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docs: Clean up clutter_color_from_string()
Add hsl() and hsla() formats, and clean up the wording.
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@ -621,41 +621,61 @@ parse_hsla (ClutterColor *color,
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/**
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* clutter_color_from_string:
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* @color: (out caller-allocates): return location for a #ClutterColor
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* @str: a string specifiying a color (named color or #RRGGBBAA)
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* @str: a string specifiying a color
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*
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* Parses a string definition of a color, filling the
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* <structfield>red</structfield>, <structfield>green</structfield>,
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* <structfield>blue</structfield> and <structfield>alpha</structfield>
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* channels of @color. If alpha is not specified it will be set full opaque.
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* channels of @color.
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*
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* The @color is not allocated.
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*
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* The format of @str can be either one of:
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*
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* <itemizedlist>
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* <listitem><para>a standard name (taken from the X11 rgb.txt
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* file");</para></listitem>
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* <listitem><para>an hexadecimal value in the form: '#rgb', '#rrggbb',
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* '#rgba' or '#rrggbbaa';</para></listitem>
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* <listitem><para>a RGB color in the form 'rgb(r, g, b)';</para></listitem>
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* <listitem><para>a RGBA color in the form 'rgba(r, g, b,
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* a)';</para></listitem>
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* <listitem>
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* <para>a standard name (as taken from the X11 rgb.txt file)</para>
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* </listitem>
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* <listitem>
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* <para>an hexadecimal value in the form: <literal>#rgb</literal>,
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* <literal>#rrggbb</literal>, <literal>#rgba</literal> or
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* <literal>#rrggbbaa</literal></para>
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* </listitem>
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* <listitem>
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* <para>a RGB color in the form: <literal>rgb(r, g, b)</literal></para>
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* </listitem>
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* <listitem>
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* <para>a RGB color in the form: <literal>rgba(r, g, b, a)</literal></para>
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* </listitem>
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* <listitem>
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* <para>a HSL color in the form: <literal>hsl(h, s, l)</literal></para>
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* </listitem>
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* <litsitem>
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* <para>a HSL color in the form: <literal>hsla(h, s, l, a)</literal></para>
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* </listitem>
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* </itemizedlist>
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*
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* where 'r', 'g', 'b' and 'a' are (respectively) the red, green, blue and
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* alpha color values.
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* where 'r', 'g', 'b' and 'a' are (respectively) the red, green, blue color
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* intensities and the opacity. The 'h', 's' and 'l' are (respectively) the
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* hue, saturation and luminance values.
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*
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* In the last two cases, the 'r', 'g', and 'b' values are either integers
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* between 0 and 255, or percentage values in the range between 0% and 100%;
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* the percentages require the '%' character. The 'a' value, if specified,
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* In the rgb() and rgba() formats, the 'r', 'g', and 'b' values are either
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* integers between 0 and 255, or percentage values in the range between 0%
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* and 100%; the percentages require the '%' character. The 'a' value, if
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* specified, can only be a floating point value between 0.0 and 1.0.
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*
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* In the hls() and hlsa() formats, the 'h' value (hue) it's an angle between
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* 0 and 360.0 degrees; the 'l' and 's' values (luminance and saturation) are
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* a floating point value between 0.0 and 1.0. The 'a' value, if specified,
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* can only be a floating point value between 0.0 and 1.0.
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*
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* Whitespace is ignored.
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* Whitespace inside the definitions is ignored; no leading whitespace
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* is allowed.
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*
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* If the alpha component is not specified then it is assumed to be set to
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* be fully opaque.
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*
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* Return value: %TRUE if parsing succeeded.
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* Return value: %TRUE if parsing succeeded, and %FALSE otherwise
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*
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* Since: 1.0
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*/
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@ -782,7 +802,7 @@ clutter_color_from_string (ClutterColor *color,
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* Returns a textual specification of @color in the hexadecimal form
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* <literal>#rrggbbaa</literal>, where <literal>r</literal>,
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* <literal>g</literal>, <literal>b</literal> and <literal>a</literal> are
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* hex digits representing the red, green, blue and alpha components
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* hexadecimal digits representing the red, green, blue and alpha components
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* respectively.
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*
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* Return value: (transfer full): a newly-allocated text string
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