentInterface, attached),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -149,8 +148,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
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G_TYPE_FROM_INTERFACE (iface),
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G_SIGNAL_RUN_FIRST,
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G_STRUCT_OFFSET (ClutterContentInterface, detached),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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}
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@ -171,8 +171,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_INPUT_DEVICE);
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@ -191,8 +190,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_INPUT_DEVICE);
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@ -428,8 +428,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -448,8 +447,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -804,8 +804,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_end),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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@ -827,8 +826,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_cancel),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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}
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@ -444,8 +444,7 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterLayoutManagerClass,
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layout_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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}
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@ -12,16 +12,12 @@ BOOLEAN:OBJECT,FLOAT,FLOAT
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BOXED:UINT,UINT
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DOUBLE:VOID
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UINT:VOID
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VOID:BOOLEAN
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VOID:BOXED
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VOID:BOXED,FLAGS
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VOID:INT
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VOID:INT64,INT64,FLOAT,BOOLEAN
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VOID:INT,INT
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VOID:INT,POINTER
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VOID:FLOAT,FLOAT
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VOID:INT,INT,INT,INT
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VOID:OBJECT
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VOID:OBJECT,FLAGS
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VOID:OBJECT,FLAGS,UINT
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VOID:OBJECT,FLOAT,FLOAT
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@ -30,12 +26,9 @@ VOID:OBJECT,OBJECT
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VOID:OBJECT,PARAM
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VOID:OBJECT,POINTER
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VOID:OBJECT,UINT
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VOID:POINTER
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VOID:STRING,BOOLEAN
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VOID:STRING,BOOLEAN,BOOLEAN
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VOID:STRING,INT
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VOID:UINT
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VOID:UINT,STRING,UINT
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VOID:UINT,UINT
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VOID:VOID
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VOID:STRING,INT,POINTER
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@ -579,8 +579,7 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterPanActionClass, pan_stopped),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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}
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@ -134,8 +134,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
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G_OBJECT_CLASS_TYPE (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageManagerClass, stage_added),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_STAGE);
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/**
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@ -153,8 +152,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
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G_OBJECT_CLASS_TYPE (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageManagerClass, stage_removed),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_STAGE);
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}
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@ -2078,8 +2078,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageClass, activate),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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* ClutterStage::deactivate:
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@ -2095,8 +2094,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageClass, deactivate),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -2164,8 +2162,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterStageClass, paint_view),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_STAGE_VIEW);
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@ -122,8 +122,7 @@ clutter_tap_action_class_init (ClutterTapActionClass *klass)
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTapActionClass, tap),
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NULL, NULL,
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_clutter_marshal_VOID__OBJECT,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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}
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@ -4340,8 +4340,7 @@ clutter_text_class_init (ClutterTextClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTextClass, text_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -4413,8 +4412,7 @@ clutter_text_class_init (ClutterTextClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
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G_STRUCT_OFFSET (ClutterTextClass, cursor_event),
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NULL, NULL,
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_clutter_marshal_VOID__BOXED,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_GEOMETRY | G_SIGNAL_TYPE_STATIC_SCOPE);
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@ -4432,8 +4430,7 @@ clutter_text_class_init (ClutterTextClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTextClass, cursor_changed),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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/**
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@ -4451,8 +4448,7 @@ clutter_text_class_init (ClutterTextClass *klass)
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTextClass, activate),
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NULL, NULL,
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_clutter_marshal_VOID__VOID,
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NULL, NULL, NULL,
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G_TYPE_NONE, 0);
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binding_pool = clutter_binding_pool_get_for_class (klass);
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@ -709,8 +709,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
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G_TYPE_FROM_CLASS (object_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTimelineClass, new_frame),
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NULL, NULL,
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_clutter_marshal_VOID__INT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
1, G_TYPE_INT);
|
||||
/**
|
||||
@ -733,8 +732,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::started:
|
||||
@ -750,8 +748,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, started),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::paused:
|
||||
@ -764,8 +761,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, paused),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::marker-reached:
|
||||
@ -832,8 +828,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, stopped),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOOLEAN,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
G_TYPE_BOOLEAN);
|
||||
}
|
||||
|
@ -567,8 +567,7 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterAnimationClass, started),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -589,8 +588,7 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterAnimationClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
}
|
||||
|
||||
|
@ -258,8 +258,7 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourClass, applied),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
@ -279,8 +278,7 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourClass, removed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -1423,8 +1423,7 @@ clutter_state_class_init (ClutterStateClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterStateClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
|
@ -1166,8 +1166,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextureClass, pixbuf_change),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
0);
|
||||
/**
|
||||
@ -1188,8 +1187,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOXED,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
1,
|
||||
G_TYPE_ERROR);
|
||||
|
Loading…
Reference in New Issue
Block a user