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2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Mention the fact that a ClutterTexture will scale its contents to fit inside the requested bounding box. (#661)
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@ -39,6 +39,11 @@
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* system memory. Re-realizing then performs the opposite operation.
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* This process allows basic management of commonly limited available texture
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* memory.
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*
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* Note: a ClutterTexture will scale its contents to fit the bounding box
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* requested using clutter_actor_request_coords() and its wrappers. To
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* display an area of a texture without scaling, you should set the clip
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* area using clutter_actor_set_clip().
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*/
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#ifdef HAVE_CONFIG_H
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