mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 04:22:05 +00:00
constraint: Add ClutterConstraint base class
The Constraint base, abstract class should be used to implement Actor modifiers that affect the way an actor is sized or positioned inside a fixed layout manager.
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@ -88,6 +88,7 @@ source_h = \
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$(srcdir)/clutter-child-meta.h \
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$(srcdir)/clutter-child-meta.h \
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$(srcdir)/clutter-clone.h \
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$(srcdir)/clutter-clone.h \
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$(srcdir)/clutter-color.h \
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$(srcdir)/clutter-color.h \
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$(srcdir)/clutter-constraint.h \
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$(srcdir)/clutter-container.h \
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$(srcdir)/clutter-container.h \
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$(srcdir)/clutter-deprecated.h \
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$(srcdir)/clutter-deprecated.h \
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$(srcdir)/clutter-device-manager.h \
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$(srcdir)/clutter-device-manager.h \
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@ -165,6 +166,7 @@ source_c = \
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$(srcdir)/clutter-child-meta.c \
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$(srcdir)/clutter-child-meta.c \
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$(srcdir)/clutter-clone.c \
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$(srcdir)/clutter-clone.c \
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$(srcdir)/clutter-color.c \
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$(srcdir)/clutter-color.c \
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$(srcdir)/clutter-constraint.c \
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$(srcdir)/clutter-container.c \
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$(srcdir)/clutter-container.c \
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$(srcdir)/clutter-device-manager.c \
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$(srcdir)/clutter-device-manager.c \
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$(srcdir)/clutter-drag-action.c \
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$(srcdir)/clutter-drag-action.c \
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@ -229,6 +229,7 @@
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#include "clutter-action.h"
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#include "clutter-action.h"
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#include "clutter-actor-meta-private.h"
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#include "clutter-actor-meta-private.h"
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#include "clutter-constraint.h"
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#include "clutter-container.h"
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#include "clutter-container.h"
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#include "clutter-debug.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-enum-types.h"
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@ -397,6 +398,7 @@ struct _ClutterActorPrivate
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const ClutterActorBox *oob_queue_redraw_clip;
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const ClutterActorBox *oob_queue_redraw_clip;
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ClutterMetaGroup *actions;
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ClutterMetaGroup *actions;
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ClutterMetaGroup *constraints;
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};
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};
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enum
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enum
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@ -479,7 +481,8 @@ enum
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PROP_TEXT_DIRECTION,
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PROP_TEXT_DIRECTION,
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PROP_HAS_POINTER,
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PROP_HAS_POINTER,
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PROP_ACTIONS
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PROP_ACTIONS,
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PROP_CONSTRAINTS
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};
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};
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enum
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enum
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@ -2904,6 +2907,10 @@ clutter_actor_set_property (GObject *object,
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clutter_actor_add_action (actor, g_value_get_object (value));
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clutter_actor_add_action (actor, g_value_get_object (value));
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break;
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break;
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case PROP_CONSTRAINTS:
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clutter_actor_add_constraint (actor, g_value_get_object (value));
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break;
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default:
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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break;
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@ -4031,6 +4038,20 @@ clutter_actor_class_init (ClutterActorClass *klass)
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CLUTTER_PARAM_WRITABLE);
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CLUTTER_PARAM_WRITABLE);
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g_object_class_install_property (object_class, PROP_ACTIONS, pspec);
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g_object_class_install_property (object_class, PROP_ACTIONS, pspec);
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/**
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* ClutterActor:constraints:
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*
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* Adds a #ClutterConstaint to the actor
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*
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* Since: 1.4
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*/
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pspec = g_param_spec_object ("constraints",
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"Constraints",
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"Adds a constraint to the actor",
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CLUTTER_TYPE_CONSTRAINT,
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CLUTTER_PARAM_WRITABLE);
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g_object_class_install_property (object_class, PROP_CONSTRAINTS, pspec);
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/**
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/**
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* ClutterActor::destroy:
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* ClutterActor::destroy:
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* @actor: the object which received the signal
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* @actor: the object which received the signal
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@ -10318,3 +10339,118 @@ clutter_actor_clear_actions (ClutterActor *self)
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_clutter_meta_group_clear_metas (self->priv->actions);
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_clutter_meta_group_clear_metas (self->priv->actions);
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}
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}
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/**
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* clutter_actor_add_constraint:
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* @self: a #ClutterActor
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* @constraint: a #ClutterConstraint
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*
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* Adds @constraint to the list of #ClutterConstraint<!-- -->s applied
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* to @self
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*
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* The #ClutterActor will hold a reference on the @constraint until
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* either clutter_actor_remove_constraint() or
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* clutter_actor_clear_constraints() is called.
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*
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* Since: 1.4
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*/
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void
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clutter_actor_add_constraint (ClutterActor *self,
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ClutterConstraint *constraint)
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{
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ClutterActorPrivate *priv;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (CLUTTER_IS_ACTION (constraint));
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priv = self->priv;
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if (priv->constraints == NULL)
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{
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priv->constraints = g_object_new (CLUTTER_TYPE_META_GROUP, NULL);
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priv->constraints->actor = self;
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}
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_clutter_meta_group_add_meta (priv->constraints,
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CLUTTER_ACTOR_META (constraint));
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g_object_notify (G_OBJECT (self), "constraints");
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}
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/**
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* clutter_actor_remove_constraint:
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* @self: a #ClutterActor
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* @constraint: a #ClutterConstraint
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*
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* Removes @constraint from the list of constraints applied to @self
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*
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* The reference held by @self on the #ClutterConstraint will be released
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*
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* Since: 1.4
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*/
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void
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clutter_actor_remove_constraint (ClutterActor *self,
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ClutterConstraint *constraint)
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{
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ClutterActorPrivate *priv;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (CLUTTER_IS_ACTION (constraint));
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priv = self->priv;
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if (priv->constraints == NULL)
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return;
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_clutter_meta_group_remove_meta (priv->constraints,
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CLUTTER_ACTOR_META (constraint));
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g_object_notify (G_OBJECT (self), "constraints");
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}
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/**
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* clutter_actor_get_constraints:
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* @self: a #ClutterActor
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*
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* Retrieves the list of constraints applied to @self
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*
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* Return value: (transfer container) (element-type ClutterConstraint): a copy
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* of the list of #ClutterConstraint<!-- -->s. The contents of the list are
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* owned by the #ClutterActor. Use g_list_free() to free the resources
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* allocated by the returned #GList
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*
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* Since: 1.4
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*/
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GList *
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clutter_actor_get_constraints (ClutterActor *self)
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{
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const GList *constraints;
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
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if (self->priv->constraints == NULL)
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return NULL;
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constraints = _clutter_meta_group_peek_metas (self->priv->constraints);
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return g_list_copy ((GList *) constraints);
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}
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/**
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* clutter_actor_clear_constraints:
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* @self: a #ClutterActor
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*
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* Clears the list of constraints applied to @self
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*
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* Since: 1.4
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*/
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void
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clutter_actor_clear_constraints (ClutterActor *self)
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{
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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if (self->priv->constraints == NULL)
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return;
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_clutter_meta_group_clear_metas (self->priv->constraints);
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}
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21
clutter/clutter-constraint.c
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21
clutter/clutter-constraint.c
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@ -0,0 +1,21 @@
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-constraint.h"
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#include "clutter-actor-meta-private.h"
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G_DEFINE_ABSTRACT_TYPE (ClutterConstraint,
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clutter_constraint,
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CLUTTER_TYPE_ACTOR_META);
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static void
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clutter_constraint_class_init (ClutterConstraintClass *klass)
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{
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}
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static void
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clutter_constraint_init (ClutterConstraint *self)
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{
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}
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100
clutter/clutter-constraint.h
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100
clutter/clutter-constraint.h
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@ -0,0 +1,100 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_CONSTRAINT_H__
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#define __CLUTTER_CONSTRAINT_H__
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#include <clutter/clutter-actor-meta.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_CONSTRAINT (clutter_constraint_get_type ())
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#define CLUTTER_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraint))
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#define CLUTTER_IS_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONSTRAINT))
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#define CLUTTER_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass))
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#define CLUTTER_IS_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CONSTRAINT))
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#define CLUTTER_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CONSTRAINT, ClutterConstraintClass))
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typedef struct _ClutterConstraintPrivate ClutterConstraintPrivate;
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typedef struct _ClutterConstraintClass ClutterConstraintClass;
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/**
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* ClutterConstraint:
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*
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* The <structname>ClutterConstraint</structname> structure contains only
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* private data and should be accessed using the provided API
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*
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* Since: 1.4
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*/
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struct _ClutterConstraint
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{
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/*< private >*/
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ClutterActorMeta parent_instance;
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ClutterConstraintPrivate *priv;
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};
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/**
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* ClutterConstraintClass:
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* @set_actor: virtual function, called when a constraint is applied to
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* a #ClutterActor
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*
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* The <structname>ClutterConstraintClass</structname> structure contains
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* only private data
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*
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* Since: 1.4
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*/
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struct _ClutterConstraintClass
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{
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/*< private >*/
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ClutterActorMetaClass parent_class;
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/*< private >*/
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void (* _clutter_constraint1) (void);
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void (* _clutter_constraint2) (void);
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void (* _clutter_constraint3) (void);
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void (* _clutter_constraint4) (void);
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void (* _clutter_constraint5) (void);
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void (* _clutter_constraint6) (void);
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void (* _clutter_constraint7) (void);
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void (* _clutter_constraint8) (void);
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};
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GType clutter_constraint_get_type (void) G_GNUC_CONST;
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/* ClutterActor API */
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void clutter_actor_add_constraint (ClutterActor *actor,
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ClutterConstraint *constraint);
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void clutter_actor_remove_constraint (ClutterActor *actor,
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ClutterConstraint *constraint);
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GList *clutter_actor_get_constraints (ClutterActor *actor);
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void clutter_actor_clear_constraints (ClutterActor *actor);
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G_END_DECLS
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#endif /* __CLUTTER_CONSTRAINT_H__ */
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@ -45,11 +45,12 @@ typedef struct _ClutterStage ClutterStage;
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typedef struct _ClutterContainer ClutterContainer; /* dummy */
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typedef struct _ClutterContainer ClutterContainer; /* dummy */
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typedef struct _ClutterChildMeta ClutterChildMeta;
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typedef struct _ClutterChildMeta ClutterChildMeta;
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typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
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typedef struct _ClutterActorMeta ClutterActorMeta;
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typedef struct _ClutterAnimator ClutterAnimator;
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typedef struct _ClutterAnimator ClutterAnimator;
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typedef struct _ClutterAction ClutterAction;
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typedef struct _ClutterActorMeta ClutterActorMeta;
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typedef struct _ClutterAction ClutterAction;
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typedef struct _ClutterConstraint ClutterConstraint;
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typedef union _ClutterEvent ClutterEvent;
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typedef union _ClutterEvent ClutterEvent;
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@ -53,6 +53,7 @@
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#include "clutter-child-meta.h"
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#include "clutter-child-meta.h"
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#include "clutter-clone.h"
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#include "clutter-clone.h"
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#include "clutter-color.h"
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#include "clutter-color.h"
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#include "clutter-constraint.h"
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#include "clutter-container.h"
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#include "clutter-container.h"
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#include "clutter-device-manager.h"
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#include "clutter-device-manager.h"
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#include "clutter-drag-action.h"
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#include "clutter-drag-action.h"
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