Add support for quad-buffer stereo

Track the stereo status of windows using the new EXT_stereo_tree
GLX extension.

When stereo is enabled or disabled, a restart is triggered via
meta_restart() after a timeout, setting a _META_ENABLE_STEREO
property on the root window to indicate whether we should
turn on a stereo stage for clutter. The property avoids a loop,
since we need to enable stereo *before* initializing Clutter and GL,
but we need GL to figure out whether we have stereo windows.

Stereo windows are drawn to the stage using new functionality
in Cogl to setup a stereo context, select which buffer to draw
to, and draw either the left or right buffer of a stereo
texture_from_pixmap.
This commit is contained in:
Owen W. Taylor 2014-05-08 18:44:15 -04:00 committed by Ray Strode
parent 4c765238ae
commit c15c8facfe
14 changed files with 483 additions and 23 deletions

View File

@ -319,6 +319,8 @@ libmutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
core/stack.h \
core/stack-tracker.c \
core/stack-tracker.h \
core/stereo.c \
core/stereo.h \
core/util.c \
meta/util.h \
core/util-private.h \

View File

@ -21,6 +21,10 @@ struct _MetaCompositor
gint64 server_time_query_time;
gint64 server_time_offset;
int glx_opcode;
guint stereo_tree_ext : 1;
guint have_stereo_windows : 1;
guint server_time_is_monotonic_time : 1;
guint no_mipmaps : 1;
@ -61,6 +65,11 @@ void meta_end_modal_for_plugin (MetaCompositor *compositor,
gint64 meta_compositor_monotonic_time_to_server_time (MetaDisplay *display,
gint64 monotonic_time);
gboolean meta_compositor_window_is_stereo (MetaScreen *screen,
Window xwindow);
void meta_compositor_select_stereo_notify (MetaScreen *screen,
Window xwindow);
void meta_compositor_flash_window (MetaCompositor *compositor,
MetaWindow *window);

View File

@ -70,6 +70,8 @@
#include "meta-window-group-private.h"
#include "window-private.h" /* to check window->hidden */
#include "display-private.h" /* for meta_display_lookup_x_window() and meta_display_cancel_touch() */
#include "stack-tracker.h"
#include "stereo.h"
#include "util-private.h"
#include "backends/meta-dnd-private.h"
#include "frame.h"
@ -487,6 +489,97 @@ redirect_windows (MetaScreen *screen)
}
}
#define GLX_STEREO_TREE_EXT 0x20F5
#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001
#define GLX_STEREO_NOTIFY_EXT 0x00000000
typedef struct {
int type;
unsigned long serial;
Bool send_event;
Display *display;
int extension;
int evtype;
Drawable window;
Bool stereo_tree;
} StereoNotifyEvent;
static gboolean
screen_has_stereo_tree_ext (MetaScreen *screen)
{
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
const char *extensions_string;
static const char * (*query_extensions_string) (Display *display,
int screen);
if (query_extensions_string == NULL)
query_extensions_string =
(const char * (*) (Display *, int))
cogl_get_proc_address ("glXQueryExtensionsString");
extensions_string = query_extensions_string (xdisplay,
meta_screen_get_screen_number (screen));
return extensions_string && strstr (extensions_string, "EXT_stereo_tree") != 0;
}
#include <GL/gl.h>
gboolean
meta_compositor_window_is_stereo (MetaScreen *screen,
Window xwindow)
{
MetaCompositor *compositor = get_compositor_for_screen (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
static int (*query_drawable) (Display *dpy,
Drawable draw,
int attribute,
unsigned int *value);
if (compositor->stereo_tree_ext)
{
unsigned int stereo_tree = 0;
if (query_drawable == NULL)
query_drawable =
(int (*) (Display *, Drawable, int, unsigned int *))
cogl_get_proc_address ("glXQueryDrawable");
query_drawable (xdisplay, xwindow, GLX_STEREO_TREE_EXT, &stereo_tree);
return stereo_tree != 0;
}
else
return FALSE;
}
void
meta_compositor_select_stereo_notify (MetaScreen *screen,
Window xwindow)
{
MetaCompositor *compositor = get_compositor_for_screen (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
static void (*select_event) (Display *dpy,
Drawable draw,
unsigned long event_mask);
if (compositor->stereo_tree_ext)
{
if (select_event == NULL)
select_event =
(void (*) (Display *, Drawable, unsigned long))
cogl_get_proc_address ("glXSelectEvent");
select_event (xdisplay, xwindow, GLX_STEREO_NOTIFY_MASK_EXT);
}
}
void
meta_compositor_manage (MetaCompositor *compositor)
{
@ -495,6 +588,8 @@ meta_compositor_manage (MetaCompositor *compositor)
MetaScreen *screen = display->screen;
MetaBackend *backend = meta_get_backend ();
compositor->stereo_tree_ext = screen_has_stereo_tree_ext (screen);
meta_screen_set_cm_selection (display->screen);
compositor->stage = meta_backend_get_stage (backend);
@ -759,6 +854,23 @@ meta_compositor_process_event (MetaCompositor *compositor,
if (window)
process_damage (compositor, (XDamageNotifyEvent *) event, window);
}
else if (!meta_is_wayland_compositor () &&
event->type == GenericEvent &&
event->xcookie.extension == compositor->glx_opcode)
{
if (event->xcookie.evtype == GLX_STEREO_NOTIFY_EXT)
{
StereoNotifyEvent *stereo_event = (StereoNotifyEvent *)(event->xcookie.data);
window = meta_display_lookup_x_window (compositor->display, stereo_event->window);
if (window != NULL)
{
MetaWindowActor *window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
meta_window_actor_stereo_notify (window_actor, stereo_event->stereo_tree);
meta_stack_tracker_queue_sync_stack (window->screen->stack_tracker);
}
}
}
if (compositor->have_x11_sync_object)
meta_sync_ring_handle_event (event);
@ -969,6 +1081,7 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
GList *stack)
{
GList *old_stack;
int stereo_window_count = 0;
/* This is painful because hidden windows that we are in the process
* of animating out of existence. They'll be at the bottom of the
@ -1044,6 +1157,8 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
* near the front of the other.)
*/
compositor->windows = g_list_prepend (compositor->windows, actor);
if (meta_window_actor_is_stereo (actor))
stereo_window_count++;
stack = g_list_remove (stack, window);
old_stack = g_list_remove (old_stack, actor);
@ -1051,6 +1166,8 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
sync_actor_stacking (compositor);
meta_stereo_set_have_stereo_windows (stereo_window_count > 0);
if (compositor->top_window_actor)
g_signal_handlers_disconnect_by_func (compositor->top_window_actor,
on_top_window_actor_destroyed,
@ -1259,6 +1376,17 @@ meta_compositor_new (MetaDisplay *display)
meta_post_paint_func,
compositor,
NULL);
if (!meta_is_wayland_compositor ())
{
Display *xdisplay = meta_display_get_xdisplay (display);
int glx_major_opcode, glx_first_event, glx_first_error;
if (XQueryExtension (xdisplay,
"GLX",
&glx_major_opcode, &glx_first_event, &glx_first_error))
compositor->glx_opcode = glx_major_opcode;
}
return compositor;
}

View File

@ -30,8 +30,9 @@
#include <meta/meta-shaped-texture.h>
ClutterActor *meta_shaped_texture_new (void);
void meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture);
void meta_shaped_texture_set_textures (MetaShapedTexture *stex,
CoglTexture *texture,
CoglTexture *texture_right);
void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex,
gboolean is_y_inverted);
void meta_shaped_texture_set_snippet (MetaShapedTexture *stex,

View File

@ -89,8 +89,10 @@ typedef struct
struct _MetaShapedTexturePrivate
{
MetaTextureTower *paint_tower;
MetaTextureTower *paint_tower_right;
CoglTexture *texture;
CoglTexture *texture_right;
CoglTexture *mask_texture;
CoglSnippet *snippet;
@ -161,8 +163,10 @@ meta_shaped_texture_init (MetaShapedTexture *self)
priv = self->priv = META_SHAPED_TEXTURE_GET_PRIVATE (self);
priv->paint_tower = meta_texture_tower_new ();
priv->paint_tower_right = NULL; /* demand create */
priv->texture = NULL;
priv->texture_right = NULL;
priv->mask_texture = NULL;
priv->create_mipmaps = TRUE;
priv->is_y_inverted = TRUE;
@ -229,11 +233,11 @@ meta_shaped_texture_dispose (GObject *object)
MetaShapedTexture *self = (MetaShapedTexture *) object;
MetaShapedTexturePrivate *priv = self->priv;
if (priv->paint_tower)
meta_texture_tower_free (priv->paint_tower);
priv->paint_tower = NULL;
g_clear_pointer (&priv->paint_tower, meta_texture_tower_free);
g_clear_pointer (&priv->paint_tower_right, meta_texture_tower_free);
g_clear_pointer (&priv->texture, cogl_object_unref);
g_clear_pointer (&priv->texture_right, cogl_object_unref);
g_clear_pointer (&priv->opaque_region, cairo_region_destroy);
meta_shaped_texture_set_mask_texture (self, NULL);
@ -431,8 +435,9 @@ paint_clipped_rectangle (CoglFramebuffer *fb,
}
static void
set_cogl_texture (MetaShapedTexture *stex,
CoglTexture *cogl_tex)
set_cogl_textures (MetaShapedTexture *stex,
CoglTexture *cogl_tex,
CoglTexture *cogl_tex_right)
{
MetaShapedTexturePrivate *priv;
guint width, height;
@ -443,10 +448,13 @@ set_cogl_texture (MetaShapedTexture *stex,
if (priv->texture)
cogl_object_unref (priv->texture);
if (priv->texture_right)
cogl_object_unref (priv->texture_right);
g_clear_pointer (&priv->saved_base_surface, cairo_surface_destroy);
priv->texture = cogl_tex;
priv->texture_right = cogl_tex_right;
if (cogl_tex != NULL)
{
@ -460,6 +468,9 @@ set_cogl_texture (MetaShapedTexture *stex,
height = 0;
}
if (cogl_tex_right != NULL)
cogl_object_ref (cogl_tex_right);
if (priv->tex_width != width ||
priv->tex_height != height)
{
@ -475,8 +486,23 @@ set_cogl_texture (MetaShapedTexture *stex,
* previous buffer. We only queue a redraw in response to surface
* damage. */
if (cogl_tex_right != NULL)
{
if (priv->paint_tower_right == NULL)
priv->paint_tower_right = meta_texture_tower_new ();
}
else
{
g_clear_pointer (&priv->paint_tower_right, meta_texture_tower_free);
}
if (priv->create_mipmaps)
{
meta_texture_tower_set_base_texture (priv->paint_tower, cogl_tex);
if (priv->paint_tower_right)
meta_texture_tower_set_base_texture (priv->paint_tower_right, cogl_tex_right);
}
}
static void
@ -485,6 +511,7 @@ do_paint (MetaShapedTexture *stex,
CoglTexture *paint_tex,
cairo_region_t *clip_region)
{
ClutterActor *actor = CLUTTER_ACTOR (stex);
MetaShapedTexturePrivate *priv = stex->priv;
guint tex_width, tex_height;
guchar opacity;
@ -700,7 +727,9 @@ meta_shaped_texture_paint (ClutterActor *actor)
MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor);
MetaShapedTexturePrivate *priv = stex->priv;
CoglTexture *paint_tex = NULL;
CoglTexture *paint_tex_right = NULL;
CoglFramebuffer *fb;
gboolean stereo;
if (!priv->texture)
return;
@ -737,7 +766,32 @@ meta_shaped_texture_paint (ClutterActor *actor)
return;
fb = cogl_get_draw_framebuffer ();
do_paint (META_SHAPED_TEXTURE (actor), fb, paint_tex, priv->clip_region);
stereo = priv->texture_right && cogl_framebuffer_get_is_stereo (fb);
if (stereo)
{
if (priv->create_mipmaps)
paint_tex_right = meta_texture_tower_get_paint_texture (priv->paint_tower_right);
if (!paint_tex_right)
paint_tex_right = COGL_TEXTURE (priv->texture_right);
}
else
paint_tex_right = NULL;
if (stereo)
cogl_framebuffer_set_stereo_mode (fb, COGL_STEREO_LEFT);
do_paint (stex, fb, paint_tex, priv->clip_region);
if (stereo)
cogl_framebuffer_set_stereo_mode (fb, COGL_STEREO_BOTH);
if (paint_tex_right != NULL)
{
cogl_framebuffer_set_stereo_mode (fb, COGL_STEREO_RIGHT);
do_paint (stex, fb, paint_tex_right, priv->clip_region);
cogl_framebuffer_set_stereo_mode (fb, COGL_STEREO_BOTH);
}
}
static void
@ -859,6 +913,12 @@ meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
priv->create_mipmaps = create_mipmaps;
base_texture = create_mipmaps ? priv->texture : NULL;
meta_texture_tower_set_base_texture (priv->paint_tower, base_texture);
if (priv->paint_tower_right)
{
base_texture = create_mipmaps ? priv->texture_right : NULL;
meta_texture_tower_set_base_texture (priv->paint_tower_right, base_texture);
}
}
}
@ -987,6 +1047,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
shrink_backing_region (stex, &clip);
meta_texture_tower_update_area (priv->paint_tower, x, y, width, height);
if (priv->paint_tower_right)
meta_texture_tower_update_area (priv->paint_tower_right, x, y, width, height);
unobscured_region = effective_unobscured_region (stex);
if (unobscured_region)
@ -1019,17 +1081,18 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
}
/**
* meta_shaped_texture_set_texture:
* meta_shaped_texture_set_textures:
* @stex: The #MetaShapedTexture
* @pixmap: The #CoglTexture to display
*/
void
meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture)
meta_shaped_texture_set_textures (MetaShapedTexture *stex,
CoglTexture *texture,
CoglTexture *texture_right)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
set_cogl_texture (stex, texture);
set_cogl_textures (stex, texture, texture_right);
}
/**

View File

@ -187,7 +187,7 @@ meta_surface_actor_wayland_dispose (GObject *object)
MetaShapedTexture *stex =
meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
meta_shaped_texture_set_texture (stex, NULL);
meta_shaped_texture_set_textures (stex, NULL, NULL);
if (priv->surface)
{
g_object_remove_weak_pointer (G_OBJECT (priv->surface),

View File

@ -31,6 +31,7 @@
#include <cogl/winsys/cogl-texture-pixmap-x11.h>
#include <meta/errors.h>
#include "compositor-private.h"
#include "window-private.h"
#include "meta-shaped-texture-private.h"
#include "meta-cullable.h"
@ -43,6 +44,7 @@ struct _MetaSurfaceActorX11Private
MetaDisplay *display;
CoglTexture *texture;
CoglTexture *texture_right;
Pixmap pixmap;
Damage damage;
@ -58,6 +60,8 @@ struct _MetaSurfaceActorX11Private
guint size_changed : 1;
guint unredirected : 1;
guint stereo : 1;
};
typedef struct _MetaSurfaceActorX11Private MetaSurfaceActorX11Private;
@ -94,7 +98,7 @@ detach_pixmap (MetaSurfaceActorX11 *self)
* you are supposed to be able to free a GLXPixmap after freeing the underlying
* pixmap, but it certainly doesn't work with current DRI/Mesa
*/
meta_shaped_texture_set_texture (stex, NULL);
meta_shaped_texture_set_textures (stex, NULL, NULL);
cogl_flush ();
meta_error_trap_push (display);
@ -103,6 +107,7 @@ detach_pixmap (MetaSurfaceActorX11 *self)
meta_error_trap_pop (display);
g_clear_pointer (&priv->texture, cogl_object_unref);
g_clear_pointer (&priv->texture_right, cogl_object_unref);
}
static void
@ -114,23 +119,35 @@ set_pixmap (MetaSurfaceActorX11 *self,
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
MetaShapedTexture *stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
CoglError *error = NULL;
CoglTexture *texture;
CoglTexturePixmapX11 *texture;
CoglTexturePixmapX11 *texture_right;
g_assert (priv->pixmap == None);
priv->pixmap = pixmap;
texture = COGL_TEXTURE (cogl_texture_pixmap_x11_new (ctx, priv->pixmap, FALSE, &error));
if (priv->stereo)
texture = cogl_texture_pixmap_x11_new_left (ctx, pixmap, FALSE, &error);
else
texture = cogl_texture_pixmap_x11_new (ctx, pixmap, FALSE, &error);
if (priv->stereo)
texture_right = cogl_texture_pixmap_x11_new_right (texture);
else
texture_right = NULL;
if (error != NULL)
{
g_warning ("Failed to allocate stex texture: %s", error->message);
cogl_error_free (error);
}
else if (G_UNLIKELY (!cogl_texture_pixmap_x11_is_using_tfp_extension (COGL_TEXTURE_PIXMAP_X11 (texture))))
else if (G_UNLIKELY (!cogl_texture_pixmap_x11_is_using_tfp_extension (texture)))
g_warning ("NOTE: Not using GLX TFP!\n");
priv->texture = texture;
meta_shaped_texture_set_texture (stex, texture);
priv->texture = COGL_TEXTURE (texture);
if (priv->stereo)
priv->texture_right = COGL_TEXTURE (texture_right);
meta_shaped_texture_set_textures (stex, COGL_TEXTURE (texture), COGL_TEXTURE (texture_right));
}
static void
@ -433,8 +450,8 @@ reset_texture (MetaSurfaceActorX11 *self)
/* Setting the texture to NULL will cause all the FBO's cached by the
* shaped texture's MetaTextureTower to be discarded and recreated.
*/
meta_shaped_texture_set_texture (stex, NULL);
meta_shaped_texture_set_texture (stex, priv->texture);
meta_shaped_texture_set_textures (stex, NULL, NULL);
meta_shaped_texture_set_textures (stex, priv->texture, priv->texture_right);
}
MetaSurfaceActor *
@ -443,12 +460,17 @@ meta_surface_actor_x11_new (MetaWindow *window)
MetaSurfaceActorX11 *self = g_object_new (META_TYPE_SURFACE_ACTOR_X11, NULL);
MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
MetaDisplay *display = meta_window_get_display (window);
Window xwindow;
g_assert (!meta_is_wayland_compositor ());
priv->window = window;
priv->display = display;
xwindow = meta_window_x11_get_toplevel_xwindow (window);
priv->stereo = meta_compositor_window_is_stereo (display->screen, xwindow);
meta_compositor_select_stereo_notify (display->screen, xwindow);
g_signal_connect_object (priv->display, "gl-video-memory-purged",
G_CALLBACK (reset_texture), self, G_CONNECT_SWAPPED);
@ -479,3 +501,21 @@ meta_surface_actor_x11_set_size (MetaSurfaceActorX11 *self,
priv->last_height = height;
meta_shaped_texture_set_fallback_size (stex, width, height);
}
void
meta_surface_actor_x11_stereo_notify (MetaSurfaceActorX11 *self,
gboolean stereo_tree)
{
MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
priv->stereo = stereo_tree != FALSE;
detach_pixmap (self);
}
gboolean
meta_surface_actor_x11_is_stereo (MetaSurfaceActorX11 *self)
{
MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
return priv->stereo;
}

View File

@ -64,6 +64,11 @@ MetaSurfaceActor * meta_surface_actor_x11_new (MetaWindow *window);
void meta_surface_actor_x11_set_size (MetaSurfaceActorX11 *self,
int width, int height);
void meta_surface_actor_x11_stereo_notify (MetaSurfaceActorX11 *self,
gboolean stereo_tree);
gboolean meta_surface_actor_x11_is_stereo (MetaSurfaceActorX11 *self);
G_END_DECLS
#endif /* __META_SURFACE_ACTOR_X11_H__ */

View File

@ -60,4 +60,9 @@ MetaSurfaceActor *meta_window_actor_get_surface (MetaWindowActor *self);
void meta_window_actor_update_surface (MetaWindowActor *self);
MetaWindowActor *meta_window_actor_from_window (MetaWindow *window);
void meta_window_actor_stereo_notify (MetaWindowActor *actor,
gboolean stereo_tree);
gboolean meta_window_actor_is_stereo (MetaWindowActor *actor);
#endif /* META_WINDOW_ACTOR_PRIVATE_H */

View File

@ -2321,3 +2321,25 @@ screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface)
iface->transform_relative_position = meta_window_actor_transform_relative_position;
iface->capture_into = meta_window_actor_capture_into;
}
void
meta_window_actor_stereo_notify (MetaWindowActor *self,
gboolean stereo_tree)
{
MetaWindowActorPrivate *priv = self->priv;
if (META_IS_SURFACE_ACTOR_X11 (priv->surface))
meta_surface_actor_x11_stereo_notify (META_SURFACE_ACTOR_X11 (priv->surface),
stereo_tree);
}
gboolean
meta_window_actor_is_stereo (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv = self->priv;
if (META_IS_SURFACE_ACTOR_X11 (priv->surface))
return meta_surface_actor_x11_is_stereo (META_SURFACE_ACTOR_X11 (priv->surface));
else
return FALSE;
}

View File

@ -47,6 +47,7 @@
#include <meta/main.h>
#include "util-private.h"
#include "display-private.h"
#include "stereo.h"
#include <meta/errors.h>
#include "ui.h"
#include <meta/prefs.h>
@ -582,6 +583,9 @@ meta_init (void)
meta_init_backend (backend_gtype);
if (!meta_is_wayland_compositor ())
meta_stereo_init ();
meta_clutter_init ();
#ifdef HAVE_WAYLAND

153
src/core/stereo.c Normal file
View File

@ -0,0 +1,153 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
/*
* SECTION:stereo
* @short_description: Keep track of whether we are a stereo compositor
*
* With GLX, we need to use a different GL context for stereo and
* non-stereo support. Support for multiple GL contexts is unfinished
* in Cogl and entirely lacking in Clutter, so it's by far easier
* to just restart Mutter when we detect a stereo window.
*
* A property _MUTTER_ENABLE_STEREO is maintained on the root window
* to know whether we should initialize clutter for stereo or not.
* When the presence or absence of stereo windows mismatches the
* stereo-enabled state for a sufficiently long period of time,
* we restart Mutter.
*/
#include <config.h>
#include <clutter/x11/clutter-x11.h>
#include <gio/gunixinputstream.h>
#include <X11/Xatom.h>
#include <meta/main.h>
#include "ui.h"
#include <meta/util.h>
#include "display-private.h"
#include "stereo.h"
#include "util-private.h"
static guint stereo_switch_id = 0;
static gboolean stereo_enabled = FALSE;
/* -1 so the first time meta_stereo_set_have_stereo_windows() is called
* we avoid the short-circuit and set up a timeout to restart
* if necessary */
static gboolean stereo_have_windows = (gboolean)-1;
static gboolean stereo_restart = FALSE;
#define STEREO_ENABLE_WAIT 1000
#define STEREO_DISABLE_WAIT 5000
void
meta_stereo_init (void)
{
Display *xdisplay;
Window root;
Atom atom_enable_stereo;
Atom type;
int format;
unsigned long n_items, bytes_after;
guchar *data;
xdisplay = XOpenDisplay (NULL);
if (xdisplay == NULL)
meta_fatal ("Unable to open X display %s\n", XDisplayName (NULL));
root = DefaultRootWindow (xdisplay);
atom_enable_stereo = XInternAtom (xdisplay, "_MUTTER_ENABLE_STEREO", False);
XGetWindowProperty (xdisplay, root, atom_enable_stereo,
0, 1, False, XA_INTEGER,
&type, &format, &n_items, &bytes_after, &data);
if (type == XA_INTEGER)
{
if (format == 32 && n_items == 1 && bytes_after == 0)
{
stereo_enabled = *(long *)data;
}
else
{
meta_warning ("Bad value for _MUTTER_ENABLE_STEREO property\n");
}
XFree (data);
}
else if (type != None)
{
meta_warning ("Bad type for _MUTTER_ENABLE_STEREO property\n");
}
meta_verbose ("On startup, _MUTTER_ENABLE_STEREO=%s",
stereo_enabled ? "yes" : "no");
clutter_x11_set_use_stereo_stage (stereo_enabled);
XCloseDisplay (xdisplay);
}
static gboolean
meta_stereo_switch (gpointer data)
{
stereo_switch_id = 0;
stereo_restart = TRUE;
meta_restart (stereo_have_windows ?
_("Enabling stereo...") :
_("Disabling stereo..."));
return FALSE;
}
void
meta_stereo_set_have_stereo_windows (gboolean have_windows)
{
have_windows = have_windows != FALSE;
if (!stereo_restart && have_windows != stereo_have_windows)
{
MetaDisplay *display = meta_get_display ();
Display *xdisplay = meta_display_get_xdisplay (display);
Window root = DefaultRootWindow (xdisplay);
Atom atom_enable_stereo = XInternAtom (xdisplay, "_MUTTER_ENABLE_STEREO", False);
long value;
stereo_have_windows = have_windows;
if (stereo_have_windows)
meta_verbose ("Detected stereo windows\n");
else
meta_verbose ("No stereo windows detected\n");
value = stereo_have_windows;
XChangeProperty (xdisplay, root,
atom_enable_stereo, XA_INTEGER, 32,
PropModeReplace, (guchar *)&value, 1);
if (stereo_switch_id != 0)
{
g_source_remove (stereo_switch_id);
stereo_switch_id = 0;
}
if (stereo_have_windows != stereo_enabled)
stereo_switch_id = g_timeout_add (stereo_have_windows ? STEREO_ENABLE_WAIT : STEREO_DISABLE_WAIT,
meta_stereo_switch, NULL);
}
}

28
src/core/stereo.h Normal file
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@ -0,0 +1,28 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef META_STEREO_H
#define META_STEREO_H
void meta_stereo_init (void);
void meta_stereo_set_have_stereo_windows (gboolean have_windows);
gboolean meta_stereo_is_restart (void);
void meta_stereo_finish_restart (void);
#endif

View File

@ -676,7 +676,7 @@ meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
snippet = meta_wayland_buffer_create_snippet (pending->buffer);
is_y_inverted = meta_wayland_buffer_is_y_inverted (pending->buffer);
meta_shaped_texture_set_texture (stex, texture);
meta_shaped_texture_set_textures (stex, texture, NULL);
meta_shaped_texture_set_snippet (stex, snippet);
meta_shaped_texture_set_is_y_inverted (stex, is_y_inverted);
g_clear_pointer (&snippet, cogl_object_unref);