wayland: Drop raise on click too

We'll handle this through GCD as well.
This commit is contained in:
Jasper St. Pierre 2013-10-16 00:06:45 -04:00
parent 153463790a
commit b7b95123ed

View File

@ -281,29 +281,16 @@ handle_button_event (MetaWaylandSeat *seat,
{ {
MetaWaylandPointer *pointer = &seat->pointer; MetaWaylandPointer *pointer = &seat->pointer;
gboolean implicit_grab; gboolean implicit_grab;
uint32_t button;
MetaWaylandSurface *surface;
notify_motion (seat, event); notify_motion (seat, event);
implicit_grab = (event->type == CLUTTER_BUTTON_PRESS) && (pointer->button_count == 1); implicit_grab = (event->type == CLUTTER_BUTTON_PRESS) && (pointer->button_count == 1);
if (implicit_grab) if (implicit_grab)
{ {
button = clutter_event_get_button (event); pointer->grab_button = clutter_event_get_button (event);
pointer->grab_button = button;
pointer->grab_time = clutter_event_get_time (event); pointer->grab_time = clutter_event_get_time (event);
pointer->grab_x = pointer->x; pointer->grab_x = pointer->x;
pointer->grab_y = pointer->y; pointer->grab_y = pointer->y;
/* FIXME: synth a XI2 event and handle in display.c */
surface = pointer->current;
if (button == CLUTTER_BUTTON_PRIMARY &&
surface &&
surface->window &&
surface->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
{
meta_window_raise (surface->window);
}
} }
pointer->grab->interface->button (pointer->grab, event); pointer->grab->interface->button (pointer->grab, event);