2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
	will scale its contents to fit inside the requested bounding
	box. (#661)
This commit is contained in:
Emmanuele Bassi 2007-12-17 15:51:30 +00:00
parent 4f651833b4
commit b728858cc3
2 changed files with 11 additions and 0 deletions

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@ -1,3 +1,9 @@
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
will scale its contents to fit inside the requested bounding
box. (#661)
2007-12-17 Emmanuele Bassi <ebassi@openedhand.com> 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Fix documentation for * clutter/clutter-actor.c: Fix documentation for

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@ -39,6 +39,11 @@
* system memory. Re-realizing then performs the opposite operation. * system memory. Re-realizing then performs the opposite operation.
* This process allows basic management of commonly limited available texture * This process allows basic management of commonly limited available texture
* memory. * memory.
*
* Note: a ClutterTexture will scale its contents to fit the bounding box
* requested using clutter_actor_request_coords() and its wrappers. To
* display an area of a texture without scaling, you should set the clip
* area using clutter_actor_set_clip().
*/ */
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H