mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 08:00:42 -05:00
cogl: Remove COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES
Again, just a difference between GL and GLES for no real reason. https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
This commit is contained in:
parent
148cba3270
commit
ba9fb16048
@ -43,7 +43,6 @@ typedef enum
|
||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
|
||||
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT,
|
||||
COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER,
|
||||
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES,
|
||||
COGL_PRIVATE_FEATURE_PBOS,
|
||||
COGL_PRIVATE_FEATURE_VBOS,
|
||||
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL,
|
||||
|
@ -50,151 +50,6 @@
|
||||
#define GL_CLIP_PLANE5 0x3005
|
||||
#endif
|
||||
|
||||
static void
|
||||
project_vertex (const CoglMatrix *modelview_projection,
|
||||
float *vertex)
|
||||
{
|
||||
int i;
|
||||
|
||||
cogl_matrix_transform_point (modelview_projection,
|
||||
&vertex[0], &vertex[1],
|
||||
&vertex[2], &vertex[3]);
|
||||
|
||||
/* Convert from homogenized coordinates */
|
||||
for (i = 0; i < 4; i++)
|
||||
vertex[i] /= vertex[3];
|
||||
}
|
||||
|
||||
static void
|
||||
set_clip_plane (CoglFramebuffer *framebuffer,
|
||||
int plane_num,
|
||||
const float *vertex_a,
|
||||
const float *vertex_b)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
float planef[4];
|
||||
double planed[4];
|
||||
float angle;
|
||||
CoglMatrixStack *modelview_stack =
|
||||
_cogl_framebuffer_get_modelview_stack (framebuffer);
|
||||
CoglMatrixStack *projection_stack =
|
||||
_cogl_framebuffer_get_projection_stack (framebuffer);
|
||||
CoglMatrix inverse_projection;
|
||||
|
||||
cogl_matrix_stack_get_inverse (projection_stack, &inverse_projection);
|
||||
|
||||
/* Calculate the angle between the axes and the line crossing the
|
||||
two points */
|
||||
angle = atan2f (vertex_b[1] - vertex_a[1],
|
||||
vertex_b[0] - vertex_a[0]) * (180.0/G_PI);
|
||||
|
||||
cogl_matrix_stack_push (modelview_stack);
|
||||
|
||||
/* Load the inverse of the projection matrix so we can specify the plane
|
||||
* in screen coordinates */
|
||||
cogl_matrix_stack_set (modelview_stack, &inverse_projection);
|
||||
|
||||
/* Rotate about point a */
|
||||
cogl_matrix_stack_translate (modelview_stack,
|
||||
vertex_a[0], vertex_a[1], vertex_a[2]);
|
||||
/* Rotate the plane by the calculated angle so that it will connect
|
||||
the two points */
|
||||
cogl_matrix_stack_rotate (modelview_stack, angle, 0.0f, 0.0f, 1.0f);
|
||||
cogl_matrix_stack_translate (modelview_stack,
|
||||
-vertex_a[0], -vertex_a[1], -vertex_a[2]);
|
||||
|
||||
/* Clip planes can only be used when a fixed function backend is in
|
||||
use so we know we can directly push this matrix to the builtin
|
||||
state */
|
||||
_cogl_matrix_entry_flush_to_gl_builtins (ctx,
|
||||
modelview_stack->last_entry,
|
||||
COGL_MATRIX_MODELVIEW,
|
||||
framebuffer,
|
||||
FALSE /* don't disable flip */);
|
||||
|
||||
planef[0] = 0;
|
||||
planef[1] = -1.0;
|
||||
planef[2] = 0;
|
||||
planef[3] = vertex_a[1];
|
||||
|
||||
switch (ctx->driver)
|
||||
{
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
break;
|
||||
|
||||
case COGL_DRIVER_GL:
|
||||
case COGL_DRIVER_GL3:
|
||||
planed[0] = planef[0];
|
||||
planed[1] = planef[1];
|
||||
planed[2] = planef[2];
|
||||
planed[3] = planef[3];
|
||||
GE( ctx, glClipPlane (plane_num, planed) );
|
||||
break;
|
||||
}
|
||||
|
||||
cogl_matrix_stack_pop (modelview_stack);
|
||||
}
|
||||
|
||||
static void
|
||||
set_clip_planes (CoglFramebuffer *framebuffer,
|
||||
CoglMatrixEntry *modelview_entry,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2)
|
||||
{
|
||||
CoglMatrix modelview_matrix;
|
||||
CoglMatrixStack *projection_stack =
|
||||
_cogl_framebuffer_get_projection_stack (framebuffer);
|
||||
CoglMatrix projection_matrix;
|
||||
CoglMatrix modelview_projection;
|
||||
float signed_area;
|
||||
|
||||
float vertex_tl[4] = { x_1, y_1, 0, 1.0 };
|
||||
float vertex_tr[4] = { x_2, y_1, 0, 1.0 };
|
||||
float vertex_bl[4] = { x_1, y_2, 0, 1.0 };
|
||||
float vertex_br[4] = { x_2, y_2, 0, 1.0 };
|
||||
|
||||
cogl_matrix_stack_get (projection_stack, &projection_matrix);
|
||||
cogl_matrix_entry_get (modelview_entry, &modelview_matrix);
|
||||
|
||||
cogl_matrix_multiply (&modelview_projection,
|
||||
&projection_matrix,
|
||||
&modelview_matrix);
|
||||
|
||||
project_vertex (&modelview_projection, vertex_tl);
|
||||
project_vertex (&modelview_projection, vertex_tr);
|
||||
project_vertex (&modelview_projection, vertex_bl);
|
||||
project_vertex (&modelview_projection, vertex_br);
|
||||
|
||||
/* Calculate the signed area of the polygon formed by the four
|
||||
vertices so that we can know its orientation */
|
||||
signed_area = (vertex_tl[0] * (vertex_tr[1] - vertex_bl[1])
|
||||
+ vertex_tr[0] * (vertex_br[1] - vertex_tl[1])
|
||||
+ vertex_br[0] * (vertex_bl[1] - vertex_tr[1])
|
||||
+ vertex_bl[0] * (vertex_tl[1] - vertex_br[1]));
|
||||
|
||||
/* Set the clip planes to form lines between all of the vertices
|
||||
using the same orientation as we calculated */
|
||||
if (signed_area > 0.0f)
|
||||
{
|
||||
/* counter-clockwise */
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE0, vertex_tl, vertex_bl);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE1, vertex_bl, vertex_br);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE2, vertex_br, vertex_tr);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE3, vertex_tr, vertex_tl);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* clockwise */
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE0, vertex_tl, vertex_tr);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE1, vertex_tr, vertex_br);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE2, vertex_br, vertex_bl);
|
||||
set_clip_plane (framebuffer, GL_CLIP_PLANE3, vertex_bl, vertex_tl);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
add_stencil_clip_rectangle (CoglFramebuffer *framebuffer,
|
||||
CoglMatrixEntry *modelview_entry,
|
||||
@ -398,31 +253,11 @@ add_stencil_clip_primitive (CoglFramebuffer *framebuffer,
|
||||
primitive);
|
||||
}
|
||||
|
||||
static void
|
||||
enable_clip_planes (CoglContext *ctx)
|
||||
{
|
||||
GE( ctx, glEnable (GL_CLIP_PLANE0) );
|
||||
GE( ctx, glEnable (GL_CLIP_PLANE1) );
|
||||
GE( ctx, glEnable (GL_CLIP_PLANE2) );
|
||||
GE( ctx, glEnable (GL_CLIP_PLANE3) );
|
||||
}
|
||||
|
||||
static void
|
||||
disable_clip_planes (CoglContext *ctx)
|
||||
{
|
||||
GE( ctx, glDisable (GL_CLIP_PLANE3) );
|
||||
GE( ctx, glDisable (GL_CLIP_PLANE2) );
|
||||
GE( ctx, glDisable (GL_CLIP_PLANE1) );
|
||||
GE( ctx, glDisable (GL_CLIP_PLANE0) );
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
int has_clip_planes;
|
||||
gboolean using_clip_planes = FALSE;
|
||||
gboolean using_stencil_buffer = FALSE;
|
||||
int scissor_x0;
|
||||
int scissor_y0;
|
||||
@ -444,11 +279,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
ctx->current_clip_stack_valid = TRUE;
|
||||
ctx->current_clip_stack = _cogl_clip_stack_ref (stack);
|
||||
|
||||
has_clip_planes =
|
||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES);
|
||||
|
||||
if (has_clip_planes)
|
||||
disable_clip_planes (ctx);
|
||||
GE( ctx, glDisable (GL_STENCIL_TEST) );
|
||||
|
||||
/* If the stack is empty then there's nothing else to do
|
||||
@ -538,25 +368,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
/* We don't need to do anything extra if the clip for this
|
||||
rectangle was entirely described by its scissor bounds */
|
||||
if (!rect->can_be_scissor)
|
||||
{
|
||||
/* If we support clip planes and we haven't already used
|
||||
them then use that instead */
|
||||
if (has_clip_planes)
|
||||
{
|
||||
COGL_NOTE (CLIPPING,
|
||||
"Adding clip planes clip for rectangle");
|
||||
|
||||
set_clip_planes (framebuffer,
|
||||
rect->matrix_entry,
|
||||
rect->x0,
|
||||
rect->y0,
|
||||
rect->x1,
|
||||
rect->y1);
|
||||
using_clip_planes = TRUE;
|
||||
/* We can't use clip planes a second time */
|
||||
has_clip_planes = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
COGL_NOTE (CLIPPING, "Adding stencil clip for rectangle");
|
||||
|
||||
@ -569,7 +380,6 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
!using_stencil_buffer);
|
||||
using_stencil_buffer = TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case COGL_CLIP_STACK_WINDOW_RECT:
|
||||
@ -580,10 +390,5 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
|
||||
}
|
||||
}
|
||||
|
||||
/* Enabling clip planes is delayed to now so that they won't affect
|
||||
setting up the stencil buffer */
|
||||
if (using_clip_planes)
|
||||
enable_clip_planes (ctx);
|
||||
|
||||
ctx->current_clip_stack_uses_stencil = using_stencil_buffer;
|
||||
}
|
||||
|
@ -479,18 +479,11 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
{
|
||||
int max_clip_planes = 0;
|
||||
|
||||
/* Features which are not available in GL 3 */
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_GL_FIXED, TRUE);
|
||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEST, TRUE);
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEXTURES, TRUE);
|
||||
|
||||
GE( ctx, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
|
||||
if (max_clip_planes >= 4)
|
||||
COGL_FLAGS_SET (private_features,
|
||||
COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES, TRUE);
|
||||
}
|
||||
|
||||
COGL_FLAGS_SET (private_features,
|
||||
|
Loading…
Reference in New Issue
Block a user