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raise the window as well as its ancestor; fixes a stacking bug with an
2005-07-24 Elijah Newren <newren@gmail.com> * src/window.c (meta_window_raise): raise the window as well as its ancestor; fixes a stacking bug with an ancestor that has more than one child window. Fixes one of the issues in #307875.
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2005-07-24 Elijah Newren <newren@gmail.com>
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* src/window.c (meta_window_raise): raise the window as well as
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its ancestor; fixes a stacking bug with an ancestor that has more
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than one child window. Fixes one of the issues in #307875.
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2005-07-24 Elijah Newren <newren@gmail.com>
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* src/window.c (meta_window_free): restore original window size if
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the window was maximized, as the FIXME says. ;-) Fixes #137185.
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Thanks to Christian Persch for the testcase that made this easier
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to track down.
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2005-07-23 Elijah Newren <newren@gmail.com>
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src/window.c
26
src/window.c
@ -3827,18 +3827,34 @@ meta_window_raise (MetaWindow *window)
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"Raising window %s, ancestor of %s\n",
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ancestor->desc, window->desc);
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if (window->screen->stack != ancestor->screen->stack)
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/* Raise the ancestor of the window (if the window has no ancestor,
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* then ancestor will be set to the window itself); do this because
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* it's weird to see windows from other apps stacked between a child
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* and parent window of the currently active app. The stacking
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* constraints in stack.c then magically take care of raising all
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* the child windows appropriately.
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*/
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if (window->screen->stack == ancestor->screen->stack)
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meta_stack_raise (window->screen->stack, ancestor);
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else
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{
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meta_warning (
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"Either stacks aren't per screen or some window has a weird "
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"transient_for hint; window->screen->stack != "
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"ancestor->screen->stack. window = %s, ancestor = %s.\n",
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window->desc, ancestor->desc);
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/* Just punt and raise the window itself */
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meta_stack_raise (window->screen->stack, window);
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/* We could raise the window here, but don't want to do that twice and
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* so we let the case below handle that.
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*/
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}
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else
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meta_stack_raise (window->screen->stack, ancestor);
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/* Okay, so stacking constraints misses one case: If a window has
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* two children and we want to raise one of those children, then
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* raising the ancestor isn't enough; we need to also raise the
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* correct child. See bug 307875.
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*/
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if (window != ancestor)
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meta_stack_raise (window->screen->stack, window);
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}
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void
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