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Deprecate ClutterAnimation, as well as clutter_actor_animate()
ClutterPropertyTransition, and the implicit animation API based on ClutterTransition and ClutterAnimatable, are enough to replace this whole API.
This commit is contained in:
@ -26,20 +26,165 @@
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_ANIMATION_DEPRECATED_H__
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#define __CLUTTER_ANIMATION_DEPRECATED_H__
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#ifndef __CLUTTER_ANIMATION_H__
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#define __CLUTTER_ANIMATION_H__
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#include <clutter/clutter-animation.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
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#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
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#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
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#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
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#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
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#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
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typedef struct _ClutterAnimation ClutterAnimation;
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typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
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typedef struct _ClutterAnimationClass ClutterAnimationClass;
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/**
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* ClutterAnimation:
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*
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* The #ClutterAnimation structure contains only private data and should
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* be accessed using the provided functions.
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*
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* Since: 1.0
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*/
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struct _ClutterAnimation
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{
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/*< private >*/
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GObject parent_instance;
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ClutterAnimationPrivate *priv;
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};
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/**
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* ClutterAnimationClass:
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* @started: class handler for the #ClutterAnimation::started signal
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* @completed: class handler for the #ClutterAnimation::completed signal
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*
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* The #ClutterAnimationClass structure contains only private data and
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* should be accessed using the provided functions.
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*
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* Since: 1.0
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*/
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struct _ClutterAnimationClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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void (* started) (ClutterAnimation *animation);
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void (* completed) (ClutterAnimation *animation);
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/*< private >*/
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/* padding for future expansion */
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void (*_clutter_reserved1) (void);
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void (*_clutter_reserved2) (void);
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void (*_clutter_reserved3) (void);
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void (*_clutter_reserved4) (void);
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void (*_clutter_reserved5) (void);
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void (*_clutter_reserved6) (void);
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void (*_clutter_reserved7) (void);
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void (*_clutter_reserved8) (void);
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};
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CLUTTER_DEPRECATED_IN_1_12
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GType clutter_animation_get_type (void) G_GNUC_CONST;
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_property_transition_new)
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ClutterAnimation * clutter_animation_new (void);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_animatable)
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void clutter_animation_set_object (ClutterAnimation *animation,
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GObject *object);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_get_animatable)
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GObject * clutter_animation_get_object (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_progress_mode)
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void clutter_animation_set_mode (ClutterAnimation *animation,
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gulong mode);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_progress_mode)
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gulong clutter_animation_get_mode (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_duration)
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void clutter_animation_set_duration (ClutterAnimation *animation,
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guint msecs);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_duration)
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guint clutter_animation_get_duration (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_repeat_count)
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void clutter_animation_set_loop (ClutterAnimation *animation,
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gboolean loop);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_repeat_count)
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gboolean clutter_animation_get_loop (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_animation_set_timeline (ClutterAnimation *animation,
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ClutterTimeline *timeline);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_set_timeline)
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void clutter_animation_set_alpha (ClutterAnimation *animation,
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ClutterAlpha *alpha);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_get_timeline)
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ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
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const gchar *property_name,
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const GValue *final);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_interval)
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ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
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const gchar *property_name,
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ClutterInterval *interval);
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CLUTTER_DEPRECATED_IN_1_12
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gboolean clutter_animation_has_property (ClutterAnimation *animation,
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const gchar *property_name);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
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const gchar *property_name,
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const GValue *final);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_animation_update_interval (ClutterAnimation *animation,
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const gchar *property_name,
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ClutterInterval *interval);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_animation_unbind_property (ClutterAnimation *animation,
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const gchar *property_name);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
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const gchar *property_name);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_animation_completed (ClutterAnimation *animation);
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/*
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* ClutterActor API
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*/
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
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gulong mode,
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guint duration,
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const gchar *first_property_name,
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...) G_GNUC_NULL_TERMINATED;
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
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gulong mode,
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ClutterTimeline *timeline,
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const gchar *first_property_name,
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...) G_GNUC_NULL_TERMINATED;
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
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gulong mode,
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guint duration,
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gint n_properties,
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const gchar * const properties[],
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const GValue *values);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
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gulong mode,
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ClutterTimeline *timeline,
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gint n_properties,
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const gchar * const properties[],
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const GValue *values);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timeline)
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ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
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ClutterAlpha *alpha,
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@ -52,6 +197,11 @@ ClutterAnimation * clutter_actor_animate_with_alphav (ClutterActor
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const gchar * const properties[],
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const GValue *values);
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CLUTTER_DEPRECATED_IN_1_12
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ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_actor_detach_animation (ClutterActor *actor);
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G_END_DECLS
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#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */
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