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wayland/actor-surface: Turn get_geometry_scale() into a vfunc
This allows us to implement more sophisticated logic for the different cases. For DnD surfaces, use the geometry scale of the monitor where the pointer is, instead of incorrectly assuming '1' as it was before. https://gitlab.gnome.org/GNOME/mutter/merge_requests/780
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@ -100,25 +100,10 @@ meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor
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double
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meta_wayland_actor_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandSurfaceRole *surface_role =
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META_WAYLAND_SURFACE_ROLE (actor_surface);
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWindow *toplevel_window;
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MetaWaylandActorSurfaceClass *actor_surface_class =
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META_WAYLAND_ACTOR_SURFACE_GET_CLASS (actor_surface);
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toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
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if (meta_is_stage_views_scaled ())
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{
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return 1;
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}
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else
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{
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if (!toplevel_window ||
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toplevel_window->client_type == META_WINDOW_CLIENT_TYPE_X11)
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return 1;
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else
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return meta_window_wayland_get_geometry_scale (toplevel_window);
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}
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return actor_surface_class->get_geometry_scale (actor_surface);
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}
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static void
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@ -33,6 +33,7 @@ struct _MetaWaylandActorSurfaceClass
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{
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MetaWaylandSurfaceRoleClass parent_class;
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double (* get_geometry_scale) (MetaWaylandActorSurface *actor_surface);
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void (* sync_actor_state) (MetaWaylandActorSurface *actor_surface);
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};
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@ -21,6 +21,7 @@
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#include "wayland/meta-wayland-dnd-surface.h"
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#include "backends/meta-logical-monitor.h"
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#include "compositor/meta-feedback-actor-private.h"
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struct _MetaWaylandSurfaceRoleDND
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@ -62,6 +63,38 @@ dnd_surface_commit (MetaWaylandSurfaceRole *surface_role,
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surface_role_class->commit (surface_role, pending);
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}
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static MetaLogicalMonitor *
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dnd_surface_find_logical_monitor (MetaWaylandActorSurface *actor_surface)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaCursorRenderer *cursor_renderer =
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meta_backend_get_cursor_renderer (backend);
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MetaMonitorManager *monitor_manager =
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meta_backend_get_monitor_manager (backend);
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ClutterPoint pointer_pos;
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pointer_pos = meta_cursor_renderer_get_position (cursor_renderer);
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return meta_monitor_manager_get_logical_monitor_at (monitor_manager,
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pointer_pos.x,
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pointer_pos.y);
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}
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static double
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dnd_subsurface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
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{
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if (meta_is_stage_views_scaled ())
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{
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return 1;
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}
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else
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{
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MetaLogicalMonitor *logical_monitor;
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logical_monitor = dnd_surface_find_logical_monitor (actor_surface);
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return meta_logical_monitor_get_scale (logical_monitor);
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}
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}
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static void
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dnd_subsurface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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{
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@ -116,5 +149,6 @@ meta_wayland_surface_role_dnd_class_init (MetaWaylandSurfaceRoleDNDClass *klass)
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surface_role_class->assigned = dnd_surface_assigned;
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surface_role_class->commit = dnd_surface_commit;
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actor_surface_class->get_geometry_scale = dnd_subsurface_get_geometry_scale;
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actor_surface_class->sync_actor_state = dnd_subsurface_sync_actor_state;
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}
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@ -180,6 +180,22 @@ meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role
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meta_wayland_surface_get_height (surface) * geometry_scale;
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}
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static double
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meta_wayland_shell_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandSurfaceRole *surface_role =
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META_WAYLAND_SURFACE_ROLE (actor_surface);
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWindow *toplevel_window;
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toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
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if (meta_is_stage_views_scaled () || !toplevel_window)
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return 1;
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else
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return meta_window_wayland_get_geometry_scale (toplevel_window);
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}
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static void
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meta_wayland_shell_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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{
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@ -210,6 +226,9 @@ meta_wayland_shell_surface_class_init (MetaWaylandShellSurfaceClass *klass)
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META_WAYLAND_ACTOR_SURFACE_CLASS (klass);
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surface_role_class->commit = meta_wayland_shell_surface_surface_commit;
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actor_surface_class->get_geometry_scale =
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meta_wayland_shell_surface_get_geometry_scale;
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actor_surface_class->sync_actor_state =
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meta_wayland_shell_surface_sync_actor_state;
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}
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@ -240,6 +240,28 @@ meta_wayland_subsurface_get_toplevel (MetaWaylandSurfaceRole *surface_role)
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return NULL;
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}
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static double
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meta_wayland_subsurface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandSurfaceRole *surface_role =
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META_WAYLAND_SURFACE_ROLE (actor_surface);
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurface *parent = surface->sub.parent;
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if (parent)
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{
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MetaWaylandActorSurface *parent_actor;
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parent_actor = META_WAYLAND_ACTOR_SURFACE (surface->sub.parent->role);
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return meta_wayland_actor_surface_get_geometry_scale (parent_actor);
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}
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else
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{
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return 1;
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}
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}
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static void
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meta_wayland_subsurface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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{
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@ -273,6 +295,8 @@ meta_wayland_subsurface_class_init (MetaWaylandSubsurfaceClass *klass)
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surface_role_class->get_toplevel = meta_wayland_subsurface_get_toplevel;
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actor_surface_class->get_geometry_scale =
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meta_wayland_subsurface_get_geometry_scale;
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actor_surface_class->sync_actor_state =
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meta_wayland_subsurface_sync_actor_state;
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}
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@ -907,6 +907,12 @@ xwayland_surface_get_toplevel (MetaWaylandSurfaceRole *surface_role)
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return meta_wayland_surface_role_get_surface (surface_role);
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}
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static double
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xwayland_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
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{
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return 1;
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}
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static void
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xwayland_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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{
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@ -938,6 +944,7 @@ meta_wayland_surface_role_xwayland_class_init (MetaWaylandSurfaceRoleXWaylandCla
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surface_role_class->commit = xwayland_surface_commit;
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surface_role_class->get_toplevel = xwayland_surface_get_toplevel;
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actor_surface_class->get_geometry_scale = xwayland_surface_get_geometry_scale;
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actor_surface_class->sync_actor_state = xwayland_surface_sync_actor_state;
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xwayland_surface_signals[XWAYLAND_SURFACE_WINDOW_ASSOCIATED] =
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