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wayland: Plug surface pending state contents leak
When moving the pending state of an effectively synchronized subsurface so it is applied together with the parent, perform a merge of the source MetaWaylandPendingState into the destination one, instead of simply overwriting the struct. The other approach had 2 kind of leaks, one that would happen everytime a wl_surface.commit happens on a sync subsurface (both surface/buffer damage regions are leaked). The other more unlikely one would apply on the rest of pending state data, happening whenever the compositor gets >1 wl_surface.commit calls on the subsurface before the parent surface gets its own. The function has also been renamed to use the more descriptive "merge" term. Related: gnome-shell#64
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@ -396,6 +396,7 @@ pending_state_init (MetaWaylandPendingState *state)
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{
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{
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state->newly_attached = FALSE;
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state->newly_attached = FALSE;
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state->buffer = NULL;
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state->buffer = NULL;
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state->buffer_destroy_handler_id = 0;
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state->dx = 0;
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state->dx = 0;
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state->dy = 0;
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state->dy = 0;
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state->scale = 0;
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state->scale = 0;
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@ -425,8 +426,11 @@ pending_state_destroy (MetaWaylandPendingState *state)
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g_clear_pointer (&state->opaque_region, cairo_region_destroy);
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g_clear_pointer (&state->opaque_region, cairo_region_destroy);
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if (state->buffer)
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if (state->buffer)
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g_signal_handler_disconnect (state->buffer,
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{
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state->buffer_destroy_handler_id);
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g_signal_handler_disconnect (state->buffer,
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state->buffer_destroy_handler_id);
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state->buffer_destroy_handler_id = 0;
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}
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wl_list_for_each_safe (cb, next, &state->frame_callback_list, link)
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wl_list_for_each_safe (cb, next, &state->frame_callback_list, link)
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wl_resource_destroy (cb->resource);
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wl_resource_destroy (cb->resource);
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}
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}
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@ -439,36 +443,85 @@ pending_state_reset (MetaWaylandPendingState *state)
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}
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}
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static void
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static void
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move_pending_state (MetaWaylandPendingState *from,
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merge_pending_state (MetaWaylandPendingState *from,
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MetaWaylandPendingState *to)
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MetaWaylandPendingState *to)
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{
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{
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if (from->buffer)
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if (from->newly_attached)
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g_signal_handler_disconnect (from->buffer, from->buffer_destroy_handler_id);
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{
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if (to->buffer)
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{
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g_signal_handler_disconnect (to->buffer,
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to->buffer_destroy_handler_id);
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to->buffer_destroy_handler_id = 0;
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}
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to->newly_attached = from->newly_attached;
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if (from->buffer)
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to->buffer = from->buffer;
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{
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to->dx = from->dx;
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g_signal_handler_disconnect (from->buffer,
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to->dy = from->dy;
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from->buffer_destroy_handler_id);
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to->scale = from->scale;
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from->buffer_destroy_handler_id = 0;
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to->surface_damage = from->surface_damage;
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}
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to->buffer_damage = from->buffer_damage;
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to->input_region = from->input_region;
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to->newly_attached = TRUE;
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to->input_region_set = from->input_region_set;
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to->buffer = from->buffer;
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to->opaque_region = from->opaque_region;
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to->dx = from->dx;
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to->opaque_region_set = from->opaque_region_set;
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to->dy = from->dy;
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to->new_geometry = from->new_geometry;
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}
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to->has_new_geometry = from->has_new_geometry;
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to->has_new_min_size = from->has_new_min_size;
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to->new_min_width = from->new_min_width;
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to->new_min_height = from->new_min_height;
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to->has_new_max_size = from->has_new_max_size;
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to->new_max_width = from->new_max_width;
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to->new_max_height = from->new_max_height;
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wl_list_init (&to->frame_callback_list);
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wl_list_init (&to->frame_callback_list);
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wl_list_insert_list (&to->frame_callback_list, &from->frame_callback_list);
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wl_list_insert_list (&to->frame_callback_list, &from->frame_callback_list);
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if (to->buffer)
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cairo_region_union (to->surface_damage, from->surface_damage);
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cairo_region_union (to->buffer_damage, from->buffer_damage);
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cairo_region_destroy (from->surface_damage);
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cairo_region_destroy (from->buffer_damage);
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if (from->input_region_set)
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{
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if (to->input_region)
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cairo_region_union (to->input_region, from->input_region);
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else
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to->input_region = cairo_region_reference (from->input_region);
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to->input_region_set = TRUE;
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cairo_region_destroy (from->input_region);
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}
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if (from->opaque_region_set)
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{
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if (to->opaque_region)
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cairo_region_union (to->opaque_region, from->opaque_region);
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else
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to->opaque_region = cairo_region_reference (from->opaque_region);
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to->opaque_region_set = TRUE;
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cairo_region_destroy (from->opaque_region);
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}
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if (from->has_new_geometry)
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{
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to->new_geometry = from->new_geometry;
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to->has_new_geometry = TRUE;
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}
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if (from->has_new_min_size)
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{
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to->new_min_width = from->new_min_width;
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to->new_min_height = from->new_min_height;
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to->has_new_min_size = TRUE;
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}
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if (from->has_new_max_size)
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{
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to->new_max_width = from->new_max_width;
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to->new_max_height = from->new_max_height;
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to->has_new_max_size = TRUE;
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}
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if (from->scale > 0)
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to->scale = from->scale;
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if (to->buffer && to->buffer_destroy_handler_id == 0)
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{
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{
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to->buffer_destroy_handler_id =
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to->buffer_destroy_handler_id =
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g_signal_connect (to->buffer, "resource-destroyed",
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g_signal_connect (to->buffer, "resource-destroyed",
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@ -716,7 +769,7 @@ meta_wayland_surface_commit (MetaWaylandSurface *surface)
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* surface is in effective desynchronized mode.
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* surface is in effective desynchronized mode.
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*/
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*/
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if (meta_wayland_surface_is_effectively_synchronized (surface))
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if (meta_wayland_surface_is_effectively_synchronized (surface))
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move_pending_state (surface->pending, surface->sub.pending);
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merge_pending_state (surface->pending, surface->sub.pending);
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else
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else
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meta_wayland_surface_apply_pending_state (surface, surface->pending);
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meta_wayland_surface_apply_pending_state (surface, surface->pending);
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}
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}
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