clutter/actor: Introduce counter for painting in an unmapped branch

Just like the existing in_cloned_branch counter, add a property which
tracks whether the actor is part of a subtree that's being painted while
unmapped. This is going to be useful for a few things, for example
changing the clutter_actor_is_in_clone_paint() API to use
enable_paint_unmapped instead of in_clone_paint.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1366
This commit is contained in:
Jonas Dreßler 2020-07-11 11:59:47 +02:00 committed by Carlos Garnacho
parent 734a7cc16f
commit bf7cfb877c

View File

@ -805,6 +805,8 @@ struct _ClutterActorPrivate
*/ */
gulong in_cloned_branch; gulong in_cloned_branch;
guint unmapped_paint_branch_counter;
GListModel *child_model; GListModel *child_model;
ClutterActorCreateChildFunc create_child_func; ClutterActorCreateChildFunc create_child_func;
gpointer create_child_data; gpointer create_child_data;
@ -1084,6 +1086,11 @@ static void clutter_actor_pop_in_cloned_branch (ClutterActor *self,
gulong count); gulong count);
static void ensure_valid_actor_transform (ClutterActor *actor); static void ensure_valid_actor_transform (ClutterActor *actor);
static void push_in_paint_unmapped_branch (ClutterActor *self,
guint count);
static void pop_in_paint_unmapped_branch (ClutterActor *self,
guint count);
static GQuark quark_actor_layout_info = 0; static GQuark quark_actor_layout_info = 0;
static GQuark quark_actor_transform_info = 0; static GQuark quark_actor_transform_info = 0;
static GQuark quark_actor_animation_info = 0; static GQuark quark_actor_animation_info = 0;
@ -4351,6 +4358,9 @@ clutter_actor_remove_child_internal (ClutterActor *self,
if (self->priv->in_cloned_branch) if (self->priv->in_cloned_branch)
clutter_actor_pop_in_cloned_branch (child, self->priv->in_cloned_branch); clutter_actor_pop_in_cloned_branch (child, self->priv->in_cloned_branch);
if (self->priv->unmapped_paint_branch_counter)
pop_in_paint_unmapped_branch (child, self->priv->unmapped_paint_branch_counter);
/* if the child that got removed was visible and set to /* if the child that got removed was visible and set to
* expand then we want to reset the parent's state in * expand then we want to reset the parent's state in
* case the child was the only thing that was making it * case the child was the only thing that was making it
@ -12010,6 +12020,9 @@ clutter_actor_add_child_internal (ClutterActor *self,
if (self->priv->in_cloned_branch) if (self->priv->in_cloned_branch)
clutter_actor_push_in_cloned_branch (child, self->priv->in_cloned_branch); clutter_actor_push_in_cloned_branch (child, self->priv->in_cloned_branch);
if (self->priv->unmapped_paint_branch_counter)
push_in_paint_unmapped_branch (child, self->priv->unmapped_paint_branch_counter);
/* children may cause their parent to expand, if they are set /* children may cause their parent to expand, if they are set
* to expand; if a child is not expanded then it cannot change * to expand; if a child is not expanded then it cannot change
* its parent's state. any further change later on will queue * its parent's state. any further change later on will queue
@ -14607,10 +14620,15 @@ _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
priv = self->priv; priv = self->priv;
if (priv->enable_paint_unmapped == enable)
return;
priv->enable_paint_unmapped = enable; priv->enable_paint_unmapped = enable;
if (priv->enable_paint_unmapped) if (enable)
{ {
push_in_paint_unmapped_branch (self, 1);
/* Make sure that the parents of the widget are realized first; /* Make sure that the parents of the widget are realized first;
* otherwise checks in clutter_actor_update_map_state() will * otherwise checks in clutter_actor_update_map_state() will
* fail. * fail.
@ -14626,6 +14644,7 @@ _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
else else
{ {
clutter_actor_update_map_state (self, MAP_STATE_CHECK); clutter_actor_update_map_state (self, MAP_STATE_CHECK);
pop_in_paint_unmapped_branch (self, 1);
} }
} }
@ -19612,6 +19631,34 @@ clutter_actor_has_mapped_clones (ClutterActor *self)
return FALSE; return FALSE;
} }
static void
push_in_paint_unmapped_branch (ClutterActor *self,
guint count)
{
ClutterActor *iter;
for (iter = self->priv->first_child;
iter != NULL;
iter = iter->priv->next_sibling)
push_in_paint_unmapped_branch (iter, count);
self->priv->unmapped_paint_branch_counter += count;
}
static void
pop_in_paint_unmapped_branch (ClutterActor *self,
guint count)
{
ClutterActor *iter;
self->priv->unmapped_paint_branch_counter -= count;
for (iter = self->priv->first_child;
iter != NULL;
iter = iter->priv->next_sibling)
pop_in_paint_unmapped_branch (iter, count);
}
static void static void
clutter_actor_child_model__items_changed (GListModel *model, clutter_actor_child_model__items_changed (GListModel *model,
guint position, guint position,