clutter/paint-nodes: Add serialization to layer node

It's useful to know which framebuffer the layer node is holding,
so serialize that too.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1340
This commit is contained in:
Georges Basile Stavracas Neto 2020-06-29 15:26:15 -03:00 committed by Robert Mader
parent 3b64f56c5f
commit bc81f17d5f

View File

@ -1474,6 +1474,25 @@ clutter_layer_node_finalize (ClutterPaintNode *node)
CLUTTER_PAINT_NODE_CLASS (clutter_layer_node_parent_class)->finalize (node);
}
static JsonNode *
clutter_layer_node_serialize (ClutterPaintNode *node)
{
ClutterLayerNode *layer_node = CLUTTER_LAYER_NODE (node);
g_autoptr (JsonBuilder) builder = NULL;
g_autofree char *framebuffer_ptr = NULL;
builder = json_builder_new ();
framebuffer_ptr = g_strdup_printf ("%p", layer_node->offscreen);
json_builder_begin_object (builder);
json_builder_set_member_name (builder, "framebuffer");
json_builder_add_string_value (builder, framebuffer_ptr);
json_builder_end_object (builder);
return json_builder_get_root (builder);
}
static void
clutter_layer_node_class_init (ClutterLayerNodeClass *klass)
{
@ -1483,6 +1502,7 @@ clutter_layer_node_class_init (ClutterLayerNodeClass *klass)
node_class->pre_draw = clutter_layer_node_pre_draw;
node_class->post_draw = clutter_layer_node_post_draw;
node_class->finalize = clutter_layer_node_finalize;
node_class->serialize = clutter_layer_node_serialize;
}
static void