make COGL_FEATURE_STENCIL_BUFFER private

Although we have to leave the COGL_FEATURE_STENCIL_BUFFER enum as part
of the public api we no longer ever set this feature flag.

Cogl doesn't currently expose the concept of a stencil buffer in the
public api (we only indirectly expose it via the clip stack api) so it
doesn't make much sense to have a stencil buffer feature flag.

We now have a COGL_PRIVATE_FEATURE_STENCIL_BUFFER flag instead which
we can check when we need to use the buffer for clipping.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg 2011-10-12 22:37:29 +01:00
parent 6da3bff9b9
commit b566170836
4 changed files with 5 additions and 4 deletions

View File

@ -128,7 +128,8 @@ typedef enum
typedef enum
{
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE = 1L<<0,
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT = 1L<<1
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT = 1L<<1,
COGL_PRIVATE_FEATURE_STENCIL_BUFFER = 1L<<2
} CoglPrivateFeatureFlags;
/* Sometimes when evaluating pipelines, either during comparisons or

View File

@ -273,7 +273,7 @@ _cogl_path_fill_nodes_with_clipped_rectangle (CoglPath *path)
{
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!cogl_features_available (COGL_FEATURE_STENCIL_BUFFER))
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_STENCIL_BUFFER))
{
static gboolean seen_warning = FALSE;

View File

@ -183,7 +183,7 @@ _cogl_gl_update_features (CoglContext *context,
GE( ctx, glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) );
/* We need at least three stencil bits to combine clips */
if (num_stencil_bits > 2)
flags |= COGL_FEATURE_STENCIL_BUFFER;
private_flags |= COGL_PRIVATE_FEATURE_STENCIL_BUFFER;
GE( ctx, glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
if (max_clip_planes >= 4)

View File

@ -70,7 +70,7 @@ _cogl_gles_update_features (CoglContext *context,
GE( context, glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) );
/* We need at least three stencil bits to combine clips */
if (num_stencil_bits > 2)
flags |= COGL_FEATURE_STENCIL_BUFFER;
private_flags |= COGL_PRIVATE_FEATURE_STENCIL_BUFFER;
#ifdef HAVE_COGL_GLES
if (context->driver == COGL_DRIVER_GLES1)