mirror of
https://github.com/brl/mutter.git
synced 2024-11-09 15:37:00 -05:00
background: Allow using sliced textures for file based backgrounds
Some cards have 2k texture limits, which can be smaller than commonly sized backgrounds. One way to get around this problem is to use Cogl's "sliced texture" feature, that transparently uses several hardware textures under the hood. This commit changes background textures loaded from file to potentially use slicing. Based on a patch by Jasper St. Pierre <jstpierre@mecheye.net>. https://bugzilla.gnome.org/show_bug.cgi?id=702283
This commit is contained in:
parent
f743539886
commit
b7840bec7d
@ -1090,7 +1090,7 @@ meta_background_load_file_finish (MetaBackground *self,
|
||||
|
||||
texture = cogl_texture_new_from_data (width,
|
||||
height,
|
||||
COGL_TEXTURE_NO_SLICING,
|
||||
COGL_TEXTURE_NO_ATLAS,
|
||||
has_alpha ?
|
||||
COGL_PIXEL_FORMAT_RGBA_8888 :
|
||||
COGL_PIXEL_FORMAT_RGB_888,
|
||||
|
Loading…
Reference in New Issue
Block a user