cogl: Remove COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES

Again, just a difference between GL and GLES for no real reason.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
This commit is contained in:
Adam Jackson 2019-03-28 16:23:14 -04:00 committed by Georges Basile Stavracas Neto
parent 148cba3270
commit ba9fb16048
3 changed files with 9 additions and 212 deletions

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@ -43,7 +43,6 @@ typedef enum
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT,
COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER,
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES,
COGL_PRIVATE_FEATURE_PBOS,
COGL_PRIVATE_FEATURE_VBOS,
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL,

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@ -50,151 +50,6 @@
#define GL_CLIP_PLANE5 0x3005
#endif
static void
project_vertex (const CoglMatrix *modelview_projection,
float *vertex)
{
int i;
cogl_matrix_transform_point (modelview_projection,
&vertex[0], &vertex[1],
&vertex[2], &vertex[3]);
/* Convert from homogenized coordinates */
for (i = 0; i < 4; i++)
vertex[i] /= vertex[3];
}
static void
set_clip_plane (CoglFramebuffer *framebuffer,
int plane_num,
const float *vertex_a,
const float *vertex_b)
{
CoglContext *ctx = framebuffer->context;
float planef[4];
double planed[4];
float angle;
CoglMatrixStack *modelview_stack =
_cogl_framebuffer_get_modelview_stack (framebuffer);
CoglMatrixStack *projection_stack =
_cogl_framebuffer_get_projection_stack (framebuffer);
CoglMatrix inverse_projection;
cogl_matrix_stack_get_inverse (projection_stack, &inverse_projection);
/* Calculate the angle between the axes and the line crossing the
two points */
angle = atan2f (vertex_b[1] - vertex_a[1],
vertex_b[0] - vertex_a[0]) * (180.0/G_PI);
cogl_matrix_stack_push (modelview_stack);
/* Load the inverse of the projection matrix so we can specify the plane
* in screen coordinates */
cogl_matrix_stack_set (modelview_stack, &inverse_projection);
/* Rotate about point a */
cogl_matrix_stack_translate (modelview_stack,
vertex_a[0], vertex_a[1], vertex_a[2]);
/* Rotate the plane by the calculated angle so that it will connect
the two points */
cogl_matrix_stack_rotate (modelview_stack, angle, 0.0f, 0.0f, 1.0f);
cogl_matrix_stack_translate (modelview_stack,
-vertex_a[0], -vertex_a[1], -vertex_a[2]);
/* Clip planes can only be used when a fixed function backend is in
use so we know we can directly push this matrix to the builtin
state */
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
modelview_stack->last_entry,
COGL_MATRIX_MODELVIEW,
framebuffer,
FALSE /* don't disable flip */);
planef[0] = 0;
planef[1] = -1.0;
planef[2] = 0;
planef[3] = vertex_a[1];
switch (ctx->driver)
{
default:
g_assert_not_reached ();
break;
case COGL_DRIVER_GL:
case COGL_DRIVER_GL3:
planed[0] = planef[0];
planed[1] = planef[1];
planed[2] = planef[2];
planed[3] = planef[3];
GE( ctx, glClipPlane (plane_num, planed) );
break;
}
cogl_matrix_stack_pop (modelview_stack);
}
static void
set_clip_planes (CoglFramebuffer *framebuffer,
CoglMatrixEntry *modelview_entry,
float x_1,
float y_1,
float x_2,
float y_2)
{
CoglMatrix modelview_matrix;
CoglMatrixStack *projection_stack =
_cogl_framebuffer_get_projection_stack (framebuffer);
CoglMatrix projection_matrix;
CoglMatrix modelview_projection;
float signed_area;
float vertex_tl[4] = { x_1, y_1, 0, 1.0 };
float vertex_tr[4] = { x_2, y_1, 0, 1.0 };
float vertex_bl[4] = { x_1, y_2, 0, 1.0 };
float vertex_br[4] = { x_2, y_2, 0, 1.0 };
cogl_matrix_stack_get (projection_stack, &projection_matrix);
cogl_matrix_entry_get (modelview_entry, &modelview_matrix);
cogl_matrix_multiply (&modelview_projection,
&projection_matrix,
&modelview_matrix);
project_vertex (&modelview_projection, vertex_tl);
project_vertex (&modelview_projection, vertex_tr);
project_vertex (&modelview_projection, vertex_bl);
project_vertex (&modelview_projection, vertex_br);
/* Calculate the signed area of the polygon formed by the four
vertices so that we can know its orientation */
signed_area = (vertex_tl[0] * (vertex_tr[1] - vertex_bl[1])
+ vertex_tr[0] * (vertex_br[1] - vertex_tl[1])
+ vertex_br[0] * (vertex_bl[1] - vertex_tr[1])
+ vertex_bl[0] * (vertex_tl[1] - vertex_br[1]));
/* Set the clip planes to form lines between all of the vertices
using the same orientation as we calculated */
if (signed_area > 0.0f)
{
/* counter-clockwise */
set_clip_plane (framebuffer, GL_CLIP_PLANE0, vertex_tl, vertex_bl);
set_clip_plane (framebuffer, GL_CLIP_PLANE1, vertex_bl, vertex_br);
set_clip_plane (framebuffer, GL_CLIP_PLANE2, vertex_br, vertex_tr);
set_clip_plane (framebuffer, GL_CLIP_PLANE3, vertex_tr, vertex_tl);
}
else
{
/* clockwise */
set_clip_plane (framebuffer, GL_CLIP_PLANE0, vertex_tl, vertex_tr);
set_clip_plane (framebuffer, GL_CLIP_PLANE1, vertex_tr, vertex_br);
set_clip_plane (framebuffer, GL_CLIP_PLANE2, vertex_br, vertex_bl);
set_clip_plane (framebuffer, GL_CLIP_PLANE3, vertex_bl, vertex_tl);
}
}
static void
add_stencil_clip_rectangle (CoglFramebuffer *framebuffer,
CoglMatrixEntry *modelview_entry,
@ -398,31 +253,11 @@ add_stencil_clip_primitive (CoglFramebuffer *framebuffer,
primitive);
}
static void
enable_clip_planes (CoglContext *ctx)
{
GE( ctx, glEnable (GL_CLIP_PLANE0) );
GE( ctx, glEnable (GL_CLIP_PLANE1) );
GE( ctx, glEnable (GL_CLIP_PLANE2) );
GE( ctx, glEnable (GL_CLIP_PLANE3) );
}
static void
disable_clip_planes (CoglContext *ctx)
{
GE( ctx, glDisable (GL_CLIP_PLANE3) );
GE( ctx, glDisable (GL_CLIP_PLANE2) );
GE( ctx, glDisable (GL_CLIP_PLANE1) );
GE( ctx, glDisable (GL_CLIP_PLANE0) );
}
void
_cogl_clip_stack_gl_flush (CoglClipStack *stack,
CoglFramebuffer *framebuffer)
{
CoglContext *ctx = framebuffer->context;
int has_clip_planes;
gboolean using_clip_planes = FALSE;
gboolean using_stencil_buffer = FALSE;
int scissor_x0;
int scissor_y0;
@ -444,11 +279,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
ctx->current_clip_stack_valid = TRUE;
ctx->current_clip_stack = _cogl_clip_stack_ref (stack);
has_clip_planes =
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES);
if (has_clip_planes)
disable_clip_planes (ctx);
GE( ctx, glDisable (GL_STENCIL_TEST) );
/* If the stack is empty then there's nothing else to do
@ -538,25 +368,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
/* We don't need to do anything extra if the clip for this
rectangle was entirely described by its scissor bounds */
if (!rect->can_be_scissor)
{
/* If we support clip planes and we haven't already used
them then use that instead */
if (has_clip_planes)
{
COGL_NOTE (CLIPPING,
"Adding clip planes clip for rectangle");
set_clip_planes (framebuffer,
rect->matrix_entry,
rect->x0,
rect->y0,
rect->x1,
rect->y1);
using_clip_planes = TRUE;
/* We can't use clip planes a second time */
has_clip_planes = FALSE;
}
else
{
COGL_NOTE (CLIPPING, "Adding stencil clip for rectangle");
@ -569,7 +380,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
!using_stencil_buffer);
using_stencil_buffer = TRUE;
}
}
break;
}
case COGL_CLIP_STACK_WINDOW_RECT:
@ -580,10 +390,5 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
}
}
/* Enabling clip planes is delayed to now so that they won't affect
setting up the stencil buffer */
if (using_clip_planes)
enable_clip_planes (ctx);
ctx->current_clip_stack_uses_stencil = using_stencil_buffer;
}

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@ -479,18 +479,11 @@ _cogl_driver_update_features (CoglContext *ctx,
if (ctx->driver == COGL_DRIVER_GL)
{
int max_clip_planes = 0;
/* Features which are not available in GL 3 */
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_GL_FIXED, TRUE);
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEST, TRUE);
COGL_FLAGS_SET (private_features,
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES, TRUE);
GE( ctx, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
if (max_clip_planes >= 4)
COGL_FLAGS_SET (private_features,
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES, TRUE);
}
COGL_FLAGS_SET (private_features,