From c2fe6a18ad3c85f2a54b4b9d19a699b0897469c3 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sat, 2 Aug 2014 18:54:31 -0400 Subject: [PATCH] shadow-factory: Comment fixes --- src/compositor/meta-shadow-factory.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/compositor/meta-shadow-factory.c b/src/compositor/meta-shadow-factory.c index a2f033799..4619dea1c 100644 --- a/src/compositor/meta-shadow-factory.c +++ b/src/compositor/meta-shadow-factory.c @@ -541,7 +541,7 @@ blur_xspan (guchar *row, * be well predicted and there are enough different possibilities * that trying to write this as a series of unconditional loops * is hard and not an obvious win. The main slow down here seems - * to be the integer division for pixel; one possible optimization + * to be the integer division per pixel; one possible optimization * would be to accumulate into two 16-bit integer buffers and * only divide down after all three passes. (SSE parallel implementation * of the divide step is possible.) @@ -595,7 +595,7 @@ blur_rows (cairo_region_t *convolve_region, * equally far to the left and right. If d is odd that happens * naturally, but for d even, we approximate by using a blur * on either side and then a centered blur of size d + 1. - * (techique also from the SVG specification) + * (technique also from the SVG specification) */ if (d % 2 == 1) {