mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 15:40:41 -05:00
clutter/stage-view: Add tile based shadow damage detection
Compare, tile by tile, whether actual damage actually changed any pixels. While this requires mmap():ing DMA buffers and comparing their content, we should only ever use shadow buffers when we're using the software renderer, meaning mmap() is cheap as it doesn't involve any downloading. This works by making the shadow framebuffer double buffered, while keeping track of damage history. When we're about to swap the onscreen buffer, we compare what part of the posted damage actually changed, records that into a damage history, then given the onscreen buffer age, collect all actual damage for that age. The intersection of these tiles, and the actual damage, is then used when blitting the shadow buffer to the onscreen framebuffer. Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1157 https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
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@ -23,6 +23,7 @@
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#include <cairo-gobject.h>
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#include <math.h>
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#include "clutter/clutter-damage-history.h"
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#include "clutter/clutter-private.h"
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#include "clutter/clutter-mutter.h"
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#include "cogl/cogl.h"
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@ -56,6 +57,12 @@ typedef struct _ClutterStageViewPrivate
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gboolean use_shadowfb;
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struct {
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struct {
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CoglDmaBufHandle *handles[2];
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int current_idx;
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ClutterDamageHistory *damage_history;
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} dma_buf;
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CoglOffscreen *framebuffer;
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} shadow;
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@ -268,6 +275,66 @@ paint_transformed_framebuffer (ClutterStageView *view,
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cogl_framebuffer_pop_matrix (dst_framebuffer);
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}
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static gboolean
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is_shadowfb_double_buffered (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->shadow.dma_buf.handles[0] && priv->shadow.dma_buf.handles[1];
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}
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static gboolean
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init_dma_buf_shadowfbs (ClutterStageView *view,
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CoglContext *cogl_context,
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int width,
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int height,
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GError **error)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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CoglRenderer *cogl_renderer = cogl_context_get_renderer (cogl_context);
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CoglFramebuffer *initial_shadowfb;
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if (!cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE))
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Buffer age not supported");
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return FALSE;
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}
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if (!cogl_is_onscreen (priv->framebuffer))
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Tried to use shadow buffer without onscreen");
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return FALSE;
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}
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priv->shadow.dma_buf.handles[0] = cogl_renderer_create_dma_buf (cogl_renderer,
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width, height,
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error);
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if (!priv->shadow.dma_buf.handles[0])
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return FALSE;
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priv->shadow.dma_buf.handles[1] = cogl_renderer_create_dma_buf (cogl_renderer,
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width, height,
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error);
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if (!priv->shadow.dma_buf.handles[1])
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{
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g_clear_pointer (&priv->shadow.dma_buf.handles[0],
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cogl_dma_buf_handle_free);
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return FALSE;
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}
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priv->shadow.dma_buf.damage_history = clutter_damage_history_new ();
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initial_shadowfb =
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cogl_dma_buf_handle_get_framebuffer (priv->shadow.dma_buf.handles[0]);
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priv->shadow.framebuffer = cogl_object_ref (initial_shadowfb);
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return TRUE;
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}
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static CoglOffscreen *
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create_offscreen_framebuffer (CoglContext *context,
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int width,
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@ -299,11 +366,11 @@ create_offscreen_framebuffer (CoglContext *context,
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}
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static gboolean
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init_offscreen_shadowfb (ClutterStageView *view,
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CoglContext *cogl_context,
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int width,
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int height,
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GError **error)
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init_fallback_shadowfb (ClutterStageView *view,
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CoglContext *cogl_context,
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int width,
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int height,
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GError **error)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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@ -331,7 +398,17 @@ init_shadowfb (ClutterStageView *view)
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height = cogl_framebuffer_get_height (priv->framebuffer);
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cogl_context = cogl_framebuffer_get_context (priv->framebuffer);
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if (!init_offscreen_shadowfb (view, cogl_context, width, height, &error))
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if (init_dma_buf_shadowfbs (view, cogl_context, width, height, &error))
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{
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g_message ("Initialized double buffered shadow fb for %s", priv->name);
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return;
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}
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g_warning ("Failed to initialize double buffered shadow fb for %s: %s",
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priv->name, error->message);
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g_clear_error (&error);
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if (!init_fallback_shadowfb (view, cogl_context, width, height, &error))
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{
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g_warning ("Failed to initialize single buffered shadow fb for %s: %s",
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priv->name, error->message);
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@ -372,54 +449,287 @@ clutter_stage_view_after_paint (ClutterStageView *view,
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}
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}
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static gboolean
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is_tile_dirty (cairo_rectangle_int_t *tile,
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uint8_t *current_data,
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uint8_t *prev_data,
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int bpp,
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int stride)
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{
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int y;
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for (y = tile->y; y < tile->y + tile->height; y++)
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{
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if (memcmp (prev_data + y * stride + tile->x * bpp,
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current_data + y * stride + tile->x * bpp,
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tile->width * bpp) != 0)
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return TRUE;
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}
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return FALSE;
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}
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static int
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flip_dma_buf_idx (int idx)
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{
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return (idx + 1) % 2;
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}
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static cairo_region_t *
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find_damaged_tiles (ClutterStageView *view,
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const cairo_region_t *damage_region,
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GError **error)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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cairo_region_t *tile_damage_region;
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cairo_rectangle_int_t damage_extents;
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cairo_rectangle_int_t fb_rect;
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int prev_dma_buf_idx;
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CoglDmaBufHandle *prev_dma_buf_handle;
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uint8_t *prev_data;
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int current_dma_buf_idx;
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CoglDmaBufHandle *current_dma_buf_handle;
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uint8_t *current_data;
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int width, height, stride, bpp;
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int tile_x_min, tile_x_max;
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int tile_y_min, tile_y_max;
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int tile_x, tile_y;
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const int tile_size = 16;
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prev_dma_buf_idx = flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
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prev_dma_buf_handle = priv->shadow.dma_buf.handles[prev_dma_buf_idx];
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current_dma_buf_idx = priv->shadow.dma_buf.current_idx;
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current_dma_buf_handle = priv->shadow.dma_buf.handles[current_dma_buf_idx];
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width = cogl_dma_buf_handle_get_width (current_dma_buf_handle);
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height = cogl_dma_buf_handle_get_height (current_dma_buf_handle);
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stride = cogl_dma_buf_handle_get_stride (current_dma_buf_handle);
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bpp = cogl_dma_buf_handle_get_bpp (current_dma_buf_handle);
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cogl_framebuffer_finish (priv->shadow.framebuffer);
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if (!cogl_dma_buf_handle_sync_read_start (prev_dma_buf_handle, error))
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return NULL;
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if (!cogl_dma_buf_handle_sync_read_start (current_dma_buf_handle, error))
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goto err_sync_read_current;
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prev_data = cogl_dma_buf_handle_mmap (prev_dma_buf_handle, error);
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if (!prev_data)
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goto err_mmap_prev;
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current_data = cogl_dma_buf_handle_mmap (current_dma_buf_handle, error);
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if (!current_data)
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goto err_mmap_current;
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fb_rect = (cairo_rectangle_int_t) {
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.width = width,
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.height = height,
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};
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cairo_region_get_extents (damage_region, &damage_extents);
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tile_x_min = damage_extents.x / tile_size;
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tile_x_max = ((damage_extents.x + damage_extents.width + tile_size - 1) /
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tile_size);
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tile_y_min = damage_extents.y / tile_size;
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tile_y_max = ((damage_extents.y + damage_extents.height + tile_size - 1) /
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tile_size);
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tile_damage_region = cairo_region_create ();
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for (tile_y = tile_y_min; tile_y <= tile_y_max; tile_y++)
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{
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for (tile_x = tile_x_min; tile_x <= tile_x_max; tile_x++)
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{
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cairo_rectangle_int_t tile = {
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.x = tile_x * tile_size,
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.y = tile_y * tile_size,
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.width = tile_size,
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.height = tile_size,
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};
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if (cairo_region_contains_rectangle (damage_region, &tile) ==
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CAIRO_REGION_OVERLAP_OUT)
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continue;
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_clutter_util_rectangle_intersection (&tile, &fb_rect, &tile);
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if (is_tile_dirty (&tile, current_data, prev_data, bpp, stride))
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cairo_region_union_rectangle (tile_damage_region, &tile);
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}
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}
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if (!cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, error))
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{
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g_warning ("Failed to end DMA buffer read synchronization: %s",
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(*error)->message);
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g_clear_error (error);
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}
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if (!cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, error))
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{
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g_warning ("Failed to end DMA buffer read synchronization: %s",
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(*error)->message);
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g_clear_error (error);
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}
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cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
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cogl_dma_buf_handle_munmap (current_dma_buf_handle, current_data, NULL);
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cairo_region_intersect (tile_damage_region, damage_region);
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return tile_damage_region;
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err_mmap_current:
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cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
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err_mmap_prev:
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cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, NULL);
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err_sync_read_current:
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cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, NULL);
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return NULL;
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}
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static void
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swap_dma_buf_framebuffer (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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int next_idx;
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CoglDmaBufHandle *next_dma_buf_handle;
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CoglOffscreen *next_framebuffer;
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next_idx = ((priv->shadow.dma_buf.current_idx + 1) %
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G_N_ELEMENTS (priv->shadow.dma_buf.handles));
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priv->shadow.dma_buf.current_idx = next_idx;
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next_dma_buf_handle = priv->shadow.dma_buf.handles[next_idx];
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next_framebuffer =
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cogl_dma_buf_handle_get_framebuffer (next_dma_buf_handle);
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cogl_clear_object (&priv->shadow.framebuffer);
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priv->shadow.framebuffer = cogl_object_ref (next_framebuffer);
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}
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static void
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copy_shadowfb_to_onscreen (ClutterStageView *view,
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const cairo_region_t *swap_region)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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ClutterDamageHistory *damage_history = priv->shadow.dma_buf.damage_history;
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cairo_region_t *damage_region;
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int age;
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int i;
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if (cairo_region_is_empty (swap_region))
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{
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cairo_rectangle_int_t full_damage = {
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.width = cogl_framebuffer_get_width (priv->framebuffer),
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.height = cogl_framebuffer_get_height (priv->framebuffer),
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};
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damage_region = cairo_region_create_rectangle (&full_damage);
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}
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else
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{
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damage_region = cairo_region_copy (swap_region);
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}
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if (is_shadowfb_double_buffered (view))
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (priv->framebuffer);
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cairo_region_t *changed_region;
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if (cogl_onscreen_get_frame_counter (onscreen) >= 1)
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{
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g_autoptr (GError) error = NULL;
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changed_region = find_damaged_tiles (view, damage_region, &error);
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if (!changed_region)
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{
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int other_dma_buf_idx;
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g_warning ("Disabling actual damage detection: %s",
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error->message);
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other_dma_buf_idx =
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flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
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g_clear_pointer (&priv->shadow.dma_buf.handles[other_dma_buf_idx],
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cogl_dma_buf_handle_free);
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}
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}
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else
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{
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changed_region = cairo_region_copy (damage_region);
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}
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if (changed_region)
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{
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int buffer_age;
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clutter_damage_history_record (damage_history, changed_region);
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buffer_age = cogl_onscreen_get_buffer_age (onscreen);
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if (clutter_damage_history_is_age_valid (damage_history, buffer_age))
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{
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for (age = 1; age <= buffer_age; age++)
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{
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const cairo_region_t *old_damage;
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old_damage = clutter_damage_history_lookup (damage_history, age);
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cairo_region_union (changed_region, old_damage);
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}
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cairo_region_destroy (damage_region);
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damage_region = g_steal_pointer (&changed_region);
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}
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else
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{
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cairo_region_destroy (changed_region);
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}
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clutter_damage_history_step (damage_history);
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}
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}
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for (i = 0; i < cairo_region_num_rectangles (damage_region); i++)
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{
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g_autoptr (GError) error = NULL;
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (damage_region, i, &rect);
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if (!cogl_blit_framebuffer (priv->shadow.framebuffer,
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priv->framebuffer,
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rect.x, rect.y,
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rect.x, rect.y,
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rect.width, rect.height,
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&error))
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{
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g_warning ("Failed to blit shadow buffer: %s", error->message);
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cairo_region_destroy (damage_region);
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return;
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}
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}
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cairo_region_destroy (damage_region);
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if (is_shadowfb_double_buffered (view))
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swap_dma_buf_framebuffer (view);
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}
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void
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clutter_stage_view_before_swap_buffer (ClutterStageView *view,
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const cairo_region_t *swap_region)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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g_autoptr (GError) error = NULL;
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if (!priv->shadow.framebuffer)
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return;
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if (cairo_region_is_empty (swap_region))
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{
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int width, height;
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width = cogl_framebuffer_get_width (priv->framebuffer);
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height = cogl_framebuffer_get_height (priv->framebuffer);
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if (!cogl_blit_framebuffer (priv->shadow.framebuffer,
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priv->framebuffer,
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0, 0,
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0, 0,
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width, height,
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&error))
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g_warning ("Failed to blit shadow buffer: %s", error->message);
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}
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else
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{
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int n_rects;
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int i;
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n_rects = cairo_region_num_rectangles (swap_region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (swap_region, i, &rect);
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if (!cogl_blit_framebuffer (priv->shadow.framebuffer,
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priv->framebuffer,
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rect.x, rect.y,
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rect.x, rect.y,
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rect.width, rect.height,
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&error))
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{
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g_warning ("Failed to blit shadow buffer: %s", error->message);
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return;
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}
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}
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}
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if (priv->shadow.framebuffer)
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copy_shadowfb_to_onscreen (view, swap_region);
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}
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float
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@ -431,6 +741,47 @@ clutter_stage_view_get_scale (ClutterStageView *view)
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return priv->scale;
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}
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typedef void (*FrontBufferCallback) (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data);
|
||||
|
||||
static void
|
||||
clutter_stage_view_foreach_front_buffer (ClutterStageView *view,
|
||||
FrontBufferCallback callback,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->offscreen)
|
||||
{
|
||||
callback (priv->offscreen, user_data);
|
||||
}
|
||||
else if (priv->shadow.framebuffer)
|
||||
{
|
||||
if (is_shadowfb_double_buffered (view))
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
|
||||
{
|
||||
CoglDmaBufHandle *handle = priv->shadow.dma_buf.handles[i];
|
||||
CoglFramebuffer *framebuffer =
|
||||
cogl_dma_buf_handle_get_framebuffer (handle);
|
||||
|
||||
callback (framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
callback (priv->shadow.framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
callback (priv->framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
|
||||
{
|
||||
@ -449,6 +800,19 @@ clutter_stage_view_invalidate_viewport (ClutterStageView *view)
|
||||
priv->dirty_viewport = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
set_framebuffer_viewport (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
const graphene_rect_t *rect = user_data;
|
||||
|
||||
cogl_framebuffer_set_viewport (framebuffer,
|
||||
rect->origin.x,
|
||||
rect->origin.y,
|
||||
rect->size.width,
|
||||
rect->size.height);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_set_viewport (ClutterStageView *view,
|
||||
float x,
|
||||
@ -458,11 +822,17 @@ clutter_stage_view_set_viewport (ClutterStageView *view,
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglFramebuffer *framebuffer;
|
||||
graphene_rect_t rect;
|
||||
|
||||
priv->dirty_viewport = FALSE;
|
||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
cogl_framebuffer_set_viewport (framebuffer, x, y, width, height);
|
||||
|
||||
rect = (graphene_rect_t) {
|
||||
.origin = { .x = x, .y = y },
|
||||
.size = { .width = width, .height = height },
|
||||
};
|
||||
clutter_stage_view_foreach_front_buffer (view,
|
||||
set_framebuffer_viewport,
|
||||
&rect);
|
||||
}
|
||||
|
||||
gboolean
|
||||
@ -474,6 +844,13 @@ clutter_stage_view_is_dirty_projection (ClutterStageView *view)
|
||||
return priv->dirty_projection;
|
||||
}
|
||||
|
||||
static void
|
||||
set_framebuffer_projection_matrix (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
cogl_framebuffer_set_projection_matrix (framebuffer, user_data);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_invalidate_projection (ClutterStageView *view)
|
||||
{
|
||||
@ -489,11 +866,11 @@ clutter_stage_view_set_projection (ClutterStageView *view,
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglFramebuffer *framebuffer;
|
||||
|
||||
priv->dirty_projection = FALSE;
|
||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
cogl_framebuffer_set_projection_matrix (framebuffer, matrix);
|
||||
clutter_stage_view_foreach_front_buffer (view,
|
||||
set_framebuffer_projection_matrix,
|
||||
matrix);
|
||||
}
|
||||
|
||||
void
|
||||
@ -716,10 +1093,20 @@ clutter_stage_view_dispose (GObject *object)
|
||||
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
int i;
|
||||
|
||||
g_clear_pointer (&priv->name, g_free);
|
||||
g_clear_pointer (&priv->framebuffer, cogl_object_unref);
|
||||
|
||||
g_clear_pointer (&priv->shadow.framebuffer, cogl_object_unref);
|
||||
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
|
||||
{
|
||||
g_clear_pointer (&priv->shadow.dma_buf.handles[i],
|
||||
cogl_dma_buf_handle_free);
|
||||
}
|
||||
g_clear_pointer (&priv->shadow.dma_buf.damage_history,
|
||||
clutter_damage_history_free);
|
||||
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
|
||||
|
Loading…
Reference in New Issue
Block a user