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Rename CoglPixelArray to CoglPixelBuffer
This is part of a broader cleanup of some of the experimental Cogl API. One of the reasons for this particular rename is to switch away from using the term "Array" which implies a regular, indexable layout which isn't the case. We also want to strongly imply a relationship between CoglBuffers and CoglPixelBuffers and be consistent with the CoglAttributeBuffer and CoglIndexBuffer APIs.
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@@ -74,7 +74,7 @@ IGNORE_HFILES=\
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cogl-pipeline-progend-glsl-private.h \
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cogl-pipeline-vertend-fixed-private.h \
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cogl-pipeline-vertend-glsl-private.h \
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cogl-pixel-array-private.h \
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cogl-pixel-buffer-private.h \
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cogl-primitive-private.h \
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cogl-primitives-private.h \
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cogl-private.h \
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