wayland/surface: Do not uncoditionally process surface damage

Most clients nowadays switched to buffer damage, most notably Mesa
and Xwayland. Thus lets avoid the extra cost of allocating three
`cairo_region_t`s and doing some calculations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2168>
This commit is contained in:
Robert Mader 2021-12-18 22:00:41 +01:00 committed by Marge Bot
parent c166811695
commit c498ae337f

View File

@ -323,12 +323,7 @@ surface_process_damage (MetaWaylandSurface *surface,
cairo_region_t *buffer_region)
{
MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface);
cairo_rectangle_int_t surface_rect;
cairo_rectangle_int_t buffer_rect;
cairo_region_t *scaled_region;
cairo_region_t *transformed_region;
cairo_region_t *viewport_region;
graphene_rect_t src_rect;
MetaSurfaceActor *actor;
/* If the client destroyed the buffer it attached before committing, but
@ -343,59 +338,73 @@ surface_process_damage (MetaWaylandSurface *surface,
.height = get_buffer_height (surface),
};
/* Intersect the damage region with the surface region before scaling in
* order to avoid integer overflow when scaling a damage region is too large
* (for example INT32_MAX which mesa passes). */
surface_rect = (cairo_rectangle_int_t) {
.width = meta_wayland_surface_get_width (surface),
.height = meta_wayland_surface_get_height (surface),
};
cairo_region_intersect_rectangle (surface_region, &surface_rect);
/* The damage region must be in the same coordinate space as the buffer,
* i.e. scaled with surface->scale. */
if (surface->viewport.has_src_rect)
if (!cairo_region_is_empty (surface_region))
{
src_rect = (graphene_rect_t) {
.origin.x = surface->viewport.src_rect.origin.x,
.origin.y = surface->viewport.src_rect.origin.y,
.size.width = surface->viewport.src_rect.size.width,
.size.height = surface->viewport.src_rect.size.height
cairo_rectangle_int_t surface_rect;
cairo_region_t *scaled_region;
cairo_region_t *transformed_region;
cairo_region_t *viewport_region;
graphene_rect_t src_rect;
/* Intersect the damage region with the surface region before scaling in
* order to avoid integer overflow when scaling a damage region is too
* large (for example INT32_MAX which mesa passes). */
surface_rect = (cairo_rectangle_int_t) {
.width = meta_wayland_surface_get_width (surface),
.height = meta_wayland_surface_get_height (surface),
};
}
else
{
int width, height;
cairo_region_intersect_rectangle (surface_region, &surface_rect);
if (meta_monitor_transform_is_rotated (surface->buffer_transform))
/* The damage region must be in the same coordinate space as the buffer,
* i.e. scaled with surface->scale. */
if (surface->viewport.has_src_rect)
{
width = get_buffer_height (surface);
height = get_buffer_width (surface);
src_rect = (graphene_rect_t) {
.origin.x = surface->viewport.src_rect.origin.x,
.origin.y = surface->viewport.src_rect.origin.y,
.size.width = surface->viewport.src_rect.size.width,
.size.height = surface->viewport.src_rect.size.height
};
}
else
{
width = get_buffer_width (surface);
height = get_buffer_height (surface);
int width, height;
if (meta_monitor_transform_is_rotated (surface->buffer_transform))
{
width = get_buffer_height (surface);
height = get_buffer_width (surface);
}
else
{
width = get_buffer_width (surface);
height = get_buffer_height (surface);
}
src_rect = (graphene_rect_t) {
.size.width = width / surface->scale,
.size.height = height / surface->scale
};
}
viewport_region = meta_region_crop_and_scale (surface_region,
&src_rect,
surface_rect.width,
surface_rect.height);
scaled_region = meta_region_scale (viewport_region, surface->scale);
transformed_region = meta_region_transform (scaled_region,
surface->buffer_transform,
buffer_rect.width,
buffer_rect.height);
src_rect = (graphene_rect_t) {
.size.width = width / surface->scale,
.size.height = height / surface->scale
};
/* Now add the scaled, cropped and transformed damage region to the
* buffer damage. Buffer damage is already in the correct coordinate
* space. */
cairo_region_union (buffer_region, transformed_region);
cairo_region_destroy (viewport_region);
cairo_region_destroy (scaled_region);
cairo_region_destroy (transformed_region);
}
viewport_region = meta_region_crop_and_scale (surface_region,
&src_rect,
surface_rect.width,
surface_rect.height);
scaled_region = meta_region_scale (viewport_region, surface->scale);
transformed_region = meta_region_transform (scaled_region,
surface->buffer_transform,
buffer_rect.width,
buffer_rect.height);
/* Now add the scaled, cropped and transformed damage region to the
* buffer damage. Buffer damage is already in the correct coordinate space. */
cairo_region_union (buffer_region, transformed_region);
cairo_region_intersect_rectangle (buffer_region, &buffer_rect);
@ -417,10 +426,6 @@ surface_process_damage (MetaWaylandSurface *surface,
rect.width, rect.height);
}
}
cairo_region_destroy (viewport_region);
cairo_region_destroy (scaled_region);
cairo_region_destroy (transformed_region);
}
MetaWaylandBuffer *