device/x11: Use similar core for axis translation as XI2

This commit is contained in:
Emmanuele Bassi 2011-01-18 13:07:36 +00:00
parent c9c6236d37
commit c044e44dc7

View File

@ -234,24 +234,26 @@ update_axes (ClutterInputDeviceX11 *device_x11,
device_x11->axis_data[first_axis + i] = axes_data[i];
}
static void
static gdouble *
translate_axes (ClutterInputDeviceX11 *device_x11,
ClutterStageX11 *stage_x11,
gdouble *event_axes,
gfloat *event_x,
gfloat *event_y)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
gint root_x, root_y;
gint n_axes, i;
gfloat x, y;
gdouble x, y;
gdouble *retval;
if (!_clutter_stage_x11_get_root_coords (stage_x11, &root_x, &root_y))
return;
return NULL;
x = y = 0.0f;
n_axes = clutter_input_device_get_n_axes (device);
retval = g_new0 (gdouble, n_axes);
for (i = 0; i < n_axes; i++)
{
ClutterInputAxis axis;
@ -266,17 +268,17 @@ translate_axes (ClutterInputDeviceX11 *device_x11,
root_x, root_y,
i,
device_x11->axis_data[i],
&event_axes[i]);
&retval[i]);
if (axis == CLUTTER_INPUT_AXIS_X)
x = event_axes[i];
x = retval[i];
else if (axis == CLUTTER_INPUT_AXIS_Y)
y = event_axes[i];
y = retval[i];
break;
default:
_clutter_input_device_translate_axis (device, i,
device_x11->axis_data[i],
&event_axes[i]);
&retval[i]);
break;
}
}
@ -286,6 +288,8 @@ translate_axes (ClutterInputDeviceX11 *device_x11,
if (event_y)
*event_y = y;
return retval;
}
/*
@ -327,15 +331,12 @@ _clutter_input_device_x11_translate_xi_event (ClutterInputDeviceX11 *device_x11,
event->button.modifier_state =
translate_state (xdbe->state, xdbe->device_state);
event->button.axes =
g_new0 (gdouble, clutter_input_device_get_n_axes (device));
update_axes (device_x11,
xdbe->axes_count,
xdbe->first_axis,
xdbe->axis_data);
translate_axes (device_x11, stage_x11,
event->button.axes,
event->button.axes = translate_axes (device_x11, stage_x11,
&event->button.x,
&event->button.y);
@ -400,13 +401,11 @@ _clutter_input_device_x11_translate_xi_event (ClutterInputDeviceX11 *device_x11,
xdme->axes_count,
xdme->first_axis,
xdme->axis_data);
translate_axes (device_x11, stage_x11,
event->motion.axes,
event->motion.axes = translate_axes (device_x11, stage_x11,
&event->motion.x,
&event->motion.y);
_clutter_stage_x11_set_user_time (stage_x11, event->motion.time);
return TRUE;
}