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clutter/evdev: Implement ClutterVirtualInputDevice::notify_keyval
This is somewhat gross at the moment, because we're after all mimicking real keyboard events, we can only lookup keycodes that are available in the current map, and the control of levels is rather limited. Eventually, we want to implement the text_input protocol, handle these events separately to MetaWaylandKeyboard, so event->key.keyval is is guaranteed to be the final result. Until then, this is the farthest we can get. https://bugzilla.gnome.org/show_bug.cgi?id=765009
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@ -245,6 +245,143 @@ clutter_virtual_input_device_evdev_notify_key (ClutterVirtualInputDevice *virtua
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TRUE);
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TRUE);
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}
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}
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static gboolean
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pick_keycode_for_keyval_in_current_group (ClutterVirtualInputDevice *virtual_device,
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guint keyval,
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guint *keycode_out,
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guint *level_out)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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ClutterDeviceManager *manager;
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struct xkb_keymap *xkb_keymap;
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struct xkb_state *state;
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guint keycode, layout;
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xkb_keycode_t min_keycode, max_keycode;
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manager = clutter_virtual_input_device_get_manager (virtual_device);
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xkb_keymap = _clutter_device_manager_evdev_get_keymap (CLUTTER_DEVICE_MANAGER_EVDEV (manager));
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state = virtual_evdev->seat->xkb;
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layout = xkb_state_serialize_layout (state, XKB_STATE_LAYOUT_EFFECTIVE);
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min_keycode = xkb_keymap_min_keycode (xkb_keymap);
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max_keycode = xkb_keymap_max_keycode (xkb_keymap);
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for (keycode = min_keycode; keycode < max_keycode; keycode++)
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{
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gint num_levels, level;
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num_levels = xkb_keymap_num_levels_for_key (xkb_keymap, keycode, layout);
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for (level = 0; level < num_levels; level++)
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{
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const xkb_keysym_t *syms;
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gint num_syms, sym;
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num_syms = xkb_keymap_key_get_syms_by_level (xkb_keymap, keycode, layout, level, &syms);
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for (sym = 0; sym < num_syms; sym++)
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{
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if (syms[sym] == keyval)
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{
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*keycode_out = keycode;
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if (level_out)
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*level_out = level;
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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static void
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apply_level_modifiers (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t level,
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uint32_t key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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guint keysym, keycode, evcode;
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if (level == 0)
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return;
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if (level == 1)
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{
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keysym = XKB_KEY_Shift_L;
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}
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else if (level == 2)
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{
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keysym = XKB_KEY_ISO_Level3_Shift;
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}
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else
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{
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g_warning ("Unhandled level: %d\n", level);
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return;
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}
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if (!pick_keycode_for_keyval_in_current_group (virtual_device, keysym,
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&keycode, NULL))
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return;
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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}
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static void
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clutter_virtual_input_device_evdev_notify_keyval (ClutterVirtualInputDevice *virtual_device,
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uint64_t time_us,
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uint32_t keyval,
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ClutterKeyState key_state)
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{
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ClutterVirtualInputDeviceEvdev *virtual_evdev =
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CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
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int key_count;
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guint keycode = 0, level = 0, evcode = 0;
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if (!pick_keycode_for_keyval_in_current_group (virtual_device,
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keyval, &keycode, &level))
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{
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g_warning ("No keycode found for keyval %x in current group", keyval);
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return;
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}
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clutter_input_device_keycode_to_evdev (virtual_evdev->device,
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keycode, &evcode);
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if (get_button_type (evcode) != EVDEV_BUTTON_TYPE_KEY)
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{
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g_warning ("Unknown/invalid virtual device key 0x%x pressed\n", evcode);
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return;
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}
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key_count = update_button_count (virtual_evdev, evcode, key_state);
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if (key_count < 0 || key_count > 1)
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{
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g_warning ("Received multiple virtual 0x%x key %s (ignoring)", keycode,
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key_state == CLUTTER_KEY_STATE_PRESSED ? "presses" : "releases");
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update_button_count (virtual_evdev, evcode, 1 - key_state);
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return;
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}
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if (key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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clutter_seat_evdev_notify_key (virtual_evdev->seat,
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virtual_evdev->device,
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time_us,
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evcode,
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key_state,
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TRUE);
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if (!key_state)
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apply_level_modifiers (virtual_device, time_us, level, key_state);
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}
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static void
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static void
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clutter_virtual_input_device_evdev_get_property (GObject *object,
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clutter_virtual_input_device_evdev_get_property (GObject *object,
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guint prop_id,
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guint prop_id,
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@ -347,6 +484,7 @@ clutter_virtual_input_device_evdev_class_init (ClutterVirtualInputDeviceEvdevCla
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virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_evdev_notify_absolute_motion;
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virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_evdev_notify_absolute_motion;
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virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
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virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
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virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
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virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
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virtual_input_device_class->notify_keyval = clutter_virtual_input_device_evdev_notify_keyval;
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obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
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obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
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P_("ClutterSeatEvdev"),
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P_("ClutterSeatEvdev"),
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