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Fix inclusion guards and headers
The C++ inclusion guards G_BEGIN_DECLS and G_END_DECLS are defined by GLib; so we need to include glib.h before using them.
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@ -28,10 +28,10 @@
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#ifndef __COGL_BITMAP_H__
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#ifndef __COGL_BITMAP_H__
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#define __COGL_BITMAP_H__
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#define __COGL_BITMAP_H__
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G_BEGIN_DECLS
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-types.h>
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G_BEGIN_DECLS
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/**
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/**
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* SECTION:cogl-bitmap
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* SECTION:cogl-bitmap
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* @short_description: Fuctions for loading images but not directly
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* @short_description: Fuctions for loading images but not directly
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@ -28,7 +28,7 @@
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#ifndef __COGL_SHADER_H__
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#ifndef __COGL_SHADER_H__
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#define __COGL_SHADER_H__
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#define __COGL_SHADER_H__
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#include <glib.h>
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#include <cogl/cogl-types.h>
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -28,10 +28,10 @@
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#ifndef __COGL_TEXTURE_H__
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#ifndef __COGL_TEXTURE_H__
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#define __COGL_TEXTURE_H__
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#define __COGL_TEXTURE_H__
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G_BEGIN_DECLS
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-types.h>
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G_BEGIN_DECLS
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/**
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/**
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* SECTION:cogl-texture
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* SECTION:cogl-texture
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* @short_description: Fuctions for creating and manipulating textures
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* @short_description: Fuctions for creating and manipulating textures
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@ -24,6 +24,7 @@
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#ifndef __COGL_DEFINES_H__
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#ifndef __COGL_DEFINES_H__
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#define __COGL_DEFINES_H__
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#define __COGL_DEFINES_H__
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#include <glib.h>
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#include <@CLUTTER_GL_HEADER@>
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#include <@CLUTTER_GL_HEADER@>
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -26,6 +26,7 @@
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#ifndef __COGL_DEFINES_H__
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#ifndef __COGL_DEFINES_H__
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#define __COGL_DEFINES_H__
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#define __COGL_DEFINES_H__
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#include <glib.h>
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#include <@CLUTTER_GL_HEADER@>
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#include <@CLUTTER_GL_HEADER@>
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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