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compositor: Remove meta_compositor_window_[un]mapped
We no longer unmap the toplevel windows during normal operation. The toplevel state is tied to the window's lifetime. Call meta_compositor_add_window / meta_compositor_remove_window instead...
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@ -96,8 +96,6 @@ meta_compositor_hide_window
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meta_compositor_switch_workspace
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meta_compositor_maximize_window
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meta_compositor_unmaximize_window
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meta_compositor_window_mapped
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meta_compositor_window_unmapped
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meta_compositor_sync_window_geometry
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meta_compositor_set_updates_frozen
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meta_compositor_queue_frame_drawn
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@ -42,15 +42,6 @@
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* the call, so it may be necessary to readjust the display based on the
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* old_rect to start the animation.
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*
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* meta_compositor_window_mapped() and meta_compositor_window_unmapped() are
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* notifications when the toplevel window (frame or client window) is mapped or
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* unmapped. That is, when the result of meta_window_toplevel_is_mapped()
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* changes. The main use of this is to drop resources when a window is unmapped.
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* A window will always be mapped before meta_compositor_show_window()
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* is called and will not be unmapped until after meta_compositor_hide_window()
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* is called. If the live_hidden_windows preference is set, windows will never
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* be unmapped.
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*
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* # Containers #
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*
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* There's two containers in the stage that are used to place window actors, here
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@ -1282,30 +1273,6 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
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sync_actor_stacking (info);
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}
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void
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meta_compositor_window_mapped (MetaCompositor *compositor,
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MetaWindow *window)
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
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DEBUG_TRACE ("meta_compositor_window_mapped\n");
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if (!window_actor)
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return;
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meta_window_actor_mapped (window_actor);
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}
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void
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meta_compositor_window_unmapped (MetaCompositor *compositor,
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MetaWindow *window)
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
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DEBUG_TRACE ("meta_compositor_window_unmapped\n");
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if (!window_actor)
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return;
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meta_window_actor_unmapped (window_actor);
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}
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void
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meta_compositor_sync_window_geometry (MetaCompositor *compositor,
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MetaWindow *window,
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@ -109,7 +109,6 @@ struct _MetaWindowActorPrivate
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GList *frames;
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guint visible : 1;
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guint mapped : 1;
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guint argb32 : 1;
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guint disposed : 1;
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guint redecorating : 1;
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@ -940,7 +939,7 @@ meta_window_actor_damage_all (MetaWindowActor *self)
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texture = meta_shaped_texture_get_texture (META_SHAPED_TEXTURE (priv->actor));
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if (!priv->mapped || priv->needs_pixmap)
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if (priv->needs_pixmap)
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return;
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redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
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@ -1029,7 +1028,7 @@ meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
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{
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queue_send_frame_messages_timeout (self);
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}
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else if (priv->mapped && !priv->needs_pixmap)
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else
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{
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const cairo_rectangle_int_t clip = { 0, 0, 1, 1 };
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clutter_actor_queue_redraw_with_clip (priv->actor, &clip);
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@ -1061,9 +1060,6 @@ meta_window_actor_queue_create_pixmap (MetaWindowActor *self)
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priv->needs_pixmap = TRUE;
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if (!priv->mapped)
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return;
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if (is_frozen (self))
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return;
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@ -1573,10 +1569,6 @@ meta_window_actor_new (MetaWindow *window)
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priv->last_width = -1;
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priv->last_height = -1;
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priv->mapped = meta_window_toplevel_is_mapped (priv->window);
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if (priv->mapped)
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meta_window_actor_queue_create_pixmap (self);
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meta_window_actor_set_updates_frozen (self,
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meta_window_updates_are_frozen (priv->window));
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@ -1610,34 +1602,6 @@ meta_window_actor_new (MetaWindow *window)
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return self;
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}
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void
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meta_window_actor_mapped (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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g_return_if_fail (!priv->mapped);
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priv->mapped = TRUE;
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meta_window_actor_queue_create_pixmap (self);
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}
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void
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meta_window_actor_unmapped (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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g_return_if_fail (priv->mapped);
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priv->mapped = FALSE;
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if (meta_window_actor_effect_in_progress (self))
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return;
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meta_window_actor_detach (self);
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priv->needs_pixmap = FALSE;
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}
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/**
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* meta_window_actor_get_obscured_region:
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* @self: a #MetaWindowActor
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@ -1840,9 +1804,6 @@ check_needs_pixmap (MetaWindowActor *self)
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if (!priv->needs_pixmap)
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return;
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if (!priv->mapped)
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return;
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if (xwindow == meta_screen_get_xroot (screen) ||
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xwindow == clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage)))
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return;
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@ -1928,9 +1889,6 @@ check_needs_shadow (MetaWindowActor *self)
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gboolean should_have_shadow;
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gboolean appears_focused;
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if (!priv->mapped)
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return;
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/* Calling meta_window_actor_has_shadow() here at every pre-paint is cheap
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* and avoids the need to explicitly handle window type changes, which
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* we would do if tried to keep track of when we might be adding or removing
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@ -2034,7 +1992,7 @@ meta_window_actor_process_damage (MetaWindowActor *self,
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return;
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}
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if (!priv->mapped || priv->needs_pixmap)
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if (priv->needs_pixmap)
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return;
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redraw_queued = meta_shaped_texture_update_area (META_SHAPED_TEXTURE (priv->actor),
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@ -2303,9 +2261,6 @@ check_needs_reshape (MetaWindowActor *self)
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MetaFrameBorders borders;
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cairo_rectangle_int_t client_area;
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if (!priv->mapped)
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return;
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if (!priv->needs_reshape)
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return;
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@ -1447,9 +1447,6 @@ meta_window_new_with_attrs (MetaDisplay *display,
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set_net_wm_state (window);
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}
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if (screen->display->compositor)
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meta_compositor_add_window (screen->display->compositor, window);
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/* Sync stack changes */
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meta_stack_thaw (window->screen->stack);
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@ -1672,8 +1669,6 @@ meta_window_unmanage (MetaWindow *window,
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if (window->visible_to_compositor)
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meta_compositor_hide_window (window->display->compositor, window,
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META_COMP_EFFECT_DESTROY);
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meta_compositor_remove_window (window->display->compositor, window);
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}
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if (window->display->window_with_menu == window)
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@ -3143,7 +3138,7 @@ meta_window_show (MetaWindow *window)
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if (toplevel_now_mapped != toplevel_was_mapped)
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{
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if (window->display->compositor)
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meta_compositor_window_mapped (window->display->compositor, window);
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meta_compositor_add_window (window->display->compositor, window);
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}
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if (!window->visible_to_compositor)
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@ -3292,13 +3287,7 @@ meta_window_hide (MetaWindow *window)
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if (toplevel_now_mapped != toplevel_was_mapped)
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{
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if (window->display->compositor)
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{
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/* As above, we may be *mapping* live hidden windows */
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if (toplevel_now_mapped)
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meta_compositor_window_mapped (window->display->compositor, window);
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else
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meta_compositor_window_unmapped (window->display->compositor, window);
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}
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meta_compositor_remove_window (window->display->compositor, window);
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}
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set_net_wm_state (window);
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@ -77,11 +77,10 @@ gboolean meta_compositor_filter_keybinding (MetaCompositor *compositor,
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MetaScreen *screen,
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MetaKeyBinding *binding);
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void meta_compositor_add_window (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_remove_window (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_add_window (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_remove_window (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_show_window (MetaCompositor *compositor,
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MetaWindow *window,
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MetaCompEffect effect);
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@ -103,10 +102,6 @@ void meta_compositor_unmaximize_window (MetaCompositor *compositor,
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MetaRectangle *old_rect,
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MetaRectangle *new_rect);
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void meta_compositor_window_mapped (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_window_unmapped (MetaCompositor *compositor,
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MetaWindow *window);
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void meta_compositor_sync_window_geometry (MetaCompositor *compositor,
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MetaWindow *window,
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gboolean did_placement);
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