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* clutter/cogl/gles/Makefile.am (libclutterinclude_HEADERS):
* clutter/cogl/gl/Makefile.am (libclutterinclude_HEADERS): * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Move cogl-mesh.h into the headers for libclutter so that it will get installed.
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@ -29,5 +29,4 @@ libclutter_cogl_common_la_SOURCES = \
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cogl-clip-stack.c \
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cogl-clip-stack.c \
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cogl-fixed.c \
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cogl-fixed.c \
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cogl-color.c \
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cogl-color.c \
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cogl-mesh.c \
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cogl-mesh.c
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cogl-mesh.h
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@ -8,7 +8,8 @@ libclutterinclude_HEADERS = \
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$(top_builddir)/clutter/cogl/cogl-path.h \
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$(top_builddir)/clutter/cogl/cogl-path.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-types.h
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-mesh.h
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir) \
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@ -8,7 +8,8 @@ libclutterinclude_HEADERS = \
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$(top_builddir)/clutter/cogl/cogl-path.h \
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$(top_builddir)/clutter/cogl/cogl-path.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-shader.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-texture.h \
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$(top_builddir)/clutter/cogl/cogl-types.h
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$(top_builddir)/clutter/cogl/cogl-types.h \
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$(top_builddir)/clutter/cogl/cogl-mesh.h
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir) \
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