constraint: Add ClutterConstraint base class

The Constraint base, abstract class should be used to implement Actor
modifiers that affect the way an actor is sized or positioned inside a
fixed layout manager.
This commit is contained in:
Emmanuele Bassi 2010-05-14 12:13:49 +01:00
parent c007b7489b
commit b842f0ad8e
6 changed files with 264 additions and 3 deletions

View File

@ -88,6 +88,7 @@ source_h = \
$(srcdir)/clutter-child-meta.h \ $(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-clone.h \ $(srcdir)/clutter-clone.h \
$(srcdir)/clutter-color.h \ $(srcdir)/clutter-color.h \
$(srcdir)/clutter-constraint.h \
$(srcdir)/clutter-container.h \ $(srcdir)/clutter-container.h \
$(srcdir)/clutter-deprecated.h \ $(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-device-manager.h \ $(srcdir)/clutter-device-manager.h \
@ -165,6 +166,7 @@ source_c = \
$(srcdir)/clutter-child-meta.c \ $(srcdir)/clutter-child-meta.c \
$(srcdir)/clutter-clone.c \ $(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \ $(srcdir)/clutter-color.c \
$(srcdir)/clutter-constraint.c \
$(srcdir)/clutter-container.c \ $(srcdir)/clutter-container.c \
$(srcdir)/clutter-device-manager.c \ $(srcdir)/clutter-device-manager.c \
$(srcdir)/clutter-drag-action.c \ $(srcdir)/clutter-drag-action.c \

View File

@ -229,6 +229,7 @@
#include "clutter-action.h" #include "clutter-action.h"
#include "clutter-actor-meta-private.h" #include "clutter-actor-meta-private.h"
#include "clutter-constraint.h"
#include "clutter-container.h" #include "clutter-container.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#include "clutter-enum-types.h" #include "clutter-enum-types.h"
@ -397,6 +398,7 @@ struct _ClutterActorPrivate
const ClutterActorBox *oob_queue_redraw_clip; const ClutterActorBox *oob_queue_redraw_clip;
ClutterMetaGroup *actions; ClutterMetaGroup *actions;
ClutterMetaGroup *constraints;
}; };
enum enum
@ -479,7 +481,8 @@ enum
PROP_TEXT_DIRECTION, PROP_TEXT_DIRECTION,
PROP_HAS_POINTER, PROP_HAS_POINTER,
PROP_ACTIONS PROP_ACTIONS,
PROP_CONSTRAINTS
}; };
enum enum
@ -2904,6 +2907,10 @@ clutter_actor_set_property (GObject *object,
clutter_actor_add_action (actor, g_value_get_object (value)); clutter_actor_add_action (actor, g_value_get_object (value));
break; break;
case PROP_CONSTRAINTS:
clutter_actor_add_constraint (actor, g_value_get_object (value));
break;
default: default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break; break;
@ -4031,6 +4038,20 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_PARAM_WRITABLE); CLUTTER_PARAM_WRITABLE);
g_object_class_install_property (object_class, PROP_ACTIONS, pspec); g_object_class_install_property (object_class, PROP_ACTIONS, pspec);
/**
* ClutterActor:constraints:
*
* Adds a #ClutterConstaint to the actor
*
* Since: 1.4
*/
pspec = g_param_spec_object ("constraints",
"Constraints",
"Adds a constraint to the actor",
CLUTTER_TYPE_CONSTRAINT,
CLUTTER_PARAM_WRITABLE);
g_object_class_install_property (object_class, PROP_CONSTRAINTS, pspec);
/** /**
* ClutterActor::destroy: * ClutterActor::destroy:
* @actor: the object which received the signal * @actor: the object which received the signal
@ -10318,3 +10339,118 @@ clutter_actor_clear_actions (ClutterActor *self)
_clutter_meta_group_clear_metas (self->priv->actions); _clutter_meta_group_clear_metas (self->priv->actions);
} }
/**
* clutter_actor_add_constraint:
* @self: a #ClutterActor
* @constraint: a #ClutterConstraint
*
* Adds @constraint to the list of #ClutterConstraint<!-- -->s applied
* to @self
*
* The #ClutterActor will hold a reference on the @constraint until
* either clutter_actor_remove_constraint() or
* clutter_actor_clear_constraints() is called.
*
* Since: 1.4
*/
void
clutter_actor_add_constraint (ClutterActor *self,
ClutterConstraint *constraint)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (CLUTTER_IS_ACTION (constraint));
priv = self->priv;
if (priv->constraints == NULL)
{
priv->constraints = g_object_new (CLUTTER_TYPE_META_GROUP, NULL);
priv->constraints->actor = self;
}
_clutter_meta_group_add_meta (priv->constraints,
CLUTTER_ACTOR_META (constraint));
g_object_notify (G_OBJECT (self), "constraints");
}
/**
* clutter_actor_remove_constraint:
* @self: a #ClutterActor
* @constraint: a #ClutterConstraint
*
* Removes @constraint from the list of constraints applied to @self
*
* The reference held by @self on the #ClutterConstraint will be released
*
* Since: 1.4
*/
void
clutter_actor_remove_constraint (ClutterActor *self,
ClutterConstraint *constraint)
{
ClutterActorPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (CLUTTER_IS_ACTION (constraint));
priv = self->priv;
if (priv->constraints == NULL)
return;
_clutter_meta_group_remove_meta (priv->constraints,
CLUTTER_ACTOR_META (constraint));
g_object_notify (G_OBJECT (self), "constraints");
}
/**
* clutter_actor_get_constraints:
* @self: a #ClutterActor
*
* Retrieves the list of constraints applied to @self
*
* Return value: (transfer container) (element-type ClutterConstraint): a copy
* of the list of #ClutterConstraint<!-- -->s. The contents of the list are
* owned by the #ClutterActor. Use g_list_free() to free the resources
* allocated by the returned #GList
*
* Since: 1.4
*/
GList *
clutter_actor_get_constraints (ClutterActor *self)
{
const GList *constraints;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
if (self->priv->constraints == NULL)
return NULL;
constraints = _clutter_meta_group_peek_metas (self->priv->constraints);
return g_list_copy ((GList *) constraints);
}
/**
* clutter_actor_clear_constraints:
* @self: a #ClutterActor
*
* Clears the list of constraints applied to @self
*
* Since: 1.4
*/
void
clutter_actor_clear_constraints (ClutterActor *self)
{
g_return_if_fail (CLUTTER_IS_ACTOR (self));
if (self->priv->constraints == NULL)
return;
_clutter_meta_group_clear_metas (self->priv->constraints);
}

View File

@ -0,0 +1,21 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-constraint.h"
#include "clutter-actor-meta-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterConstraint,
clutter_constraint,
CLUTTER_TYPE_ACTOR_META);
static void
clutter_constraint_class_init (ClutterConstraintClass *klass)
{
}
static void
clutter_constraint_init (ClutterConstraint *self)
{
}

View File

@ -0,0 +1,100 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_CONSTRAINT_H__
#define __CLUTTER_CONSTRAINT_H__
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CONSTRAINT (clutter_constraint_get_type ())
#define CLUTTER_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraint))
#define CLUTTER_IS_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONSTRAINT))
#define CLUTTER_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass))
#define CLUTTER_IS_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CONSTRAINT))
#define CLUTTER_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass))
typedef struct _ClutterConstraintPrivate ClutterConstraintPrivate;
typedef struct _ClutterConstraintClass ClutterConstraintClass;
/**
* ClutterConstraint:
*
* The <structname>ClutterConstraint</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterConstraint
{
/*< private >*/
ClutterActorMeta parent_instance;
ClutterConstraintPrivate *priv;
};
/**
* ClutterConstraintClass:
* @set_actor: virtual function, called when a constraint is applied to
* a #ClutterActor
*
* The <structname>ClutterConstraintClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterConstraintClass
{
/*< private >*/
ClutterActorMetaClass parent_class;
/*< private >*/
void (* _clutter_constraint1) (void);
void (* _clutter_constraint2) (void);
void (* _clutter_constraint3) (void);
void (* _clutter_constraint4) (void);
void (* _clutter_constraint5) (void);
void (* _clutter_constraint6) (void);
void (* _clutter_constraint7) (void);
void (* _clutter_constraint8) (void);
};
GType clutter_constraint_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
void clutter_actor_add_constraint (ClutterActor *actor,
ClutterConstraint *constraint);
void clutter_actor_remove_constraint (ClutterActor *actor,
ClutterConstraint *constraint);
GList *clutter_actor_get_constraints (ClutterActor *actor);
void clutter_actor_clear_constraints (ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_H__ */

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@ -45,11 +45,12 @@ typedef struct _ClutterStage ClutterStage;
typedef struct _ClutterContainer ClutterContainer; /* dummy */ typedef struct _ClutterContainer ClutterContainer; /* dummy */
typedef struct _ClutterChildMeta ClutterChildMeta; typedef struct _ClutterChildMeta ClutterChildMeta;
typedef struct _ClutterLayoutMeta ClutterLayoutMeta; typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
typedef struct _ClutterActorMeta ClutterActorMeta;
typedef struct _ClutterAnimator ClutterAnimator; typedef struct _ClutterAnimator ClutterAnimator;
typedef struct _ClutterAction ClutterAction;
typedef struct _ClutterActorMeta ClutterActorMeta; typedef struct _ClutterAction ClutterAction;
typedef struct _ClutterConstraint ClutterConstraint;
typedef union _ClutterEvent ClutterEvent; typedef union _ClutterEvent ClutterEvent;

View File

@ -53,6 +53,7 @@
#include "clutter-child-meta.h" #include "clutter-child-meta.h"
#include "clutter-clone.h" #include "clutter-clone.h"
#include "clutter-color.h" #include "clutter-color.h"
#include "clutter-constraint.h"
#include "clutter-container.h" #include "clutter-container.h"
#include "clutter-device-manager.h" #include "clutter-device-manager.h"
#include "clutter-drag-action.h" #include "clutter-drag-action.h"