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actor: Deprecate [sg]et_geometry()
These methods are short-hands for accessing the position and size, which are already shorthands for accessing the various dimensional and positional attributes. Plus, they use ClutterGeometry, which is a fairly bad data type for a rectangle.
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@ -6289,6 +6289,9 @@ clutter_actor_allocate (ClutterActor *self,
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* size, in pixels. This means the untransformed actor will have the
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* given geometry. This is the same as calling clutter_actor_set_position()
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* and clutter_actor_set_size().
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*
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* Deprecated: 1.10: Use clutter_actor_set_position() and
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* clutter_actor_set_size() instead.
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*/
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void
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clutter_actor_set_geometry (ClutterActor *self,
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@ -6305,12 +6308,16 @@ clutter_actor_set_geometry (ClutterActor *self,
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/**
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* clutter_actor_get_geometry:
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* @self: A #ClutterActor
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* @geometry: (out): A location to store actors #ClutterGeometry
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* @geometry: (out caller-allocates): A location to store actors #ClutterGeometry
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*
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* Gets the size and position of an actor relative to its parent
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* actor. This is the same as calling clutter_actor_get_position() and
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* clutter_actor_get_size(). It tries to "do what you mean" and get the
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* requested size and position if the actor's allocation is invalid.
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*
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* Deprecated: 1.10: Use clutter_actor_get_position() and
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* clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
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* instead.
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*/
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void
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clutter_actor_get_geometry (ClutterActor *self,
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@ -326,10 +326,6 @@ void clutter_actor_get_allocation_geometry (ClutterActor
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void clutter_actor_get_allocation_vertices (ClutterActor *self,
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ClutterActor *ancestor,
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ClutterVertex verts[]);
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void clutter_actor_set_geometry (ClutterActor *self,
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const ClutterGeometry *geometry);
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void clutter_actor_get_geometry (ClutterActor *self,
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ClutterGeometry *geometry);
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void clutter_actor_set_size (ClutterActor *self,
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gfloat width,
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gfloat height);
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@ -6,10 +6,17 @@
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G_BEGIN_DECLS
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CLUTTER_DEPRECATED
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guint32 clutter_actor_get_gid (ClutterActor *self);
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void clutter_actor_set_geometry (ClutterActor *self,
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const ClutterGeometry *geometry);
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CLUTTER_DEPRECATED_FOR(clutter_actor_get_allocation_geometry)
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void clutter_actor_get_geometry (ClutterActor *self,
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ClutterGeometry *geometry);
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CLUTTER_DEPRECATED
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guint32 clutter_actor_get_gid (ClutterActor *self);
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CLUTTER_DEPRECATED
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ClutterActor * clutter_get_actor_by_gid (guint32 id_);
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ClutterActor * clutter_get_actor_by_gid (guint32 id_);
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G_END_DECLS
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