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compositor: Disconnect from stage signals on destruction
From this point there's not any need for the compositor to listen to signals
so we can disconnect from the stage ones we are connected to.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
(cherry picked from commit 3ba79961fe
)
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2e64457f4c
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@ -18,6 +18,9 @@ struct _MetaCompositor
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guint pre_paint_func_id;
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guint pre_paint_func_id;
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guint post_paint_func_id;
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guint post_paint_func_id;
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guint stage_presented_id;
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guint stage_after_paint_id;
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gint64 server_time_query_time;
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gint64 server_time_query_time;
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gint64 server_time_offset;
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gint64 server_time_offset;
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@ -133,6 +133,15 @@ meta_switch_workspace_completed (MetaCompositor *compositor)
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void
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void
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meta_compositor_destroy (MetaCompositor *compositor)
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meta_compositor_destroy (MetaCompositor *compositor)
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{
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{
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g_signal_handler_disconnect (compositor->stage,
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compositor->stage_after_paint_id);
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g_signal_handler_disconnect (compositor->stage,
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compositor->stage_presented_id);
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compositor->stage_after_paint_id = 0;
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compositor->stage_presented_id = 0;
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compositor->stage = NULL;
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clutter_threads_remove_repaint_func (compositor->pre_paint_func_id);
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clutter_threads_remove_repaint_func (compositor->pre_paint_func_id);
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clutter_threads_remove_repaint_func (compositor->post_paint_func_id);
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clutter_threads_remove_repaint_func (compositor->post_paint_func_id);
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@ -516,6 +525,7 @@ meta_compositor_manage (MetaCompositor *compositor)
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compositor->stage = meta_backend_get_stage (backend);
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compositor->stage = meta_backend_get_stage (backend);
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compositor->stage_presented_id =
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g_signal_connect (compositor->stage, "presented",
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g_signal_connect (compositor->stage, "presented",
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G_CALLBACK (on_presented),
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G_CALLBACK (on_presented),
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compositor);
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compositor);
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@ -528,7 +538,8 @@ meta_compositor_manage (MetaCompositor *compositor)
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* connections to ::after-paint, connect() vs. connect_after() doesn't
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* connections to ::after-paint, connect() vs. connect_after() doesn't
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* matter.
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* matter.
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*/
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*/
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g_signal_connect_after (CLUTTER_STAGE (compositor->stage), "after-paint",
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compositor->stage_after_paint_id =
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g_signal_connect_after (compositor->stage, "after-paint",
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G_CALLBACK (after_stage_paint), compositor);
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G_CALLBACK (after_stage_paint), compositor);
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clutter_stage_set_sync_delay (CLUTTER_STAGE (compositor->stage), META_SYNC_DELAY);
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clutter_stage_set_sync_delay (CLUTTER_STAGE (compositor->stage), META_SYNC_DELAY);
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