Deprecate ClutterAnimation, as well as clutter_actor_animate()

ClutterPropertyTransition, and the implicit animation API based on
ClutterTransition and ClutterAnimatable, are enough to replace this
whole API.
This commit is contained in:
Emmanuele Bassi 2012-04-11 18:18:27 +01:00
parent 63e909576a
commit b4f12cfb83
8 changed files with 192 additions and 204 deletions

View File

@ -55,7 +55,6 @@ source_h = \
$(srcdir)/clutter-align-constraint.h \ $(srcdir)/clutter-align-constraint.h \
$(srcdir)/clutter-alpha.h \ $(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-animatable.h \ $(srcdir)/clutter-animatable.h \
$(srcdir)/clutter-animation.h \
$(srcdir)/clutter-backend.h \ $(srcdir)/clutter-backend.h \
$(srcdir)/clutter-bind-constraint.h \ $(srcdir)/clutter-bind-constraint.h \
$(srcdir)/clutter-binding-pool.h \ $(srcdir)/clutter-binding-pool.h \
@ -135,7 +134,6 @@ source_c = \
$(srcdir)/clutter-align-constraint.c \ $(srcdir)/clutter-align-constraint.c \
$(srcdir)/clutter-alpha.c \ $(srcdir)/clutter-alpha.c \
$(srcdir)/clutter-animatable.c \ $(srcdir)/clutter-animatable.c \
$(srcdir)/clutter-animation.c \
$(srcdir)/clutter-backend.c \ $(srcdir)/clutter-backend.c \
$(srcdir)/clutter-base-types.c \ $(srcdir)/clutter-base-types.c \
$(srcdir)/clutter-bezier.c \ $(srcdir)/clutter-bezier.c \
@ -283,6 +281,7 @@ deprecated_h = \
# deprecated source code # deprecated source code
deprecated_c = \ deprecated_c = \
$(srcdir)/deprecated/clutter-actor-deprecated.c \ $(srcdir)/deprecated/clutter-actor-deprecated.c \
$(srcdir)/deprecated/clutter-animation.c \
$(srcdir)/deprecated/clutter-animator.c \ $(srcdir)/deprecated/clutter-animator.c \
$(srcdir)/deprecated/clutter-behaviour.c \ $(srcdir)/deprecated/clutter-behaviour.c \
$(srcdir)/deprecated/clutter-behaviour-depth.c \ $(srcdir)/deprecated/clutter-behaviour-depth.c \

View File

@ -55,6 +55,7 @@
#include "clutter-private.h" #include "clutter-private.h"
#include "deprecated/clutter-animatable.h" #include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
typedef ClutterAnimatableIface ClutterAnimatableInterface; typedef ClutterAnimatableIface ClutterAnimatableInterface;
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT); G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);

View File

@ -29,7 +29,7 @@
#error "Only <clutter/clutter.h> can be included directly." #error "Only <clutter/clutter.h> can be included directly."
#endif #endif
#include <clutter/clutter-animation.h> #include <clutter/clutter-types.h>
G_BEGIN_DECLS G_BEGIN_DECLS

View File

@ -1,165 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2008 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ANIMATION_H__
#define __CLUTTER_ANIMATION_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
typedef struct _ClutterAnimationClass ClutterAnimationClass;
/**
* ClutterAnimation:
*
* The #ClutterAnimation structure contains only private data and should
* be accessed using the provided functions.
*
* Since: 1.0
*/
struct _ClutterAnimation
{
/*< private >*/
GObject parent_instance;
ClutterAnimationPrivate *priv;
};
/**
* ClutterAnimationClass:
* @started: class handler for the #ClutterAnimation::started signal
* @completed: class handler for the #ClutterAnimation::completed signal
*
* The #ClutterAnimationClass structure contains only private data and
* should be accessed using the provided functions.
*
* Since: 1.0
*/
struct _ClutterAnimationClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* started) (ClutterAnimation *animation);
void (* completed) (ClutterAnimation *animation);
/*< private >*/
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
void (*_clutter_reserved7) (void);
void (*_clutter_reserved8) (void);
};
GType clutter_animation_get_type (void) G_GNUC_CONST;
ClutterAnimation * clutter_animation_new (void);
void clutter_animation_set_object (ClutterAnimation *animation,
GObject *object);
GObject * clutter_animation_get_object (ClutterAnimation *animation);
void clutter_animation_set_mode (ClutterAnimation *animation,
gulong mode);
gulong clutter_animation_get_mode (ClutterAnimation *animation);
void clutter_animation_set_duration (ClutterAnimation *animation,
guint msecs);
guint clutter_animation_get_duration (ClutterAnimation *animation);
void clutter_animation_set_loop (ClutterAnimation *animation,
gboolean loop);
gboolean clutter_animation_get_loop (ClutterAnimation *animation);
void clutter_animation_set_timeline (ClutterAnimation *animation,
ClutterTimeline *timeline);
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
const gchar *property_name,
const GValue *final);
ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
const gchar *property_name,
ClutterInterval *interval);
gboolean clutter_animation_has_property (ClutterAnimation *animation,
const gchar *property_name);
ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
const gchar *property_name,
const GValue *final);
void clutter_animation_update_interval (ClutterAnimation *animation,
const gchar *property_name,
ClutterInterval *interval);
void clutter_animation_unbind_property (ClutterAnimation *animation,
const gchar *property_name);
ClutterInterval *clutter_animation_get_interval (ClutterAnimation *animation,
const gchar *property_name);
void clutter_animation_completed (ClutterAnimation *animation);
/*
* ClutterActor API
*/
ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
gulong mode,
guint duration,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
gulong mode,
ClutterTimeline *timeline,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
gulong mode,
guint duration,
gint n_properties,
const gchar * const properties[],
const GValue *values);
ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
gulong mode,
ClutterTimeline *timeline,
gint n_properties,
const gchar * const properties[],
const GValue *values);
ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
void clutter_actor_detach_animation (ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_ANIMATION_H__ */

View File

@ -47,21 +47,18 @@ G_BEGIN_DECLS
#define CLUTTER_TYPE_SIZE (clutter_size_get_type ()) #define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
#define CLUTTER_TYPE_RECT (clutter_rect_get_type ()) #define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
typedef struct _ClutterActor ClutterActor; typedef struct _ClutterActor ClutterActor;
typedef struct _ClutterStage ClutterStage; typedef struct _ClutterStage ClutterStage;
typedef struct _ClutterContainer ClutterContainer; /* dummy */ typedef struct _ClutterContainer ClutterContainer; /* dummy */
typedef struct _ClutterChildMeta ClutterChildMeta; typedef struct _ClutterChildMeta ClutterChildMeta;
typedef struct _ClutterLayoutMeta ClutterLayoutMeta; typedef struct _ClutterLayoutMeta ClutterLayoutMeta;
typedef struct _ClutterActorMeta ClutterActorMeta; typedef struct _ClutterActorMeta ClutterActorMeta;
typedef struct _ClutterLayoutManager ClutterLayoutManager; typedef struct _ClutterLayoutManager ClutterLayoutManager;
typedef struct _ClutterActorIter ClutterActorIter; typedef struct _ClutterActorIter ClutterActorIter;
typedef struct _ClutterPaintNode ClutterPaintNode; typedef struct _ClutterPaintNode ClutterPaintNode;
typedef struct _ClutterContent ClutterContent; /* dummy */ typedef struct _ClutterContent ClutterContent; /* dummy */
typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimator ClutterAnimator;
typedef struct _ClutterState ClutterState;
typedef struct _ClutterInterval ClutterInterval; typedef struct _ClutterInterval ClutterInterval;
typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */ typedef struct _ClutterAnimatable ClutterAnimatable; /* dummy */
typedef struct _ClutterTimeline ClutterTimeline; typedef struct _ClutterTimeline ClutterTimeline;
@ -70,28 +67,35 @@ typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition; typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
typedef struct _ClutterTransitionGroup ClutterTransitionGroup; typedef struct _ClutterTransitionGroup ClutterTransitionGroup;
typedef struct _ClutterAction ClutterAction; typedef struct _ClutterAction ClutterAction;
typedef struct _ClutterConstraint ClutterConstraint; typedef struct _ClutterConstraint ClutterConstraint;
typedef struct _ClutterEffect ClutterEffect; typedef struct _ClutterEffect ClutterEffect;
typedef struct _ClutterPath ClutterPath; typedef struct _ClutterPath ClutterPath;
typedef struct _ClutterActorBox ClutterActorBox; typedef struct _ClutterActorBox ClutterActorBox;
typedef struct _ClutterColor ClutterColor; typedef struct _ClutterColor ClutterColor;
typedef struct _ClutterGeometry ClutterGeometry; typedef struct _ClutterGeometry ClutterGeometry;
typedef struct _ClutterKnot ClutterKnot; typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterMargin ClutterMargin; typedef struct _ClutterMargin ClutterMargin;
typedef struct _ClutterPerspective ClutterPerspective; typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterPoint ClutterPoint; typedef struct _ClutterPoint ClutterPoint;
typedef struct _ClutterRect ClutterRect; typedef struct _ClutterRect ClutterRect;
typedef struct _ClutterSize ClutterSize; typedef struct _ClutterSize ClutterSize;
typedef struct _ClutterVertex ClutterVertex; typedef struct _ClutterVertex ClutterVertex;
typedef struct _ClutterFog ClutterFog; /* deprecated */ typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */ typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterShader ClutterShader; /* deprecated */ typedef struct _ClutterAnimator ClutterAnimator;
typedef struct _ClutterState ClutterState;
typedef struct _ClutterBehaviour ClutterBehaviour;
typedef struct _ClutterShader ClutterShader;
typedef union _ClutterEvent ClutterEvent; typedef union _ClutterEvent ClutterEvent;
typedef struct _ClutterFog ClutterFog; /* deprecated */
typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
typedef struct _ClutterShader ClutterShader; /* deprecated */
/** /**
* ClutterPaintVolume: * ClutterPaintVolume:

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@ -37,7 +37,6 @@
#include "clutter-align-constraint.h" #include "clutter-align-constraint.h"
#include "clutter-alpha.h" #include "clutter-alpha.h"
#include "clutter-animatable.h" #include "clutter-animatable.h"
#include "clutter-animation.h"
#include "clutter-backend.h" #include "clutter-backend.h"
#include "clutter-bind-constraint.h" #include "clutter-bind-constraint.h"
#include "clutter-binding-pool.h" #include "clutter-binding-pool.h"

View File

@ -26,20 +26,165 @@
#error "Only <clutter/clutter.h> can be included directly." #error "Only <clutter/clutter.h> can be included directly."
#endif #endif
#ifndef __CLUTTER_ANIMATION_DEPRECATED_H__ #ifndef __CLUTTER_ANIMATION_H__
#define __CLUTTER_ANIMATION_DEPRECATED_H__ #define __CLUTTER_ANIMATION_H__
#include <clutter/clutter-animation.h> #include <clutter/clutter-types.h>
G_BEGIN_DECLS G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
typedef struct _ClutterAnimationClass ClutterAnimationClass;
/**
* ClutterAnimation:
*
* The #ClutterAnimation structure contains only private data and should
* be accessed using the provided functions.
*
* Since: 1.0
*/
struct _ClutterAnimation
{
/*< private >*/
GObject parent_instance;
ClutterAnimationPrivate *priv;
};
/**
* ClutterAnimationClass:
* @started: class handler for the #ClutterAnimation::started signal
* @completed: class handler for the #ClutterAnimation::completed signal
*
* The #ClutterAnimationClass structure contains only private data and
* should be accessed using the provided functions.
*
* Since: 1.0
*/
struct _ClutterAnimationClass
{
/*< private >*/
GObjectClass parent_class;
/*< public >*/
void (* started) (ClutterAnimation *animation);
void (* completed) (ClutterAnimation *animation);
/*< private >*/
/* padding for future expansion */
void (*_clutter_reserved1) (void);
void (*_clutter_reserved2) (void);
void (*_clutter_reserved3) (void);
void (*_clutter_reserved4) (void);
void (*_clutter_reserved5) (void);
void (*_clutter_reserved6) (void);
void (*_clutter_reserved7) (void);
void (*_clutter_reserved8) (void);
};
CLUTTER_DEPRECATED_IN_1_12
GType clutter_animation_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_property_transition_new)
ClutterAnimation * clutter_animation_new (void);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_animatable)
void clutter_animation_set_object (ClutterAnimation *animation,
GObject *object);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_get_animatable)
GObject * clutter_animation_get_object (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_progress_mode)
void clutter_animation_set_mode (ClutterAnimation *animation,
gulong mode);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_progress_mode)
gulong clutter_animation_get_mode (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_duration)
void clutter_animation_set_duration (ClutterAnimation *animation,
guint msecs);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_duration)
guint clutter_animation_get_duration (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_repeat_count)
void clutter_animation_set_loop (ClutterAnimation *animation,
gboolean loop);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_repeat_count)
gboolean clutter_animation_get_loop (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_12
void clutter_animation_set_timeline (ClutterAnimation *animation,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED_IN_1_12
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_set_timeline) CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_set_timeline)
void clutter_animation_set_alpha (ClutterAnimation *animation, void clutter_animation_set_alpha (ClutterAnimation *animation,
ClutterAlpha *alpha); ClutterAlpha *alpha);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_get_timeline) CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_get_timeline)
ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation); ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
const gchar *property_name,
const GValue *final);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_interval)
ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
const gchar *property_name,
ClutterInterval *interval);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_animation_has_property (ClutterAnimation *animation,
const gchar *property_name);
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
const gchar *property_name,
const GValue *final);
CLUTTER_DEPRECATED_IN_1_12
void clutter_animation_update_interval (ClutterAnimation *animation,
const gchar *property_name,
ClutterInterval *interval);
CLUTTER_DEPRECATED_IN_1_12
void clutter_animation_unbind_property (ClutterAnimation *animation,
const gchar *property_name);
CLUTTER_DEPRECATED_IN_1_12
ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
const gchar *property_name);
CLUTTER_DEPRECATED_IN_1_12
void clutter_animation_completed (ClutterAnimation *animation);
/*
* ClutterActor API
*/
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
gulong mode,
guint duration,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
gulong mode,
ClutterTimeline *timeline,
const gchar *first_property_name,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
gulong mode,
guint duration,
gint n_properties,
const gchar * const properties[],
const GValue *values);
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
gulong mode,
ClutterTimeline *timeline,
gint n_properties,
const gchar * const properties[],
const GValue *values);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timeline) CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timeline)
ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor, ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
ClutterAlpha *alpha, ClutterAlpha *alpha,
@ -52,6 +197,11 @@ ClutterAnimation * clutter_actor_animate_with_alphav (ClutterActor
const gchar * const properties[], const gchar * const properties[],
const GValue *values); const GValue *values);
CLUTTER_DEPRECATED_IN_1_12
ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
CLUTTER_DEPRECATED_IN_1_12
void clutter_actor_detach_animation (ClutterActor *actor);
G_END_DECLS G_END_DECLS
#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */ #endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */